13L G40 Mallery29 (allies+10) vs Entek (axis)


  • none

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory_minor; Remaining resources: 53 PUs;
                Germans buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                3 infantry moved from Western Germany to 113 Sea Zone
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
                2 armour and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 bomber and 3 tactical_bombers moved from Western Germany to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from Southern Italy to Bessarabia

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 :  2/4 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in United Kingdom
                    Germans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
                        AA guns fire in United Kingdom :  1/6 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 battleship in United Kingdom, round 1 :  0/1 hits
                        Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 1 :  7/15 hits
                        British roll dice for 5 aaGuns, 3 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 1 :  7/16 hits
                        2 infantry owned by the British , 6 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 tactical_bombers in United Kingdom, round 2 :  7/8 hits
                        British roll dice for 3 fighters, 10 infantry and 1 mech_infantry in United Kingdom, round 2 :  8/14 hits
                        5 infantry owned by the British , 2 infantry owned by the French , 1 bomber owned by the Germans , 3 tactical_bombers owned by the Germans , 2 armour owned by the Germans , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
                    British win with 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -51
                    Casualties for Germans: 2 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns and 7 infantry

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 artilleries moved from Poland to Germany
                1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                5 infantry moved from Novgorod to Belarus
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Bessarabia to Romania

    Place Units - Germans
                1 fighter placed in Western Germany
                3 armour placed in Novgorod
                3 infantry placed in Normandy Bordeaux
                1 artillery and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
        Romania : 1 tactical_bomber
        Germany : 2 artilleries and 1 factory_major
        Denmark : 2 infantry
        Holland Belgium : 1 aaGun
        Belarus : 1 flag, 4 aaGuns, 8 armour, 1 artillery, 18 infantry and 5 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 armour, 1 artillery and 1 infantry
        Western Ukraine : 1 flag, 1 artillery and 2 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 artillery
        125 Sea Zone : 1 flag, 1 submarine
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 5 transports

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 27 / 33
        Japanese : 49 / 70
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 34 / 39
        UK_Pacific : 7 / 0
        Italians : 16 / 10
        ANZAC : 14 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Way to hang in there britain!


  • You made me hyperventilate!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
                1 artillery and 2 infantry moved from Vologda to Archangel
                1 fighter moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Russia to Smolensk
                2 infantry moved from Vologda to Smolensk
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 1 :  3/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Archangel, round 1 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 :  0/3 hits
                        Germans roll dice for 1 artillery in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 1 :  2/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 1 :  0/3 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/5 hits
                        Germans roll dice for 1 armour in Bessarabia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 artillery and 5 infantry moved from Russia to Bryansk
                6 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 8 infantry moved from Timguska to Novosibirsk
                4 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Buryatia : 4 infantry
        Trans-Jordan : 2 mech_infantrys
        Bryansk : 4 aaGuns, 5 armour, 6 artilleries, 2 fighters, 32 infantry and 1 tactical_bomber
        Archangel : 1 artillery and 1 infantry
        Bessarabia : 3 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery and 2 infantry
        Novosibirsk : 2 aaGuns and 8 infantry
        Vologda : 6 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery and 1 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 31
        Japanese : 49 / 70
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 34 / 39
        UK_Pacific : 7 / 0
        Italians : 16 / 10
        ANZAC : 14 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Please edit my two Mechs to Anglo Sudan


  • use this.

    USA.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Hopei to Shensi
                1 artillery moved from Szechwan to Shensi
                1 armour and 1 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Yunnan
                3 armour moved from Kiangsu to Hunan
                1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from India to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 3 armour
                    British defend with 1 mech_infantry
                        Japanese roll dice for 3 armour in Hunan, round 1 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 2 armour and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 infantry in Yunnan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 1 :  2/2 hits
                        French roll dice for 1 destroyer in 80 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 80 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for French: 1 destroyer
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 1 :  1/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
                1 carrier moved from 39 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                4 fighters and 3 tactical_bombers moved from Shan State to India
                1 bomber moved from Kwangsi to India
                1 aaGun and 5 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                1 armour and 2 infantry placed in India
                2 armour and 1 mech_infantry placed in Kiangsu
                1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone
                Japanese undo move 3.
                1 bomber, 1 fighter and 1 mech_infantry placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 fighters and 1 harbour
        Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Shensi : 1 flag, 1 artillery and 2 infantry
        Yunnan : 1 flag, 2 armour and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 3 armour
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun and 5 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery
        India : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Java : 1 flag, 1 armour and 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        45 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
        21 Sea Zone : 1 destroyer
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        West India : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 31
        Japanese : 59 / 65
        Americans : 50 / 70
        Chinese : 4 / 7
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 16 / 10
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 bomber moved from Eastern United States to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 3 fighters in 104 Sea Zone, round 1 :  1/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 18 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 17 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
                1 fighter moved from 18 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                4 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                3 fighters moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 2 destroyers and 3 submarines
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
        17 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Gibraltar : 1 aaGun, 1 armour, 1 artillery and 3 infantry
        United Kingdom : 1 bomber
        104 Sea Zone : 1 submarine
        101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 31
        Japanese : 57 / 65
        Americans : 52 / 78
        Chinese : 4 / 7
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 16 / 10
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Tsinghai : 3 artilleries, 1 fighter and 9 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 31
        Japanese : 55 / 65
        Americans : 52 / 78
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 16 / 10
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                3 submarines moved from 106 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 95 Sea Zone
                        British roll dice for 1 submarine in 95 Sea Zone, round 1 :  0/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 armour and 7 mech_infantrys moved from Egypt to Trans-Jordan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 aaGun moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Egypt
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Sumatra : 1 flag, 2 infantry
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 aaGun, 2 armour, 1 bomber, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
        Gibraltar : 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        95 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor and 8 infantry
        98 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        91 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 31
        Japanese : 55 / 65
        Americans : 52 / 78
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 16 / 10
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Romania
                2 armour moved from Yugoslavia to Eastern Poland

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 aaGun and 1 artillery
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Romania : 1 infantry
        Northern Italy : 1 factory_major and 1 infantry
        Libya : 1 artillery
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Eastern Poland : 2 armour
        95 Sea Zone : 1 destroyer
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 31
        Japanese : 55 / 65
        Americans : 52 / 78
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 16 / 18
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                3 fighters moved from Queensland to Caroline Islands
                1 armour moved from New South Wales to South Australia
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 1 armour, 3 artilleries and 5 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 31
        Japanese : 55 / 65
        Americans : 52 / 78
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 16 / 18
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter
        Algeria : 1 infantry
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 31
        Japanese : 55 / 65
        Americans : 52 / 78
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 16 / 18
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory_minor; Remaining resources: 57 PUs;
                Germans buy 3 armour, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Belarus to Archangel
                1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Romania to Western Ukraine
                1 armour moved from Novgorod to Archangel
                1 armour and 2 infantry moved from Belarus to Smolensk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 1 :  3/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour and 2 infantry in Smolensk, round 1 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 armour in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                    1 armour owned by the Germans retreated to Belarus
                    Russians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 1 :  2/3 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 armour and 1 tactical_bomber in Western Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits

    Non Combat Move - Germans
                2 armour moved from Novgorod to Belarus
                2 artilleries moved from Germany to Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Western Germany to Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 battleship, 1 carrier, 2 fighters and 5 transports moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Germany
                3 armour placed in Novgorod
                Germans undo move 4.
                3 infantry placed in Novgorod
                3 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Poland : 2 artilleries and 3 mech_infantrys
        Germany : 3 armour, 1 artillery, 1 factory_major and 3 mech_infantrys
        Denmark : 2 infantry
        Holland Belgium : 1 aaGun
        Belarus : 1 flag, 4 aaGuns, 9 armour, 15 infantry and 4 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 1 artillery
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 5 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 31
        Japanese : 55 / 65
        Americans : 52 / 78
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 16 / 18
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Smolensk to Belarus
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Bessarabia to Romania
                5 armour, 6 artilleries, 2 fighters, 31 infantry and 1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Buryatia to Amur
                1 infantry moved from Buryatia to Amur
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Romania
                    Russians attack with 3 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 3 infantry in Romania, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Belarus
                    Russians attack with 5 armour, 7 artilleries, 2 fighters, 31 infantry and 1 tactical_bomber
                    Germans defend with 4 aaGuns, 9 armour, 15 infantry and 4 mech_infantrys
                        AA guns fire in Belarus :  0/3 hits
                        Russians roll dice for 5 armour, 7 artilleries, 2 fighters, 31 infantry and 1 tactical_bomber in Belarus, round 1 :  11/46 hits
                        Germans roll dice for 4 aaGuns, 9 armour, 15 infantry and 4 mech_infantrys in Belarus, round 1 :  12/28 hits
                        12 infantry owned by the Russians , 7 infantry owned by the Germans and 4 aaGuns owned by the Germans lost in Belarus
                        Russians roll dice for 5 armour, 7 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber in Belarus, round 2 :  7/34 hits
                        Germans roll dice for 9 armour, 8 infantry and 4 mech_infantrys in Belarus, round 2 :  8/21 hits
                        8 infantry owned by the Russians and 7 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 5 armour, 7 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Belarus, round 3 :  7/26 hits
                        Germans roll dice for 9 armour, 1 infantry and 4 mech_infantrys in Belarus, round 3 :  8/14 hits
                        8 infantry owned by the Russians , 1 infantry owned by the Germans , 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus
                    3 infantry owned by the Russians , 5 armour owned by the Russians and 7 artilleries owned by the Russians retreated to Bryansk
                    Germans win with 7 armour remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 aaGuns, 2 armour, 15 infantry and 4 mech_infantrys
                    Casualties for Russians: 28 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries and 5 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                1 infantry moved from Vologda to Smolensk
                4 infantry moved from Vologda to Russia
                2 aaGuns and 8 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs

    Territory Summary for Russians :

    Amur : 2 infantry
        Buryatia : 2 infantry
        Romania : 1 flag, 3 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag, 1 mech_infantry
        Bryansk : 4 aaGuns, 5 armour, 9 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 10 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery and 2 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Samara : 2 aaGuns and 8 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 34 / 43
        Japanese : 55 / 65
        Americans : 52 / 78
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 15 / 18
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                5 infantry moved from Anhwe to Chahar
                1 armour moved from Kiangsu to Chahar
                3 armour moved from Hunan to Shensi
                2 fighters moved from Kwangsi to Shensi
                2 armour moved from Yunnan to Sikang
                      Japanese take Sikang from Chinese
                1 armour and 2 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 artillery moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 bomber, 4 fighters and 3 tactical_bombers moved from India to Persia
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Burma to 38 Sea Zone
                1 artillery and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 armour and 2 fighters
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 armour and 2 fighters in Shensi, round 1 :  2/5 hits
                        Chinese roll dice for 3 infantry in Shensi, round 1 :  2/3 hits
                        2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 armour and 2 fighters in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Japanese: 2 armour and 1 fighter
                    Casualties for Chinese: 3 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Persia
                    Japanese attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 1 factory_minor and 8 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers in Persia, round 1 :  6/12 hits
                        British roll dice for 8 infantry in Persia, round 1 :  3/8 hits
                        6 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Persia
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Persia, round 2 :  6/9 hits
                        British roll dice for 2 infantry in Persia, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Persia
                    Japanese win, taking Persia from British with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
                    Casualties for British: 8 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 artillery in Philippines, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery in Philippines, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Chahar
                    Japanese attack with 1 armour and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 5 infantry in Chahar, round 1 :  1/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery in Sumatra, round 1 :  0/1 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 3 :  2/2 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 1 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter moved from Shensi to Hunan
                1 infantry moved from Yunnan to Burma
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 bomber moved from Persia to India
                1 carrier moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
                2 fighters and 2 tactical_bombers moved from Persia to West India
                1 bomber moved from 25 Sea Zone to Japan

    Place Units - Japanese
                1 cruiser, 2 destroyers and 2 transports placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in India
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield and 1 harbour
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 armour and 1 mech_infantry
        Hunan : 1 flag, 1 fighter
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 armour and 5 infantry
        Sikang : 1 flag, 2 armour
        Anhwe : 1 flag, 1 aaGun
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag, 1 armour
        Java : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport
        39 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        West India : 1 flag, 2 fighters and 2 tactical_bombers
        80 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 34 / 43
        Japanese : 63 / 68
        Americans : 52 / 78
        Chinese : 3 / 7
        British : 32 / 39
        UK_Pacific : 4 / 0
        Italians : 15 / 18
        ANZAC : 10 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Friendly bump


  • @Entek:

    Friendly bump

    Sub up or down at the Phillipines?

    USA.tsvg


  • @Mallery29:

    @Entek:

    Friendly bump

    Sub up or down at the Phillipines?

    It was atrocious dice…you didn’t hit regardless…if you still want the sub, go head and edit it back in, but it was the only thing to actually something.

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