Bid spending:
41931 Game set-up.jpg
Viel Spaß und viel Glück uns beiden! :-)
No scramble
Apparently I cannot land all my planes. I am not sure why it let me move them if that was the case :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 34 Sea Zone to 21 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Guam
1 fighter moved from Anhwe to 21 Sea Zone
1 fighter moved from Japan to Guam
1 tactical_bomber moved from Anhwe to 21 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Sikang to Samara
Japanese take Kazakhstan from Russians
Japanese take Samara from Russians
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 artilleries moved from 21 Sea Zone to Guam
3 infantry moved from 21 Sea Zone to Guam
1 armour moved from 21 Sea Zone to Guam
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Anhwe to 45 Sea Zone
2 mech_infantrys moved from Kwangtung to Kwangsi
1 bomber moved from Anhwe to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 3 destroyers, 4 fighters, 5 submarines and 5 tactical_bombers
Americans defend with 4 battleships, 3 cruisers, 4 destroyers, 1 submarine and 3 transports
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 2/5 hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 3 destroyers, 4 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 8/13 hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 4 battleships, 3 cruisers, 4 destroyers and 3 transports in 33 Sea Zone, round 2 : 5/11 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans , 4 destroyers owned by the Americans , 1 cruiser owned by the Americans and 4 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 3 destroyers, 4 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 6/13 hits
Americans roll dice for 4 battleships, 2 cruisers and 3 transports in 33 Sea Zone, round 3 : 4/6 hits
4 battleships owned by the Americans , 2 cruisers owned by the Americans , 3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
3 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 121
Casualties for Japanese: 3 destroyers and 5 submarines
Casualties for Americans: 4 battleships, 3 cruisers, 4 destroyers, 1 submarine and 3 transports
Battle in Hunan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 5 fighters and 1 tactical_bomber
Japanese roll dice for 1 cruiser in Guam, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Guam, round 2 : 2/8 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in Guam, round 2 : 4/6 hits
2 fighters owned by the Americans , 3 infantry owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 artillery owned by the Japanese lost in Guam
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Guam, round 3 : 2/4 hits
Americans roll dice for 3 fighters in Guam, round 3 : 2/3 hits
2 fighters owned by the Americans , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
Japanese roll dice for 1 fighter and 1 tactical_bomber in Guam, round 4 : 1/2 hits
Americans roll dice for 1 fighter in Guam, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Guam
Japanese win with 1 fighter remaining. Battle score for attacker is 27
Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
Casualties for Americans: 5 fighters and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits
ANZAC roll dice for 1 bomber in Celebes, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Guam: 1 fighter
EDIT: Adding units owned by Japanese to Guam: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Guam: 1 armour
EDIT: Adding units owned by Japanese to Guam: 1 fighter
EDIT: Turning off Edit Mode
1 fighter could not land in Guam and was removed
1 tactical_bomber could not land in 33 Sea Zone and was removed
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from 45 Sea Zone to Philippines
1 bomber moved from Kwangsi to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 armour moved from Kwangtung to Anhwe
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to Paulau Island
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 carrier moved from 21 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 destroyer and 4 transports placed in 6 Sea Zone
3 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Territory Summary for Japanese :
Paulau Island : 1 fighter and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag, 2 mech_infantrys
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 artillery and 1 infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 artillery
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 battleship, 1 cruiser and 1 transport
33 Sea Zone : 1 battleship
35 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
34 Sea Zone : 3 carriers, 3 fighters and 3 tactical_bombers
21 Sea Zone : 1 cruiser and 3 transports
Central Mongolia : 1 flag
6 Sea Zone : 1 destroyer and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Samara : 1 flag, 1 armour
Production/PUs Summary :
Germans : 56 / 80
Russians : 9 / 14
Japanese : 63 / 63
Americans : 50 / 71
Chinese : 2 / 13
British : 32 / 36
UK_Pacific : 9 / 10
Italians : 16 / 26
ANZAC : 18 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys
Italians defend with 1 artillery, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys in Gibraltar, round 2 : 3/11 hits
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 2/4 hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys in Gibraltar, round 3 : 0/9 hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys in Gibraltar, round 4 : 3/8 hits
Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 3 infantry
Battle in 33 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Japanese lost in 33 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 battleship
Casualties for Americans: 2 destroyers
Non Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
3 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship and 1 destroyer
10 Sea Zone : 3 destroyers and 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 2 artilleries, 2 infantry and 3 mech_infantrys
101 Sea Zone : 2 transports
91 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 6 transports
Production/PUs Summary :
Germans : 56 / 80
Russians : 9 / 14
Japanese : 63 / 63
Americans : 50 / 71
Chinese : 2 / 13
British : 32 / 36
UK_Pacific : 9 / 10
Italians : 16 / 26
ANZAC : 18 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
12 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
6 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Hunan
Chinese attack with 12 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 12 infantry in Hunan, round 2 : 1/12 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 11 infantry in Hunan, round 3 : 1/11 hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 10 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 6 infantry in Kweichow, round 2 : 2/6 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Shensi : 1 infantry
Kweichow : 6 infantry
Hunan : 1 artillery and 13 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 56 / 80
Russians : 9 / 14
Japanese : 59 / 63
Americans : 50 / 71
Chinese : 6 / 12
British : 32 / 36
UK_Pacific : 9 / 10
Italians : 16 / 26
ANZAC : 18 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 62 Sea Zone
8 artilleries and 10 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to Shan State
2 artilleries and 3 infantry moved from Burma to Shan State
2 cruisers moved from 39 Sea Zone to 44 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
1 tactical_bomber moved from Siam to Malaya
2 fighters moved from India to Malaya
2 armour and 2 mech_infantrys moved from India to Shan State
1 infantry moved from India to Burma
3 armour moved from Persia to Iraq
1 carrier moved from 80 Sea Zone to 39 Sea Zone
4 fighters moved from Anglo Egyptian Sudan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 battleship moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from Morocco to Malta
1 bomber moved from Morocco to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
Combat - British
Battle in 44 Sea Zone
British attack with 2 cruisers
Japanese defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 2 cruisers in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British and 1 cruiser owned by the Japanese lost in 44 Sea Zone
British roll dice for 1 cruiser in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British lost in 44 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 1 cruiser
Casualties for British: 2 cruisers
Battle in Malaya
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Malaya
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Battle in Shan State
British attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Shan State, round 2 : 3/10 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 8 artilleries and 11 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 8 artilleries and 11 infantry in Kwangsi, round 2 : 6/19 hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 8 artilleries and 11 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Iraq
British attack with 5 armour, 4 fighters and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 5 armour, 4 fighters and 1 mech_infantry in Iraq, round 2 : 5/10 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 armour owned by the British , 3 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 4 armour and 4 fighters remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - British
4 fighters moved from Iraq to Persia
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - British
3 armour placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British, UK_Pacific :
Kwangsi : 8 artilleries and 11 infantry
Siam : 1 flag
Yunnan : 3 aaGuns, 1 fighter and 1 tactical_bomber
Shan State : 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Burma : 1 infantry
British Columbia : 1 artillery and 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
New South Wales : 2 infantry
French Indo China : 1 flag
42 Sea Zone : 1 flag
39 Sea Zone : 1 carrier
62 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 bomber
Morocco : 1 armour and 1 infantry
80 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 destroyer
86 Sea Zone : 1 transport
Iraq : 1 flag, 4 armour
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
79 Sea Zone : 1 battleship
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 3 armour, 1 factory_minor and 4 fighters
91 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 56 / 80
Russians : 9 / 14
Japanese : 57 / 63
Americans : 50 / 71
Chinese : 7 / 12
British : 34 / 34
UK_Pacific : 10 / 10
Italians : 16 / 26
ANZAC : 18 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
If your luck doesn’t fade you got the game next round.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Algeria
Combat - Italians
Battle in Algeria
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits
French roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in Morocco
Italians win, taking Algeria from French, taking Morocco from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer placed in 95 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Morocco : 1 flag, 2 artilleries and 2 infantry
Algeria : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
95 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 80
Russians : 9 / 14
Japanese : 57 / 63
Americans : 50 / 71
Chinese : 7 / 12
British : 34 / 34
UK_Pacific : 10 / 10
Italians : 18 / 24
ANZAC : 18 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Hunan : 1 fighter and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
62 Sea Zone : 1 battleship, 5 destroyers and 1 submarine
Production/PUs Summary :
Germans : 56 / 80
Russians : 9 / 14
Japanese : 57 / 63
Americans : 50 / 71
Chinese : 7 / 12
British : 34 / 34
UK_Pacific : 10 / 10
Italians : 18 / 24
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 56 / 80
Russians : 9 / 14
Japanese : 57 / 63
Americans : 50 / 71
Chinese : 7 / 12
British : 34 / 34
UK_Pacific : 10 / 10
Italians : 18 / 24
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 5 artilleries, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
4 armour and 3 mech_infantrys moved from Caucasus to Volgograd
2 armour moved from Ukraine to Tambov
1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 bomber moved from Western Germany to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 armour moved from Ukraine to Tambov
1 fighter moved from Western Germany to 91 Sea Zone
2 tactical_bombers moved from Western Germany to 91 Sea Zone
Combat - Germans
Battle in Volgograd
Germans attack with 4 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 1/7 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 3 : 4/7 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 5 tactical_bombers
British defend with 2 destroyers; Americans defend with 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 6 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 6/11 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 6 destroyers, 1 fighter and 6 transports in 91 Sea Zone, round 2 : 5/8 hits
2 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Germans , 1 destroyer owned by the Germans , 1 fighter owned by the Germans , 2 destroyers owned by the British and 2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 fighters and 5 tactical_bombers in 91 Sea Zone, round 3 : 7/8 hits
Americans roll dice for 1 carrier, 3 destroyers, 1 fighter and 6 transports in 91 Sea Zone, round 3 : 2/5 hits
1 fighter owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 transports owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
4 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Casualties for British: 2 destroyers
Casualties for Americans: 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 6 transports
Battle in Tambov
Germans attack with 3 armour
Russians defend with 2 infantry
Germans roll dice for 3 armour in Tambov, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Smolensk to Western Ukraine
1 infantry moved from Belarus to Smolensk
1 artillery moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
3 armour moved from Novgorod to Belarus
2 armour and 4 mech_infantrys moved from Poland to Western Ukraine
1 artillery and 5 infantry moved from France to Western Germany
3 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Germany to Western Germany
1 fighter and 5 tactical_bombers moved from 91 Sea Zone to Morocco
3 transports moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Bryansk to Western Ukraine
Place Units - Germans
3 transports placed in 112 Sea Zone
5 artilleries and 1 infantry placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Germans :
Morocco : 1 fighter and 5 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 factory_major
Belarus : 1 flag, 2 aaGuns, 4 armour, 3 artilleries and 7 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 armour
Ukraine : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 7 armour, 1 artillery, 1 bomber, 9 infantry and 7 mech_infantrys
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 4 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 destroyer and 6 transports
125 Sea Zone : 1 flag
67 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 81
Russians : 4 / 14
Japanese : 57 / 63
Americans : 50 / 71
Chinese : 7 / 12
British : 34 / 34
UK_Pacific : 10 / 10
Italians : 18 / 24
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter in Vologda, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Vologda
Germans win with no units remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 tactical_bomber in Smolensk, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
1 tactical_bomber owned by the Russians lost in Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 1 infantry and 1 tactical_bomber
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 8 PUs total
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Russia : 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 26 infantry and 1 tactical_bomber
Tambov : 1 infantry
Samara : 1 infantry
Production/PUs Summary :
Germans : 60 / 81
Russians : 6 / 8
Japanese : 56 / 63
Americans : 50 / 71
Chinese : 7 / 12
British : 34 / 34
UK_Pacific : 10 / 10
Italians : 18 / 24
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
That was the last straw, that Russian turn summed up this game. I knew after you took France with almost no casualities it was going to be and uphill battle. I was hoping you luck would of faded but it got stronger as the game went on. Re match?
Sure, I will play another if you like. Do you want to start the bidding?
12
I will bid 10
Allies are yours for +10, where about?
I will take a sub in sz98 and an artillery in Alexandria