13L-G40, UnknownSoldier (Axis) vs. PGMatt (Allies+12), no tech, Game 2

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                3 fighters moved from Java to Philippines
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 2 infantry moved from Queensland to South Australia
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 infantry
        Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 aaGun, 1 artillery and 2 infantry
        Philippines : 3 fighters
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 aaGun and 1 infantry
        41 Sea Zone : 1 transport
        33 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        35 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 31 / 32
        Americans : 52 / 79
        Chinese : 7 / 6
        British : 24 / 26
        UK_Pacific : 20 / 25
        Italians : 21 / 36
        ANZAC : 18 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French West Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Syria : 1 infantry
        French West Africa : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 31 / 32
        Americans : 52 / 79
        Chinese : 7 / 6
        British : 24 / 26
        UK_Pacific : 20 / 25
        Italians : 21 / 36
        ANZAC : 18 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 13

    @PGMatt:

    @UnknownSoldier:

    I am trying to figure out why in the world I took the Japanese to war and did not make a single attack on the Allies�  :?

    Because you knew the war was coming and just wanted to enter the history books as the aggressor?

    More like the Emperor was smokin something funny

  • 13

    Scramble orders for the UK?

  • 13

    And add the 2 tacs from Germany to sz110 as well for defensive purposes

  • 16

    @UnknownSoldier:

    And add the 2 tacs from Germany to sz110 as well for defensive purposes

    OK, no scramble.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 5 artilleries and 5 infantry; Remaining resources: 18 PUs;

    Combat Move - Germans
                1 unit repaired.
                3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from 110 Sea Zone to United Kingdom
                3 artilleries moved from 110 Sea Zone to United Kingdom
                5 infantry moved from 110 Sea Zone to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Kenya to 81 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone

    Combat - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 110 Sea Zone: 2 tactical_bombers
                EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 bomber in 81 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 81 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans lost in 81 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber
                Battle in United Kingdom
                    Germans attack with 2 armour, 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry; Americans defend with 1 bomber
                        AA fire in United Kingdom :  0/4 hits
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 2 armour, 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in United Kingdom, round 2 :  6/14 hits
                        British roll dice for 5 aaGuns, 1 bomber, 3 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 :  8/21 hits
                        1 infantry owned by the British , 5 infantry owned by the Germans , 3 artilleries owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                    2 tactical_bombers owned by the Germans and 2 fighters owned by the Germans retreated
                        Germans roll dice for 2 armour in United Kingdom, round 3 :  1/2 hits
                        British roll dice for 1 bomber, 3 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 3 :  7/20 hits
                        1 infantry owned by the British and 2 armour owned by the Germans lost in United Kingdom
                    British win with 1 bomber, 3 fighters, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 armour, 3 artilleries and 5 infantry
                    Casualties for British: 5 aaGuns and 2 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from United Kingdom to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from Romania to Southern Italy
                3 armour moved from Greece to Romania
                4 armour and 3 mech_infantrys moved from Germany to Poland
                1 aaGun moved from Poland to Slovakia Hungary
                5 infantry moved from Western Germany to Germany

    Place Units - Germans
                5 artilleries and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun
        Western Germany : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
        Romania : 3 armour, 2 artilleries and 7 infantry
        Poland : 2 aaGuns, 4 armour, 3 artilleries, 14 infantry and 3 mech_infantrys
        Germany : 1 factory_major and 5 infantry
        Southern Italy : 1 tactical_bomber
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 43 / 71
        Russians : 37 / 37
        Japanese : 31 / 32
        Americans : 52 / 79
        Chinese : 7 / 6
        British : 24 / 26
        UK_Pacific : 20 / 25
        Italians : 21 / 36
        ANZAC : 18 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 6 infantry moved from Novgorod to Karelia
                1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                3 infantry moved from Volgograd to Rostov
                4 infantry moved from Bryansk to Ukraine
                1 artillery moved from Russia to Bryansk
                18 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                1 infantry moved from Eastern Poland to Western Ukraine

    Non Combat Move - Russians
                2 aaGuns moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 18 infantry
        Belarus : 1 aaGun, 1 artillery and 12 infantry
        Karelia : 2 artilleries and 6 infantry
        Bryansk : 1 artillery
        Rostov : 3 infantry
        Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 2 infantry
        Ukraine : 5 artilleries, 1 factory_minor and 15 infantry
        Western Ukraine : 2 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 71
        Russians : 37 / 37
        Japanese : 31 / 32
        Americans : 52 / 79
        Chinese : 7 / 6
        British : 24 / 26
        UK_Pacific : 20 / 25
        Italians : 21 / 36
        ANZAC : 18 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 13

    Need scramble orders out of the Philippines

  • 13

    hold that, I forgot something

  • 13

    I royally screwed up with Japan and cannot make up my mind

  • 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                5 tactical_bombers moved from Kwangsi to 35 Sea Zone
                5 fighters moved from Kwangsi to 35 Sea Zone
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 artillery and 3 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                4 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Hunan to Yunnan
                3 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Kwangtung
                3 infantry moved from Kwangsi to Kwangtung
                2 artilleries moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kwangtung
                1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                2 battleships moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from 36 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 34 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French

  • 13

    ok, now I need scramble orders  :|

  • 16

    @UnknownSoldier:

    ok, now I need scramble orders  :|

    I shall indeed scramble.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                5 tactical_bombers moved from Kwangsi to 35 Sea Zone
                5 fighters moved from Kwangsi to 35 Sea Zone
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 artillery and 3 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                4 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Hunan to Yunnan
                3 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Kwangtung
                3 infantry moved from Kwangsi to Kwangtung
                2 artilleries moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kwangtung
                1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                2 battleships moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from 36 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 34 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French

    Combat - Japanese
                British scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 :  6/10 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Kwangtung, round 2 :  0/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Kwangtung, round 3 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 4 artilleries and 4 infantry
                    British defend with 1 infantry and 2 mech_infantrys
                        Japanese roll dice for 4 artilleries and 4 infantry in Yunnan, round 2 :  1/8 hits
                        Chinese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 4 artilleries and 3 infantry in Yunnan, round 3 :  1/7 hits
                        Chinese roll dice for 2 mech_infantrys in Yunnan, round 3 :  0/2 hits
                        1 mech_infantry owned by the British lost in Yunnan
                        Japanese roll dice for 4 artilleries and 3 infantry in Yunnan, round 4 :  2/7 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry and 2 mech_infantrys
                Battle in 35 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 5 tactical_bombers
                    ANZAC defend with 1 cruiser and 3 fighters; British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 :  5/12 hits
                        British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 transport in 35 Sea Zone, round 2 :  5/8 hits
                        1 submarine owned by the Americans , 1 cruiser owned by the British , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese , 1 fighter owned by the Japanese , 2 submarines owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
                        Japanese roll dice for 4 fighters and 5 tactical_bombers in 35 Sea Zone, round 3 :  7/9 hits
                        British roll dice for 1 battleship, 3 fighters and 1 transport in 35 Sea Zone, round 3 :  2/4 hits
                        1 transport owned by the British , 1 battleship owned by the British , 2 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Japanese: 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
                    Casualties for ANZAC: 1 cruiser and 3 fighters
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                2 fighters and 5 tactical_bombers moved from 35 Sea Zone to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                1 bomber moved from 41 Sea Zone to Kwangsi
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                1 aaGun moved from Shantung to 19 Sea Zone
                4 infantry moved from Jehol to 19 Sea Zone
                1 aaGun, 4 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                3 carriers moved from 36 Sea Zone to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Japan
                4 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 6 Sea Zone
                3 artilleries placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers, 2 fighters and 5 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 flag
        Siam : 1 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 4 infantry
        Yunnan : 1 flag, 4 artilleries and 3 infantry
        Suiyuyan : 1 flag, 4 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 infantry
        34 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 43 / 71
        Russians : 37 / 37
        Japanese : 40 / 39
        Americans : 52 / 79
        Chinese : 3 / 6
        British : 24 / 26
        UK_Pacific : 17 / 25
        Italians : 21 / 36
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 bombers and 7 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
                2 submarines moved from 7 Sea Zone to 16 Sea Zone
                1 submarine moved from 16 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter moved from Guam to Philippines
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 carrier moved from 7 Sea Zone to 25 Sea Zone
                1 submarine moved from 16 Sea Zone to 24 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone
                4 submarines moved from 101 Sea Zone to 106 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                3 submarines placed in 101 Sea Zone
                3 bombers placed in Eastern United States
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Queensland : 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        35 Sea Zone : 1 flag
        24 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 carrier
        10 Sea Zone : 4 submarines
        17 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 cruiser and 1 transport
        Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        French West Africa : 1 bomber
        106 Sea Zone : 4 submarines
        101 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 43 / 71
        Russians : 37 / 37
        Japanese : 40 / 39
        Americans : 52 / 78
        Chinese : 3 / 6
        British : 24 / 26
        UK_Pacific : 17 / 25
        Italians : 21 / 36
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 aaGun, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from Shan State to Malaya
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Belgian Congo
                    British attack with 2 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 2 infantry and 2 mech_infantrys in Belgian Congo, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British

    Place Units - British
                1 aaGun and 3 infantry placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 6 mech_infantrys

    Territory Summary for British, UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 8 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Philippines : 1 aaGun and 1 infantry
        Celebes : 1 flag
        36 Sea Zone : 1 submarine
        Belgian Congo : 1 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 artilleries, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Eire : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer
        91 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 43 / 71
        Russians : 37 / 37
        Japanese : 40 / 39
        Americans : 52 / 78
        Chinese : 3 / 3
        British : 25 / 25
        UK_Pacific : 17 / 18
        Italians : 20 / 36
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 16

    save my AA gun in the UK ahead of the inf if you attack there again please.

  • 13

    @PGMatt:

    save my AA gun in the UK ahead of the inf if you attack there again please.

    I am sorry sir…I was not thinking. Would you like to change out infantry for aa guns from Germany’s last attack? We can do that if you like since the attack only last 1 wave.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Libya to 91 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 armour moved from 99 Sea Zone to Syria
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Romania to Baltic States
                      Italians take Eastern Poland from Russians
                      Italians take Baltic States from Russians
                1 infantry moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from French
                1 artillery moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 infantry moved from Tanganyika Territory to Rhodesia

    Combat - Italians
                Battle in Rhodesia
                    Italians attack with 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 infantry in Rhodesia, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Rhodesia, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Rhodesia
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer and 2 transports
                        Italians roll dice for 1 bomber in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 91 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber in 91 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                        2 transports owned by the British lost in 91 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for British: 1 destroyer and 2 transports
                Battle in Syria
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Syria, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Syria, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
                    Italians win, taking Syria from French with 1 armour remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Algeria
                1 armour moved from Morocco to Algeria
                1 armour moved from Algeria to Tunisia
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Romania to Eastern Poland

    Place Units - Italians
                3 transports placed in 97 Sea Zone
                3 artilleries and 1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern France: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Nigeria : 1 flag, 1 artillery
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 1 bomber
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 armour
        Tunisia : 1 flag, 1 armour
        Tobruk : 2 artilleries and 2 infantry
        Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Baltic States : 1 flag, 1 armour
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 43 / 71
        Russians : 35 / 37
        Japanese : 40 / 39
        Americans : 52 / 78
        Chinese : 3 / 3
        British : 24 / 25
        UK_Pacific : 17 / 18
        Italians : 25 / 35
        ANZAC : 18 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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