none, thx
13L-G40, UnknownSoldier (Axis) vs. PGMatt (Allies+12), no tech, Game 2
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I am trying to figure out why in the world I took the Japanese to war and did not make a single attack on the Allies :?
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I am trying to figure out why in the world I took the Japanese to war and did not make a single attack on the Allies :?
Because you knew the war was coming and just wanted to enter the history books as the aggressor?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Java to Philippines
1 cruiser moved from 54 Sea Zone to 35 Sea ZoneNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from Queensland to South Australia
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 infantry
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 1 artillery and 2 infantry
Philippines : 3 fighters
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 aaGun and 1 infantry
41 Sea Zone : 1 transport
33 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
35 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 31 / 32
Americans : 52 / 79
Chinese : 7 / 6
British : 24 / 26
UK_Pacific : 20 / 25
Italians : 21 / 36
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French West AfricaTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Syria : 1 infantry
French West Africa : 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 31 / 32
Americans : 52 / 79
Chinese : 7 / 6
British : 24 / 26
UK_Pacific : 20 / 25
Italians : 21 / 36
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
@PGMatt:
I am trying to figure out why in the world I took the Japanese to war and did not make a single attack on the Allies� :?
Because you knew the war was coming and just wanted to enter the history books as the aggressor?
More like the Emperor was smokin something funny
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Scramble orders for the UK?
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And add the 2 tacs from Germany to sz110 as well for defensive purposes
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And add the 2 tacs from Germany to sz110 as well for defensive purposes
OK, no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 artilleries and 5 infantry; Remaining resources: 18 PUs;Combat Move - Germans
1 unit repaired.
3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from 110 Sea Zone to United Kingdom
3 artilleries moved from 110 Sea Zone to United Kingdom
5 infantry moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Kenya to 81 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea ZoneCombat - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 tactical_bombers
EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
EDIT: Turning off Edit Mode
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber in 81 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans lost in 81 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in United Kingdom
Germans attack with 2 armour, 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry; Americans defend with 1 bomber
AA fire in United Kingdom : 0/4 hits
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 2 armour, 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in United Kingdom, round 2 : 6/14 hits
British roll dice for 5 aaGuns, 1 bomber, 3 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/21 hits
1 infantry owned by the British , 5 infantry owned by the Germans , 3 artilleries owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
2 tactical_bombers owned by the Germans and 2 fighters owned by the Germans retreated
Germans roll dice for 2 armour in United Kingdom, round 3 : 1/2 hits
British roll dice for 1 bomber, 3 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/20 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in United Kingdom
British win with 1 bomber, 3 fighters, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour, 3 artilleries and 5 infantry
Casualties for British: 5 aaGuns and 2 infantryNon Combat Move - Germans
2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Romania to Southern Italy
3 armour moved from Greece to Romania
4 armour and 3 mech_infantrys moved from Germany to Poland
1 aaGun moved from Poland to Slovakia Hungary
5 infantry moved from Western Germany to GermanyPlace Units - Germans
5 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun
Western Germany : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Romania : 3 armour, 2 artilleries and 7 infantry
Poland : 2 aaGuns, 4 armour, 3 artilleries, 14 infantry and 3 mech_infantrys
Germany : 1 factory_major and 5 infantry
Southern Italy : 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 5 transportsProduction/PUs Summary :
Germans : 43 / 71
Russians : 37 / 37
Japanese : 31 / 32
Americans : 52 / 79
Chinese : 7 / 6
British : 24 / 26
UK_Pacific : 20 / 25
Italians : 21 / 36
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 6 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Novgorod
3 infantry moved from Volgograd to Rostov
4 infantry moved from Bryansk to Ukraine
1 artillery moved from Russia to Bryansk
18 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 infantry moved from Eastern Poland to Western UkraineNon Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 18 infantry
Belarus : 1 aaGun, 1 artillery and 12 infantry
Karelia : 2 artilleries and 6 infantry
Bryansk : 1 artillery
Rostov : 3 infantry
Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 2 infantry
Ukraine : 5 artilleries, 1 factory_minor and 15 infantry
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 43 / 71
Russians : 37 / 37
Japanese : 31 / 32
Americans : 52 / 79
Chinese : 7 / 6
British : 24 / 26
UK_Pacific : 20 / 25
Italians : 21 / 36
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Need scramble orders out of the Philippines
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hold that, I forgot something
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I royally screwed up with Japan and cannot make up my mind
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
5 tactical_bombers moved from Kwangsi to 35 Sea Zone
5 fighters moved from Kwangsi to 35 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 artillery and 3 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
4 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
3 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Kwangtung
3 infantry moved from Kwangsi to Kwangtung
2 artilleries moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kwangtung
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
2 battleships moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from 36 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French -
ok, now I need scramble orders :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
5 tactical_bombers moved from Kwangsi to 35 Sea Zone
5 fighters moved from Kwangsi to 35 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 artillery and 3 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
4 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
3 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Kwangtung
3 infantry moved from Kwangsi to Kwangtung
2 artilleries moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kwangtung
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
2 battleships moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from 36 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
British scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 6/10 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Kwangtung, round 2 : 0/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Kwangtung, round 3 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 4 artilleries and 4 infantry
British defend with 1 infantry and 2 mech_infantrys
Japanese roll dice for 4 artilleries and 4 infantry in Yunnan, round 2 : 1/8 hits
Chinese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 4 artilleries and 3 infantry in Yunnan, round 3 : 1/7 hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/2 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese roll dice for 4 artilleries and 3 infantry in Yunnan, round 4 : 2/7 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 5 tactical_bombers
ANZAC defend with 1 cruiser and 3 fighters; British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 5/12 hits
British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 5/8 hits
1 submarine owned by the Americans , 1 cruiser owned by the British , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese , 1 fighter owned by the Japanese , 2 submarines owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
Japanese roll dice for 4 fighters and 5 tactical_bombers in 35 Sea Zone, round 3 : 7/9 hits
British roll dice for 1 battleship, 3 fighters and 1 transport in 35 Sea Zone, round 3 : 2/4 hits
1 transport owned by the British , 1 battleship owned by the British , 2 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Japanese: 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Casualties for ANZAC: 1 cruiser and 3 fighters
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
2 fighters and 5 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
3 transports moved from 36 Sea Zone to 19 Sea Zone
1 aaGun moved from Shantung to 19 Sea Zone
4 infantry moved from Jehol to 19 Sea Zone
1 aaGun, 4 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
3 carriers moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
4 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 artilleries placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 2 fighters and 5 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Siam : 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery and 4 infantry
Yunnan : 1 flag, 4 artilleries and 3 infantry
Suiyuyan : 1 flag, 4 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 infantry
34 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 43 / 71
Russians : 37 / 37
Japanese : 40 / 39
Americans : 52 / 79
Chinese : 3 / 6
British : 24 / 26
UK_Pacific : 17 / 25
Italians : 21 / 36
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
2 submarines moved from 7 Sea Zone to 16 Sea Zone
1 submarine moved from 16 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter moved from Guam to Philippines
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 24 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
4 submarines moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to French West Africa
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
3 submarines placed in 101 Sea Zone
3 bombers placed in Eastern United States
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
35 Sea Zone : 1 flag
24 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 carrier
10 Sea Zone : 4 submarines
17 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 cruiser and 1 transport
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
French West Africa : 1 bomber
106 Sea Zone : 4 submarines
101 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 43 / 71
Russians : 37 / 37
Japanese : 40 / 39
Americans : 52 / 78
Chinese : 3 / 6
British : 24 / 26
UK_Pacific : 17 / 25
Italians : 21 / 36
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 aaGun, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from West India to Eastern Persia
1 infantry moved from Shan State to Malaya
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Belgian Congo
British attack with 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Place Units - British
1 aaGun and 3 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 25 PUs; end with 25 PUs totalPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 6 mech_infantrysTerritory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 8 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Philippines : 1 aaGun and 1 infantry
Celebes : 1 flag
36 Sea Zone : 1 submarine
Belgian Congo : 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 artilleries, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Eire : 1 flag
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 43 / 71
Russians : 37 / 37
Japanese : 40 / 39
Americans : 52 / 78
Chinese : 3 / 3
British : 25 / 25
UK_Pacific : 17 / 18
Italians : 20 / 36
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
save my AA gun in the UK ahead of the inf if you attack there again please.





