13L G40 - Atease (Axis) vs Elevenjerk(Allies)


  • Scramble in 97?  You want the german fighter taken first or last when it is only fighters left…. IF it is only fighters left.  I have had this go sour too many times to assume.


  • Take German fighter first please, I’m a big fan of supporting Italy.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - British
                British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                2 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Denmark
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win, taking Denmark from Germans with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 110 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers and 2 fighters
                    Germans defend with 1 battleship and 2 submarines
                    Units damaged: 1 battleship owned by the Germans
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 battleship and 2 submarines
                    Casualties for British: 2 destroyers

    Non Combat Move - British
                1 artillery moved from Alexandria to Egypt
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 fighter moved from Burma to India
                2 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 96 Sea Zone to Malta

    Place Units - British
                6 infantry placed in United Kingdom
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5,1,5
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Denmark: 2 infantry
                EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
                EDIT: Changing ownership of Denmark from British to Germans
                EDIT: Changing PUs for British from 35 to 33
                EDIT: Turning off Edit Mode


  • Sorry, forgot about the ol’ scramble on my transport.  I will roll 3@4 on here and if you hit then my transport will be gone.  If they all miss then I will move it back to sz 110.

    DiceRolls: 3@4; Total Hits: 23@4: (5, 3, 3)


  • he is dead as I figured.  should have payed more attention:(


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                    Neutral_Allies defend with 3 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Yugoslavia, round 1 :  3/6 hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 1 :  1/3 hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Italians
                2 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 aaGun moved from Northern Italy to France
                1 bomber moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total

    Production/PUs Summary :

    Germans : 36 / 62
        Russians : 36 / 37
        Japanese : 30 / 42
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 28 / 33
        UK_Pacific : 20 / 20
        Italians : 14 / 13
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral_Allies Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    French Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Politics - French

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 cruiser and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 33
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 16 PUs;

    Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 artilleries moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                1 armour and 1 artillery moved from France to Normandy Bordeaux
                3 artilleries and 11 infantry moved from Poland to Baltic States
                5 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                2 artilleries and 6 infantry moved from Romania to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from Romania to 96 Sea Zone
                1 armour moved from France to Southern France
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 submarines moved from 106 Sea Zone to 103 Sea Zone
                1 tactical_bomber moved from Poland to Karelia
                1 fighter moved from Poland to Karelia
                1 tactical_bomber moved from Poland to Eastern Poland


  • scramble?
    I feel like I got such a bad start with Germany. Ugh. Am I right?


  • Just a word on my varying speed of play - I have chemotherapy treatments every two weeks, and it usually knocks me out for at least 3 days. This last one has been a bit harsher, and it’s Tuesday and I still can’t concentrate very well. I should resume playing regularly any day now, but forewarning if you ever see me disappear for 3-6 days, that is the reason and I haven’t forgotten you.


  • I was wondering:)  Well I hope all is going as good as it can!!!  I also have to get used to looking in the league section.

    No scramble.

    Man, I just don’t remember anything about this game.  I wonder why I was putting guys in the places I did.  Oh well.  I will try to pay more attention.

    Germany is so powerful you can afford a few mistakes with them as long as they are not too big.  I made a huge one in my other game but if I play it right from here on out I still have a shot to win!  Don’t give up now:)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 16 PUs;

    Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 artilleries moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                1 armour and 1 artillery moved from France to Normandy Bordeaux
                3 artilleries and 11 infantry moved from Poland to Baltic States
                5 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                2 artilleries and 6 infantry moved from Romania to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from Romania to 96 Sea Zone
                1 armour moved from France to Southern France
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 submarines moved from 106 Sea Zone to 103 Sea Zone
                1 tactical_bomber moved from Poland to Karelia
                1 fighter moved from Poland to Karelia
                1 tactical_bomber moved from Poland to Eastern Poland

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Karelia, round 1 :  2/8 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Germans attack with 2 bombers and 1 tactical_bomber
                    French defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 2 bombers and 1 tactical_bomber in 96 Sea Zone, round 1 :  0/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 bombers and 1 tactical_bomber in 96 Sea Zone, round 2 :  3/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the French , 1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 96 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Eastern Poland
                    Germans attack with 2 artilleries, 7 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 2 artilleries, 7 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  3/10 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                    British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 1 :  5/9 hits
                        British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 1 :  2/2 hits
                        1 cruiser owned by the British , 1 battleship owned by the British , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 cruiser, 4 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Southern France, round 1 :  3/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 3 artilleries and 11 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 11 infantry in Baltic States, round 1 :  5/14 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from 96 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Karelia to Finland
                1 tactical_bomber moved from Eastern Poland to Finland
                3 aaGuns moved from Poland to Baltic States
                1 aaGun moved from Germany to Poland
                4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 armour moved from France to Germany

    Place Units - Germans
                2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 41 PUs (3 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 33 / 37
        Japanese : 30 / 42
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 28 / 33
        UK_Pacific : 20 / 20
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 13 times
                3 was rolled 16 times
                4 was rolled 7 times
                5 was rolled 14 times
                6 was rolled 12 times
            Average roll : 3.395
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 76

    Null / Other
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.179
            Median : 3.000
            Variance : 0.764
            Standard Deviation : 0.874
            Total rolls : 56

    French Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                1 fighter moved from Caucasus to Iraq
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 artillery and 6 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 7 infantry
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 artilleries and 7 infantry
                    Casualties for Russians: 3 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Iraq to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Bryansk
                1 aaGun moved from Novgorod to Archangel
                4 infantry moved from Novgorod to Archangel
                1 infantry moved from Vyborg to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Sakha: 3 infantry
                EDIT: Adding units owned by Russians to Siberia: 3 infantry
                EDIT: Removing units owned by Russians from Sakha: 1 aaGun
                EDIT: Adding units owned by Russians to Siberia: 1 aaGun
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Soviet Far East to 5 Sea Zone
                1 armour and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Anhwe to Kwangtung
                1 artillery moved from Japan to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to French Indo China
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to Kwangtung
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Kweichow
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 battleship
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 1 :  4/6 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Philippines
                    Japanese attack with 1 artillery and 5 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery and 5 infantry in Philippines, round 1 :  0/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery and 5 infantry in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    British defend with 1 infantry and 1 transport
                        1 infantry owned by the British and 1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry and 1 transport
                Battle in Borneo
                Battle in Hopei
                    Japanese attack with 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 1 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Kweichow, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to 43 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 armour moved from 19 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 artilleries and 5 infantry moved from Anhwe to Chahar
                4 infantry moved from Jehol to Chahar
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Kwangsi
                2 fighters moved from Kweichow to Hunan
                1 tactical_bomber moved from Kwangtung to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to Hunan

    Place Units - Japanese
                1 factory_minor placed in Shantung
                1 artillery, 1 bomber and 2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 36 / 44
        Japanese : 47 / 47
        Americans : 50 / 56
        Chinese : 6 / 15
        British : 28 / 33
        UK_Pacific : 10 / 20
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.673
            Median : 4.000
            Variance : 0.229
            Standard Deviation : 0.479
            Total rolls : 49

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.216
            Standard Deviation : 0.465
            Total rolls : 38

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 bomber moved from Central United States to 110 Sea Zone
                1 fighter moved from Guam to 19 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                3 bombers moved from Western United States to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone


  • scramble your fighter in Japan?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 bomber moved from Central United States to 110 Sea Zone
                1 fighter moved from Guam to 19 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                3 bombers moved from Western United States to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 2 bombers
                    Germans defend with 1 cruiser and 1 transport
                    Germans win with 1 transport remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 cruiser
                    Casualties for Americans: 2 bombers

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                3 bombers moved from 6 Sea Zone to Amur
                2 fighters moved from Hawaiian Islands to Wake Island
                1 fighter moved from 19 Sea Zone to Guam
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Wake Island
                1 cruiser moved from 101 Sea Zone to 86 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States

    Place Units - Americans
                3 infantry placed in Western United States
                1 carrier and 3 transports placed in 10 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                3 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    retreated to Yunnan
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Kenya
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Yunnan
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 armour moved from Union of South Africa to Belgian Congo
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Egypt
                1 infantry moved from Alexandria to Egypt
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 factory_minor placed in Egypt
                1 transport placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 artilleries, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                UK_Pacific collect 8 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 artilleries, 2 infantry and 1 mech_infantry

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