13L G40 Entek (Axis) vs. Andul (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 26 / 27
        Japanese : 34 / 52
        Americans : 50 / 76
        Chinese : 9 / 14
        British : 27 / 29
        UK_Pacific : 21 / 15
        Italians : 22 / 34
        ANZAC : 14 / 30
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour and 2 infantry moved from Ukraine to Rostov
                4 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 4 artilleries and 13 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries and 13 infantry in Bryansk, round 1 :  2/17 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 infantry in Rostov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Germany to Baltic States
                2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
                5 infantry moved from Germany to 113 Sea Zone
                5 artilleries moved from Western Germany to 113 Sea Zone
                2 armour, 5 artilleries, 1 battleship, 1 cruiser, 7 infantry and 7 transports moved from 113 Sea Zone to 115 Sea Zone
                7 infantry moved from 115 Sea Zone to Novgorod
                5 artilleries moved from 115 Sea Zone to Novgorod
                2 armour moved from 115 Sea Zone to Novgorod
                1 fighter moved from Western Germany to Novgorod
                3 tactical_bombers moved from Western Germany to Novgorod
                1 infantry moved from Germany to Poland
                3 artilleries moved from Western Germany to Germany
                2 bombers moved from Normandy Bordeaux to Novgorod
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 fighter placed in Western Germany
                2 artilleries placed in Normandy Bordeaux
                3 armour and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour and 4 mech_infantrys
        Poland : 1 infantry
        Germany : 3 artilleries and 1 factory_major
        Denmark : 1 aaGun and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 2 armour and 2 mech_infantrys
        Bryansk : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 armour and 1 infantry
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 5 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry, 3 mech_infantrys and 4 tactical_bombers
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 7 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 22 / 27
        Japanese : 34 / 52
        Americans : 50 / 76
        Chinese : 9 / 14
        British : 27 / 29
        UK_Pacific : 21 / 15
        Italians : 22 / 34
        ANZAC : 14 / 30
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Russia to Vologda
                1 artillery and 2 infantry moved from Smolensk to Archangel
                1 infantry moved from Tambov to Rostov
                2 fighters and 1 tactical_bomber moved from Smolensk to Rostov
                5 infantry moved from Smolensk to Bryansk
                2 armour, 5 artilleries, 25 infantry and 2 mech_infantrys moved from Belarus to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  0/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 1 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Rostov, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Rostov
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 5 artilleries, 30 infantry and 2 mech_infantrys
                    Germans defend with 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
                        Russians roll dice for 2 armour, 5 artilleries, 30 infantry and 2 mech_infantrys in Bryansk, round 1 :  6/39 hits
                        Germans roll dice for 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Bryansk, round 1 :  6/19 hits
                        6 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys in Bryansk, round 2 :  6/33 hits
                        Germans roll dice for 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Bryansk, round 2 :  3/15 hits
                        3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 5 artilleries, 21 infantry and 2 mech_infantrys in Bryansk, round 3 :  8/30 hits
                        Germans roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 3 :  6/9 hits
                        6 infantry owned by the Russians , 3 infantry owned by the Germans , 4 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys in Bryansk, round 4 :  8/24 hits
                        Germans roll dice for 1 armour in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 27
                    Casualties for Germans: 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
                    Casualties for Russians: 16 infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Samara
                1 tactical_bomber moved from Rostov to Samara
                6 infantry moved from Russia to Samara
                4 aaGuns moved from Belarus to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 14 infantry and 2 mech_infantrys
        Archangel : 1 artillery and 1 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Vologda : 2 artilleries and 2 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        Samara : 2 fighters, 6 infantry and 1 tactical_bomber
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 25 / 25
        Japanese : 34 / 52
        Americans : 50 / 76
        Chinese : 9 / 14
        British : 27 / 29
        UK_Pacific : 21 / 15
        Italians : 22 / 34
        ANZAC : 14 / 30
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Manchuria to 19 Sea Zone
                1 armour moved from Manchuria to 19 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 armour and 1 artillery moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Japan to Shantung
                2 armour moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 armour moved from Anhwe to Shantung
                1 armour moved from Anhwe to Shantung
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 battleship moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 2 armour, 3 fighters and 3 tactical_bombers
                    Chinese defend with 2 artilleries and 3 infantry
                        Japanese roll dice for 2 armour, 3 fighters and 3 tactical_bombers in Shantung, round 1 :  1/8 hits
                        Chinese roll dice for 2 artilleries and 3 infantry in Shantung, round 1 :  1/5 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                        Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Shantung, round 2 :  5/7 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Shantung, round 2 :  1/4 hits
                        2 artilleries owned by the Chinese , 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 armour and 1 fighter
                    Casualties for Chinese: 2 artilleries and 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 2 armour, 2 artilleries and 1 infantry
                    British defend with 1 artillery and 4 infantry; Chinese defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 cruiser in Kwangsi, round 1 :  0/1 hits
                        Japanese roll dice for 2 armour, 2 artilleries and 1 infantry in Kwangsi, round 1 :  2/5 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 1 :  3/5 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 armour in Kwangsi, round 2 :  2/2 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  3/3 hits
                        2 infantry owned by the British and 2 armour owned by the Japanese lost in Kwangsi
                    Chinese win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for Japanese: 2 armour, 2 artilleries and 1 infantry
                    Casualties for British: 4 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from Shantung to 6 Sea Zone
                2 tactical_bombers moved from Shantung to 6 Sea Zone
                1 tactical_bomber moved from Shantung to 19 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 39 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 armour
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        42 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag, 1 battleship and 1 cruiser
        36 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
        19 Sea Zone : 1 carrier, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        Novosibirsk : 1 flag, 1 artillery and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 6 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 5 infantry, 4 mech_infantrys, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
                3 destroyers moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 artilleries and 5 infantry placed in Eastern United States
                5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,3
                Chinese collect 4 PUs (1 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 artillery moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan

    Combat - British
                Battle in Szechwan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                1 armour, 1 artillery and 3 infantry moved from Iraq to Persia
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 artillery moved from Siam to Shan State
                1 aaGun, 1 artillery and 5 infantry moved from Burma to Yunnan
                3 armour and 1 infantry moved from Belgian Congo to Kenya
                3 armour moved from Union of South Africa to Belgian Congo
                2 artilleries and 1 infantry moved from India to Burma
                1 battleship, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 79 Sea Zone

    Place Units - British
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,4
                UK_Pacific collect 20 PUs (4 lost to blockades); end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 5 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 artillery and 1 infantry
        Siam : 1 flag
        Yunnan : 1 aaGun, 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
        Hunan : 1 infantry
        Szechwan : 2 infantry
        Shan State : 1 artillery
        Burma : 2 artilleries and 1 infantry
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 artillery and 1 harbour
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 3 armour and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Iraq : 1 flag
        Eastern Persia : 1 flag
        79 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        Persia : 1 flag, 1 armour, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 25 / 25
        Japanese : 33 / 39
        Americans : 50 / 76
        Chinese : 7 / 6
        British : 28 / 29
        UK_Pacific : 24 / 25
        Italians : 21 / 34
        ANZAC : 14 / 30
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Trans-Jordan to Persia
                      Italians take Iraq from British
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in Persia
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 artillery and 3 infantry
                        Italians roll dice for 1 cruiser in Persia, round 1 :  0/1 hits
                        Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Persia, round 1 :  2/5 hits
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Persia, round 1 :  1/5 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                        Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Persia, round 2 :  2/4 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Persia, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Persia
                        Italians roll dice for 2 armour and 1 artillery in Persia, round 3 :  1/3 hits
                        British roll dice for 1 armour in Persia, round 3 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Persia
                    Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 8
                    Casualties for British: 1 armour, 1 artillery and 3 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Tobruk to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 bomber moved from Egypt to Southern Italy
                2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                1 destroyer placed in 95 Sea Zone
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Anglo Egyptian Sudan : 1 flag, 1 armour and 1 infantry
        Normandy Bordeaux : 1 aaGun
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major and 3 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
        80 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
        94 Sea Zone : 1 destroyer
        Greece : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 2 destroyers
        Persia : 1 flag, 2 armour
        Yugoslavia : 2 artilleries and 3 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 25 / 25
        Japanese : 33 / 39
        Americans : 50 / 76
        Chinese : 7 / 6
        British : 24 / 29
        UK_Pacific : 24 / 25
        Italians : 26 / 40
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
                ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 4 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Novgorod to Archangel
                2 artilleries and 2 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 1 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Novgorod to Belarus
                7 infantry moved from Novgorod to Belarus
                2 armour moved from Novgorod to Belarus
                3 mech_infantrys moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
                1 armour and 1 mech_infantry moved from Baltic States to Belarus
                1 infantry moved from Poland to Germany
                3 artilleries moved from Germany to Western Germany
                4 mech_infantrys moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 2 bombers and 2 fighters
                EDIT: Adding units owned by Germans to Western Germany: 4 tactical_bombers
                EDIT: Removing units owned by Germans from Novgorod: 2 bombers, 2 fighters and 4 tactical_bombers
                EDIT: Turning off Edit Mode
                1 infantry placed in Ukraine
                3 armour placed in Novgorod
                3 infantry placed in Normandy Bordeaux
                1 artillery and 1 fighter placed in Western Germany
                3 transports placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 7 transports
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 7 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 54 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 4 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 4 artilleries, 2 bombers, 1 factory_major, 5 fighters, 1 harbour and 4 tactical_bombers
        Germany : 1 factory_major and 1 infantry
        Denmark : 1 aaGun and 2 infantry
        Belarus : 1 flag, 3 armour, 3 artilleries, 14 infantry and 4 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag
        Archangel : 1 flag, 2 artilleries and 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 10 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 23 / 25
        Japanese : 33 / 39
        Americans : 50 / 76
        Chinese : 7 / 6
        British : 24 / 29
        UK_Pacific : 24 / 25
        Italians : 26 / 40
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                      Russians take Rostov from Germans
                2 artilleries and 2 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Samara to Archangel
                1 fighter and 6 infantry moved from Samara to Novosibirsk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                        Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 1 :  2/7 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  3/5 hits
                        Germans roll dice for 2 artilleries in Archangel, round 2 :  0/2 hits
                        2 artilleries owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 6 infantry in Novosibirsk, round 1 :  1/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                        Russians roll dice for 1 fighter and 5 infantry in Novosibirsk, round 2 :  0/6 hits
                        Japanese roll dice for 1 artillery in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                        Russians roll dice for 1 fighter and 4 infantry in Novosibirsk, round 3 :  3/5 hits
                        Japanese roll dice for 1 artillery in Novosibirsk, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                6 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                1 fighter moved from Novosibirsk to Bryansk

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
        Rostov : 1 infantry
        Archangel : 2 artilleries and 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 7 infantry
        Novosibirsk : 4 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 1 infantry
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 27 / 27
        Japanese : 32 / 39
        Americans : 50 / 76
        Chinese : 7 / 6
        British : 24 / 29
        UK_Pacific : 24 / 25
        Italians : 26 / 40
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Shantung to Hunan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 19 Sea Zone to Kwangtung
                1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser and 2 destroyers moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour in Hunan, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 armour owned by the Japanese lost in Hunan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 1 :  3/6 hits
                        UK_Pacific roll dice for 1 artillery in Kwangtung, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Hawaiian Islands, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 1 :  0/2 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 1 artillery in Hawaiian Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 :  1/1 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
                    Americans win with no units remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kwangtung to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 artillery, 1 infantry and 2 mech_infantrys moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                1 fighter placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 36 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 4 mech_infantrys
        Kiangsi : 1 fighter and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        42 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship and 1 cruiser
        26 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        19 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 6 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 27 / 27
        Japanese : 35 / 36
        Americans : 50 / 76
        Chinese : 7 / 6
        British : 24 / 29
        UK_Pacific : 21 / 25
        Italians : 26 / 40
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
                9 fighters and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom

    Place Units - Americans
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,2,5
                Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                2 armour and 2 infantry moved from Kenya to Anglo Egyptian Sudan
                3 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 80 Sea Zone
                1 fighter moved from India to 80 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 6 armour and 2 infantry
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 6 armour and 2 infantry in Anglo Egyptian Sudan, round 1 :  3/8 hits
                        Italians roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 6 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Kiangsi
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 fighter and 1 tactical_bomber
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 1 :  4/5 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in 80 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers and 1 fighter
                    Italians defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                        Italians roll dice for 1 submarine in 80 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 fighter in 80 Sea Zone, round 1 :  4/5 hits
                        Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 80 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the British
                        2 destroyers owned by the Italians , 1 submarine owned by the Italians and 1 cruiser owned by the Italians lost in 80 Sea Zone
                        1 transport owned by the Italians lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 41
                    Casualties for Italians: 1 cruiser, 2 destroyers, 1 submarine and 1 transport

    Non Combat Move - British
                2 infantry moved from India to West India
                1 fighter moved from 80 Sea Zone to West India
                1 aaGun, 1 artillery and 7 infantry moved from Yunnan to Hunan
                1 fighter moved from Kiangsi to Hunan
                1 infantry moved from Szechwan to Kweichow
                2 artilleries and 1 infantry moved from Burma to Yunnan
                3 infantry moved from India to Burma
                3 armour moved from Union of South Africa to Belgian Congo
                1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to Eastern United States
                1 tactical_bomber moved from Kiangsi to Hunan

    Place Units - British
                1 fighter placed in United Kingdom
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                3 armour, 1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 3 armour, 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 artillery
        Siam : 1 flag
        Shensi : 1 infantry
        Yunnan : 2 artilleries and 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 aaGun, 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
        Shan State : 1 artillery
        Burma : 3 infantry
        India : 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 infantry
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        West India : 1 fighter and 2 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 6 armour and 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 destroyers
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 27 / 27
        Japanese : 33 / 36
        Americans : 50 / 69
        Chinese : 9 / 15
        British : 26 / 27
        UK_Pacific : 21 / 21
        Italians : 24 / 40
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 mech_infantry and 3 transports moved from 95 Sea Zone to 97 Sea Zone
                2 artilleries and 3 infantry moved from Yugoslavia to 97 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Persia to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Caucasus from Russians
                1 bomber moved from Southern Italy to Rostov
                1 armour moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 armour moved from Eastern Persia to Persia

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber in Rostov, round 1 :  1/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Novgorod
                2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                2 infantry placed in Egypt
                1 carrier and 1 destroyer placed in 95 Sea Zone
                1 fighter placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,6,6
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 mech_infantrys
                EDIT: Adding units owned by Italians to Romania: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
        Normandy Bordeaux : 1 aaGun
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Romania : 2 mech_infantrys
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Novgorod : 1 bomber
        Caucasus : 1 flag, 1 armour
        95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
        Greece : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 3 destroyers
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        98 Sea Zone : 1 flag, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 25 / 27
        Japanese : 33 / 36
        Americans : 50 / 69
        Chinese : 9 / 15
        British : 26 / 27
        UK_Pacific : 21 / 21
        Italians : 26 / 42
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Shan State
                1 artillery moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Shan State : 3 fighters
        Borneo : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 transport
        54 Sea Zone : 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 25 / 27
        Japanese : 33 / 36
        Americans : 50 / 69
        Chinese : 9 / 15
        British : 26 / 27
        UK_Pacific : 21 / 21
        Italians : 26 / 42
        ANZAC : 17 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                3 armour moved from Novgorod to Archangel
                2 bombers moved from Western Germany to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 armour and 2 bombers
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 3 armour and 2 bombers in Archangel, round 1 :  3/5 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 1 :  0/3 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Archangel to Novgorod
                1 infantry moved from Germany to 113 Sea Zone
                3 armour and 4 artilleries moved from Western Germany to 113 Sea Zone
                3 armour, 4 artilleries, 1 battleship, 1 cruiser, 1 infantry and 10 transports moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                3 armour moved from 115 Sea Zone to Novgorod
                4 artilleries moved from 115 Sea Zone to Novgorod
                2 fighters and 4 tactical_bombers moved from Western Germany to Belarus
                4 mech_infantrys moved from Slovakia Hungary to Belarus
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 carrier and 2 destroyers placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                3 infantry placed in Ukraine
                1 mech_infantry placed in Western Germany
                Germans undo move 4.
                1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Germany : 1 factory_major
        Denmark : 1 aaGun and 2 infantry
        Belarus : 1 flag, 4 armour, 2 artilleries, 2 fighters, 12 infantry, 9 mech_infantrys and 4 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 infantry
        Archangel : 1 flag, 3 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 4 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Smolensk : 1 flag, 1 artillery and 2 infantry
        112 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        119 Sea Zone : 1 submarine
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        115 Sea Zone : 1 battleship, 1 cruiser and 10 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 21 / 27
        Japanese : 33 / 36
        Americans : 50 / 69
        Chinese : 9 / 15
        British : 26 / 27
        UK_Pacific : 21 / 21
        Italians : 26 / 42
        ANZAC : 17 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 37
  • 83
  • 114
  • 96
  • 59
  • 58
  • 65
  • 207
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.9k

Users

40.7k

Topics

1.8m

Posts