Nice move! I did not see that one coming. I changed my buy with anzac
PG Matt (Allies9) v. Mallery29 (Axis)
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Want intercept at Moscow?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
1 fighter and 3 tactical_bombers moved from Algeria to Western GermanyCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Russians launches 2 interceptors out of Russia
Defenders Fire, : 0/2 hits
Attackers Fire, : 1/6 hits
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 2/4 hits
2 tactical_bombers killed by AA guns
Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 2 fighters moved from Russia to Bryansk
5 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 5 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
4 artilleries and 6 infantry moved from Germany to Poland
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 infantry moved from Novgorod to Belarus
6 infantry moved from Vyborg to Novgorod
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
5 mech_infantrys placed in Germany
2 infantry placed in France
2 infantry placed in Western Germany
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 3 tactical_bombers
Poland : 4 artilleries and 6 infantry
Germany : 1 factory_major and 5 mech_infantrys
Norway : 2 infantry
Belarus : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 10 armour, 3 artilleries, 2 bombers, 2 fighters, 8 infantry and 14 mech_infantrys
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 2 mech_infantrys
Ukraine : 1 flag, 5 artilleries, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
93 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 infantry
98 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 59
Russians : 20 / 29
Japanese : 42 / 49
Americans : 53 / 70
Chinese : 7 / 15
British : 25 / 28
UK_Pacific : 15 / 14
Italians : 22 / 33
ANZAC : 19 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I’d say that hurt us both pretty good.
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I’d say that hurt us both pretty good.
no doubt. One thing to watch for with mixed plane bombing runs is to match the AA dice to plane, because facilities can only hit the planes that are attacking them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 1 : 1/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 mech_infantry moved from Volgograd to Russia
4 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to TambovPlace Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Samara: 2 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 5 infantry
EDIT: Adding units owned by Russians to Timguska: 2 aaGuns and 3 infantry
EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 10 infantry
EDIT: Adding units owned by Russians to Vologda: 3 infantry
EDIT: Removing units owned by Russians from Archangel: 3 infantry
EDIT: Turning off Edit Mode
6 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Timguska : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 36 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 7 infantry
Vologda : 3 infantry
Volgograd : 1 factory_minor and 1 infantry
Samara : 6 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 50 / 59
Russians : 22 / 22
Japanese : 42 / 49
Americans : 53 / 70
Chinese : 7 / 15
British : 25 / 28
UK_Pacific : 15 / 14
Italians : 22 / 33
ANZAC : 19 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 artillery and 5 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 4 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Hopei to Shensi
1 artillery and 1 infantry moved from Hopei to Kweichow
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters moved from 37 Sea Zone to Burma
5 fighters and 5 tactical_bombers moved from Kwangsi to Burma
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Borneo from UK_Pacific with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 7 fighters, 2 infantry and 5 tactical_bombers
British defend with 7 infantry; Chinese defend with 1 fighter
Japanese roll dice for 7 fighters, 2 infantry and 5 tactical_bombers in Burma, round 1 : 7/14 hits
UK_Pacific roll dice for 1 fighter and 7 infantry in Burma, round 1 : 4/8 hits
7 infantry owned by the British , 2 infantry owned by the Japanese and 2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 5 fighters and 5 tactical_bombers in Burma, round 2 : 6/10 hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 fighter owned by the Japanese lost in Burma
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 3 fighters and 2 infantry
Casualties for British: 7 infantry
Casualties for Chinese: 1 fighter
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 6 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 : 8/12 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 1 : 5/12 hits
Units damaged: 1 battleship owned by the Japanese
3 submarines owned by the Americans , 4 destroyers owned by the Americans , 1 carrier owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/12 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/8 hits
1 carrier owned by the Americans , 1 cruiser owned by the Americans , 3 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 5/8 hits
Americans roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 6 Sea Zone, round 3 : 3/4 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 2 bombers owned by the Japanese , 1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Japanese: 2 bombers, 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
2 transports moved from 37 Sea Zone to 43 Sea Zone
4 fighters and 5 tactical_bombers moved from Burma to Malaya
1 aaGun and 1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Amur to Manchuria
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
2 transports moved from 43 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
Japanese collect 46 PUs (2 lost to blockades); end with 47 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 factory_minor, 6 infantry and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Manchuria : 1 infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 5 tactical_bombers
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 aaGun, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 2 infantry
Sakha : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 9 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
38 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 50 / 59
Russians : 21 / 22
Japanese : 48 / 47
Americans : 53 / 70
Chinese : 7 / 15
British : 25 / 28
UK_Pacific : 10 / 14
Italians : 22 / 33
ANZAC : 19 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry and 1 mech_infantry moved from Soviet Far East to 3 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Korea to Manchuria
2 bombers moved from Eastern United States to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone -
Kami and scramble orders for z6 please.
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Yes to scramble and 2 Kami’s to 1 CV, 2 Kami’s to the other CV, 1 to a CA, 1 to a DD.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry and 1 mech_infantry moved from Soviet Far East to 3 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Korea to Manchuria
2 bombers moved from Eastern United States to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,1
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans roll dice for 3 submarines in 6 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 carriers, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 7/11 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 7/7 hits
3 submarines owned by the Americans , 3 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 2 fighters owned by the Japanese , 1 battleship owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 3 destroyers and 3 submarines
Battle in Manchuria
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Manchuria, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Aleutian Islands, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 1 : 1/2 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Aleutian Islands, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Aleutian Islands, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 3 bombers
Italians defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans roll dice for 3 bombers in 92 Sea Zone, round 1 : 3/3 hits
Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 92 Sea Zone, round 1 : 1/3 hits
2 destroyers owned by the Italians , 1 bomber owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 23
Casualties for Italians: 1 cruiser, 2 destroyers and 1 transport
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to British Guiana
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to KoreaPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 bombers placed in Eastern United States
Americans undo move 3.
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 2 fighters
Manchuria : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 3 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
7 Sea Zone : 1 carrier and 2 fighters
8 Sea Zone : 2 transports
6 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Central United States : 1 armour, 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
British Guiana : 1 bomber
Morocco : 1 bomber
86 Sea Zone : 1 transport
Brazil : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 50 / 59
Russians : 21 / 22
Japanese : 45 / 47
Americans : 55 / 76
Chinese : 10 / 15
British : 25 / 28
UK_Pacific : 10 / 14
Italians : 22 / 33
ANZAC : 19 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Manchuria : 1 flag
Shensi : 1 infantry
Yunnan : 3 artilleries and 7 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 50 / 59
Russians : 21 / 22
Japanese : 41 / 47
Americans : 55 / 76
Chinese : 14 / 20
British : 25 / 28
UK_Pacific : 10 / 14
Italians : 22 / 33
ANZAC : 19 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Scotland to 109 Sea Zone
1 armour and 1 artillery moved from United Kingdom to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Italians
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to 38 Sea Zone
1 armour and 2 mech_infantrys moved from India to Shan State
1 submarine moved from 36 Sea Zone to 43 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 1 : 1/2 hits
British roll dice for 1 artillery, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 1 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 2/2 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kwangtung
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 harbour and 1 infantry
AA guns fire in Kwangtung : 0/2 hits
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 : 3/4 hits
Japanese roll dice for 1 aaGun and 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Shan State, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 1 : 1/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from 38 Sea Zone to Yunnan
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 bomber and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 27 PUs (1 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 2 fighters and 1 tactical_bomber
Shan State : 1 armour and 2 mech_infantrys
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Kwangtung : 1 harbour and 2 mech_infantrys
Sumatra : 1 flag, 1 aaGun and 1 infantry
43 Sea Zone : 1 flag, 1 submarine
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun and 1 airfield
Kenya : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 2 mech_infantrys
106 Sea Zone : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
91 Sea Zone : 1 destroyer and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 59
Russians : 21 / 22
Japanese : 37 / 47
Americans : 55 / 76
Chinese : 14 / 20
British : 28 / 32
UK_Pacific : 14 / 14
Italians : 19 / 33
ANZAC : 19 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Rostov
1 armour moved from Bryansk to Rostov
1 bomber moved from Bessarabia to Rostov
4 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 submarine moved from 92 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Rostov, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer and 2 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 91 Sea Zone
British win with 2 transports remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 bomber moved from Rostov to UkrainePlace Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 2 armour
Bessarabia : 1 flag
Ukraine : 1 bomber, 4 infantry and 1 mech_infantry
Western Ukraine : 1 flag
95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 50 / 59
Russians : 19 / 22
Japanese : 37 / 47
Americans : 55 / 76
Chinese : 14 / 20
British : 28 / 32
UK_Pacific : 14 / 14
Italians : 21 / 26
ANZAC : 19 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from Persia to Northwest Persia
1 infantry moved from South Australia to New South WalesCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
ANZAC collect 16 PUs (3 lost to blockades); end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Yunnan : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 aaGun and 4 infantry
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Turkmenistan : 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 2 infantry
Persia : 1 flag, 1 factory_minor and 3 mech_infantrysProduction/PUs Summary :
Germans : 50 / 59
Russians : 19 / 22
Japanese : 37 / 47
Americans : 55 / 76
Chinese : 14 / 20
British : 28 / 32
UK_Pacific : 14 / 14
Italians : 21 / 26
ANZAC : 19 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter and 2 infantry
French Central Africa : 1 infantryProduction/PUs Summary :
Germans : 50 / 59
Russians : 19 / 22
Japanese : 37 / 47
Americans : 55 / 76
Chinese : 14 / 20
British : 28 / 32
UK_Pacific : 14 / 14
Italians : 21 / 26
ANZAC : 19 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 bombers and 2 fighters moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter and 3 tactical_bombers moved from Western Germany to Bryansk
4 artilleries and 6 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Bessarabia to Bryansk
5 artilleries and 2 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Archangel -
Intercept?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 bombers and 2 fighters moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter and 3 tactical_bombers moved from Western Germany to Bryansk
4 artilleries and 6 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Bessarabia to Bryansk
5 artilleries and 2 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Archangel
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Archangel, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
2 infantry owned by the Germans retreated to Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
5 infantry moved from Novgorod to Belarus
1 submarine moved from 98 Sea Zone to 95 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in Novgorod
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major and 6 mech_infantrys
Norway : 2 infantry
Belarus : 6 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 10 armour, 8 artilleries, 2 bombers, 3 fighters, 10 infantry, 15 mech_infantrys and 3 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag, 4 artilleries, 6 infantry and 5 mech_infantrys
Ukraine : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
95 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 infantry
91 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 66
Russians : 16 / 22
Japanese : 37 / 47
Americans : 55 / 76
Chinese : 14 / 20
British : 28 / 32
UK_Pacific : 14 / 14
Italians : 21 / 26
ANZAC : 19 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





