13L G40 blastherfast (allies+11) vs Amon-Sul (axis)


  • i think its better we just rearange my purchase.

    what say U?

    altough i am not quite sure how can kiangsu be originally chinese. i ll speak to krieghund


  • ya this version was suppose to fix all the glitches. you should get your boat back for Italy and a fighter plane back for me on gibralter. I didn’t even notice that you had a major factory there.


  • He didnt respond to my message yet. Ill contact U as soon as he does.


  • no reply yet?


  • Ok, now we have it confirmed. Kiangsu is definitely Chinese territory.

    Now, U decide what shall we do.


  • do you have any ideas?


  • We ve been discussing it already. Whatever U want, just say. I have no problems with any of the solutions we were discussing about. But i ll play move tomorrow. I have to get some sleep. its pretty late here.

    So , U decide and let me know.
    Then i ll play my move.

    And remember this

    **can air units be deliberately send into batles from which they cannot return(no place to land on AC or not able to reach allied land) ?

    can any air units be sent into battle without a place to land after it?

    No.**


  • why don’t you make the factory a minor. take 7 mechs off. that will leave you 46 ipc’s do a purchase and deploy on the other factory’s not on the new minor. then edit your 2 transports in for Italy and I fighter for uk


  • TripleA does not allow it, unless you have the “kamikaze airplanes” option turned on.  Make sure that is off.  (“kamikaze airplanes” is not the same as “kamikaze suicide attacks”)

    this is concernign aircraft move without a place to land. next time we should turn of kamikaze airplanes. i thought it was kamikaze suicide attacks(Japan only against enemy ships) but its not.

    ok i ll try to do what U said


  • its only suppose to be japan.  I didn’t pay attention when it happened. when I ended the turn I thought I messed up and forgot to land my plane and lost it


  • its two different things.

    kamikaze suicide tokens are acording to standard rules(its against enemy ships)

    but we turned on kamikaze airplanes(possibility of going to battle without having a landing point)

    its all in the options in the triple a when creating the game.

    we should watch out next time


  • cool! 8-)
    ready to play? :-)


  • ok for this 36 IPc more i bought 2 ics and 2 subs

    AND I VE TURNED SUICIDAL PLANES OFF… it  shouldnt be allowed with the program anymore

    cheers :)

    blast-sada.tsvg


  • I thought it was 46 ipc’s you where suppose to get?


  • U re right.

    please put one fig to japan then

    thank U


  • its your turn  :wink: go ahead and do any edits you need to


  • Which map should i use?


  • the one we are on. the last move minus all the units plus all the units. after its all updated go ahead with your next move


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Adding units owned by Italians to 97 Sea Zone: 2 transports
                EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_major
                EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_minor
                EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
                EDIT: Adding units owned by Japanese to Malaya: 1 factory_minor
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Albania to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Tobruk to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Adding units owned by Italians to 97 Sea Zone: 2 transports
                EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_major
                EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_minor
                EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
                EDIT: Adding units owned by Japanese to Malaya: 1 factory_minor
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Albania to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Tobruk to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries and 4 infantry
                    British defend with 1 armour, 2 artilleries, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 12
                    Casualties for British: 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 2 artilleries and 4 infantry

    Non Combat Move - Italians
                1 armour moved from Persia to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                1 infantry moved from Tobruk to Alexandria
                3 infantry moved from Bulgaria to Albania

    Place Units - Italians
                1 infantry placed in Northern Italy
                5 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Egypt : 1 flag, 1 armour and 1 harbour
        Algeria : 1 flag
        Tunisia : 1 flag
        Western Germany : 1 aaGun
        Romania : 1 infantry
        Albania : 3 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 5 submarines
        Iraq : 1 flag, 1 armour and 1 fighter
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 aaGun
        98 Sea Zone : 1 carrier, 1 fighter and 3 transports

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