13L-G40 UnknownSoldier (Axis) vs. IRobot (Allies+8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Russia to Western Ukraine
                2 infantry moved from Novosibirsk to Samara
                1 artillery moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
                2 aaGuns and 5 artilleries moved from Bryansk to Russia

    Place Units - Russians
                1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Russia : 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 3 fighters, 26 infantry and 2 tactical_bombers
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Samara : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 23 / 25
        Japanese : 39 / 51
        Americans : 52 / 78
        Chinese : 4 / 11
        British : 30 / 30
        UK_Pacific : 18 / 23
        Italians : 18 / 29
        ANZAC : 21 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Tsagaan Olom to Kansu
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Kansu to Sikang
                      Japanese take Tsinghai from Chinese
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
                2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 42 Sea Zone
                1 fighter moved from 19 Sea Zone to 42 Sea Zone
                2 bombers moved from Kweichow to Kwangtung

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 :  0/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 3 :  2/4 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Malaya
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Kwangtung, round 2 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters; French defend with 1 destroyer; British defend with 2 destroyers; Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 :  5/11 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 6 destroyers and 2 fighters in 42 Sea Zone, round 2 :  3/10 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 2 submarines owned by the Japanese and 2 destroyers owned by the British lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 :  3/10 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 42 Sea Zone, round 3 :  4/6 hits
                        1 tactical_bomber owned by the Japanese , 2 destroyers owned by the Japanese , 1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 :  5/6 hits
                        ANZAC roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 4 :  2/3 hits
                        1 cruiser owned by the ANZAC , 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Japanese: 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Casualties for French: 1 destroyer
                    Casualties for British: 2 destroyers
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 3 :  2/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Celebes
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Amur to Korea
                1 infantry moved from Amur to Korea
                1 infantry moved from Chahar to Anhwe
                2 bombers moved from Kwangtung to Anhwe
                2 armour moved from Kweichow to Anhwe
                3 artilleries moved from Kweichow to Anhwe
                4 infantry moved from Kweichow to Anhwe
                1 tactical_bomber moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to 35 Sea Zone
                1 tactical_bomber moved from Japan to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 armour, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 artillery
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 3 tactical_bombers
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 21 / 25
        Japanese : 58 / 58
        Americans : 50 / 78
        Chinese : 1 / 11
        British : 30 / 30
        UK_Pacific : 8 / 23
        Italians : 18 / 29
        ANZAC : 21 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 4 destroyers, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery moved from Wake Island to 31 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 armour moved from Wake Island to 31 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 bomber moved from Wake Island to 44 Sea Zone
                1 armour, 1 artillery, 4 battleships, 3 cruisers, 4 destroyers, 4 infantry, 1 submarine and 3 transports moved from 31 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Guam
                1 fighter moved from Wake Island to Guam
                1 fighter moved from Wake Island to Guam
                1 fighter moved from Wake Island to Guam
                1 fighter moved from Wake Island to Guam
                1 tactical_bomber moved from Wake Island to Guam
                2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 4 battleships and 2 cruisers in Caroline Islands, round 2 :  3/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 44 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber moved from 44 Sea Zone to Celebes

    Place Units - Americans
                3 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries and 1 infantry placed in Eastern United States
                1 battleship and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
        Guam : 1 airfield, 5 fighters and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 bomber
        33 Sea Zone : 4 battleships, 3 cruisers, 4 destroyers, 1 submarine and 3 transports
        30 Sea Zone : 2 destroyers and 1 submarine
        10 Sea Zone : 1 battleship and 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Gibraltar : 1 artillery and 1 infantry
        Morocco : 2 infantry and 2 mech_infantrys
        101 Sea Zone : 3 destroyers and 2 transports
        91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 4 transports

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 21 / 25
        Japanese : 58 / 58
        Americans : 50 / 71
        Chinese : 1 / 11
        British : 30 / 30
        UK_Pacific : 8 / 23
        Italians : 18 / 29
        ANZAC : 21 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                7 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 infantry in Szechwan, round 2 :  3/8 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Yunnan : 12 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Szechwan : 8 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 21 / 25
        Japanese : 54 / 58
        Americans : 50 / 71
        Chinese : 5 / 13
        British : 30 / 30
        UK_Pacific : 8 / 23
        Italians : 18 / 29
        ANZAC : 21 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 armour and 1 destroyer; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                3 artilleries and 2 infantry moved from Burma to Yunnan
                2 artilleries and 3 infantry moved from India to Burma
                2 cruisers moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China
                1 fighter moved from Algeria to Morocco

    Combat - British
                Battle in Egypt
                    British attack with 2 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                        British roll dice for 2 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 :  5/8 hits
                        Italians roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 2 armour, 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in 37 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in French Indo China
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in French Indo China, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the British lost in French Indo China
                        British roll dice for 2 fighters and 1 infantry in French Indo China, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to India
                1 fighter moved from French Indo China to India
                1 tactical_bomber moved from 37 Sea Zone to Siam
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 fighter moved from Egypt to 81 Sea Zone
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                1 carrier moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 bomber moved from United Kingdom to Morocco
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan

    Place Units - British
                3 armour placed in Persia
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry and 1 tactical_bomber
        Yunnan : 3 aaGuns, 8 artilleries and 10 infantry
        Burma : 2 artilleries and 3 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        French Indo China : 1 flag, 1 infantry
        39 Sea Zone : 2 cruisers
        52 Sea Zone : 2 infantry and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alberta Saskatchewan Manitoba : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 artillery, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 4 fighters
        Morocco : 1 armour, 1 bomber, 1 fighter and 1 infantry
        80 Sea Zone : 1 carrier
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        71 Sea Zone : 1 destroyer
        81 Sea Zone : 1 battleship and 1 transport
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 3 armour and 1 factory_minor
        91 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 21 / 25
        Japanese : 52 / 58
        Americans : 50 / 71
        Chinese : 5 / 13
        British : 32 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 29
        ANZAC : 21 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship moved from 94 Sea Zone to 92 Sea Zone
                2 cruisers moved from 94 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 fighter moved from 95 Sea Zone to 81 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 :  2/3 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 battleship and 1 transport
                        Italians roll dice for 1 bomber and 1 fighter in 81 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 battleship and 1 transport in 81 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians lost in 81 Sea Zone
                    retreated to 81 Sea Zone
                    British win with 1 battleship and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Greece
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 submarines and 1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern France
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
                EDIT: Turning off Edit Mode
                Italians undo move 2.
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 bomber
        97 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 21 / 25
        Japanese : 52 / 58
        Americans : 50 / 71
        Chinese : 5 / 13
        British : 32 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 26
        ANZAC : 21 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 battleship and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,1,6,3,1,5,6,2,5
                ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 battleship and 3 destroyers

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 21 / 25
        Japanese : 52 / 58
        Americans : 50 / 71
        Chinese : 5 / 13
        British : 32 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 26
        ANZAC : 21 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 21 / 25
        Japanese : 52 / 58
        Americans : 50 / 71
        Chinese : 5 / 13
        British : 32 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 26
        ANZAC : 21 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                      Germans take Volgograd from Russians
                3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Ukraine to Caucasus
                5 armour and 3 mech_infantrys moved from Ukraine to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 5 armour and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 5 armour and 3 mech_infantrys in Western Ukraine, round 2 :  4/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Poland to Eastern Poland
                9 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Baltic States to Belarus
                1 aaGun moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Belarus
                1 armour, 2 artilleries and 4 infantry moved from Novgorod to Belarus
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                3 infantry moved from Germany to 114 Sea Zone
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                5 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from 115 Sea Zone to Novgorod
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from Germany to Southern Italy
                2 tactical_bombers moved from Germany to Southern Italy
                1 fighter moved from Poland to Southern Italy
                1 tactical_bomber moved from Poland to Southern Italy
                1 tactical_bomber moved from Poland to Western Germany
                1 aaGun moved from Bessarabia to Ukraine

    Place Units - Germans
                2 submarines placed in 112 Sea Zone
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to France: 1 artillery and 2 infantry
                EDIT: Adding units owned by Germans to Poland: 2 armour and 4 mech_infantrys
                EDIT: Removing units owned by Germans from Western Germany: 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                EDIT: Turning off Edit Mode
                2 submarines placed in 112 Sea Zone
                3 infantry placed in France
                1 infantry placed in Western Germany
                Germans undo move 3.
                1 infantry placed in Normandy Bordeaux
                3 armour placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Poland : 2 armour and 4 mech_infantrys
        Germany : 1 factory_major and 4 infantry
        Southern Italy : 3 fighters and 3 tactical_bombers
        Belarus : 1 flag, 2 aaGuns, 1 armour, 2 artilleries and 5 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 mech_infantry
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 artillery and 9 infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 armour
        Ukraine : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag, 5 armour and 2 mech_infantrys
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Caucasus : 1 flag, 4 armour and 3 mech_infantrys
        Smolensk : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
        125 Sea Zone : 1 flag, 1 destroyer
        87 Sea Zone : 1 submarine
        115 Sea Zone : 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 9 / 25
        Japanese : 52 / 58
        Americans : 50 / 71
        Chinese : 5 / 13
        British : 32 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 26
        ANZAC : 21 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    forgot to noncom my sub in the south atlantic…use this map please


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 fighter moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Tambov to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Volgograd to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 14 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Bryansk : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 3 fighters, 28 infantry and 2 tactical_bombers
        Tambov : 2 infantry
        Volgograd : 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 13 / 14
        Japanese : 52 / 58
        Americans : 50 / 71
        Chinese : 5 / 13
        British : 32 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 26
        ANZAC : 21 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    need scramble orders out of Guam


  • No scramble

  • '13

    Apparently I cannot land all my planes. I am not sure why it let me move them if that was the case  :|

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 2 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                3 submarines moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 42 Sea Zone to 33 Sea Zone
                3 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                2 submarines moved from 6 Sea Zone to 33 Sea Zone
                2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 6 Sea Zone to 33 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 battleship moved from 42 Sea Zone to 44 Sea Zone
                1 cruiser moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 34 Sea Zone to 21 Sea Zone
                1 cruiser moved from 35 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Guam
                1 fighter moved from Anhwe to 21 Sea Zone
                1 fighter moved from Japan to Guam
                1 tactical_bomber moved from Anhwe to 21 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Sikang to Samara
                      Japanese take Kazakhstan from Russians
                      Japanese take Samara from Russians
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 artilleries moved from 21 Sea Zone to Guam
                3 infantry moved from 21 Sea Zone to Guam
                1 armour moved from 21 Sea Zone to Guam
                1 carrier moved from 6 Sea Zone to 21 Sea Zone
                1 battleship moved from 35 Sea Zone to 33 Sea Zone
                1 bomber moved from Anhwe to 45 Sea Zone
                2 mech_infantrys moved from Kwangtung to Kwangsi
                1 bomber moved from Anhwe to Kwangsi
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 3 destroyers, 4 fighters, 5 submarines and 5 tactical_bombers
                    Americans defend with 4 battleships, 3 cruisers, 4 destroyers, 1 submarine and 3 transports
                        Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 2 battleships owned by the Americans
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 destroyers, 4 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 :  8/13 hits
                    Units damaged: 2 battleships owned by the Americans
                        Americans roll dice for 4 battleships, 3 cruisers, 4 destroyers and 3 transports in 33 Sea Zone, round 2 :  5/11 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans , 4 destroyers owned by the Americans , 1 cruiser owned by the Americans and 4 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 destroyers, 4 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 :  6/13 hits
                        Americans roll dice for 4 battleships, 2 cruisers and 3 transports in 33 Sea Zone, round 3 :  4/6 hits
                        4 battleships owned by the Americans , 2 cruisers owned by the Americans , 3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
                        3 transports owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 battleship, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 121
                    Casualties for Japanese: 3 destroyers and 5 submarines
                    Casualties for Americans: 4 battleships, 3 cruisers, 4 destroyers, 1 submarine and 3 transports
                Battle in Hunan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Guam
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 5 fighters and 1 tactical_bomber
                        Japanese roll dice for 1 cruiser in Guam, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Guam, round 2 :  2/8 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in Guam, round 2 :  4/6 hits
                        2 fighters owned by the Americans , 3 infantry owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 artillery owned by the Japanese lost in Guam
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Guam, round 3 :  2/4 hits
                        Americans roll dice for 3 fighters in Guam, round 3 :  2/3 hits
                        2 fighters owned by the Americans , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Guam, round 4 :  1/2 hits
                        Americans roll dice for 1 fighter in Guam, round 4 :  1/1 hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Guam
                    Japanese win with 1 fighter remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
                    Casualties for Americans: 5 fighters and 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Kwangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 :  1/2 hits
                        ANZAC roll dice for 1 bomber in Celebes, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Guam: 1 fighter
                EDIT: Adding units owned by Japanese to Guam: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Guam: 1 armour
                EDIT: Adding units owned by Japanese to Guam: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter could not land in Guam and was removed
                1 tactical_bomber could not land in 33 Sea Zone and was removed
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from 45 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Anhwe
                1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
                1 armour moved from Kwangtung to Anhwe
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 34 Sea Zone
                1 carrier moved from 42 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to Paulau Island
                1 tactical_bomber moved from 33 Sea Zone to Paulau Island
                1 carrier moved from 21 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 destroyer and 4 transports placed in 6 Sea Zone
                3 artilleries placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 fighter and 1 tactical_bomber
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 mech_infantrys
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 1 artillery and 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 artillery
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        33 Sea Zone : 1 battleship
        35 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        34 Sea Zone : 3 carriers, 3 fighters and 3 tactical_bombers
        21 Sea Zone : 1 cruiser and 3 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 1 destroyer and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 1 flag, 1 mech_infantry
        Samara : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 9 / 14
        Japanese : 63 / 63
        Americans : 50 / 71
        Chinese : 2 / 13
        British : 32 / 36
        UK_Pacific : 9 / 10
        Italians : 16 / 26
        ANZAC : 18 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys
                    Italians defend with 1 artillery, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys in Gibraltar, round 2 :  3/11 hits
                        Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 :  2/4 hits
                        2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys in Gibraltar, round 3 :  0/9 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys in Gibraltar, round 4 :  3/8 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 3 infantry
                Battle in 33 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 battleship
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers in 33 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 33 Sea Zone
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 33 Sea Zone
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 battleship
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Americans
                1 fighter moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                3 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship and 1 destroyer
        10 Sea Zone : 3 destroyers and 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Gibraltar : 2 artilleries, 2 infantry and 3 mech_infantrys
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 6 transports

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 9 / 14
        Japanese : 63 / 63
        Americans : 50 / 71
        Chinese : 2 / 13
        British : 32 / 36
        UK_Pacific : 9 / 10
        Italians : 16 / 26
        ANZAC : 18 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                12 infantry moved from Yunnan to Hunan
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                6 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 12 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 12 infantry in Hunan, round 2 :  1/12 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 11 infantry in Hunan, round 3 :  1/11 hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 10 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 6 infantry in Kweichow, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kweichow : 6 infantry
        Hunan : 1 artillery and 13 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 9 / 14
        Japanese : 59 / 63
        Americans : 50 / 71
        Chinese : 6 / 12
        British : 32 / 36
        UK_Pacific : 9 / 10
        Italians : 16 / 26
        ANZAC : 18 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry and 1 transport moved from 52 Sea Zone to 62 Sea Zone
                8 artilleries and 10 infantry moved from Yunnan to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Siam to Shan State
                2 artilleries and 3 infantry moved from Burma to Shan State
                2 cruisers moved from 39 Sea Zone to 44 Sea Zone
                      UK_Pacific take 42 Sea Zone from Japanese
                1 tactical_bomber moved from Siam to Malaya
                2 fighters moved from India to Malaya
                2 armour and 2 mech_infantrys moved from India to Shan State
                1 infantry moved from India to Burma
                3 armour moved from Persia to Iraq
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                4 fighters moved from Anglo Egyptian Sudan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 armour moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 battleship moved from 81 Sea Zone to 79 Sea Zone
                1 fighter moved from Morocco to Malta
                1 bomber moved from Morocco to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia

    Combat - British
                Battle in 44 Sea Zone
                    British attack with 2 cruisers
                    Japanese defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 2 cruisers in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 44 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the British and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                        British roll dice for 1 cruiser in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British lost in 44 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 cruiser
                    Casualties for British: 2 cruisers
                Battle in Malaya
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Malaya
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 fighter
                Battle in Shan State
                    British attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Shan State, round 2 :  3/10 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 8 artilleries and 11 infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 8 artilleries and 11 infantry in Kwangsi, round 2 :  6/19 hits
                        Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 8 artilleries and 11 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Iraq
                    British attack with 5 armour, 4 fighters and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 5 armour, 4 fighters and 1 mech_infantry in Iraq, round 2 :  5/10 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        1 armour owned by the British , 3 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 4 armour and 4 fighters remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - British
                4 fighters moved from Iraq to Persia
                1 fighter moved from Malaya to Yunnan
                1 tactical_bomber moved from Malaya to Yunnan
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - British
                3 armour placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 8 artilleries and 11 infantry
        Siam : 1 flag
        Yunnan : 3 aaGuns, 1 fighter and 1 tactical_bomber
        Shan State : 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
        Burma : 1 infantry
        British Columbia : 1 artillery and 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        New South Wales : 2 infantry
        French Indo China : 1 flag
        42 Sea Zone : 1 flag
        39 Sea Zone : 1 carrier
        62 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery and 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 bomber
        Morocco : 1 armour and 1 infantry
        80 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag, 1 destroyer
        86 Sea Zone : 1 transport
        Iraq : 1 flag, 4 armour
        Eastern Persia : 1 flag
        71 Sea Zone : 2 transports
        79 Sea Zone : 1 battleship
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 3 armour, 1 factory_minor and 4 fighters
        91 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 9 / 14
        Japanese : 57 / 63
        Americans : 50 / 71
        Chinese : 7 / 12
        British : 34 / 34
        UK_Pacific : 10 / 10
        Italians : 16 / 26
        ANZAC : 18 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • If your luck doesn’t fade you got the game next round.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Algeria
                2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Algeria

    Combat - Italians
                Battle in Algeria
                Battle in Morocco
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 :  2/3 hits
                        French roll dice for 1 armour and 1 infantry in Morocco, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 armour owned by the British lost in Morocco
                    Italians win, taking Algeria from French, taking Morocco from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer placed in 95 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Morocco : 1 flag, 2 artilleries and 2 infantry
        Algeria : 1 flag, 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        95 Sea Zone : 1 destroyer and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 9 / 14
        Japanese : 57 / 63
        Americans : 50 / 71
        Chinese : 7 / 12
        British : 34 / 34
        UK_Pacific : 10 / 10
        Italians : 18 / 24
        ANZAC : 18 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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