Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsEntek (Axis) vs. UnknownSoldie (Allies+12), no tech
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scramble orders from Western Germany?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 fighters moved from 41 Sea Zone to India
2 tactical_bombers moved from 41 Sea Zone to India
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 108 Sea Zone to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
3 artilleries moved from 112 Sea Zone to Denmark
4 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 mech_infantrys moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 2 mech_infantrys
Germans defend with 1 armour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Holland Belgium, round 1 : 2/5 hits
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 1 : 2/3 hits
2 mech_infantrys owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Germans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 2 infantry
Casualties for Americans: 1 artillery and 2 mech_infantrys
Battle in Denmark
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 3 infantry
Americans roll dice for 1 cruiser in Denmark, round 1 : 0/1 hits
Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Denmark, round 1 : 2/8 hits
Germans roll dice for 1 aaGun and 3 infantry in Denmark, round 1 : 3/3 hits
1 infantry owned by the Germans , 1 aaGun owned by the Germans and 3 infantry owned by the Americans lost in Denmark
Americans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Denmark
Americans roll dice for 3 artilleries and 1 mech_infantry in Denmark, round 3 : 4/4 hits
Germans roll dice for 2 infantry in Denmark, round 3 : 1/2 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 3 artilleries remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Battle in Celebes
Battle in India
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters and 2 tactical_bombers in India, round 1 : 2/4 hits
Japanese roll dice for 1 artillery in India, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in India
Americans win, taking Celebes from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from India to 41 Sea Zone
2 tactical_bombers moved from India to 41 Sea Zone
4 artilleries moved from Quebec to 106 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries moved from 109 Sea Zone to United Kingdom
4 infantry moved from 109 Sea Zone to United Kingdom
1 carrier moved from 108 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
3 armour placed in Normandy BordeauxTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 3 carriers, 2 fighters and 2 tactical_bombers
44 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber
10 Sea Zone : 1 carrier, 4 submarines and 2 tactical_bombers
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Quebec : 4 artilleries and 5 infantry
United Kingdom : 2 aaGuns, 4 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Algeria : 1 flag
Denmark : 1 flag, 3 artilleries
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 4 transports
106 Sea Zone : 4 transports
109 Sea Zone : 4 transports
110 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 26 / 42
Russians : 50 / 65
Japanese : 45 / 61
Americans : 64 / 89
Chinese : 4 / 7
British : 37 / 46
UK_Pacific : 8 / 0
Italians : 11 / 3
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 2 armour
Chinese roll dice for 3 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 2 armour in Kweichow, round 1 : 2/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Production/PUs Summary :
Germans : 26 / 42
Russians : 50 / 65
Japanese : 45 / 61
Americans : 64 / 89
Chinese : 4 / 5
British : 37 / 46
UK_Pacific : 8 / 0
Italians : 11 / 3
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
need scramble orders for West Germany and Southern Italy
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oops…map
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 5 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
10 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 2 destroyers, 10 infantry and 5 transports moved from 110 Sea Zone to 113 Sea Zone
10 infantry moved from 113 Sea Zone to Germany
1 fighter moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Germany
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Southern Italy
2 infantry moved from 97 Sea Zone to Southern Italy
2 artilleries moved from 97 Sea Zone to Southern Italy
4 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 97 Sea Zone to Southern France
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Yunnan to India
UK_Pacific take India from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to KweichowCombat - British
Battle in Southern Italy
British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
AA guns fire in Southern Italy : 0/1 hits
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 1 : 1/2 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Southern Italy, round 1 : 3/6 hits
Italians roll dice for 2 aaGuns, 1 artillery and 1 fighter in Southern Italy, round 1 : 1/2 hits
1 infantry owned by the British , 2 aaGuns owned by the Italians , 1 artillery owned by the Italians and 1 fighter owned by the Germans lost in Southern Italy
British captures 3PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Casualties for Italians: 2 aaGuns and 1 artillery
Battle in Germany
British attack with 1 fighter, 10 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
British roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Germany, round 1 : 3/12 hits
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Germany, round 1 : 2/6 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Germany
British roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Germany, round 2 : 2/10 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Germany, round 2 : 2/3 hits
2 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Germany
British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Germany, round 3 : 1/8 hits
Germans roll dice for 1 armour in Germany, round 3 : 0/1 hits
1 armour owned by the Germans lost in Germany
British captures 42PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 3 infantry and 2 mech_infantrys
Casualties for British: 4 infantry
Battle in Southern France
British attack with 2 fighters and 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 fighters and 4 infantry in Southern France, round 1 : 1/6 hits
Germans roll dice for 2 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
British roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Kweichow, round 1 : 0/1 hits
British roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
3 infantry moved from Alexandria to Tobruk
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern France to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Germany to 113 Sea Zone
1 fighter moved from Germany to 113 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Egypt to AlexandriaPlace Units - British
1 factory_minor placed in Iraq
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 48 PUs; end with 93 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 98 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
UK_Pacific collect 11 PUs; end with 11 PUs totalTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun
Kweichow : 1 infantry and 1 mech_infantry
Hunan : 1 infantry
Shan State : 1 aaGun
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun, 1 fighter and 5 infantry
Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Germany : 1 flag, 1 factory_minor and 6 infantry
Tobruk : 1 flag, 3 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag
Novgorod : 1 bomber
113 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 40 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 11 / 11
Italians : 8 / 0
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern Italy, round 1 : 1/3 hits
British roll dice for 1 armour, 2 artilleries and 1 infantry in Southern Italy, round 1 : 2/4 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 artillery in Southern Italy, round 2 : 1/1 hits
British roll dice for 1 armour and 2 artilleries in Southern Italy, round 2 : 1/3 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Southern Italy
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 infantry moved from Yugoslavia to Northern ItalyTurn Complete - Italians
Territory Summary for Italians :
Northern Italy : 1 factory_minor and 1 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 40 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 11 / 11
Italians : 8 / 0
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 carrier, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 3 transports
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
3 transports owned by the Japanese lost in 39 Sea Zone
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
ANZAC win, taking 39 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in BorneoNon Combat Move - ANZAC
1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 carrier and 1 submarine
20 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 36 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 15 / 11
Italians : 8 / 0
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tunisia to LibyaTurn Complete - French
Territory Summary for French :
Libya : 2 infantry
Iraq : 2 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 36 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 15 / 11
Italians : 8 / 0
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Combat Move - Germans
1 fighter and 3 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Germany
Germans attack with 1 fighter and 3 infantry
British defend with 1 factory_minor and 6 infantry
Germans roll dice for 1 fighter and 3 infantry in Germany, round 1 : 2/4 hits
British roll dice for 6 infantry in Germany, round 1 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Germany
Germans roll dice for 1 fighter and 1 infantry in Germany, round 2 : 0/2 hits
British roll dice for 4 infantry in Germany, round 2 : 0/4 hits
Germans roll dice for 1 fighter and 1 infantry in Germany, round 3 : 1/2 hits
British roll dice for 4 infantry in Germany, round 3 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Germany
Germans roll dice for 1 fighter in Germany, round 4 : 1/1 hits
British roll dice for 3 infantry in Germany, round 4 : 2/3 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Germany
British win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 3 infantry
Casualties for British: 4 infantryNon Combat Move - Germans
4 infantry moved from France to Western Germany
1 infantry moved from France to Holland BelgiumTurn Complete - Germans
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Holland Belgium : 1 infantry
125 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 36 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 15 / 11
Italians : 8 / 0
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That’s game thanks for playing!
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Thanks for playing! Let me know if you would like to play again.
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I would, but was this our first our second game?
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Judging from Gamerman’s rankings, this was our only game so far
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Okay then, let’s start again. I’ll start the bidding with 20!
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Okay then, let’s start again. I’ll start the bidding with 20!
HOLY HIGH BIDDING BATMAN!!!
I will go 12
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I’ll go 10
Hey, I had to try it, maybe I’d get lucky! :-P
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I’ll go 10
Hey, I had to try it, maybe I’d get lucky! :-P
I understand…you can have them at 10. How would you like the bid?





