Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
Savegame
TheVenocWarlord (Allies+9) vs. Commando Bravado (Axis) 1942.2
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 fighter moved from Russia to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
retreated to Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 4 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Ukraine S.S.R., round 2 : 2/6 hits
Germans roll dice for 4 infantry in Ukraine S.S.R., round 2 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 3 : 1/5 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 4 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Belorussia to Caucasus
3 infantry moved from Russia to West Russia
1 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Caucasus : 1 artillery, 1 factory, 2 fighters and 3 infantry
Evenki National Okrug : 1 infantry
Russia : 1 armour, 1 factory and 3 infantry
Sinkiang : 1 infantry
Szechwan : 1 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 1 infantry
West Russia : 1 flag, 2 aaGuns, 1 armour and 7 infantry
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 33 / 42
British : 36 / 38
Japanese : 33 / 33
Americans : 41 / 41Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.355
Median : 3.000
Variance : 0.233
Standard Deviation : 0.483
Total rolls : 31Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.118
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Americans Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
Going for it all! I have a 65% chance to win in SZ17. Got a 64% chance to take the UK. We’ll see what happens… :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 fighter moved from 5 Sea Zone to United Kingdom
1 fighter moved from 5 Sea Zone to United Kingdom
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Finland to 5 Sea Zone
1 infantry moved from Finland to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to United Kingdom
1 infantry moved from 6 Sea Zone to United Kingdom
1 bomber moved from Germany to United Kingdom
1 fighter moved from Germany to United Kingdom
1 carrier moved from 15 Sea Zone to 17 Sea Zone
1 fighter moved from 15 Sea Zone to 17 Sea Zone
1 fighter moved from 15 Sea Zone to 17 Sea Zone
1 cruiser moved from 15 Sea Zone to 17 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 15 Sea Zone to 17 Sea Zone
1 armour moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 infantry moved from Germany to France
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 armour moved from Poland to France
1 armour moved from Poland to France
1 armour moved from Poland to Ukraine S.S.R.
1 armour moved from Poland to Ukraine S.S.R.Combat - Germans
Battle in United Kingdom
Germans attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
AA fire in United Kingdom : 1/3 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in United Kingdom, round 2 : 4/5 hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 1 bomber and 2 infantry in United Kingdom, round 2 : 1/5 hits
1 bomber owned by the British , 2 infantry owned by the British , 1 infantry owned by the Germans and 1 aaGun owned by the British lost in United Kingdom
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in United Kingdom, round 3 : 1/4 hits
British roll dice for 1 armour and 1 artillery in United Kingdom, round 3 : 1/2 hits
1 artillery owned by the British and 1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in United Kingdom, round 4 : 1/3 hits
British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits
1 armour owned by the British lost in United Kingdom
Germans captures 38PUs while taking British capital
Germans win, taking United Kingdom from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 fighters and 1 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 bomber and 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 armour and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 2/2 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 17 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 17 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 17 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 17 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 17 Sea Zone, round 3 : 4/5 hits
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 17 Sea Zone, round 3 : 3/4 hits
1 cruiser owned by the British , 1 cruiser owned by the Germans , 2 fighters owned by the British , 1 carrier owned by the Germans , 1 carrier owned by the British and 1 battleship owned by the Germans lost in 17 Sea Zone
1 transport owned by the British lost in 17 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 battleship, 1 carrier and 1 cruiser
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in Egypt
Germans attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 armour, 1 artillery and 3 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Egypt, round 2 : 4/6 hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 : 3/5 hits
3 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt
Germans roll dice for 1 armour and 2 artilleries in Egypt, round 3 : 0/3 hits
British roll dice for 1 armour in Egypt, round 3 : 0/1 hits
Germans roll dice for 1 armour and 2 artilleries in Egypt, round 4 : 1/3 hits
British roll dice for 1 armour in Egypt, round 4 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 armour, 1 artillery and 3 infantry
Battle in France
Germans attack with 2 armour and 1 infantry
British defend with 1 armour
Germans roll dice for 2 armour and 1 infantry in France, round 2 : 1/3 hits
British roll dice for 1 armour in France, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in France
Germans win, taking France from British with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
1 bomber moved from United Kingdom to Germany
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 11 Sea Zone to 22 Sea Zone
1 submarine moved from 11 Sea Zone to 22 Sea Zone
1 infantry moved from Algeria to Libya
1 fighter moved from 17 Sea Zone to Germany
1 fighter moved from 17 Sea Zone to Germany
1 fighter moved from United Kingdom to Norway
1 transport moved from 15 Sea Zone to 17 Sea ZonePlace Units - Germans
2 infantry placed in Karelia S.S.R.
2 armour and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 90 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 carrier and 1 submarine
6 Sea Zone : 1 cruiser and 1 transport
17 Sea Zone : 1 transport
22 Sea Zone : 2 submarines
Archangel : 1 flag, 1 infantry
Belorussia : 1 infantry
Egypt : 1 flag, 1 armour and 1 artillery
France : 2 armour
Germany : 3 aaGuns, 2 armour, 1 bomber, 1 factory, 2 fighters and 8 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 4 infantry
Libya : 1 infantry
Norway : 1 fighter
Poland : 4 armour
Ukraine S.S.R. : 2 armour and 1 infantry
United Kingdom : 1 flag, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 22 / 25
Germans : 52 / 90
British : 20 / 0
Japanese : 33 / 33
Americans : 41 / 41Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.205
Median : 3.000
Variance : 0.514
Standard Deviation : 0.717
Total rolls : 73Germans Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.349
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 43Russians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.107
Median : 3.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28 -
All the battles worked out according to the odds calculator… :-D
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:lol:
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AHHH!!! O_O
UK has been taken!
How did that happen?
Wow.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Combat Move - British
1 carrier moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
2 destroyers moved from 8 Sea Zone to 6 Sea ZoneCombat - British
British creates battle in territory 45 Sea Zone
Battle in 6 Sea Zone
British attack with 1 carrier, 2 destroyers and 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 carrier, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 6 Sea Zone
1 transport owned by the Germans lost in 6 Sea Zone
British win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 destroyerNon Combat Move - British
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 45 Sea Zone to 50 Sea Zone
1 infantry moved from Rhodesia to Anglo-Egyptian SudanTurn Complete - British
Territory Summary for British :
6 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
10 Sea Zone : 1 destroyer and 1 transport
50 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 infantry
Eastern Australia : 2 infantry
Eastern Canada : 1 infantry
India : 1 aaGun, 1 factory and 4 infantry
Western Australia : 2 infantryProduction/PUs Summary :
Russians : 22 / 25
Germans : 52 / 90
British : 20 / 0
Japanese : 33 / 33
Americans : 41 / 41Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Kwangtung to Szechwan
1 infantry moved from Anhwei to Szechwan
1 infantry moved from Anhwei to Szechwan
1 infantry moved from Anhwei to Szechwan
1 artillery moved from Anhwei to Szechwan
1 submarine moved from 45 Sea Zone to 50 Sea Zone
1 destroyer moved from 48 Sea Zone to 50 Sea Zone
1 destroyer moved from 48 Sea Zone to 50 Sea Zone
1 cruiser moved from 48 Sea Zone to 50 Sea Zone
1 battleship moved from 48 Sea Zone to 50 Sea Zone
1 carrier moved from 48 Sea Zone to 50 Sea Zone
1 carrier moved from 48 Sea Zone to 50 Sea Zone
1 fighter moved from 48 Sea Zone to 50 Sea Zone
1 fighter moved from 48 Sea Zone to 50 Sea Zone
1 fighter moved from 48 Sea Zone to 50 Sea Zone
1 fighter moved from 48 Sea Zone to 50 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
1 bomber moved from Kiangsu to Szechwan
1 fighter moved from Kiangsu to Szechwan
1 fighter moved from Kiangsu to Szechwan
1 battleship moved from 62 Sea Zone to 61 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry
Russians defend with 1 infantry; Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 4 infantry in Szechwan, round 2 : 4/8 hits
Americans roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits
1 infantry owned by the Russians , 1 fighter owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Yakut S.S.R., round 2 : 1/5 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine
British defend with 1 submarine
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 50 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Japanese
1 infantry moved from French Indo-China Thailand to Burma
1 transport moved from 62 Sea Zone to 48 Sea Zone
1 fighter moved from Szechwan to Kwangtung
1 fighter moved from Szechwan to Kwangtung
1 bomber moved from Szechwan to KwangtungPlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs totalTerritory Summary for Japanese :
48 Sea Zone : 1 transport
50 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine
61 Sea Zone : 1 battleship and 2 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 artillery and 3 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Kwangtung : 1 bomber and 2 fighters
Manchuria : 3 armour and 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 artillery and 3 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 2 infantry
Yunnan : 1 flag, 2 artilleries and 1 infantryProduction/PUs Summary :
Russians : 20 / 25
Germans : 52 / 90
British : 20 / 0
Japanese : 37 / 38
Americans : 39 / 41Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.440
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.421
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 19Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 armour moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Wake Island
1 armour moved from 52 Sea Zone to Wake Island
4 fighters moved from 56 Sea Zone to Wake Island
2 carriers moved from 56 Sea Zone to 52 Sea Zone
2 battleships moved from 56 Sea Zone to 52 Sea Zone
1 cruiser moved from 56 Sea Zone to 52 Sea Zone
3 destroyers moved from 56 Sea Zone to 52 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 artillery moved from Central United States to Western United States
1 infantry moved from Sinkiang to Kazakh S.S.R.Combat - Americans
Battle in Wake Island
Americans attack with 1 armour, 1 bomber, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 battleships in Wake Island, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 fighters moved from Wake Island to 52 Sea Zone
1 bomber moved from Wake Island to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 transport placed in 56 Sea Zone
2 fighters placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
52 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 transport
56 Sea Zone : 1 carrier, 2 fighters and 1 transport
Alaska : 1 infantry
Eastern United States : 1 aaGun, 1 factory and 3 infantry
Hawaiian Islands : 1 bomber and 1 infantry
Kazakh S.S.R. : 1 infantry
Wake Island : 1 flag, 1 armour and 1 infantry
Western United States : 1 aaGun, 1 artillery, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 20 / 25
Germans : 52 / 90
British : 20 / 0
Japanese : 37 / 38
Americans : 39 / 39Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from West Russia to Belorussia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Belorussia
1 armour moved from Russia to ArchangelCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 armour and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
1 artillery owned by the Russians retreated to Caucasus
Germans win with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
retreated to Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 fighter moved from Ukraine S.S.R. to Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Sinkiang to Kazakh S.S.R.Place Units - Russians
4 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Archangel : 1 armour and 1 infantry
Caucasus : 1 artillery, 1 factory and 5 infantry
Evenki National Okrug : 1 infantry
Kazakh S.S.R. : 1 infantry
Russia : 1 artillery, 1 factory, 2 fighters and 3 infantry
West Russia : 1 flag, 2 aaGuns, 1 armour and 7 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 51 / 90
British : 20 / 0
Japanese : 37 / 38
Americans : 39 / 39Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.450
Median : 4.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.364
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Don’t forget that I want ACs to die first, just so you know.
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Are you talking about the Brit AC or the American AC’s?
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TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 87 PUs;
Germans buy 10 armour, 1 factory and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 22 Sea Zone to 10 Sea Zone
1 submarine moved from 22 Sea Zone to 10 Sea Zone
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Germany to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
1 fighter moved from Norway to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Germany to 6 Sea Zone -
Total BS in SZ6!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 87 PUs;
Germans buy 10 armour, 1 factory and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 22 Sea Zone to 10 Sea Zone
1 submarine moved from 22 Sea Zone to 10 Sea Zone
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Germany to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
1 fighter moved from Norway to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Germany to 6 Sea ZoneCombat - Germans
Battle in 6 Sea Zone
Germans attack with 1 bomber, 1 carrier, 3 fighters and 1 submarine
British defend with 1 carrier, 1 destroyer and 2 fighters
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 carrier and 3 fighters in 6 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 4/4 hits
1 bomber owned by the Germans , 1 carrier owned by the Germans , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
retreated to 6 Sea Zone
British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -34
Casualties for Germans: 1 bomber, 1 carrier, 1 fighter and 1 submarine
Casualties for British: 1 destroyer
Battle in Anglo-Egyptian Sudan
Germans attack with 1 armour and 1 artillery
British defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Anglo-Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Germans win, taking Anglo-Egyptian Sudan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 10 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 10 Sea Zone
1 transport owned by the British lost in 10 Sea Zone
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
1 infantry moved from Libya to Egypt
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 fighter moved from 6 Sea Zone to Karelia S.S.R.
1 fighter moved from 6 Sea Zone to Karelia S.S.R.
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 armour moved from France to Poland
1 armour moved from France to PolandPlace Units - Germans
1 factory placed in Egypt
2 infantry placed in Karelia S.S.R.
2 infantry placed in Italy
10 armour placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs totalTerritory Summary for Germans :
10 Sea Zone : 1 submarine
17 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 armour and 1 artillery
Belorussia : 1 infantry
Egypt : 1 flag, 1 factory and 1 infantry
Germany : 10 armour and 1 factory
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 8 armour, 1 factory, 2 fighters and 6 infantry
Poland : 3 aaGuns, 2 armour and 8 infantry
United Kingdom : 1 flag, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 51 / 51
British : 20 / 0
Japanese : 37 / 38
Americans : 39 / 39Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.059
Median : 2.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11British Combat
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
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Britain’s Turn…
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Oh wow, in sz6.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Combat Move - British
1 fighter moved from 6 Sea Zone to Belorussia
1 fighter moved from 6 Sea Zone to BelorussiaCombat - British
Battle in Belorussia
British attack with 2 fighters
Germans defend with 1 infantry
British roll dice for 2 fighters in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Belorussia
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from Belorussia to West Russia
1 carrier moved from 6 Sea Zone to 13 Sea ZoneTurn Complete - British
Territory Summary for British :
13 Sea Zone : 1 carrier
Eastern Australia : 2 infantry
Eastern Canada : 1 infantry
India : 1 aaGun, 1 factory and 4 infantry
West Russia : 1 fighter
Western Australia : 2 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 51 / 51
British : 20 / 0
Japanese : 37 / 38
Americans : 39 / 39Dice Statistics:
Total
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Test summary from TripleA, engine version: 1.7.0.3, time: 21:20:15





