@Booper no scrambles, thanks
13LG40 NT Hobo (Allies+9) vs Seththenewb (Axis)
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I’m aware of what Aussies have.
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round 2 for japanese: 1des,4car with 1 hit,1 undamaged car,1cru,6tac,6fig,2bat
Rolls: 6@2 7@3 8@4; Total Hits: 106@2: (6, 6, 6, 3, 5, 3)7@3: (2, 1, 4, 4, 4, 6, 1)8@4: (1, 1, 2, 6, 2, 2, 4, 1) -
blamo!
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Please tell me what you lose when you roll for Rd3 so that I can make my decisions on what to keep.
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I had 5 hits on what you rolled, per your ool you keep 1des,1car so the 5 hits go to 4 car with 1 hit and 1 tac
I lose 1des,1car,8 subs
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round 3:
1sub
Rolls: 1@2; Total Hits: 01@2: (5)5tac,5fig,1bom
Rolls: 5@3 6@4; Total Hits: 85@3: (1, 3, 3, 5, 1)6@4: (4, 5, 6, 4, 4, 4) -
you have 1 des, 1 undamaged car, 1 cru, 5 tac, 6 fighters, so pick your 8 hits
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plus my bbs right? Let’s go with 5 tac, cruiser, 2 fighter.
Leaving me with destroyer, 1 undamaged carrier, 4ftrs and 2 bb(d)
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wow the rest of my battles totally sucked :|
6 total shore bombardments missed on indochina so far :|
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results of the big battle?
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yeah sorry, and your battleships
round 3 for japanese
Rolls: 2@2 6@3 8@4; Total Hits: 52@2: (3, 5)6@3: (5, 4, 1, 5, 5, 5)8@4: (3, 1, 4, 5, 1, 6, 6, 6) -
there were no other big battles, just indochina which you won decisively, you shot down 2 bombers and I killed your intercept fighter (let me know if you lose the german or italian)
I’ll lose 1sub,2fig,2tac
round 4:
3fig,3tac,1bom
Rolls: 3@3 4@4; Total Hits: 43@3: (2, 5, 3)4@4: (2, 6, 2, 5) -
lose the italian.
lose all ships but 1 bb(d)
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round 4 for japanese:
Rolls: 2@2 6@4; Total Hits: 62@2: (4, 2)6@4: (5, 1, 4, 4, 1, 2) -
ouch…
I’ll lose all my tac/fig, retreat bomber
I’ll edit map with 1 damaged battleship in z6 and 4 fighters in japan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 8 submarines and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 carriers, 1 destroyer, 5 fighters, 9 submarines and 5 tactical_bombers
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 4 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Japanese win with 2 battleships and 5 fighters remaining. Battle score for attacker is -53
Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 6 tactical_bombers
Casualties for Americans: 1 bomber, 5 carriers, 1 destroyer, 5 fighters, 9 submarines and 5 tactical_bombers
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in French Indo China
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour, 2 artilleries and 1 factory_minor
Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
1 bomber owned by the Americans lost in Western Germany
1 fighter owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Cleaning up after air battles
4 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Western United States to Midway
1 fighter moved from 33 Sea Zone to Midway
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
1 carrier placed in 10 Sea Zone
Americans undo move 1.
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 4 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Kiangsu to ShantungCombat - Chinese
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Jehol
2 infantry moved from Kiangsi to Hunan
2 artilleries and 6 infantry moved from Yunnan to SzechwanPlace Units - Chinese
3 artilleries and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 97 Sea Zone to Western Germany
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
3 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan -
scramble for w germany?
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no





