@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
13L G40 blastherfast (allies+11) vs Amon-Sul (axis)
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i ve scored 2 hits in sz 91
choose ur casualties
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des & tac
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 93 Sea Zone to 91 Sea Zone
3 tactical_bombers moved from Algeria to 91 Sea Zone
1 bomber moved from Algeria to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea ZoneCombat - Germans
British scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 2 destroyers, 1 submarine and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 17
Casualties for Germans: 1 bomber
Casualties for British: 2 destroyers, 1 submarine and 1 transport
Battle in 91 Sea Zone
Germans attack with 2 submarines and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; Americans defend with 1 transport
Germans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 transportNon Combat Move - Germans
1 armour moved from Tobruk to Egypt
4 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Western Germany to Germany
4 armour and 4 mech_infantrys moved from Western Germany to Slovakia Hungary
5 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
7 infantry moved from Norway to Finland
1 aaGun moved from Slovakia Hungary to Romania
2 tactical_bombers moved from 91 Sea Zone to Algeria
1 bomber moved from 109 Sea Zone to FrancePlace Units - Germans
5 infantry placed in Germany
2 bombers placed in Normandy Bordeaux
Germans undo move 2.
2 bombers placed in Southern France
3 submarines placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Egypt : 1 armour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Algeria : 1 infantry and 2 tactical_bombers
Southern France : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 bomber and 1 factory_minor
Slovakia Hungary : 1 aaGun, 9 armour, 17 artilleries, 22 infantry and 5 mech_infantrys
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 1 aaGun
Poland : 1 aaGun and 1 infantry
Germany : 1 factory_major and 6 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 8 infantry
105 Sea Zone : 3 submarines -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
2 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 fighter moved from Baltic States to Poland
1 infantry moved from Bessarabia to Romania
1 submarine moved from 127 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
2 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 fighter moved from Baltic States to Poland
1 infantry moved from Bessarabia to Romania
1 submarine moved from 127 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Romania
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun; Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
2 aaGuns, 2 armour, 4 artilleries, 19 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
1 armour, 2 artilleries, 16 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Smolensk to Belarus
5 infantry moved from Ukraine to Bessarabia
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Tambov
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Russia to Western Ukraine
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Korea
1 aaGun moved from Manchuria to Jehol
10 infantry moved from Manchuria to JeholPlace Units - Russians
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Kansu to Yenisey
Japanese take Yenisey from Russians
3 artilleries moved from Shantung to Jehol
3 mech_infantrys moved from Kiangsu to Jehol
3 fighters and 3 tactical_bombers moved from Anhwe to Jehol
1 fighter moved from Japan to Jehol
2 fighters and 3 tactical_bombers moved from Hunan to Jehol
1 tactical_bomber moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 45 Sea Zone to Shan State
2 battleships, 1 cruiser, 2 destroyers and 6 submarines moved from 6 Sea Zone to 4 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Kansu to Yenisey
Japanese take Yenisey from Russians
3 artilleries moved from Shantung to Jehol
3 mech_infantrys moved from Kiangsu to Jehol
3 fighters and 3 tactical_bombers moved from Anhwe to Jehol
1 fighter moved from Japan to Jehol
2 fighters and 3 tactical_bombers moved from Hunan to Jehol
1 tactical_bomber moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 45 Sea Zone to Shan State
2 battleships, 1 cruiser, 2 destroyers and 6 submarines moved from 6 Sea Zone to 4 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry and 1 tactical_bomber
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry and 1 tactical_bomber
Battle in Kazakhstan
Japanese attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Jehol
Japanese attack with 3 artilleries, 6 fighters, 3 mech_infantrys and 6 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 10 infantry; Chinese defend with 3 infantry; Americans defend with 3 armour, 1 infantry and 1 mech_infantry
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -44
Casualties for Japanese: 3 artilleries, 6 fighters, 3 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 1 aaGun, 1 artillery and 10 infantry
Casualties for Chinese: 3 infantry
Casualties for Americans: 3 armour, 1 infantry and 1 mech_infantry
Battle in 4 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers and 6 submarines
Americans defend with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Units damaged: 2 battleships owned by the Americans
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Americans win with 2 battleships, 1 fighter and 2 transports remaining. Battle score for attacker is -38
Casualties for Japanese: 2 battleships, 1 cruiser, 2 destroyers and 6 submarines
Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
1 fighter owned by the Americans forced to land in Soviet Far EastNon Combat Move - Japanese
1 infantry moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 45 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Jehol to 20 Sea Zone
1 tactical_bomber moved from Jehol to KweichowPlace Units - Japanese
2 transports placed in 20 Sea Zone
1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 2 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in Malaya
1 factory_major and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 factory_major
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 5 infantry and 3 mech_infantrys
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries
Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag, 1 mech_infantry
Timguska : 1 flag
Kazakhstan : 1 flag, 1 artillery
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 carrier, 2 tactical_bombers and 4 transports -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from British Columbia to 1 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from British Columbia to 1 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from Korea to Jehol
2 armour moved from Korea to Buryatia
1 mech_infantry moved from Soviet Far East to Sakha
1 armour moved from Soviet Far East to Sakha
1 transport moved from 4 Sea Zone to 1 Sea Zone
2 infantry moved from Soviet Far East to Siberia
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Soviet Far East to Jehol
2 submarines moved from 10 Sea Zone to 4 Sea ZonePlace Units - Americans
1 cruiser, 2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 2.
1 infantry and 1 mech_infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 artilleries and 1 mech_infantry
EDIT: Adding units owned by Americans to British Columbia: 2 artilleries and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 fighter, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 infantry moved from Burma to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 infantry moved from Burma to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Shan StateCombat - British
Battle in Algeria
British attack with 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry and 2 tactical_bombers
British win, taking Algeria from Italians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry and 2 tactical_bombers
Casualties for British: 1 infantry
Battle in Shan State
British attack with 3 infantry
Japanese defend with 2 artilleries
1 infantry owned by the British retreated to Burma
Japanese win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
2 infantry moved from West India to India
1 aaGun moved from Burma to India
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 fighter moved from Algeria to MoroccoPlace Units - British
2 destroyers, 1 submarine and 1 transport placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,4,2
British collect 25 PUs (3 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,5,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Trans-Jordan
5 submarines moved from 95 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Trans-Jordan
5 submarines moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Syria
Italians attack with 1 fighter and 4 infantry
ANZAC defend with 1 infantry
Italians win, taking Syria from ANZAC with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour and 1 fighter
ANZAC defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 91 Sea Zone
Italians attack with 5 submarines
British defend with 1 transport; Americans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Italians win with 4 submarines remaining. Battle score for attacker is 40
Casualties for British: 1 transport
Casualties for Italians: 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer, 2 submarines and 1 transportNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from Syria to 99 Sea ZonePlace Units - Italians
3 infantry placed in Northern Italy
4 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour
Syria : 1 flag, 1 aaGun and 4 infantry
Tunisia : 1 flag
Western Germany : 1 aaGun
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 4 submarines
99 Sea Zone : 1 carrier, 2 fighters and 3 transports
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 4 submarines -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 armour moved from Queensland to Western Australia
2 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to New South Wales -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 armour moved from Queensland to Western Australia
2 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to New South WalesCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 mech_infantry placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Battle in Egypt
French attack with 1 infantry
Germans defend with 1 armour; Italians defend with 1 harbour
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 1 PUs;Combat Move - Germans
3 submarines moved from 105 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from Slovakia Hungary to Poland
2 artilleries and 3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Finland to Karelia
1 bomber moved from France to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
2 bombers moved from Southern France to 109 Sea Zone -
the sub fights or submerges?