Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
Entek (Axis) vs. UnknownSoldie (Allies+12), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 carrier, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 3 transports
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
3 transports owned by the Japanese lost in 39 Sea Zone
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
ANZAC win, taking 39 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in BorneoNon Combat Move - ANZAC
1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 carrier and 1 submarine
20 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 36 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 15 / 11
Italians : 8 / 0
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tunisia to LibyaTurn Complete - French
Territory Summary for French :
Libya : 2 infantry
Iraq : 2 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 36 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 15 / 11
Italians : 8 / 0
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Combat Move - Germans
1 fighter and 3 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Germany
Germans attack with 1 fighter and 3 infantry
British defend with 1 factory_minor and 6 infantry
Germans roll dice for 1 fighter and 3 infantry in Germany, round 1 : 2/4 hits
British roll dice for 6 infantry in Germany, round 1 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Germany
Germans roll dice for 1 fighter and 1 infantry in Germany, round 2 : 0/2 hits
British roll dice for 4 infantry in Germany, round 2 : 0/4 hits
Germans roll dice for 1 fighter and 1 infantry in Germany, round 3 : 1/2 hits
British roll dice for 4 infantry in Germany, round 3 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Germany
Germans roll dice for 1 fighter in Germany, round 4 : 1/1 hits
British roll dice for 3 infantry in Germany, round 4 : 2/3 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Germany
British win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 3 infantry
Casualties for British: 4 infantryNon Combat Move - Germans
4 infantry moved from France to Western Germany
1 infantry moved from France to Holland BelgiumTurn Complete - Germans
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Holland Belgium : 1 infantry
125 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 36 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 15 / 11
Italians : 8 / 0
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That’s game thanks for playing!
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Thanks for playing! Let me know if you would like to play again.
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I would, but was this our first our second game?
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Judging from Gamerman’s rankings, this was our only game so far
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Okay then, let’s start again. I’ll start the bidding with 20!
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Okay then, let’s start again. I’ll start the bidding with 20!
HOLY HIGH BIDDING BATMAN!!!
I will go 12
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I’ll go 10
Hey, I had to try it, maybe I’d get lucky! :-P
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I’ll go 10
Hey, I had to try it, maybe I’d get lucky! :-P
I understand…you can have them at 10. How would you like the bid?
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I’ll go 10
Hey, I had to try it, maybe I’d get lucky! :-P
Maybe one of the tier 1 players…bot NOT me! :-D
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How about a Arty in Anglo-Egypt Sudan and a Armour in Egypt?
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