IRobot (Allies +8) v Entek (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 units repaired.
                3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 battleships, 7 destroyers, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber, 5 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone
                2 battleships and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 submarine moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    Japanese defend with 1 destroyer and 2 transports
                        Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 19 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer and 2 transports
                Battle in Manchuria
                Battle in 91 Sea Zone
                    Americans attack with 2 battleships, 7 destroyers, 3 infantry, 3 mech_infantrys and 3 transports
                    Germans defend with 1 battleship, 1 cruiser and 1 transport
                        Americans roll dice for 2 battleships, 7 destroyers and 3 transports in 91 Sea Zone, round 2 :  2/9 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 2 battleships owned by the Americans
                        1 cruiser owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 2 battleships, 7 destroyers and 3 transports in 91 Sea Zone, round 3 :  4/9 hits
                        Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Germans and 1 battleship owned by the Germans lost in 91 Sea Zone
                    Americans win, taking Manchuria from Japanese with 2 battleships, 7 destroyers and 3 transports remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
                Battle in 37 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 1 cruiser, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 5 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  5/10 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 2 battleships owned by the Americans
                        1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 2 battleships, 1 bomber, 5 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 :  5/9 hits
                        Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Neutral with 2 battleships, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Americans
                1 bomber, 5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                1 battleship, 2 destroyers and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,3
                Americans collect 49 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Manchuria : 1 artillery, 2 infantry and 1 mech_infantry
        Shan State : 1 bomber, 5 fighters and 1 tactical_bomber
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 2 battleships
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 flag, 1 harbour
        Morocco : 3 infantry and 3 mech_infantrys
        101 Sea Zone : 1 battleship, 2 destroyers and 3 transports
        91 Sea Zone : 2 battleships, 7 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 31 / 39
        Japanese : 45 / 49
        Americans : 52 / 76
        Chinese : 15 / 19
        British : 25 / 0
        UK_Pacific : 7 / 7
        Italians : 13 / 19
        ANZAC : 21 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                4 artilleries and 8 infantry moved from Chahar to Anhwe
                1 fighter moved from Suiyuyan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 4 artilleries, 1 fighter and 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 :  4/13 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hopei

    Place Units - Chinese
                1 artillery and 5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield
        Jehol : 1 infantry
        Hopei : 1 fighter
        Anhwe : 5 artilleries and 13 infantry

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 31 / 39
        Japanese : 43 / 49
        Americans : 52 / 76
        Chinese : 17 / 23
        British : 25 / 0
        UK_Pacific : 7 / 7
        Italians : 13 / 19
        ANZAC : 21 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 artillery moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery moved from Kwangsi to French Indo China
                2 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Hunan to Kiangsi
                1 fighter moved from Burma to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 artillery and 8 infantry moved from Kwangsi to Kwangtung
                2 artilleries and 3 infantry moved from Burma to Yunnan
                6 infantry moved from India to West India
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Egypt to Italian Somaliland
                1 tactical_bomber moved from Egypt to Italian Somaliland
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq

    Combat - British
                Battle in Kwangtung
                    British attack with 1 artillery and 8 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 artillery and 8 infantry in Kwangtung, round 2 :  3/9 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Italian Somaliland
                    British attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 bomber
                        British roll dice for 1 fighter and 1 tactical_bomber in Italian Somaliland, round 2 :  2/2 hits
                        Italians roll dice for 1 bomber in Italian Somaliland, round 2 :  0/1 hits
                        1 bomber owned by the Germans lost in Italian Somaliland
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 :  1/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kiangsi to Kwangsi
                1 fighter moved from Iraq to Egypt
                1 tactical_bomber moved from Iraq to Egypt
                1 tactical_bomber moved from Italian Somaliland to Ethiopia
                1 fighter moved from Italian Somaliland to Ethiopia

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 3 aaGuns and 1 fighter
        Kiangsi : 2 infantry
        Siam : 1 flag, 1 artillery
        Yunnan : 2 artilleries and 3 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 artillery and 1 harbour
        Kwangtung : 1 artillery, 1 harbour and 8 infantry
        Alaska : 1 artillery and 1 infantry
        French Indo China : 1 flag, 1 artillery and 2 infantry
        42 Sea Zone : 1 destroyer
        44 Sea Zone : 1 flag, 1 destroyer
        West India : 6 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag, 1 fighter and 1 tactical_bomber
        Iraq : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag, 1 armour and 4 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 31 / 39
        Japanese : 33 / 49
        Americans : 52 / 76
        Chinese : 18 / 23
        British : 27 / 0
        UK_Pacific : 16 / 21
        Italians : 13 / 19
        ANZAC : 21 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 cruiser, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Slovakia Hungary to Poland
                      Germans take Poland from Russians
                1 infantry moved from Slovakia Hungary to Yugoslavia

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 cruiser placed in 97 Sea Zone
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Normandy Bordeaux : 2 aaGuns
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Poland : 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Eastern Poland : 1 flag, 1 artillery
        Greece : 1 flag
        97 Sea Zone : 1 cruiser
        92 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 28 / 39
        Japanese : 33 / 49
        Americans : 52 / 76
        Chinese : 18 / 23
        British : 27 / 0
        UK_Pacific : 16 / 21
        Italians : 14 / 24
        ANZAC : 21 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                1 battleship and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Kwangsi to Anhwe
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 35 Sea Zone to 19 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Kiangsi : 1 infantry
        Anhwe : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 battleship and 1 destroyer
        35 Sea Zone : 2 destroyers
        19 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        62 Sea Zone : 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 28 / 39
        Japanese : 33 / 49
        Americans : 52 / 76
        Chinese : 18 / 23
        British : 27 / 0
        UK_Pacific : 16 / 21
        Italians : 14 / 24
        ANZAC : 21 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                3 infantry moved from Tunisia to Algeria
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    35 Sea Zone : 1 destroyer
        Egypt : 2 infantry
        Algeria : 3 infantry
        Libya : 1 flag
        101 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 28 / 39
        Japanese : 33 / 49
        Americans : 52 / 76
        Chinese : 18 / 23
        British : 27 / 0
        UK_Pacific : 16 / 21
        Italians : 14 / 24
        ANZAC : 21 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 mech_infantrys moved from Germany to Romania
                5 armour moved from Germany to Romania
                4 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Bessarabia to Romania
                2 fighters moved from Germany to Romania
                1 bomber moved from Germany to Romania
                1 bomber moved from Germany to Romania
                2 fighters moved from 114 Sea Zone to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Germany to 114 Sea Zone
                1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from Karelia to Novgorod
                1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Romania
                    Germans attack with 5 armour, 2 bombers, 2 fighters, 5 infantry and 4 mech_infantrys
                    Russians defend with 4 armour, 10 infantry and 3 mech_infantrys
                        Germans roll dice for 5 armour, 2 bombers, 2 fighters, 5 infantry and 4 mech_infantrys in Romania, round 2 :  10/18 hits
                        Russians roll dice for 4 armour, 10 infantry and 3 mech_infantrys in Romania, round 2 :  3/17 hits
                        10 infantry owned by the Russians and 3 infantry owned by the Germans lost in Romania
                        Germans roll dice for 5 armour, 2 bombers, 2 fighters, 2 infantry and 4 mech_infantrys in Romania, round 3 :  9/15 hits
                        Russians roll dice for 4 armour and 3 mech_infantrys in Romania, round 3 :  3/7 hits
                        4 armour owned by the Russians , 2 infantry owned by the Germans , 3 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 5 armour, 2 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 47
                    Casualties for Germans: 5 infantry and 1 mech_infantry
                    Casualties for Russians: 4 armour, 10 infantry and 3 mech_infantrys
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 transport
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 2 fighters and 8 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
                        Germans roll dice for 2 fighters and 8 infantry in Novgorod, round 2 :  0/10 hits
                        Russians roll dice for 9 infantry in Novgorod, round 2 :  0/9 hits
                        Germans roll dice for 2 fighters and 8 infantry in Novgorod, round 3 :  2/10 hits
                        Russians roll dice for 9 infantry in Novgorod, round 3 :  2/9 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 fighters and 6 infantry in Novgorod, round 4 :  4/8 hits
                        Russians roll dice for 7 infantry in Novgorod, round 4 :  3/7 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 fighters and 3 infantry in Novgorod, round 5 :  1/5 hits
                        Russians roll dice for 3 infantry in Novgorod, round 5 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 6 :  1/4 hits
                        Russians roll dice for 2 infantry in Novgorod, round 6 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 fighters and 1 infantry in Novgorod, round 7 :  0/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 7 :  0/1 hits
                        Germans roll dice for 2 fighters and 1 infantry in Novgorod, round 8 :  0/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 8 :  0/1 hits
                        Germans roll dice for 2 fighters and 1 infantry in Novgorod, round 9 :  1/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 9 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter and 7 infantry
                    Casualties for Russians: 9 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits

    Non Combat Move - Germans
                1 fighter moved from Novgorod to 114 Sea Zone
                2 fighters moved from Romania to Poland
                2 bombers moved from Romania to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour and 4 mech_infantrys placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in United Kingdom

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
        Romania : 5 armour and 3 mech_infantrys
        Poland : 2 fighters
        Germany : 1 factory_major
        Holland Belgium : 2 aaGuns
        Karelia : 1 flag
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        89 Sea Zone : 1 submarine
        85 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        114 Sea Zone : 1 carrier, 1 fighter and 8 transports
        115 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 59
        Russians : 23 / 39
        Japanese : 33 / 49
        Americans : 52 / 76
        Chinese : 18 / 23
        British : 27 / 0
        UK_Pacific : 16 / 21
        Italians : 14 / 24
        ANZAC : 21 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    I got extremely luck that first round and hit 10 of your guys…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                1 fighter moved from Ukraine to Novgorod
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 1 mech_infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Smolensk to Belarus
                5 infantry moved from Russia to Smolensk
                1 fighter moved from Kwangsi to Anhwe

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Novgorod to Belarus

    Place Units - Russians
                3 armour placed in Ukraine
                4 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Anhwe : 1 fighter
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 fighter and 2 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 4 infantry
        Ukraine : 3 armour and 1 factory_minor
        Western Ukraine : 2 aaGuns, 4 artilleries, 4 infantry and 3 mech_infantrys
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 5 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 25 / 25
        Japanese : 33 / 49
        Americans : 52 / 76
        Chinese : 18 / 23
        British : 27 / 0
        UK_Pacific : 16 / 21
        Italians : 14 / 24
        ANZAC : 21 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 18 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Japan to 35 Sea Zone
                1 armour moved from Novosibirsk to Caucasus
                      Japanese take Kazakhstan from Russians
                      Japanese take Caucasus from Russians

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber, 1 cruiser, 2 destroyers and 1 transport
                    ANZAC defend with 2 destroyers; French defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 transport in 35 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 3 destroyers in 35 Sea Zone, round 2 :  0/3 hits
                        2 destroyers owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 transport in 35 Sea Zone, round 3 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the French lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 24
                    Casualties for ANZAC: 2 destroyers
                    Casualties for French: 1 destroyer
                Battle in Philippines
                    Japanese attack with 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in Philippines, round 3 :  0/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 infantry in Philippines, round 4 :  0/1 hits
                        Americans roll dice for 1 infantry in Philippines, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Philippines, round 5 :  0/1 hits
                        Americans roll dice for 1 infantry in Philippines, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Philippines, round 6 :  0/1 hits
                        Americans roll dice for 1 infantry in Philippines, round 6 :  1/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from 35 Sea Zone to Kiangsu
                1 armour moved from Shantung to Kiangsu

    Place Units - Japanese
                1 artillery and 1 infantry placed in Kiangsu
                1 battleship, 1 cruiser and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,3,5,1,1,2,3,4,3
                Japanese collect 30 PUs (6 lost to blockades); end with 32 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 infantry
        Kiangsu : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 tactical_bomber
        Borneo : 1 flag
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        35 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        6 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Novosibirsk : 1 flag
        Caucasus : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 22 / 25
        Japanese : 36 / 32
        Americans : 52 / 76
        Chinese : 18 / 23
        British : 27 / 0
        UK_Pacific : 16 / 21
        Italians : 14 / 24
        ANZAC : 21 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 units repaired.
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                2 battleships, 7 destroyers, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                      Americans take 109 Sea Zone from Germans
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 101 Sea Zone to 107 Sea Zone
                3 infantry and 3 mech_infantrys moved from 109 Sea Zone to Scotland
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from Manchuria to Amur
                      Russians take Amur from Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from Manchuria to Korea
                      Americans take Korea from Japanese
                2 battleships moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from Shan State to Caucasus
                5 fighters and 1 tactical_bomber moved from Shan State to Eastern Persia

    Combat - Americans
                Battle in Scotland
                Battle in Caucasus
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Caucasus, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Caucasus
                    Americans win, taking Scotland from Germans with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 89 Sea Zone
                    Americans attack with 2 destroyers
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers in 89 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Germans lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Japanese defend with 1 cruiser, 2 destroyers and 1 transport
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 battleships, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 35 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 destroyers owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 3 battleships, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 3 :  5/5 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport

    Non Combat Move - Americans
                1 bomber moved from Caucasus to Volgograd

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                4 destroyers and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1
                Americans collect 54 PUs (3 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Amur : 1 infantry
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Scotland : 1 flag, 1 airfield, 3 infantry and 3 mech_infantrys
        Volgograd : 1 bomber
        89 Sea Zone : 1 flag, 2 destroyers
        109 Sea Zone : 1 flag, 2 battleships, 7 destroyers and 3 transports
        Eastern Persia : 5 fighters and 1 tactical_bomber
        101 Sea Zone : 4 destroyers and 3 transports
        107 Sea Zone : 3 artilleries, 1 battleship, 3 infantry and 3 transports

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 23 / 25
        Japanese : 32 / 32
        Americans : 57 / 81
        Chinese : 18 / 23
        British : 27 / 0
        UK_Pacific : 16 / 21
        Italians : 14 / 24
        ANZAC : 21 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 13 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Hopei to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 5 artilleries, 1 fighter and 13 infantry
                    Japanese defend with 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
                        Chinese roll dice for 5 artilleries, 1 fighter and 13 infantry in Kiangsu, round 2 :  7/19 hits
                        Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Kiangsu, round 2 :  2/7 hits
                        2 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 bomber owned by the Japanese , 2 infantry owned by the Chinese , 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 5 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 33
                    Casualties for Japanese: 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
                    Casualties for Chinese: 2 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield
        Kiangsu : 5 artilleries and 11 infantry
        Jehol : 1 infantry
        Anhwe : 2 artilleries, 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 23 / 25
        Japanese : 29 / 32
        Americans : 57 / 81
        Chinese : 21 / 27
        British : 27 / 0
        UK_Pacific : 16 / 21
        Italians : 14 / 24
        ANZAC : 21 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 infantry moved from West India to Eastern Persia
                1 artillery and 1 infantry moved from India to West India
                2 artilleries and 3 infantry moved from Yunnan to Szechwan
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 fighter moved from Kwangsi to Kansu
                2 infantry moved from Kiangsi to Hunan
                1 artillery and 8 infantry moved from Kwangtung to Kiangsi
                1 artillery moved from Siam to Shan State
                1 artillery moved from Malaya to Shan State
                1 tactical_bomber moved from Ethiopia to Iraq
                1 fighter moved from Ethiopia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone

    Non Combat Move - British
                3 aaGuns moved from Kwangsi to Yunnan

    Place Units - UK_Pacific
                3 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 3 armour and 1 infantry

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 artillery and 8 infantry
        Siam : 1 flag
        Yunnan : 3 aaGuns, 1 artillery and 2 infantry
        Hunan : 2 infantry
        Kansu : 1 fighter
        Szechwan : 2 artilleries and 3 infantry
        Shan State : 2 artilleries
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Alaska : 1 artillery and 1 infantry
        French Indo China : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 2 destroyers
        West India : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
        Eastern Persia : 1 flag, 6 infantry
        Brazil : 1 flag, 1 armour and 4 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 23 / 25
        Japanese : 29 / 32
        Americans : 57 / 81
        Chinese : 21 / 27
        British : 27 / 0
        UK_Pacific : 16 / 21
        Italians : 14 / 24
        ANZAC : 21 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Poland to Baltic States
                      Italians take Baltic States from Russians
                1 artillery moved from Eastern Poland to Bessarabia
                1 fighter moved from Southern Italy to Bessarabia
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 artillery and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 fighter in Bessarabia, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 fighter moved from Bessarabia to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        Normandy Bordeaux : 2 aaGuns
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Slovakia Hungary : 1 infantry and 1 mech_infantry
        Romania : 1 fighter
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 cruiser and 1 transport
        98 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 22 / 25
        Japanese : 29 / 32
        Americans : 57 / 81
        Chinese : 21 / 27
        British : 26 / 0
        UK_Pacific : 16 / 21
        Italians : 16 / 26
        ANZAC : 21 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 19 Sea Zone to 35 Sea Zone
                1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Kiangsi to Kiangsu

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from 45 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 battleship and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Kiangsu : 1 infantry
        Anhwe : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 artillery, 1 infantry and 1 transport
        45 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
        62 Sea Zone : 1 battleship and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 22 / 25
        Japanese : 29 / 32
        Americans : 57 / 81
        Chinese : 21 / 27
        British : 26 / 0
        UK_Pacific : 16 / 21
        Italians : 16 / 26
        ANZAC : 21 / 32
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                3 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Tunisia : 3 infantry
        Libya : 1 flag
        101 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 22 / 25
        Japanese : 29 / 32
        Americans : 57 / 81
        Chinese : 21 / 27
        British : 26 / 0
        UK_Pacific : 16 / 21
        Italians : 16 / 26
        ANZAC : 21 / 32
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 3 mech_infantrys moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                2 armour moved from Romania to Belarus
                2 fighters moved from Poland to Belarus
                2 bombers moved from Western Germany to Belarus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Germans attack with 2 armour, 2 bombers and 2 fighters
                    Russians defend with 1 fighter and 2 infantry
                        Germans roll dice for 2 armour, 2 bombers and 2 fighters in Belarus, round 2 :  3/6 hits
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  2/3 hits
                        2 infantry owned by the Russians , 1 armour owned by the Germans , 1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 fighter
                    Casualties for Russians: 1 fighter and 2 infantry
                Battle in Ukraine
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 3 armour and 1 factory_minor
                        Germans roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 2 :  1/6 hits
                        Russians roll dice for 3 armour in Ukraine, round 2 :  2/3 hits
                        1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                        Germans roll dice for 3 armour and 1 mech_infantry in Ukraine, round 3 :  2/4 hits
                        Russians roll dice for 2 armour in Ukraine, round 3 :  0/2 hits
                        2 armour owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 armour
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits

    Non Combat Move - Germans
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 carrier, 1 fighter and 8 transports moved from 114 Sea Zone to 113 Sea Zone
                1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 armour moved from Western Germany to Poland
                4 mech_infantrys moved from Western Germany to Poland
                1 fighter moved from Western Germany to 113 Sea Zone
                1 fighter moved from Belarus to Baltic States
                1 fighter moved from Baltic States to Poland
                2 bombers moved from Belarus to Germany
                1 infantry moved from Normandy Bordeaux to Holland Belgium

    Place Units - Germans
                1 armour and 2 infantry placed in United Kingdom
                3 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,6,5,5,3,2,1,2
                Germans collect 45 PUs (6 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
        Poland : 1 armour, 1 fighter and 4 mech_infantrys
        Germany : 2 bombers, 1 factory_major and 1 infantry
        Holland Belgium : 2 aaGuns and 1 infantry
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 9 transports
        85 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 55
        Russians : 19 / 25
        Japanese : 29 / 32
        Americans : 57 / 81
        Chinese : 21 / 27
        British : 26 / 0
        UK_Pacific : 16 / 21
        Italians : 16 / 26
        ANZAC : 21 / 32
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Japanese
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Russia to Samara
                5 infantry moved from Smolensk to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                4 artilleries, 3 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 6 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 6 infantry in Belarus, round 2 :  2/6 hits
                        Germans roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Ukraine
                    Russians attack with 4 artilleries, 3 infantry and 3 mech_infantrys
                    Germans defend with 3 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 4 artilleries, 3 infantry and 3 mech_infantrys in Ukraine, round 2 :  3/10 hits
                        Germans roll dice for 3 armour and 1 mech_infantry in Ukraine, round 2 :  2/4 hits
                        2 infantry owned by the Russians , 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 4 artilleries, 1 infantry and 3 mech_infantrys in Ukraine, round 3 :  3/8 hits
                        Germans roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 armour and 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Anhwe : 1 fighter
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 6 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 2 aaGuns, 4 artilleries, 1 factory_minor and 3 mech_infantrys
        Volgograd : 1 artillery, 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 26 / 26
        Japanese : 26 / 32
        Americans : 57 / 81
        Chinese : 21 / 27
        British : 26 / 0
        UK_Pacific : 16 / 21
        Italians : 15 / 26
        ANZAC : 21 / 32
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 artillery, 1 fighter and 1 infantry placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 26 PUs; end with 26 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 6 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Borneo : 1 flag
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        6 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 26 / 26
        Japanese : 26 / 26
        Americans : 57 / 81
        Chinese : 21 / 27
        British : 26 / 0
        UK_Pacific : 16 / 21
        Italians : 15 / 26
        ANZAC : 21 / 32
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                3 transports moved from 109 Sea Zone to 103 Sea Zone
                3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 107 Sea Zone to 109 Sea Zone
                3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
                3 infantry and 3 mech_infantrys moved from Scotland to United Kingdom
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 4 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
                1 destroyer moved from 89 Sea Zone to 103 Sea Zone
                1 destroyer moved from 89 Sea Zone to 103 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                3 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                5 fighters and 1 tactical_bomber moved from Eastern Persia to Ukraine
                1 bomber moved from Volgograd to Ukraine

    Combat - Americans
                Battle in Okinawa
                Battle in United Kingdom
                    Americans attack with 3 artilleries, 6 infantry and 3 mech_infantrys
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
                        Americans roll dice for 3 battleships in United Kingdom, round 2 :  1/3 hits
                        Americans roll dice for 3 artilleries, 6 infantry and 3 mech_infantrys in United Kingdom, round 2 :  3/12 hits
                        Germans roll dice for 1 armour and 8 infantry in United Kingdom, round 2 :  2/9 hits
                        4 infantry owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom
                        Americans roll dice for 3 artilleries, 4 infantry and 3 mech_infantrys in United Kingdom, round 3 :  3/10 hits
                        Germans roll dice for 1 armour and 4 infantry in United Kingdom, round 3 :  1/5 hits
                        3 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                        Americans roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in United Kingdom, round 4 :  0/9 hits
                        Germans roll dice for 1 armour and 1 infantry in United Kingdom, round 4 :  0/2 hits
                        Americans roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in United Kingdom, round 5 :  2/9 hits
                        Germans roll dice for 1 armour and 1 infantry in United Kingdom, round 5 :  0/2 hits
                        1 infantry owned by the Germans and 1 armour owned by the Germans lost in United Kingdom
                    Americans win, taking Okinawa from Japanese, taking United Kingdom from Germans, taking Scotland from Americans with 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 armour and 8 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                3 destroyers and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,6
                Americans collect 53 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Okinawa : 1 flag, 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Siberia : 1 infantry
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        United Kingdom : 3 artilleries, 3 infantry and 3 mech_infantrys
        Ukraine : 1 bomber, 5 fighters and 1 tactical_bomber
        108 Sea Zone : 3 artilleries, 4 destroyers, 3 infantry and 3 transports
        89 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 3 battleships, 7 destroyers and 3 transports
        101 Sea Zone : 3 destroyers and 4 transports
        103 Sea Zone : 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 27 / 26
        Japanese : 24 / 26
        Americans : 56 / 79
        Chinese : 21 / 27
        British : 34 / 0
        UK_Pacific : 16 / 21
        Italians : 15 / 26
        ANZAC : 21 / 32
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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