13L G40 Boldfresh (+9) vs. Hobo - game 3

  • 12

    uh oops hold on forgot to move the ftrs.  :lol:

  • 12

    heeyasz


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 1 destroyer, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 3 infantry moved from France to Holland Belgium
                2 fighters moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from Gibraltar to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium
                3 artilleries and 7 infantry moved from Russia to Vologda
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Nenetsia to Vologda
                3 armour moved from Bryansk to Vologda
                17 armour and 21 mech_infantrys moved from Tambov to Vologda
                11 artilleries and 1 infantry moved from Tambov to Volgograd
                10 mech_infantrys moved from Caucasus to Northwest Persia
                2 submarines moved from 112 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 submarines
                    Russians defend with 1 cruiser
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Volgograd
                    Germans attack with 11 artilleries and 1 infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from British with 11 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery, 2 fighters and 2 infantry; Americans defend with 2 artilleries and 2 infantry
                    retreated to Holland Belgium
                    Americans win with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is -36
                    Casualties for Germans: 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Vologda
                    Germans attack with 20 armour, 3 artilleries, 9 infantry and 21 mech_infantrys
                    British defend with 3 armour; Russians defend with 4 aaGuns, 8 artilleries and 31 infantry
                    Germans win, taking Vologda from Russians with 20 armour and 2 mech_infantrys remaining. Battle score for attacker is 48
                    Casualties for Germans: 3 artilleries, 9 infantry and 19 mech_infantrys
                    Casualties for British: 3 armour
                    Casualties for Russians: 4 aaGuns, 8 artilleries and 31 infantry
                Battle in Northwest Persia
                    Germans attack with 10 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from Russians with 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                3 aaGuns moved from France to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 carrier and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to 113 Sea Zone
                3 infantry moved from Novgorod to Karelia
                1 aaGun moved from Bryansk to Rostov
                2 aaGuns moved from Russia to Tambov
                3 armour moved from Ukraine to Caucasus

    Place Units - Germans
                3 artilleries and 6 infantry placed in Western Germany
                1 fighter placed in Western Germany
                1 fighter placed in Germany
                1 destroyer placed in 113 Sea Zone
                3 mech_infantrys placed in Novgorod
                Germans undo move 3.
                Germans undo move 1.
                3 artilleries, 1 fighter and 5 infantry placed in Western Germany
                4 armour placed in Germany
                Germans undo move 2.
                1 armour placed in Germany
                Germans undo move 2.
                3 mech_infantrys placed in Novgorod
                1 armour and 1 infantry placed in Ukraine
                Germans undo move 5.
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode

  • 12

    i will lose the american inf and keep the british artillery.

  • 12

    actually i prolly want to keep the all the americans and lose all british.  too early in the morning still…. let me take a closer look.

  • 12

    go with the original plan…  keep UK art over US inf.

    here’s R8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kazakhstan to Samara
                1 bomber moved from Kwangsi to India

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Samara
                    Japanese attack with 1 infantry
                    Russians defend with 1 aaGun
                    Japanese win, taking 6 Sea Zone from Americans, taking Samara from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.

    Non Combat Move - Japanese
                1 bomber moved from India to Kwangsi
                3 mech_infantrys moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 armour and 5 mech_infantrys moved from Kweichow to Yunnan
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                2 carriers and 4 fighters moved from 41 Sea Zone to 45 Sea Zone
                1 bomber moved from Japan to Kwangsi
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 battleship moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Korea to Jehol
                1 submarine moved from 54 Sea Zone to 62 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China
                1 artillery placed in Japan
                1 destroyer, 2 fighters and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
                Japanese collect 68 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 45 Sea Zone: 2 carriers and 4 fighters
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 carriers and 4 fighters
                EDIT: Turning off Edit Mode

  • 12

    z112 and z113 scramble choices


  • no scramble in either

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 artilleries moved from Holland Belgium to 110 Sea Zone
                2 artilleries and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Denmark
                4 fighters moved from 110 Sea Zone to 113 Sea Zone
                2 fighters moved from United Kingdom to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone

    Combat - Americans
                Battle in 113 Sea Zone
                    Americans attack with 7 fighters
                    Germans defend with 1 carrier and 2 destroyers
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 carrier and 2 destroyers
                    Casualties for Americans: 3 fighters
                Battle in Denmark
                Battle in Norway

    Non Combat Move - Americans
                4 fighters moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 89 Sea Zone to 64 Sea Zone
                1 carrier moved from 106 Sea Zone to 64 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 mech_infantrys moved from Central United States to Southeast Mexico
                6 bombers moved from Western United States to 106 Sea Zone
                6 bombers moved from 106 Sea Zone to United Kingdom

    Place Units - Americans
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,5
                Americans collect 58 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Germany
                1 mech_infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Germany to Norway
                1 armour and 1 artillery moved from Holland Belgium to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Holland Belgium to Norway
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 battleship and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq
                3 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                3 artilleries and 8 infantry moved from Egypt to Trans-Jordan
                1 armour, 4 infantry and 5 mech_infantrys moved from Alexandria to Egypt
                1 armour and 5 mech_infantrys moved from Egypt to Trans-Jordan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 carrier moved from 106 Sea Zone to 123 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 armour moved from Novosibirsk to Yenisey
                      Italians take Timguska from Russians
                      Italians take Yenisey from Russians
                1 armour moved from Novosibirsk to Evenkiyskiy
                      Italians take Urals from Russians
                      Italians take Evenkiyskiy from Russians
                4 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 tactical_bombers moved from Gibraltar to 91 Sea Zone
                4 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 9 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Italians win with 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 aaGuns, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
                4 fighters and 2 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries moved from Southern France to Normandy Bordeaux
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 armour moved from Tunisia to Tobruk
                3 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 infantry placed in Southern France
                3 tactical_bombers placed in Southern Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 31 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Northwest Persia to Persia
                      Germans take Persia from British
                4 armour moved from Germany to Denmark
                3 artilleries, 3 fighters and 5 infantry moved from Western Germany to Denmark
                1 tactical_bomber moved from Germany to Denmark
                1 armour moved from Germany to Denmark

    Combat - Germans
                Battle in Denmark
                    Germans attack with 5 armour, 3 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                    Germans win, taking Denmark from Americans with 5 armour, 3 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                3 fighters moved from Denmark to Western Germany
                1 tactical_bomber moved from Denmark to Western Germany
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                1 infantry moved from Karelia to Finland
                2 mech_infantrys moved from Vologda to Novgorod
                1 aaGun moved from Rostov to Caucasus
                11 artilleries and 1 infantry moved from Volgograd to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 infantry moved from Ukraine to Rostov
                2 aaGuns moved from Tambov to Rostov
                9 mech_infantrys moved from Northwest Persia to Caucasus
                20 armour moved from Vologda to Volgograd
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                1 artillery and 2 infantry placed in Novgorod
                Germans undo move 5.
                Germans undo move 4.
                1 artillery, 1 fighter, 7 infantry and 1 mech_infantry placed in Western Germany
                2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,4,5,4
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs

  • 12

    nothing this turn for russia - go ahead with japan

  • 12

    remember, my offer still stands to play this again from G4 with LL.  you up for it?


  • why would I do that


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 fighters, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                2 bombers moved from Kwangsi to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 battleship moved from 6 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    French defend with 1 destroyer; British defend with 1 battleship, 2 submarines and 2 transports
                    Units damaged: 1 battleship owned by the British
                    1 submarine owned by the British Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 bomber and 1 submarine
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 battleship, 1 submarine and 2 transports
                Battle in Alaska
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Alaska from Americans, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 bomber moved from 80 Sea Zone to Persia
                3 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Jehol to Kweichow
                1 infantry moved from Samara to Kazakhstan
                2 infantry moved from Sakha to Siberia
                2 carriers and 4 fighters moved from 37 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 fighters and 2 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

  • 12

    @hobo:

    why would I do that

    Becuz u apparently were proclaiming it a bad attack.  U get hella lucky and its the game then u say it was a bad attack?  Prove it.

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Axis & Allies Boardgaming Custom Painted Miniatures

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