PG Matt (Allies9) v. Mallery29 (Axis)


  • That’s ok…I’m never in any rush, I just don’t like it dropping to pg 5 or 6.  That’s the only reason for the bump…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from Manchuria to Amur
                2 infantry moved from Manchuria to Amur
                2 infantry moved from Siam to Shan State
                1 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                3 infantry moved from Kiangsi to Kwangtung
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                2 bombers and 2 fighters moved from Kwangsi to Yunnan
                2 artilleries and 3 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Amur
                1 artillery and 5 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Amur, round 1 :  4/8 hits
                        Russians roll dice for 3 infantry in Amur, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 1 :  2/6 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 1 :  0/3 hits
                        2 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Chahar
                    Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Chahar, round 1 :  0/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Chahar, round 2 :  0/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Chahar, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 1 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in Yunnan, round 1 :  3/7 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  0/3 hits
                        3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 bomber and 2 fighters moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from Shan State to 37 Sea Zone
                2 tactical_bombers moved from Shan State to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Amur to 6 Sea Zone
                1 fighter moved from Amur to Japan
                1 fighter moved from Amur to 6 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 aaGun moved from Kiangsi to Kwangsi
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 aaGun, 2 artilleries, 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers
        Kiangsu : 1 factory_minor and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Chahar : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 harbour and 3 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 3 infantry
        Siberia : 1 flag, 1 infantry
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        Buyant-Uhaa : 1 flag, 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 30 / 37
        Japanese : 42 / 42
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 27 / 32
        UK_Pacific : 14 / 21
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Guam to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/1 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  2/3 hits
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 1 :  1/5 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        26 Sea Zone : 2 destroyers and 2 submarines
        28 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport
        10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
        Central United States : 1 armour, 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        United Kingdom : 1 bomber

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 30 / 37
        Japanese : 42 / 42
        Americans : 52 / 78
        Chinese : 7 / 15
        British : 27 / 32
        UK_Pacific : 14 / 21
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 1 infantry
        Szechwan : 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 30 / 37
        Japanese : 41 / 42
        Americans : 52 / 78
        Chinese : 8 / 14
        British : 27 / 32
        UK_Pacific : 14 / 21
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British
                1 bomber moved from United Kingdom to Western Germany
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from Malta to Egypt
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 artillery and 7 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 fighter moved from Burma to Shan State
                2 infantry moved from India to Burma

  • 16

    dogfight for West Germany?


  • Let’s rumble!

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Western Germany
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from Malta to Egypt
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 artillery and 7 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 fighter moved from Burma to Shan State
                2 infantry moved from India to Burma

    Combat - British
                British creates battle in territory 106 Sea Zone
                Air Battle in Western Germany
                    British attacks with 1 units heading to Western Germany
                    Germans launches 1 interceptors out of Western Germany
                        Defenders Fire,  :  1/1 hits
                        Attackers Fire,  :  0/1 hits
                        1 bomber owned by the British lost in Western Germany
                    Air Battle is over, the bombers have all died
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Shan State, round 1 :  3/11 hits
                        Japanese roll dice for 2 infantry in Shan State, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                    British win, taking 106 Sea Zone from Germans, taking Shan State from Japanese with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Cleaning up after air battles

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 submarine and 2 transports placed in 106 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,5,4,4,4,3,5,4,6,2,5,4,1
                UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 artillery and 5 infantry
        Burma : 1 aaGun and 2 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        Sumatra : 1 flag, 1 aaGun and 1 infantry
        44 Sea Zone : 1 submarine
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
        92 Sea Zone : 1 battleship and 1 cruiser
        81 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 30 / 37
        Japanese : 40 / 42
        Americans : 52 / 78
        Chinese : 8 / 14
        British : 27 / 27
        UK_Pacific : 15 / 14
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 15 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.588
            Median : 4.000
            Variance : 1.780
            Standard Deviation : 1.334
            Total rolls : 51

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.737
            Median : 4.000
            Variance : 1.056
            Standard Deviation : 1.027
            Total rolls : 19

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.737
            Median : 4.000
            Variance : 1.056
            Standard Deviation : 1.027
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Western Ukraine
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 artillery and 3 infantry moved from Albania to Greece
                1 fighter moved from Southern Italy to Greece
                4 infantry moved from Bulgaria to Romania
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Western Ukraine

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 artilleries, 1 fighter and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 cruiser in Greece, round 1 :  1/1 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Greece, round 1 :  2/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                        3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Greece, round 2 :  1/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in Western Ukraine
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Eastern Poland
                1 fighter moved from Greece to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery and 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Tanganyika Territory : 1 flag, 1 infantry
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag
        Romania : 4 infantry
        Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
        Libya : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Eastern Poland : 1 bomber
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 2 armour
        Bulgaria : 1 flag
        Greece : 1 flag, 2 artilleries and 2 infantry
        97 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 28 / 37
        Japanese : 40 / 42
        Americans : 52 / 78
        Chinese : 8 / 14
        British : 24 / 27
        UK_Pacific : 15 / 14
        Italians : 21 / 22
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Java to India
                1 infantry moved from 80 Sea Zone to Persia
                      ANZAC take Persia from Neutral_Allies

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        India : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 submarine
        Tobruk : 1 flag, 1 infantry
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 28 / 37
        Japanese : 40 / 42
        Americans : 52 / 78
        Chinese : 8 / 14
        British : 24 / 27
        UK_Pacific : 15 / 14
        Italians : 21 / 22
        ANZAC : 16 / 23
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Central Africa : 1 infantry
        Syria : 1 infantry
        92 Sea Zone : 2 cruisers and 1 destroyer
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 28 / 37
        Japanese : 40 / 42
        Americans : 52 / 78
        Chinese : 8 / 14
        British : 24 / 27
        UK_Pacific : 15 / 14
        Italians : 21 / 22
        ANZAC : 16 / 23
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Eastern Poland to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Karelia to Novgorod
                6 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 artilleries and 2 infantry moved from Romania to Bessarabia
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
                2 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Belarus
                1 submarine moved from 105 Sea Zone to 92 Sea Zone
                2 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Western Germany to 92 Sea Zone

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    French defend with 2 cruisers and 1 destroyer; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 1 battleship owned by the British
                        French roll dice for 1 battleship, 3 cruisers and 1 destroyer in 92 Sea Zone, round 1 :  2/5 hits
                        1 cruiser owned by the French , 1 destroyer owned by the French , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 92 Sea Zone
                        Germans roll dice for 2 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 :  3/5 hits
                        French roll dice for 1 battleship and 2 cruisers in 92 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 92 Sea Zone
                    Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 2 fighters and 1 submarine
                    Casualties for French: 2 cruisers and 1 destroyer
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Novgorod
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  0/5 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                3 aaGuns, 5 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
                5 armour and 10 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Novgorod to Western Ukraine
                2 mech_infantrys moved from Southern France to Yugoslavia
                1 fighter and 3 tactical_bombers moved from 92 Sea Zone to Algeria
                1 artillery moved from Southern France to France
                1 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                1 submarine placed in 93 Sea Zone
                4 artilleries and 6 infantry placed in Germany
                2 infantry placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 fighter and 3 tactical_bombers
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Germany : 4 artilleries, 1 factory_major and 6 infantry
        Norway : 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag, 6 infantry
        Eastern Poland : 1 flag, 5 armour and 10 mech_infantrys
        Bessarabia : 2 artilleries and 2 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 3 aaGuns, 5 armour, 3 artilleries, 2 bombers, 2 fighters, 8 infantry, 4 mech_infantrys and 2 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        93 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 infantry and 2 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 24 / 37
        Japanese : 40 / 42
        Americans : 52 / 78
        Chinese : 8 / 14
        British : 24 / 27
        UK_Pacific : 15 / 14
        Italians : 21 / 22
        ANZAC : 16 / 23
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Smolensk to Russia
                1 aaGun, 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Bryansk to Russia
                2 infantry moved from Timguska to Novosibirsk
                7 infantry moved from Yenisey to Timguska
                2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Volgograd
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 10 infantry
        Timguska : 7 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Archangel : 4 infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 30 infantry, 5 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 2 infantry
        Volgograd : 1 factory_minor, 5 infantry and 1 mech_infantry
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 24 / 29
        Japanese : 40 / 42
        Americans : 52 / 78
        Chinese : 8 / 14
        British : 24 / 27
        UK_Pacific : 15 / 14
        Italians : 21 / 22
        ANZAC : 16 / 23
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                4 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangsi to Shan State
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 artilleries and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries and 2 infantry moved from Chahar to Hopei
                1 artillery and 5 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Siberia to Amur
                1 armour and 3 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Sakha to Buryatia
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangtung to Kwangsi
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers
                    British defend with 1 artillery and 5 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 1 :  6/16 hits
                        UK_Pacific roll dice for 1 artillery and 5 infantry in Shan State, round 1 :  1/6 hits
                        5 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 5 infantry
                Battle in Aleutian Islands
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Aleutian Islands from Americans, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 4 infantry in Philippines, round 1 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 bombers, 6 fighters and 6 tactical_bombers moved from Shan State to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 mech_infantrys placed in Kiangsu
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 aaGun, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers
        Kiangsu : 1 factory_minor, 3 infantry and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Yunnan : 1 flag, 2 artilleries and 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
        Aleutian Islands : 1 flag, 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour and 4 infantry
        French Indo China : 1 flag, 1 infantry
        37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        8 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 23 / 29
        Japanese : 49 / 49
        Americans : 50 / 78
        Chinese : 5 / 14
        British : 24 / 27
        UK_Pacific : 14 / 14
        Italians : 21 / 22
        ANZAC : 16 / 23
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from United Kingdom to Western Germany

  • 16

    scramble z6?


  • No scramble

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Battle in Soviet Far East
                Battle in 6 Sea Zone
                    Americans attack with 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 1 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Korea
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 bombers placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 carrier and 3 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 artillery and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 infantry and 1 mech_infantry
        26 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 3 submarines and 1 tactical_bomber
        7 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        8 Sea Zone : 1 submarine
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 armour, 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        United Kingdom : 1 bomber
        101 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 24 / 29
        Japanese : 45 / 49
        Americans : 53 / 70
        Chinese : 5 / 14
        British : 24 / 27
        UK_Pacific : 14 / 14
        Italians : 21 / 22
        ANZAC : 16 / 23
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  2/9 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 :  3/8 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 10 infantry
        Kweichow : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 24 / 29
        Japanese : 43 / 49
        Americans : 53 / 70
        Chinese : 7 / 15
        British : 24 / 27
        UK_Pacific : 14 / 14
        Italians : 21 / 22
        ANZAC : 16 / 23
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Rhodesia
                1 infantry and 3 mech_infantrys moved from Rhodesia to Tanganyika Territory
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 infantry and 3 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 infantry and 3 mech_infantrys in Tanganyika Territory, round 1 :  0/4 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 1 :  0/1 hits
                        British roll dice for 1 infantry and 3 mech_infantrys in Tanganyika Territory, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  3/5 hits
                        Japanese roll dice for 1 artillery in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 1 :  2/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 aaGun moved from Burma to Yunnan
                7 infantry moved from India to Burma
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,2,5,6,3,2,4,6,1,3,2,5
                UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Shan State : 1 infantry
        Burma : 7 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Sumatra : 1 flag, 1 aaGun and 1 infantry
        36 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Tanganyika Territory : 1 infantry and 3 mech_infantrys
        80 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 24 / 29
        Japanese : 42 / 49
        Americans : 53 / 70
        Chinese : 7 / 15
        British : 26 / 28
        UK_Pacific : 15 / 14
        Italians : 19 / 22
        ANZAC : 16 / 23
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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