no scramble
13L G40 Entek (Axis) vs. Andul (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 5 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
8 infantry moved from Manchuria to KoreaCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 5 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 7 armour, 2 artilleries, 12 infantry and 5 mech_infantrys
AA guns fire in Belarus : 0/3 hits
Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 : 16/50 hits
Germans roll dice for 1 aaGun, 7 armour, 2 artilleries, 12 infantry and 5 mech_infantrys in Belarus, round 1 : 8/26 hits
8 infantry owned by the Russians , 12 infantry owned by the Germans , 1 aaGun owned by the Germans and 3 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 10/42 hits
Germans roll dice for 7 armour, 2 artilleries and 2 mech_infantrys in Belarus, round 2 : 4/11 hits
4 infantry owned by the Russians , 6 armour owned by the Germans , 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 11/38 hits
Germans roll dice for 1 armour in Belarus, round 3 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 5 artilleries, 2 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 75
Casualties for Germans: 1 aaGun, 7 armour, 2 artilleries, 12 infantry and 5 mech_infantrys
Casualties for Russians: 12 infantry
Battle in Korea
Russians attack with 8 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Russians roll dice for 8 infantry in Korea, round 1 : 1/8 hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Korea, round 1 : 2/2 hits
2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 6 infantry in Korea, round 2 : 0/6 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Korea, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Korea
4 infantry owned by the Russians retreated to Manchuria
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun
Casualties for Russians: 4 infantryNon Combat Move - Russians
4 aaGuns moved from Bryansk to Belarus
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Tambov
1 artillery and 8 infantry moved from Russia to Smolensk
2 fighters moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to SmolenskPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Manchuria : 4 infantry
Belarus : 4 aaGuns, 2 armour, 5 artilleries, 26 infantry and 2 mech_infantrys
Bryansk : 1 infantry
Rostov : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
Tambov : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 62
Russians : 27 / 27
Japanese : 44 / 47
Americans : 52 / 77
Chinese : 10 / 14
British : 27 / 31
UK_Pacific : 11 / 11
Italians : 20 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
2 tactical_bombers moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from 38 Sea Zone to Yunnan
1 armour moved from French Indo China to YunnanCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers in Manchuria, round 1 : 4/8 hits
Chinese roll dice for 4 infantry in Manchuria, round 1 : 2/4 hits
4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 10 infantry; Chinese defend with 3 artilleries, 1 fighter and 6 infantry
AA guns fire in Yunnan : 0/6 hits
Japanese roll dice for 1 armour, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 1 : 7/15 hits
Chinese roll dice for 2 aaGuns, 4 artilleries, 1 fighter and 16 infantry in Yunnan, round 1 : 10/21 hits
2 infantry owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 4 tactical_bombers owned by the Japanese , 3 infantry owned by the Chinese , 4 fighters owned by the Japanese and 2 aaGuns owned by the British lost in Yunnan
retreated to Yunnan
Chinese win with 4 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is -68
Casualties for Japanese: 1 armour, 4 fighters, 1 infantry and 4 tactical_bombers
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Chinese: 3 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 carrier, 1 destroyer and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
3 armour placed in Kiangsu
2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Manchuria : 1 armour and 1 artillery
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 mech_infantry
Java : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 destroyer and 3 transports
35 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
19 Sea Zone : 2 transports
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers
Novosibirsk : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 51 / 52
Americans : 50 / 77
Chinese : 6 / 14
British : 27 / 31
UK_Pacific : 11 / 11
Italians : 20 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 2 fighters, 4 infantry and 5 transports; Remaining resources: 6 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 armour, 2 artilleries, 4 battleships, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 106 Sea Zone
Americans attack with 3 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 destroyers in 106 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 3 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 4 battleships and 2 cruisers in Gibraltar, round 1 : 5/6 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 destroyer and 1 submarine moved from 64 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to Eastern United StatesPlace Units - Americans
5 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Central United States : 1 factory_major, 1 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Gibraltar : 1 armour, 2 artilleries and 3 infantry
United Kingdom : 1 bomber
106 Sea Zone : 1 flag, 3 destroyers
101 Sea Zone : 1 destroyer, 1 submarine and 5 transports
91 Sea Zone : 4 battleships, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 51 / 52
Americans : 50 / 76
Chinese : 6 / 14
British : 27 / 31
UK_Pacific : 11 / 11
Italians : 20 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
3 infantry moved from Yunnan to Kwangsi
3 artilleries moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 airfield, 2 bombers, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kwangsi, round 1 : 2/7 hits
Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 4/6 hits
1 artillery owned by the Chinese , 2 bombers owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits
1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 2 bombers
Casualties for Chinese: 3 artilleries, 1 fighter and 3 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 49 / 52
Americans : 50 / 76
Chinese : 8 / 14
British : 27 / 31
UK_Pacific : 11 / 11
Italians : 20 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British repair 9 damage on 9 factory_majors; Remaining resources: 22 PUs;
British buy 3 armour and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
7 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 fighters moved from India to Kwangsi
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Shan State to French Indo China
1 tactical_bomber moved from India to French Indo China
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from ItaliansCombat - British
Battle in French Indo China
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 1 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
British attack with 1 artillery, 2 fighters and 7 infantry
Japanese defend with 1 airfield, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
British roll dice for 1 artillery, 2 fighters and 7 infantry in Kwangsi, round 1 : 1/10 hits
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/4 hits
2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery, 2 fighters and 5 infantry in Kwangsi, round 2 : 3/8 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 26
Casualties for Japanese: 2 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 3 infantryNon Combat Move - British
5 infantry moved from Burma to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 aaGun, 1 artillery and 5 infantry moved from India to Burma
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 artillery and 4 infantry
Siam : 1 flag, 1 artillery
Yunnan : 2 fighters, 5 infantry and 1 tactical_bomber
Burma : 1 aaGun, 1 artillery and 5 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Iraq : 1 flag, 1 armour, 1 artillery and 3 infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 42 / 52
Americans : 50 / 76
Chinese : 9 / 14
British : 28 / 29
UK_Pacific : 17 / 15
Italians : 19 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour moved from Syria to Trans-Jordan
1 fighter moved from Southern Italy to Tunisia
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from Libya to Tunisia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 1 : 1/3 hits
French roll dice for 2 infantry in Tunisia, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Tunisia to TobrukPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2,2,5,2
Italians collect 21 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour and 1 infantry
Normandy Bordeaux : 1 aaGun
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag, 1 artillery
Tobruk : 1 fighter
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
94 Sea Zone : 1 destroyer and 1 transport
Greece : 1 flag
92 Sea Zone : 1 destroyer
81 Sea Zone : 1 destroyer and 1 submarine
98 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 42 / 52
Americans : 50 / 76
Chinese : 9 / 14
British : 27 / 29
UK_Pacific : 17 / 15
Italians : 22 / 34
ANZAC : 10 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from Northern Territory to New South WalesCombat - ANZAC
Battle in Borneo
Battle in JavaNon Combat Move - ANZAC
1 aaGun moved from Northern Territory to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun
42 Sea Zone : 1 transport
43 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 34 / 52
Americans : 50 / 76
Chinese : 9 / 14
British : 27 / 29
UK_Pacific : 21 / 15
Italians : 22 / 34
ANZAC : 14 / 30
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 34 / 52
Americans : 50 / 76
Chinese : 9 / 14
British : 27 / 29
UK_Pacific : 21 / 15
Italians : 22 / 34
ANZAC : 14 / 30
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 artilleries and 9 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 2 infantry moved from Ukraine to Rostov
4 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 4 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 13 infantry in Bryansk, round 1 : 2/17 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Rostov, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Germany to Baltic States
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
5 artilleries moved from Western Germany to 113 Sea Zone
2 armour, 5 artilleries, 1 battleship, 1 cruiser, 7 infantry and 7 transports moved from 113 Sea Zone to 115 Sea Zone
7 infantry moved from 115 Sea Zone to Novgorod
5 artilleries moved from 115 Sea Zone to Novgorod
2 armour moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to Novgorod
3 tactical_bombers moved from Western Germany to Novgorod
1 infantry moved from Germany to Poland
3 artilleries moved from Western Germany to Germany
2 bombers moved from Normandy Bordeaux to Novgorod
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
1 fighter placed in Western Germany
2 artilleries placed in Normandy Bordeaux
3 armour and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour and 4 mech_infantrys
Poland : 1 infantry
Germany : 3 artilleries and 1 factory_major
Denmark : 1 aaGun and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 armour and 2 mech_infantrys
Bryansk : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
Rostov : 1 flag, 1 armour and 1 infantry
Archangel : 1 flag, 1 artillery
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 5 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry, 3 mech_infantrys and 4 tactical_bombers
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 7 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 66
Russians : 22 / 27
Japanese : 34 / 52
Americans : 50 / 76
Chinese : 9 / 14
British : 27 / 29
UK_Pacific : 21 / 15
Italians : 22 / 34
ANZAC : 14 / 30
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Smolensk to Archangel
1 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Smolensk to Rostov
5 infantry moved from Smolensk to Bryansk
2 armour, 5 artilleries, 25 infantry and 2 mech_infantrys moved from Belarus to BryanskCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 1 : 0/3 hits
Germans roll dice for 1 artillery in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 1 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Rostov, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 5 artilleries, 30 infantry and 2 mech_infantrys
Germans defend with 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 5 artilleries, 30 infantry and 2 mech_infantrys in Bryansk, round 1 : 6/39 hits
Germans roll dice for 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Bryansk, round 1 : 6/19 hits
6 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys in Bryansk, round 2 : 6/33 hits
Germans roll dice for 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Bryansk, round 2 : 3/15 hits
3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 5 artilleries, 21 infantry and 2 mech_infantrys in Bryansk, round 3 : 8/30 hits
Germans roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 3 : 6/9 hits
6 infantry owned by the Russians , 3 infantry owned by the Germans , 4 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys in Bryansk, round 4 : 8/24 hits
Germans roll dice for 1 armour in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
Casualties for Russians: 16 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Samara
1 tactical_bomber moved from Rostov to Samara
6 infantry moved from Russia to Samara
4 aaGuns moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Belarus : 1 infantry
Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 14 infantry and 2 mech_infantrys
Archangel : 1 artillery and 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Vologda : 2 artilleries and 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
Samara : 2 fighters, 6 infantry and 1 tactical_bomber
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 66
Russians : 25 / 25
Japanese : 34 / 52
Americans : 50 / 76
Chinese : 9 / 14
British : 27 / 29
UK_Pacific : 21 / 15
Italians : 22 / 34
ANZAC : 14 / 30
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Manchuria to 19 Sea Zone
1 armour moved from Manchuria to 19 Sea Zone
1 armour, 1 artillery and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 artillery moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Shantung
2 armour moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Anhwe to Shantung
1 armour moved from Anhwe to Shantung
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung
3 transports moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 cruiser and 2 destroyers moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Shantung
Japanese attack with 2 armour, 3 fighters and 3 tactical_bombers
Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 2 armour, 3 fighters and 3 tactical_bombers in Shantung, round 1 : 1/8 hits
Chinese roll dice for 2 artilleries and 3 infantry in Shantung, round 1 : 1/5 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Shantung, round 2 : 5/7 hits
Chinese roll dice for 2 artilleries and 2 infantry in Shantung, round 2 : 1/4 hits
2 artilleries owned by the Chinese , 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 fighter
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 2 armour, 2 artilleries and 1 infantry
British defend with 1 artillery and 4 infantry; Chinese defend with 1 airfield and 1 harbour
Japanese roll dice for 1 cruiser in Kwangsi, round 1 : 0/1 hits
Japanese roll dice for 2 armour, 2 artilleries and 1 infantry in Kwangsi, round 1 : 2/5 hits
Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 1 : 3/5 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour in Kwangsi, round 2 : 2/2 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 3/3 hits
2 infantry owned by the British and 2 armour owned by the Japanese lost in Kwangsi
Chinese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 2 armour, 2 artilleries and 1 infantry
Casualties for British: 4 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 19
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Shantung to 6 Sea Zone
2 tactical_bombers moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 19 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 armour
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Shensi : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 battleship and 1 cruiser
36 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
19 Sea Zone : 1 carrier, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Novosibirsk : 1 flag, 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 6 PUs;Combat Move - Americans
Non Combat Move - Americans
3 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry, 4 mech_infantrys, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
3 destroyers moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
5 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,3
Chinese collect 4 PUs (1 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to SzechwanCombat - British
Battle in Szechwan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Yunnan to India
1 armour, 1 artillery and 3 infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Siam to Shan State
1 aaGun, 1 artillery and 5 infantry moved from Burma to Yunnan
3 armour and 1 infantry moved from Belgian Congo to Kenya
3 armour moved from Union of South Africa to Belgian Congo
2 artilleries and 1 infantry moved from India to Burma
1 battleship, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 79 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,4
UK_Pacific collect 20 PUs (4 lost to blockades); end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 artillery and 1 infantry
Siam : 1 flag
Yunnan : 1 aaGun, 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Hunan : 1 infantry
Szechwan : 2 infantry
Shan State : 1 artillery
Burma : 2 artilleries and 1 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 artillery and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 3 armour and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Iraq : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
Persia : 1 flag, 1 armour, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 52 / 66
Russians : 25 / 25
Japanese : 33 / 39
Americans : 50 / 76
Chinese : 7 / 6
British : 28 / 29
UK_Pacific : 24 / 25
Italians : 21 / 34
ANZAC : 14 / 30
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Trans-Jordan to Persia
Italians take Iraq from British
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Persia
Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 3 infantry
Italians roll dice for 1 cruiser in Persia, round 1 : 0/1 hits
Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Persia, round 1 : 2/5 hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Persia, round 1 : 1/5 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Persia, round 2 : 2/4 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Persia, round 2 : 1/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Persia
Italians roll dice for 2 armour and 1 artillery in Persia, round 3 : 1/3 hits
British roll dice for 1 armour in Persia, round 3 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Persia
Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 8
Casualties for British: 1 armour, 1 artillery and 3 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Tobruk to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Egypt to Southern Italy
2 artilleries and 3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer placed in 95 Sea Zone
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Anglo Egyptian Sudan : 1 flag, 1 armour and 1 infantry
Normandy Bordeaux : 1 aaGun
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 3 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
80 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
94 Sea Zone : 1 destroyer
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 2 destroyers
Persia : 1 flag, 2 armour
Yugoslavia : 2 artilleries and 3 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 66
Russians : 25 / 25
Japanese : 33 / 39
Americans : 50 / 76
Chinese : 7 / 6
British : 24 / 29
UK_Pacific : 24 / 25
Italians : 26 / 40
ANZAC : 14 / 30
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 4 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Novgorod to Archangel
2 artilleries and 2 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 1 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery moved from Novgorod to Belarus
7 infantry moved from Novgorod to Belarus
2 armour moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
1 armour and 1 mech_infantry moved from Baltic States to Belarus
1 infantry moved from Poland to Germany
3 artilleries moved from Germany to Western Germany
4 mech_infantrys moved from Western Germany to Slovakia HungaryPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 bombers and 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 4 tactical_bombers
EDIT: Removing units owned by Germans from Novgorod: 2 bombers, 2 fighters and 4 tactical_bombers
EDIT: Turning off Edit Mode
1 infantry placed in Ukraine
3 armour placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 artillery and 1 fighter placed in Western Germany
3 transports placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 7 transports
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 7 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 3 armour, 4 artilleries, 2 bombers, 1 factory_major, 5 fighters, 1 harbour and 4 tactical_bombers
Germany : 1 factory_major and 1 infantry
Denmark : 1 aaGun and 2 infantry
Belarus : 1 flag, 3 armour, 3 artilleries, 14 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Archangel : 1 flag, 2 artilleries and 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 10 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 65
Russians : 23 / 25
Japanese : 33 / 39
Americans : 50 / 76
Chinese : 7 / 6
British : 24 / 29
UK_Pacific : 24 / 25
Italians : 26 / 40
ANZAC : 14 / 26
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
2 artilleries and 2 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Samara to Archangel
1 fighter and 6 infantry moved from Samara to NovosibirskCombat - Russians
Battle in Archangel
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 1 : 2/7 hits
Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 1 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits
Germans roll dice for 2 artilleries in Archangel, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 6 infantry in Novosibirsk, round 1 : 1/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 fighter and 5 infantry in Novosibirsk, round 2 : 0/6 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 fighter and 4 infantry in Novosibirsk, round 3 : 3/5 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
6 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Novosibirsk to BryanskPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Rostov : 1 infantry
Archangel : 2 artilleries and 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 7 infantry
Novosibirsk : 4 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 infantry
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 65
Russians : 27 / 27
Japanese : 32 / 39
Americans : 50 / 76
Chinese : 7 / 6
British : 24 / 29
UK_Pacific : 24 / 25
Italians : 26 / 40
ANZAC : 14 / 26
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Shantung to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 19 Sea Zone to Kwangtung
1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone
3 transports moved from 36 Sea Zone to 19 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 cruiser and 2 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to KwangtungCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour
British defend with 1 infantry
Japanese roll dice for 1 armour in Hunan, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 armour owned by the Japanese lost in Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 1 : 3/6 hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 1 : 0/1 hits
1 artillery owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Hawaiian Islands, round 1 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 1 : 0/2 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 artillery in Hawaiian Islands, round 2 : 0/1 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 1/1 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 artillery, 1 infantry and 2 mech_infantrys moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 fighter placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 4 mech_infantrys
Kiangsi : 1 fighter and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 armour, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
35 Sea Zone : 1 battleship and 1 cruiser
26 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
19 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 6 transports
6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 51 / 65
Russians : 27 / 27
Japanese : 35 / 36
Americans : 50 / 76
Chinese : 7 / 6
British : 24 / 29
UK_Pacific : 21 / 25
Italians : 26 / 40
ANZAC : 14 / 26
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





