Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 2 artilleries, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
2 bombers moved from Southern France to Gibraltar
1 armour moved from Northwest Persia to Persia
1 fighter moved from Caucasus to Persia
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 2 bombers, 2 fighters and 5 infantry
British defend with 1 harbour; Americans defend with 4 infantry
Italians win, taking Gibraltar from British with 1 artillery, 2 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 4 infantry
Battle in Persia
Italians attack with 1 armour and 1 fighter
British defend with 1 mech_infantry
Italians win, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Persia to Caucasus
1 fighter moved from Southern Italy to Caucasus
2 fighters moved from Gibraltar to 92 Sea Zone
2 bombers moved from Gibraltar to Southern France
1 armour and 4 infantry moved from Northern Italy to Southern France
5 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 submarine and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Caucasus: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Rostov: 2 aaGuns, 2 artilleries and 8 infantry
EDIT: Removing units owned by Italians from Bryansk: 2 aaGuns, 2 artilleries and 8 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 armour placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
62 Sea Zone : 2 submarines
Egypt : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 63 / 108
Russians : 1 / 0
Japanese : 67 / 79
Americans : 53 / 74
Chinese : 1 / 1
British : 31 / 33
UK_Pacific : 11 / 11
Italians : 20 / 34
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
Production/PUs Summary :
Germans : 63 / 108
Russians : 1 / 0
Japanese : 67 / 79
Americans : 53 / 74
Chinese : 1 / 1
British : 31 / 33
UK_Pacific : 11 / 11
Italians : 20 / 34
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 102 PUs;
Germans buy 9 armour, 1 battleship, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
4 fighters moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
4 bombers moved from Caucasus to Shan State
1 fighter and 4 tactical_bombers moved from Caucasus to Iraq
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 2 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Germans attack with 4 bombers
British defend with 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 1 fighter and 4 tactical_bombers
British defend with 1 mech_infantry
Germans win with 4 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 tactical_bombers moved from Iraq to Caucasus
3 bombers moved from Shan State to Malaya
2 tactical_bombers moved from Iraq to Caucasus
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Russia
1 battleship, 1 cruiser and 2 destroyers placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Germans : 63 / 86
Russians : 1 / 0
Japanese : 67 / 79
Americans : 53 / 74
Chinese : 1 / 1
British : 31 / 33
UK_Pacific : 11 / 11
Italians : 20 / 34
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 bomber and 1 fighter moved from Siberia to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 fighter and 3 tactical_bombers moved from Malaya to Yunnan
1 fighter moved from Philippines to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Burma
Japanese take Shan State from UK_Pacific
Japanese take Burma from UK_Pacific
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
3 battleships, 2 carriers, 2 cruisers and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra
1 carrier moved from 45 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Philippines to Yunnan
2 bombers moved from Malaya to Yunnan
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Battle in 41 Sea Zone
Japanese attack with 3 battleships, 3 carriers, 2 cruisers and 3 transports
British defend with 1 transport
Japanese win, taking Soviet Far East from Russians, taking 41 Sea Zone from UK_Pacific with 3 battleships, 3 carriers, 2 cruisers and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 fighters moved from 16 Sea Zone to Japan
2 bombers moved from Japan to Malaya
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Yunnan to Malaya
1 aaGun moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 artilleries and 2 infantry moved from Yenisey to Timguska
3 infantry moved from Buryatia to Amur
1 bomber and 1 fighter moved from 5 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from Sumatra to 41 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
3 artilleries and 3 infantry placed in Japan
1 submarine and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 80 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 cruiser moved from 10 Sea Zone to 3 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries and 1 harbour
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 1 : 2/6 hits
Japanese roll dice for 2 artilleries in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Soviet Far East, round 1 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 1 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 armour moved from Tobruk to Egypt
4 transports moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 carrier and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Western United States to Eastern United States
2 bombers moved from United Kingdom to Eastern United States
3 mech_infantrys moved from Eastern United States to Western United States
Place Units - Americans
2 armour and 2 infantry placed in Western United States
2 bombers and 2 infantry placed in Eastern United States
2 submarines and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
Soviet Far East : 1 flag, 1 armour and 1 infantry
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 1 destroyer, 2 submarines and 2 transports
16 Sea Zone : 1 destroyer and 1 submarine
3 Sea Zone : 1 cruiser and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 5 bombers, 1 factory_major, 1 harbour and 5 infantry
Egypt : 1 armour
United Kingdom : 1 fighter and 1 tactical_bomber
Tobruk : 1 flag
Libya : 1 flag
104 Sea Zone : 2 submarines
109 Sea Zone : 1 carrier, 1 cruiser and 4 transports
Brazil : 1 flag
91 Sea Zone : 5 destroyers
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 63 / 86
Russians : 0 / 0
Japanese : 74 / 85
Americans : 54 / 74
Chinese : 0 / 1
British : 31 / 33
UK_Pacific : 5 / 11
Italians : 20 / 34
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.765
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.833
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
Combat - British
Battle in 36 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 4/5 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 36 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
1 tactical_bomber owned by the British , 1 cruiser owned by the Japanese , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 fighter in 36 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 fighters and 2 transports in 36 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the British and 2 fighters owned by the Japanese lost in 36 Sea Zone
2 transports owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 cruisers remaining. Battle score for attacker is 49
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Casualties for British: 1 fighter and 1 tactical_bomber
Non Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from India to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Trans-Jordan
Place Units - British
3 mech_infantrys placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 cruisers
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 2 armour, 2 mech_infantrys and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 19 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer
Iraq : 1 flag
Eastern Persia : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 63 / 86
Russians : 0 / 0
Japanese : 74 / 85
Americans : 54 / 74
Chinese : 0 / 1
British : 31 / 33
UK_Pacific : 5 / 7
Italians : 20 / 34
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.636
Median : 3.000
Variance : 0.844
Standard Deviation : 0.919
Total rolls : 33
Japanese Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.583
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
British Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.833
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from Southern France to 91 Sea Zone
1 armour moved from Persia to West India
Italians take Eastern Persia from British
Italians take West India from UK_Pacific
1 mech_infantry moved from Caucasus to Iraq
Italians take Iraq from British
Combat - Italians
Battle in Morocco
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 91 Sea Zone
Italians attack with 2 bombers, 2 destroyers, 2 fighters and 2 submarines
Americans defend with 5 destroyers
Italians win with 2 bombers, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 34
Casualties for Italians: 1 submarine
Casualties for Americans: 5 destroyers
Battle in Algeria
Italians attack with 2 artilleries and 4 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from 91 Sea Zone to Southern France
1 armour moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
2 aaGuns, 2 artilleries and 8 infantry moved from Rostov to Caucasus
Place Units - Italians
1 transport placed in 93 Sea Zone
3 infantry placed in Southern Italy
1 armour and 3 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
42 Sea Zone : 1 submarine
45 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Egypt : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 63 / 86
Russians : 0 / 0
Japanese : 74 / 85
Americans : 54 / 74
Chinese : 0 / 1
British : 29 / 33
UK_Pacific : 3 / 7
Italians : 26 / 42
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tunisia : 1 infantry
Production/PUs Summary :
Germans : 63 / 86
Russians : 0 / 0
Japanese : 74 / 85
Americans : 54 / 74
Chinese : 0 / 1
British : 29 / 33
UK_Pacific : 3 / 7
Italians : 26 / 42
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
scramble?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 5 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 bombers moved from Germany to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 119 Sea Zone
1 cruiser moved from 119 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 119 Sea Zone
1 battleship moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 119 Sea Zone
1 carrier moved from 119 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
British defend with 1 destroyer; Americans defend with 1 carrier, 1 cruiser and 4 transports
Units damaged: 1 carrier owned by the Americans
Germans win, taking Scotland from British, taking 109 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters remaining. Battle score for attacker is 52
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 1 cruiser and 4 transports
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans win with 1 battleship, 3 bombers, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Turkmenistan to Eastern Persia
1 aaGun, 1 artillery and 2 infantry moved from Rostov to Caucasus
3 armour, 1 artillery and 2 infantry moved from Volgograd to Caucasus
4 tactical_bombers moved from Caucasus to Eastern Persia
1 infantry moved from Novosibirsk to Kazakhstan
1 bomber moved from Bryansk to Yunnan
3 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Bryansk to Eastern Persia
1 aaGun and 3 artilleries moved from Bryansk to Rostov
1 aaGun moved from Russia to Tambov
10 armour moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Northern Italy to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
5 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Amur to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 bomber moved from Japan to 3 Sea Zone
2 fighters moved from Japan to Soviet Far East
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from Burma to India
4 bombers moved from Malaya to India
3 tactical_bombers moved from 41 Sea Zone to India
1 tactical_bomber moved from Malaya to India
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
2 battleships, 3 carriers and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 35 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 armour and 1 infantry
Japanese win, taking Soviet Far East from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 cruiser and 1 transport
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in India
Japanese attack with 1 armour, 1 artillery, 4 bombers, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 5 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 bombers and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun, 2 fighters and 5 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 1 battleship, 1 carrier and 2 cruisers
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 36 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 49
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier and 2 cruisers
Non Combat Move - Japanese
2 fighters moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Amur to Siberia
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Timguska to Yenisey
1 aaGun and 1 artillery moved from Yunnan to Burma
2 fighters moved from 39 Sea Zone to Malaya
2 armour and 3 mech_infantrys moved from Malaya to Burma
3 tactical_bombers moved from India to Yunnan
1 tactical_bomber moved from India to Burma
4 bombers moved from India to Malaya
2 fighters moved from Soviet Far East to 6 Sea Zone
1 bomber moved from 3 Sea Zone to Siberia
Place Units - Japanese
1 battleship, 1 carrier, 1 cruiser and 1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Japanese collect 75 PUs (3 lost to blockades); end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 2 bombers and 6 destroyers; Remaining resources: 2 PUs;
Combat Move - Americans
5 bombers moved from Eastern United States to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 16 Sea Zone to 5 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
Combat - Americans
Battle in 3 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 3 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 3 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 1 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Kiangsu
Battle in 109 Sea Zone
Americans attack with 5 bombers, 1 fighter, 3 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Americans roll dice for 3 submarines in 109 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 1 : 4/7 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 109 Sea Zone, round 1 : 5/7 hits
3 submarines owned by the Americans , 1 fighter owned by the Americans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans , 1 tactical_bomber owned by the Americans and 2 destroyers owned by the Germans lost in 109 Sea Zone
Americans roll dice for 5 bombers in 109 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 battleship and 2 fighters in 109 Sea Zone, round 2 : 3/3 hits
3 bombers owned by the Americans and 2 fighters owned by the Germans lost in 109 Sea Zone
Americans roll dice for 2 bombers in 109 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 battleship in 109 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 battleship owned by the Germans lost in 109 Sea Zone
Americans win, taking Kiangsu from Japanese with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Casualties for Americans: 4 bombers, 1 fighter, 3 submarines and 1 tactical_bomber
Non Combat Move - Americans
1 bomber moved from 109 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 bombers placed in Eastern United States
3 destroyers placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsu : 2 artilleries and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Midway : 1 airfield
33 Sea Zone : 1 submarine
26 Sea Zone : 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
22 Sea Zone : 1 submarine
10 Sea Zone : 3 destroyers
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Egypt : 1 armour
United Kingdom : 1 bomber
Tobruk : 1 flag
Libya : 1 flag
101 Sea Zone : 3 destroyers
Brazil : 1 flag
Production/PUs Summary :
Germans : 65 / 88
Russians : 0 / 0
Japanese : 75 / 93
Americans : 53 / 75
Chinese : 3 / 1
British : 27 / 33
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.152
Median : 3.000
Variance : 0.844
Standard Deviation : 0.919
Total rolls : 33
Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.727
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.350
Median : 3.500
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 111 Sea Zone
2 fighters moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
Combat - British
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Scotland, round 1 : 3/4 hits
Germans roll dice for 2 infantry in Scotland, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Iraq
British attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 1 : 1/4 hits
Italians roll dice for 1 mech_infantry in Iraq, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 bomber and 1 tactical_bomber moved from Iraq to Egypt
2 armour moved from Trans-Jordan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 111 Sea Zone to United Kingdom
2 fighters moved from Scotland to United Kingdom
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer and 2 submarines placed in 98 Sea Zone
British undo move 3.
1 destroyer placed in 98 Sea Zone
2 submarines placed in 81 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 6 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield, 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 19 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 mech_infantrys
81 Sea Zone : 2 submarines
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 63 / 88
Russians : 0 / 0
Japanese : 75 / 93
Americans : 53 / 75
Chinese : 3 / 4
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 24 / 42
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.273
Median : 3.000
Variance : 0.419
Standard Deviation : 0.647
Total rolls : 44
Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.350
Median : 3.500
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
6 infantry and 3 transports moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
2 infantry moved from 89 Sea Zone to West Indies
2 infantry moved from 89 Sea Zone to Central America
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 bombers moved from Southern France to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Brazil
Battle in West Indies
Battle in Central America
Battle in Southeast Mexico
Battle in French West Africa
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 infantry
Italians win, taking Brazil from Americans, taking West Indies from Americans, taking Central America from Americans, taking Southeast Mexico from Americans, taking French West Africa from French, taking Tunisia from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 2 bombers and 1 destroyer
British defend with 1 destroyer
Italians win with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
2 bombers moved from 98 Sea Zone to Greece
1 fighter moved from 92 Sea Zone to Greece
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 99 Sea Zone to Greece
1 armour, 3 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern France to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
2 aaGuns, 2 artilleries and 8 infantry moved from Caucasus to Northwest Persia
1 armour moved from West India to Eastern Persia
Place Units - Italians
3 infantry placed in Southern Italy
3 artilleries placed in Northern Italy
3 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 42 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from Japanese
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 2 transports
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 39 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
46 Sea Zone : 1 transport
37 Sea Zone : 1 submarine
Egypt : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 63 / 88
Russians : 0 / 0
Japanese : 75 / 93
Americans : 48 / 75
Chinese : 3 / 4
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 31 / 45
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3