@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Eastern Poland
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 aaGun and 1 artillery
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Romania : 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Libya : 1 artillery
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Eastern Poland : 2 armour
95 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 47 / 58
Russians : 31 / 31
Japanese : 55 / 65
Americans : 52 / 78
Chinese : 6 / 7
British : 34 / 39
UK_Pacific : 4 / 0
Italians : 16 / 18
ANZAC : 10 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
3 fighters moved from Queensland to Caroline Islands
1 armour moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 armour, 3 artilleries and 5 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 47 / 58
Russians : 31 / 31
Japanese : 55 / 65
Americans : 52 / 78
Chinese : 6 / 7
British : 34 / 39
UK_Pacific : 4 / 0
Italians : 16 / 18
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter
Algeria : 1 infantry
98 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 47 / 58
Russians : 31 / 31
Japanese : 55 / 65
Americans : 52 / 78
Chinese : 6 / 7
British : 34 / 39
UK_Pacific : 4 / 0
Italians : 16 / 18
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 57 PUs;
Germans buy 3 armour, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
1 armour moved from Novgorod to Archangel
1 armour and 2 infantry moved from Belarus to Smolensk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 1 : 3/3 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 armour and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 2 infantry in Smolensk, round 1 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 armour in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
1 armour owned by the Germans retreated to Belarus
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/3 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 1 artillery and 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Non Combat Move - Germans
2 armour moved from Novgorod to Belarus
2 artilleries moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 battleship, 1 carrier, 2 fighters and 5 transports moved from 110 Sea Zone to 113 Sea Zone
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
3 mech_infantrys placed in Germany
3 armour placed in Novgorod
Germans undo move 4.
3 infantry placed in Novgorod
3 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Poland : 2 artilleries and 3 mech_infantrys
Germany : 3 armour, 1 artillery, 1 factory_major and 3 mech_infantrys
Denmark : 2 infantry
Holland Belgium : 1 aaGun
Belarus : 1 flag, 4 aaGuns, 9 armour, 15 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 artillery
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 5 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 31
Japanese : 55 / 65
Americans : 52 / 78
Chinese : 6 / 7
British : 34 / 39
UK_Pacific : 4 / 0
Italians : 16 / 18
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bessarabia to Romania
5 armour, 6 artilleries, 2 fighters, 31 infantry and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Amur
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Romania
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians roll dice for 3 infantry in Romania, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 5 armour, 7 artilleries, 2 fighters, 31 infantry and 1 tactical_bomber
Germans defend with 4 aaGuns, 9 armour, 15 infantry and 4 mech_infantrys
AA guns fire in Belarus : 0/3 hits
Russians roll dice for 5 armour, 7 artilleries, 2 fighters, 31 infantry and 1 tactical_bomber in Belarus, round 1 : 11/46 hits
Germans roll dice for 4 aaGuns, 9 armour, 15 infantry and 4 mech_infantrys in Belarus, round 1 : 12/28 hits
12 infantry owned by the Russians , 7 infantry owned by the Germans and 4 aaGuns owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 7 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber in Belarus, round 2 : 7/34 hits
Germans roll dice for 9 armour, 8 infantry and 4 mech_infantrys in Belarus, round 2 : 8/21 hits
8 infantry owned by the Russians and 7 infantry owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 7 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Belarus, round 3 : 7/26 hits
Germans roll dice for 9 armour, 1 infantry and 4 mech_infantrys in Belarus, round 3 : 8/14 hits
8 infantry owned by the Russians , 1 infantry owned by the Germans , 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus
3 infantry owned by the Russians , 5 armour owned by the Russians and 7 artilleries owned by the Russians retreated to Bryansk
Germans win with 7 armour remaining. Battle score for attacker is 9
Casualties for Germans: 4 aaGuns, 2 armour, 15 infantry and 4 mech_infantrys
Casualties for Russians: 28 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 armour in Western Ukraine, round 1 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 artilleries and 5 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Vologda to Smolensk
4 infantry moved from Vologda to Russia
2 aaGuns and 8 infantry moved from Novosibirsk to Samara
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
Territory Summary for Russians :
Amur : 2 infantry
Buryatia : 2 infantry
Romania : 1 flag, 3 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
Bryansk : 4 aaGuns, 5 armour, 9 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 2 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 2 aaGuns and 8 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 60
Russians : 34 / 43
Japanese : 55 / 65
Americans : 52 / 78
Chinese : 6 / 7
British : 34 / 39
UK_Pacific : 4 / 0
Italians : 15 / 18
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
5 infantry moved from Anhwe to Chahar
1 armour moved from Kiangsu to Chahar
3 armour moved from Hunan to Shensi
2 fighters moved from Kwangsi to Shensi
2 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 armour and 2 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 bomber, 4 fighters and 3 tactical_bombers moved from India to Persia
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 3 armour and 2 fighters
Chinese defend with 3 infantry
Japanese roll dice for 3 armour and 2 fighters in Shensi, round 1 : 2/5 hits
Chinese roll dice for 3 infantry in Shensi, round 1 : 2/3 hits
2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour and 2 fighters in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -13
Casualties for Japanese: 2 armour and 1 fighter
Casualties for Chinese: 3 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Japanese attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 factory_minor and 8 infantry
Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers in Persia, round 1 : 6/12 hits
British roll dice for 8 infantry in Persia, round 1 : 3/8 hits
6 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Persia
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Persia, round 2 : 6/9 hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 8 infantry
Battle in Philippines
Japanese attack with 1 artillery
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery in Philippines, round 1 : 0/1 hits
Americans roll dice for 1 artillery in Philippines, round 1 : 0/1 hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits
1 artillery owned by the Japanese lost in Philippines
Americans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 1 armour and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 5 infantry in Chahar, round 1 : 1/6 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery
British defend with 2 infantry
Japanese roll dice for 1 artillery in Sumatra, round 1 : 0/1 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 3 : 2/2 hits
1 artillery owned by the Japanese lost in Sumatra
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from Shensi to Hunan
1 infantry moved from Yunnan to Burma
1 armour and 1 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Persia to India
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
2 fighters and 2 tactical_bombers moved from Persia to West India
1 bomber moved from 25 Sea Zone to Japan
Place Units - Japanese
1 cruiser, 2 destroyers and 2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield and 1 harbour
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag, 1 fighter
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 armour and 5 infantry
Sikang : 1 flag, 2 armour
Anhwe : 1 flag, 1 aaGun
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 1 armour
Java : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport
39 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
West India : 1 flag, 2 fighters and 2 tactical_bombers
80 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 45 / 60
Russians : 34 / 43
Japanese : 63 / 68
Americans : 52 / 78
Chinese : 3 / 7
British : 32 / 39
UK_Pacific : 4 / 0
Italians : 15 / 18
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Friendly bump
Friendly bump
Sub up or down at the Phillipines?
It was atrocious dice…you didn’t hit regardless…if you still want the sub, go head and edit it back in, but it was the only thing to actually something.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 91 Sea Zone to Gibraltar
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to France
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
4 submarines moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 2 cruisers, 8 destroyers and 1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
Combat - Americans
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Java
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 2 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 5 submarines in 35 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/4 hits
1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans , 1 transport owned by the Japanese , 1 infantry owned by the Japanese , 1 battleship owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Japanese: 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 8 destroyers and 1 fighter
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 battleship, 2 cruisers, 8 destroyers and 1 fighter in 44 Sea Zone, round 1 : 7/12 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 6 destroyers and 1 fighter in 44 Sea Zone, round 2 : 3/10 hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese , 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 battleship, 2 cruisers, 5 destroyers and 1 fighter remaining. Battle score for attacker is 60
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 3 destroyers
Non Combat Move - Americans
2 carriers moved from 33 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 submarines moved from 17 Sea Zone to 19 Sea Zone
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - Americans
1 bomber and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 3 fighters
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
Java : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber
35 Sea Zone : 1 flag, 4 submarines
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
19 Sea Zone : 2 submarines
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Gibraltar : 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
United Kingdom : 1 bomber
92 Sea Zone : 1 submarine
101 Sea Zone : 2 submarines and 1 transport
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 45 / 60
Russians : 34 / 43
Japanese : 59 / 68
Americans : 56 / 81
Chinese : 3 / 7
British : 32 / 39
UK_Pacific : 4 / 0
Italians : 15 / 18
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 artillery and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 0/2 hits
Japanese roll dice for 1 armour in Shensi, round 1 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Sikang, round 1 : 2/5 hits
Japanese roll dice for 2 armour in Sikang, round 1 : 2/2 hits
2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 1 artillery
Tsinghai : 1 artillery, 1 fighter and 7 infantry
Sikang : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 45 / 60
Russians : 34 / 43
Japanese : 57 / 68
Americans : 56 / 81
Chinese : 5 / 6
British : 32 / 39
UK_Pacific : 4 / 0
Italians : 15 / 18
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 submarines moved from 91 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 armour and 7 mech_infantrys moved from Trans-Jordan to Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 80 Sea Zone
1 bomber moved from Trans-Jordan to Persia
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
scramble for Italy?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 submarines moved from 91 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 armour and 7 mech_infantrys moved from Trans-Jordan to Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 80 Sea Zone
1 bomber moved from Trans-Jordan to Persia
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 4 submarines
Italians defend with 1 destroyer and 1 fighter
4 submarines owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Persia
British attack with 2 armour, 1 bomber and 7 mech_infantrys
Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
British win, taking Persia from Japanese with 2 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in 80 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the British
British win, taking 80 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for British: 1 destroyer and 1 fighter
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 bomber moved from Persia to Egypt
1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
Place Units - British
9 infantry placed in United Kingdom
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Normandy Bordeaux to Southern France
2 armour moved from Eastern Poland to Smolensk
Combat - Italians
Battle in Smolensk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Smolensk, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 aaGun
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Libya : 1 artillery
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Smolensk : 1 flag, 2 armour
95 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 45 / 60
Russians : 33 / 43
Japanese : 55 / 68
Americans : 56 / 81
Chinese : 5 / 6
British : 34 / 39
UK_Pacific : 4 / 0
Italians : 16 / 16
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 armour moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
3 fighters moved from Caroline Islands to Philippines
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 armour, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 armour, 3 artilleries and 3 infantry
Philippines : 3 fighters
Dutch New Guinea : 1 flag, 1 infantry
35 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
54 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 carrier and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 45 / 60
Russians : 33 / 43
Japanese : 55 / 68
Americans : 56 / 81
Chinese : 5 / 6
British : 34 / 39
UK_Pacific : 4 / 0
Italians : 16 / 16
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 infantry moved from Algeria to Morocco
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter
Morocco : 1 infantry
98 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 45 / 60
Russians : 33 / 43
Japanese : 55 / 68
Americans : 56 / 81
Chinese : 5 / 6
British : 34 / 39
UK_Pacific : 4 / 0
Italians : 16 / 16
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
friendly bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Poland to Western Ukraine
2 fighters moved from Western Germany to Western Ukraine
1 armour and 1 artillery moved from Archangel to Vologda
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Vologda, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Romania, round 1 : 2/6 hits
Russians roll dice for 3 infantry in Romania, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Romania
Germans roll dice for 3 armour and 1 mech_infantry in Romania, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Romania
Germans roll dice for 3 armour in Romania, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 fighters and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters and 3 mech_infantrys in Western Ukraine, round 1 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 fighters and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 fighters and 1 mech_infantry in Western Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
3 infantry moved from Novgorod to Belarus
2 fighters moved from Western Ukraine to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
3 armour placed in Novgorod
Germans undo move 1.
3 infantry placed in Novgorod
3 armour and 5 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Romania : 3 armour
Poland : 1 artillery and 1 mech_infantry
Germany : 3 armour, 1 factory_major and 5 mech_infantrys
Denmark : 2 infantry
Holland Belgium : 1 aaGun
Belarus : 1 flag, 7 armour and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 artilleries and 2 fighters
Western Ukraine : 1 flag, 1 mech_infantry
Vologda : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
113 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 5 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 61
Russians : 27 / 43
Japanese : 55 / 68
Americans : 56 / 81
Chinese : 5 / 6
British : 34 / 39
UK_Pacific : 4 / 0
Italians : 16 / 16
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0