Topic: 13L G40 Hobo (axis) vs Amon-Sul (allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Ukraine to Volgograd
                      Italians take Rostov from Russians
                      Italians take Volgograd from Russians
                1 armour moved from Bryansk to Samara
                      Italians take Tambov from Russians
                      Italians take Samara from Russians
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 armour moved from South West Africa to Union of South Africa
                      Italians take Union of South Africa from British
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 3 fighters
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Southern Italy
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 artillery and 4 infantry moved from Persia to Iraq
                1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Iraq

    Place Units - Italians
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 41 PUs; end with 41 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 submarines moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from Caroline Islands to 46 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 submarines moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from Caroline Islands to 46 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    ANZAC attack with 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to 31 Sea Zone
                1 fighter moved from 46 Sea Zone to Queensland
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to South Australia
                1 armour and 1 mech_infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 tactical_bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 infantry
        Wake Island : 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 flag, 1 submarine
        46 Sea Zone : 2 submarines
        31 Sea Zone : 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
        62 Sea Zone : 2 submarines


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French
                Battle in Normandy Bordeaux
                    French attack with 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    French win, taking Normandy Bordeaux from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        110 Sea Zone : 1 cruiser and 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Ukraine to Russia
                3 armour moved from Ukraine to Russia
                2 armour, 8 artilleries, 18 infantry and 22 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 artillery and 2 infantry moved from France to Southern France
                2 mech_infantrys moved from Southern Italy to Southern France
                1 armour, 1 fighter and 3 mech_infantrys moved from Western Germany to Southern France

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 infantry
                    Russians defend with 2 aaGuns
                    Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Russia
                    Germans attack with 5 armour, 8 artilleries, 18 infantry and 23 mech_infantrys
                    Russians defend with 1 airfield, 31 artilleries, 1 factory_major and 10 infantry
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 5 armour, 8 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 52
                    Casualties for Germans: 18 infantry and 12 mech_infantrys
                    Casualties for Russians: 31 artilleries and 10 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys
                    British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
                    Americans win with 1 armour remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Americans: 3 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                7 infantry moved from Karelia to Finland
                1 armour moved from Norway to Karelia
                2 fighters and 2 tactical_bombers moved from Rhodesia to Egypt
                6 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                1 aaGun and 8 mech_infantrys moved from Denmark to Western Germany
                1 submarine moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 infantry placed in France
                3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs


  • you can change that tank in s.fra for anything else, but I assumed you’d keep the best unit.


  • also just a reminder, you need to take a victory city in europe before germany’s next turn or you lose.


  • In that  case, since i do not have real chances to do this, I resign…

    You were better, much better congrats :)

    If interested in playing another one with switched sides, or with this sides and new bid any time just let me know.
    You re a fair and good player. I like playing against U. I am much better now than a few weeks ago when i just started. This was my first game, i think i can play much better in the games to come.

    Cheers :)


  • well if you want to switch sides I guess I can take the 9 bid but I won’t go any lower.  if you want 9 again you can take the allies again.

    you’re also have to report the game if you really want to call it.

    I made a couple pretty stupid mistakes in this game actually, like using the wrong fighters to attach the philippines. I probably should have attacked with japan sooner before the allies got a massive upper hand by joining all the ships together.


  • @hobo:

    well if you want to switch sides I guess I can take the 9 bid but I won’t go any lower.  if you want 9 again you can take the allies again.

    you’re also have to report the game if you really want to call it.

    I made a couple pretty stupid mistakes in this game actually, like using the wrong fighters to attach the philippines. I probably should have attacked with japan sooner before the allies got a massive upper hand by joining all the ships together.

    I would like to switch sides. It is fine for me that U have allies with +9.

    Report? You mean the result? ok i ll do it now.

    You mean attacking my fleet before round 4(when USA can go to war) ?


  • yeah I mean attacking the allies before turn 4 with japan… I’ve really been debating that after playing several games now.

    put 1 british sub in z110 and 1 russian infantry in karelia

    you can go ahead and start the thread/map


  • @hobo:

    yeah I mean attacking the allies before turn 4 with japan… I’ve really been debating that after playing several games now.

    put 1 british sub in z110 and 1 russian infantry in karelia

    you can go ahead and start the thread/map

    It is very late here, so i ll excuse myself. Feel free to do it or I will tomorrow. Good night.

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