@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Entek (Axis) vs. UnknownSoldie (Allies+12), no tech
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for some reason I cannot post because it says incorrect password, which I would think would not let me roll dice. here is the game and history…the dice rolls went through to email so you can verify it.
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to Sumatra
3 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Sumatra, round 1 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Sumatra, round 2 : 2/6 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters could not land in Sumatra and were removed
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Burma : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 2 infantry
41 Sea Zone : 1 carrier, 1 submarine and 2 transports
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer and 2 submarines
62 Sea Zone : 1 carrier, 1 destroyer and 1 fighterProduction/PUs Summary :
Germans : 33 / 41
Russians : 42 / 59
Japanese : 43 / 49
Americans : 60 / 80
Chinese : 8 / 7
British : 37 / 46
UK_Pacific : 11 / 11
Italians : 11 / 3
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.6.1.5, time: 08:10:28
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
Tunisia : 2 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 33 / 41
Russians : 42 / 59
Japanese : 43 / 49
Americans : 60 / 80
Chinese : 8 / 7
British : 37 / 46
UK_Pacific : 11 / 11
Italians : 11 / 3
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Slovakia Hungary
2 armour and 2 mech_infantrys moved from Germany to PolandCombat - Germans
Battle in Slovakia Hungary
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Slovakia Hungary to Western GermanyPlace Units - Germans
3 infantry placed in Germany
3 infantry placed in France
3 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,6,2,6,6,6,1
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 7 infantry
Slovakia Hungary : 1 armour, 1 artillery and 1 mech_infantry
Western Germany : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Poland : 2 armour and 2 mech_infantrys
Germany : 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
Denmark : 1 aaGun and 3 infantry
Holland Belgium : 1 armour and 2 infantry
Southern Italy : 1 fighter
125 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 39 / 42
Russians : 39 / 59
Japanese : 43 / 49
Americans : 57 / 80
Chinese : 8 / 7
British : 37 / 46
UK_Pacific : 11 / 11
Italians : 11 / 3
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 4 armour, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
2 armour, 3 infantry and 4 mech_infantrys moved from Baltic States to Poland
1 armour moved from Novgorod to Poland
2 artilleries moved from Bessarabia to Romania
2 armour and 1 mech_infantry moved from Ukraine to Romania
1 armour, 5 infantry and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Western Ukraine to Slovakia Hungary
2 mech_infantrys moved from Novgorod to PolandCombat - Russians
Battle in Poland
Russians attack with 3 armour, 3 infantry and 6 mech_infantrys
Germans defend with 2 armour and 2 mech_infantrys
Russians roll dice for 3 armour, 3 infantry and 6 mech_infantrys in Poland, round 1 : 1/12 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Poland, round 1 : 3/4 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Russians roll dice for 3 armour and 6 mech_infantrys in Poland, round 2 : 1/9 hits
Germans roll dice for 2 armour and 1 mech_infantry in Poland, round 2 : 2/3 hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Russians roll dice for 3 armour and 4 mech_infantrys in Poland, round 3 : 5/7 hits
Germans roll dice for 2 armour in Poland, round 3 : 0/2 hits
2 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry and 2 mech_infantrys
Battle in Slovakia Hungary
Russians attack with 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter, 5 infantry and 1 mech_infantry in Slovakia Hungary, round 1 : 1/8 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Slovakia Hungary, round 1 : 2/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/6 hits
Germans roll dice for 1 armour and 1 artillery in Slovakia Hungary, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 3 : 3/5 hits
Germans roll dice for 1 armour in Slovakia Hungary, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Romania
Russians attack with 2 armour, 2 artilleries and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Romania, round 1 : 3/5 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
5 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Baltic States to Poland
1 armour and 1 mech_infantry moved from Volgograd to Sikang
5 infantry moved from Samara to Kazakhstan
5 infantry moved from Samara to Novosibirsk
1 aaGun and 10 infantry moved from Novgorod to Baltic States
1 fighter moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Shensi to SikangPlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUsTerritory Summary for Russians :
Sikang : 1 aaGun, 1 armour and 1 mech_infantry
Kazakhstan : 5 infantry
Slovakia Hungary : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Romania : 1 flag, 2 armour, 2 artilleries and 1 mech_infantry
Poland : 1 flag, 1 aaGun, 3 armour and 4 mech_infantrys
Norway : 1 flag
Baltic States : 1 aaGun and 10 infantry
Eastern Poland : 1 fighter and 5 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 1 tactical_bomber
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Novosibirsk : 5 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 28 / 42
Russians : 50 / 65
Japanese : 43 / 49
Americans : 57 / 80
Chinese : 8 / 7
British : 37 / 46
UK_Pacific : 11 / 11
Italians : 11 / 3
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Scramble for India?
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no scramble…will defend Calcutta
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 6 armour, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries, 2 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from ANZAC
2 artilleries, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 bomber moved from Kwangsi to 39 Sea Zone
3 armour moved from Kiangsu to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour and 1 infantry moved from Szechwan to Sikang
3 fighters moved from Kwangsi to Sikang
1 bomber moved from Japan to KweichowCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 3 fighters and 1 infantry
Russians defend with 1 aaGun, 1 armour and 1 mech_infantry; Chinese defend with 1 infantry
AA guns fire in Sikang : 1/3 hits
1 fighter owned by the Japanese lost in Sikang
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sikang, round 1 : 3/4 hits
Chinese roll dice for 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry in Sikang, round 1 : 0/3 hits
1 mech_infantry owned by the Russians , 1 infantry owned by the Chinese and 1 aaGun owned by the Russians lost in Sikang
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sikang, round 2 : 0/4 hits
Chinese roll dice for 1 armour in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 armour and 2 fighters in Sikang, round 3 : 3/3 hits
Chinese roll dice for 1 armour in Sikang, round 3 : 0/1 hits
1 armour owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun, 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 3 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 1 bomber in Kweichow, round 1 : 4/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in India, round 1 : 2/5 hits
UK_Pacific roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in India, round 1 : 2/4 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
Japanese roll dice for 2 artilleries and 1 mech_infantry in India, round 2 : 0/3 hits
UK_Pacific roll dice for 1 armour and 1 fighter in India, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese lost in India
Japanese roll dice for 2 artilleries in India, round 3 : 2/2 hits
UK_Pacific roll dice for 1 armour and 1 fighter in India, round 3 : 1/2 hits
1 armour owned by the British , 1 fighter owned by the British and 1 artillery owned by the Japanese lost in India
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 fighter, 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from 39 Sea Zone to French Indo China
1 bomber moved from Kweichow to Kwangsi
2 fighters moved from Sikang to Szechwan
1 armour moved from Anhwe to Kwangsi
1 fighter moved from Japan to KwangsiPlace Units - Japanese
2 armour and 1 infantry placed in French Indo China
3 armour placed in Kiangsu
1 armour and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Japanese collect 45 PUs (5 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 armour, 1 bomber, 1 fighter and 1 harbour
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 aaGun
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 2 armour
Hunan : 1 flag
Hopei : 1 flag, 2 infantry
Szechwan : 1 flag, 2 fighters
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 2 armour, 1 bomber, 1 factory_minor and 1 infantry
Celebes : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 destroyer and 3 transports
6 Sea Zone : 1 battleship, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 28 / 42
Russians : 50 / 65
Japanese : 50 / 61
Americans : 57 / 80
Chinese : 4 / 7
British : 37 / 46
UK_Pacific : 8 / 0
Italians : 11 / 3
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
scramble orders from Western Germany?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 fighters moved from 41 Sea Zone to India
2 tactical_bombers moved from 41 Sea Zone to India
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 108 Sea Zone to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
3 artilleries moved from 112 Sea Zone to Denmark
4 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 mech_infantrys moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 2 mech_infantrys
Germans defend with 1 armour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Holland Belgium, round 1 : 2/5 hits
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 1 : 2/3 hits
2 mech_infantrys owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Germans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 2 infantry
Casualties for Americans: 1 artillery and 2 mech_infantrys
Battle in Denmark
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 3 infantry
Americans roll dice for 1 cruiser in Denmark, round 1 : 0/1 hits
Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Denmark, round 1 : 2/8 hits
Germans roll dice for 1 aaGun and 3 infantry in Denmark, round 1 : 3/3 hits
1 infantry owned by the Germans , 1 aaGun owned by the Germans and 3 infantry owned by the Americans lost in Denmark
Americans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Denmark
Americans roll dice for 3 artilleries and 1 mech_infantry in Denmark, round 3 : 4/4 hits
Germans roll dice for 2 infantry in Denmark, round 3 : 1/2 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 3 artilleries remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Battle in Celebes
Battle in India
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters and 2 tactical_bombers in India, round 1 : 2/4 hits
Japanese roll dice for 1 artillery in India, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in India
Americans win, taking Celebes from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from India to 41 Sea Zone
2 tactical_bombers moved from India to 41 Sea Zone
4 artilleries moved from Quebec to 106 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries moved from 109 Sea Zone to United Kingdom
4 infantry moved from 109 Sea Zone to United Kingdom
1 carrier moved from 108 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
3 armour placed in Normandy BordeauxTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 3 carriers, 2 fighters and 2 tactical_bombers
44 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber
10 Sea Zone : 1 carrier, 4 submarines and 2 tactical_bombers
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Quebec : 4 artilleries and 5 infantry
United Kingdom : 2 aaGuns, 4 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Algeria : 1 flag
Denmark : 1 flag, 3 artilleries
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 4 transports
106 Sea Zone : 4 transports
109 Sea Zone : 4 transports
110 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 26 / 42
Russians : 50 / 65
Japanese : 45 / 61
Americans : 64 / 89
Chinese : 4 / 7
British : 37 / 46
UK_Pacific : 8 / 0
Italians : 11 / 3
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 2 armour
Chinese roll dice for 3 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 2 armour in Kweichow, round 1 : 2/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Production/PUs Summary :
Germans : 26 / 42
Russians : 50 / 65
Japanese : 45 / 61
Americans : 64 / 89
Chinese : 4 / 5
British : 37 / 46
UK_Pacific : 8 / 0
Italians : 11 / 3
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
need scramble orders for West Germany and Southern Italy
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oops…map
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 5 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
10 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 2 destroyers, 10 infantry and 5 transports moved from 110 Sea Zone to 113 Sea Zone
10 infantry moved from 113 Sea Zone to Germany
1 fighter moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Germany
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Southern Italy
2 infantry moved from 97 Sea Zone to Southern Italy
2 artilleries moved from 97 Sea Zone to Southern Italy
4 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 97 Sea Zone to Southern France
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Yunnan to India
UK_Pacific take India from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to KweichowCombat - British
Battle in Southern Italy
British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
AA guns fire in Southern Italy : 0/1 hits
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 1 : 1/2 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Southern Italy, round 1 : 3/6 hits
Italians roll dice for 2 aaGuns, 1 artillery and 1 fighter in Southern Italy, round 1 : 1/2 hits
1 infantry owned by the British , 2 aaGuns owned by the Italians , 1 artillery owned by the Italians and 1 fighter owned by the Germans lost in Southern Italy
British captures 3PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Casualties for Italians: 2 aaGuns and 1 artillery
Battle in Germany
British attack with 1 fighter, 10 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
British roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Germany, round 1 : 3/12 hits
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Germany, round 1 : 2/6 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Germany
British roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Germany, round 2 : 2/10 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Germany, round 2 : 2/3 hits
2 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Germany
British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Germany, round 3 : 1/8 hits
Germans roll dice for 1 armour in Germany, round 3 : 0/1 hits
1 armour owned by the Germans lost in Germany
British captures 42PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 3 infantry and 2 mech_infantrys
Casualties for British: 4 infantry
Battle in Southern France
British attack with 2 fighters and 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 fighters and 4 infantry in Southern France, round 1 : 1/6 hits
Germans roll dice for 2 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
British roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Kweichow, round 1 : 0/1 hits
British roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
3 infantry moved from Alexandria to Tobruk
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern France to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Germany to 113 Sea Zone
1 fighter moved from Germany to 113 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Egypt to AlexandriaPlace Units - British
1 factory_minor placed in Iraq
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 48 PUs; end with 93 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 98 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
UK_Pacific collect 11 PUs; end with 11 PUs totalTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun
Kweichow : 1 infantry and 1 mech_infantry
Hunan : 1 infantry
Shan State : 1 aaGun
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun, 1 fighter and 5 infantry
Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Germany : 1 flag, 1 factory_minor and 6 infantry
Tobruk : 1 flag, 3 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag
Novgorod : 1 bomber
113 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 40 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 11 / 11
Italians : 8 / 0
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern Italy, round 1 : 1/3 hits
British roll dice for 1 armour, 2 artilleries and 1 infantry in Southern Italy, round 1 : 2/4 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 artillery in Southern Italy, round 2 : 1/1 hits
British roll dice for 1 armour and 2 artilleries in Southern Italy, round 2 : 1/3 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Southern Italy
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 infantry moved from Yugoslavia to Northern ItalyTurn Complete - Italians
Territory Summary for Italians :
Northern Italy : 1 factory_minor and 1 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 40 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 11 / 11
Italians : 8 / 0
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 carrier, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 3 transports
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
3 transports owned by the Japanese lost in 39 Sea Zone
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
ANZAC win, taking 39 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in BorneoNon Combat Move - ANZAC
1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 carrier and 1 submarine
20 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 36 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 15 / 11
Italians : 8 / 0
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tunisia to LibyaTurn Complete - French
Territory Summary for French :
Libya : 2 infantry
Iraq : 2 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 36 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 15 / 11
Italians : 8 / 0
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Combat Move - Germans
1 fighter and 3 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Germany
Germans attack with 1 fighter and 3 infantry
British defend with 1 factory_minor and 6 infantry
Germans roll dice for 1 fighter and 3 infantry in Germany, round 1 : 2/4 hits
British roll dice for 6 infantry in Germany, round 1 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Germany
Germans roll dice for 1 fighter and 1 infantry in Germany, round 2 : 0/2 hits
British roll dice for 4 infantry in Germany, round 2 : 0/4 hits
Germans roll dice for 1 fighter and 1 infantry in Germany, round 3 : 1/2 hits
British roll dice for 4 infantry in Germany, round 3 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Germany
Germans roll dice for 1 fighter in Germany, round 4 : 1/1 hits
British roll dice for 3 infantry in Germany, round 4 : 2/3 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Germany
British win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 3 infantry
Casualties for British: 4 infantryNon Combat Move - Germans
4 infantry moved from France to Western Germany
1 infantry moved from France to Holland BelgiumTurn Complete - Germans
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Holland Belgium : 1 infantry
125 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 18 / 0
Russians : 50 / 65
Japanese : 36 / 61
Americans : 64 / 89
Chinese : 6 / 5
British : 48 / 98
UK_Pacific : 15 / 11
Italians : 8 / 0
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





