Game History
Round: 14 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 infantry moved from South Europe to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Germany to West Europe Place Units - Germans 3 infantry placed in Karelia S.S.R. 8 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUsXdap rd6 Ancients allies vs allweneedishank
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from Germans
1 infantry moved from Yugoslavia to Slovakia Hungary
British take Slovakia Hungary from Germans
1 infantry moved from Yugoslavia to Romania
British take Romania from Germans
1 infantry moved from Yugoslavia to Bulgaria
British take Bulgaria from Italians
1 infantry moved from Yugoslavia to Albania
British take Albania from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to British Somaliland
1 infantry moved from 76 Sea Zone to British Somaliland
1 bomber moved from Egypt to British Somaliland
2 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Eastern Persia to Iraq
4 fighters moved from Egypt to Iraq
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to KenyaCombat - British
Battle in British Somaliland
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 2 : 2/3 hits
Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits
1 artillery owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kenya
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
4 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 bomber moved from British Somaliland to Persia
1 aaGun moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from Burma to India
1 infantry moved from India to West India
2 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 infantry moved from Ontario to Eastern United States
1 armour moved from Alberta Saskatchewan Manitoba to Eastern United States
3 fighters moved from Gibraltar to EgyptPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 81 Sea Zone
1 fighter and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,6,2,2,6
British collect 40 PUs (6 lost to blockades); end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
Kazakhstan : 1 fighter and 2 mech_infantrys
Eastern United States : 1 armour, 1 artillery and 2 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun and 1 armour
British Somaliland : 1 artillery and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 artillery and 3 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Greater Southern Germany : 1 flag, 1 infantry
Slovakia Hungary : 1 flag, 1 infantry
Romania : 1 flag, 1 infantry
Albania : 1 flag, 3 infantry
Caucasus : 4 fighters and 1 tactical_bomber
76 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag, 1 infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 2 mech_infantrys
81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Persia : 1 flag, 1 bomber and 1 factory_minor
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 34 / 56
Russians : 31 / 33
Japanese : 61 / 66
Americans : 52 / 75
Chinese : 3 / 5
British : 46 / 45
UK_Pacific : 6 / 7
Italians : 14 / 11
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.606
Median : 3.000
Variance : 0.844
Standard Deviation : 0.919
Total rolls : 33Null / Other
2 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Neutral_Axis Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.133
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Italians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Greece to Bulgaria
1 artillery and 2 infantry moved from Greece to Albania
1 bomber moved from Southern Italy to Bulgaria
2 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/4 hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the French lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Albania
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 3 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Albania, round 2 : 2/5 hits
British roll dice for 3 infantry in Albania, round 2 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Albania, round 3 : 2/4 hits
British roll dice for 1 infantry in Albania, round 3 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 1/2 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
1 fighter moved from Albania to Tobruk
1 bomber moved from Bulgaria to Southern Italy
1 fighter moved from Albania to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Albania : 1 artillery and 1 infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 1 armour, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 34 / 56
Russians : 31 / 33
Japanese : 61 / 66
Americans : 52 / 75
Chinese : 3 / 5
British : 42 / 45
UK_Pacific : 6 / 7
Italians : 18 / 18
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Gibraltar to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Ukraine
Germans take Bryansk from Russians
Germans take Ukraine from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 artilleries and 1 infantry moved from Northern Italy to Greater Southern Germany
3 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Poland to Romania
1 mech_infantry moved from Poland to Bessarabia
2 bombers moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Northern Italy to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary
3 fighters moved from Western Germany to Greater Southern GermanyCombat - Germans
Battle in Greater Southern Germany
Germans attack with 2 artilleries, 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 artilleries, 3 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/6 hits
British roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 2 artilleries and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/6 hits
British roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 2/4 hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 4 armour, 5 artilleries, 17 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
7 infantry moved from Novgorod to Belarus
2 aaGuns moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Slovakia Hungary to Southern Italy
1 fighter moved from Greater Southern Germany to Southern Italy
2 fighters moved from Greater Southern Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
2 bombers moved from Romania to Western Germany
3 submarines moved from 109 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
1 mech_infantry placed in Western Germany
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Greater Southern Germany : 2 artilleries
Slovakia Hungary : 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Romania : 2 mech_infantrys
Germany : 4 armour, 1 factory_major and 4 mech_infantrys
Southern Italy : 2 fighters
Belarus : 1 flag, 7 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 6 armour, 5 artilleries, 17 infantry and 6 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 armour and 2 mech_infantrys
Ukraine : 1 flag, 5 armour, 1 factory_minor and 4 mech_infantrys
Western Ukraine : 1 flag, 2 armour and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Smolensk : 1 flag
112 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 1 transport
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 25 / 33
Japanese : 61 / 66
Americans : 52 / 75
Chinese : 3 / 5
British : 32 / 45
UK_Pacific : 6 / 7
Italians : 18 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to RussiaCombat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Tambov to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Tambov to Rostov
2 mech_infantrys moved from Tambov to Volgograd
6 mech_infantrys moved from Russia to Volgograd
2 aaGuns, 2 artilleries and 10 infantry moved from Tambov to Russia
2 aaGuns, 1 artillery, 1 fighter, 13 infantry and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Nenetsia to Vologda
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Northwest Persia to Trans-JordanPlace Units - Russians
1 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 factory_minors and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
3 artilleries and 5 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 bombers, 3 fighters and 3 tactical_bombers moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Szechwan to BurmaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Tsinghai, round 2 : 6/16 hits
Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 2 : 7/12 hits
5 infantry owned by the Japanese , 6 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in Tsinghai, round 3 : 5/9 hits
Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 3 : 3/6 hits
1 tactical_bomber owned by the Japanese , 5 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
retreated to Tsinghai
Chinese win with 1 fighter remaining. Battle score for attacker is -15
Casualties for Japanese: 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for Chinese: 11 infantryNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Shensi to Yunnan
1 artillery moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Yunnan
1 aaGun moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Tsinghai to Szechwan
2 bombers moved from Tsinghai to Yunnan
1 infantry moved from French Indo China to Shan State
2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 submarines and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers moved from 37 Sea Zone to Shan State
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
2 infantry moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
3 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 4 fighters and 2 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 2 infantry
Yunnan : 1 flag, 1 aaGun, 2 bombers, 2 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 2 fighters and 2 tactical_bombers
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries, 3 fighters, 10 infantry and 3 tactical_bombers
Burma : 1 flag, 1 armour and 2 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 submarines and 6 transports
35 Sea Zone : 3 destroyers and 2 submarines
34 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers and 3 submarines
55 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 49 / 60
Russians : 26 / 26
Japanese : 64 / 69
Americans : 52 / 75
Chinese : 1 / 5
British : 32 / 45
UK_Pacific : 5 / 7
Italians : 18 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This game is flying!!
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Whats the holdup?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to South Australia
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 55 Sea Zone to 30 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Gibraltar to Egypt
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 86 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from Brazil to British Guiana
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
1 bomber and 1 fighter placed in Eastern United States
1 tactical_bomber placed in Western United States
3 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Queensland : 1 bomber
South Australia : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
30 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
26 Sea Zone : 1 submarine
10 Sea Zone : 3 destroyers and 3 submarines
55 Sea Zone : 1 destroyer
Central United States : 4 aaGuns, 1 factory_major and 1 mech_infantry
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 armour, 2 fighters and 1 infantry
New Brunswick Nova Scotia : 1 infantry and 1 mech_infantry
Egypt : 2 fighters
British Guiana : 1 artillery and 3 infantry
106 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Brazil : 1 flag
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 60
Russians : 26 / 26
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 1 / 5
British : 32 / 45
UK_Pacific : 5 / 7
Italians : 18 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 49 / 60
Russians : 26 / 26
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 1 / 3
British : 32 / 45
UK_Pacific : 5 / 7
Italians : 18 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 2 fighters and 1 mech_infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kazakhstan to Kansu
Chinese take Kansu from Japanese
1 fighter moved from Kazakhstan to Sikang
1 tactical_bomber moved from Caucasus to Sikang
1 fighter moved from Caucasus to Sikang
1 bomber moved from Persia to SikangCombat - British
Battle in Sikang
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 mech_infantry moved from Kazakhstan to Rostov
2 fighters moved from Sikang to Volgograd
1 fighter moved from Caucasus to Russia
1 bomber moved from Sikang to Persia
1 tactical_bomber moved from Sikang to Turkmenistan
1 infantry moved from West India to Eastern Persia
3 aaGuns, 20 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from West India to Eastern Persia
1 fighter moved from Caucasus to West India
1 fighter moved from Caucasus to Persia
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Egypt to Persia
1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 aaGun moved from Trans-Jordan to Iraq
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Persia to IraqPlace Units - British
1 armour and 2 fighters placed in Persia
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 32 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
Kansu : 1 mech_infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Eastern United States : 1 armour, 1 artillery and 2 infantry
West India : 3 aaGuns, 1 fighter and 20 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 3 infantry
Rostov : 1 mech_infantry
Russia : 1 fighter
Volgograd : 2 fighters
Turkmenistan : 2 mech_infantrys and 1 tactical_bomber
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun, 1 fighter and 1 mech_infantry
Eastern Persia : 1 flag, 1 infantry and 1 mech_infantry
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Northwest Persia : 1 armour, 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 6 fightersProduction/PUs Summary :
Germans : 49 / 60
Russians : 26 / 26
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 2 / 3
British : 32 / 40
UK_Pacific : 5 / 5
Italians : 18 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour and 1 mech_infantry moved from Alexandria to TobrukCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Bessarabia
1 artillery and 1 infantry moved from Albania to Bulgaria
2 mech_infantrys moved from Southern Italy to Yugoslavia
2 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Romania
1 fighter moved from Tobruk to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 artillery and 1 infantry
Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 1 factory_minor, 2 infantry and 2 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Bessarabia : 1 armour
Bulgaria : 1 flag, 1 artillery and 1 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 flag, 2 mech_infantrysProduction/PUs Summary :
Germans : 49 / 60
Russians : 26 / 26
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 2 / 3
British : 32 / 40
UK_Pacific : 5 / 5
Italians : 18 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 artillery moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 fighters moved from Queensland to South Australia
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
2 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
1 armour moved from Bessarabia to Rostov
2 armour moved from Western Ukraine to Rostov
5 armour moved from Ukraine to Rostov
2 fighters moved from Southern Italy to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Rostov
Germans attack with 9 armour, 2 fighters and 7 mech_infantrys
British defend with 1 mech_infantry; Russians defend with 2 infantry
Germans roll dice for 9 armour, 2 fighters and 7 mech_infantrys in Rostov, round 2 : 7/18 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits
2 infantry owned by the Russians , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 9 armour, 2 fighters and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Casualties for Russians: 2 infantry
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Bryansk
7 infantry moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
2 fighters moved from Rostov to Bryansk
2 aaGuns moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Ukraine to Bryansk
2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Western Germany to Northern Italy
2 artilleries moved from Greater Southern Germany to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 tactical_bombers
Poland : 1 mech_infantry
Germany : 1 factory_major
Northern Italy : 3 aaGuns and 2 artilleries
Southern Italy : 2 fighters
Belarus : 1 flag, 3 artilleries
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 4 armour, 5 artilleries, 1 bomber, 3 fighters, 24 infantry, 6 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 2 aaGuns, 10 armour and 7 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 4 armour and 4 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 1 transport
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Yugoslavia : 3 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 22 / 26
Japanese : 59 / 69
Americans : 52 / 72
Chinese : 2 / 3
British : 32 / 40
UK_Pacific : 5 / 5
Italians : 18 / 18
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
for obvious reasons, i did not offer the intercept in sbr in moscow.
if you would like to intercept you can roll via the forum and edit the results. -
for obvious reasons, i did not offer the intercept …
Agree, there is a strong reason for not asking and apriciate your mild sarcasm. :-)
Personally I’d intercept. But, now it is not straightforward, if interceptors roll one hit.
In this case we should apply the first AA Gun dice result which missed (5), right? -
for obvious reasons, i did not offer the intercept …
Agree, there is a strong reason for not asking and apriciate your mild sarcasm. :-)
it was not sarcasm, we have a few days before a decision, and i am sure none of us want to wait a couple of days for an intercept order.
Personally I’d intercept. But, now it is not straightforward, if interceptors roll one hit.
In this case we should apply the first AA Gun dice result which missed (5), right?i would have intercepted aswell but i did what is best for you guys.
you now have the benefit of seeing what the results of the sbr was before making your intercept decision.
we got one bomber shot down and the other did 2nd lowest damage possible.so you can keep the results(it seems obvious to me that this is your best option)
or we can reroll the entire battle. (we would not keep the first aagun dice result[5] it does not make sense to decide which dice to keep and which to ignore as the dice are random and the decision to intercept is made based on predicting future probability of random dice) -
I don’t think you did anything wrong. Just wondering how you guys settled similar issues with the excessive rolls before. My approach is to keep the rolled results at possible extent. I saw a such situation only in one game in the site (between Garg and Jenn, if I’m not mistaken). Garg proposed to kee the first results in the list.
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