13L G40 Entek (Axis) vs. Andul (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 3 armour
                EDIT: Adding units owned by British to United Kingdom: 3 armour
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 artillery and 2 infantry moved from Queensland to New South Wales
                2 aaGuns moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 25 / 31
        UK_Pacific : 21 / 24
        Italians : 17 / 21
        ANZAC : 14 / 22
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Anything for the French?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

  • 20 19 18 17 16

    Crap, I accidentally hit done instead of post, here’s the link with the turn summary…

    Politics
    Game Loaded
    Purchase Units
    Germans buy 6 artilleries, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;
    Combat Move
    Giving bonus movement to units
    1 submarine moved from 109 Sea Zone to 110 Sea Zone
    Combat
    Battle in 110 Sea Zone
    Recording Battle Statistics
    Non Combat Move
    1 battleship moved from 111 Sea Zone to 112 Sea Zone
    1 battleship, 1 cruiser and 3 transports moved from 112 Sea Zone to 113 Sea Zone
    3 fighters moved from Holland Belgium to Western Germany
    3 tactical_bombers moved from Holland Belgium to Western Germany
    1 armour moved from Yugoslavia to Germany
    2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
    1 infantry moved from Bulgaria to Romania
    4 infantry moved from Bulgaria to Romania
    3 infantry moved from Norway to Finland
    1 submarine moved from 106 Sea Zone to 118 Sea Zone
    2 artilleries moved from France to Western Germany
    5 armour and 4 mech_infantrys moved from France to Germany
    1 aaGun moved from Western Germany to Denmark
    1 aaGun moved from Holland Belgium to Normandy Bordeaux
    1 armour moved from Normandy Bordeaux to Western Germany
    Cleaning up after movement phases
    Place Units
    3 transports placed in 113 Sea Zone
    6 artilleries and 4 infantry placed in Western Germany
    2 infantry and 1 mech_infantry placed in Germany


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                7 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 aaGun and 6 infantry moved from Russia to Bryansk
                12 infantry moved from Sakha to Amur
                2 aaGuns and 6 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 harbour, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsi to Kwangtung
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malaya
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking Malaya from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 12 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 1 :  10/15 hits
                        Chinese roll dice for 2 fighters, 14 infantry and 1 tactical_bomber in Yunnan, round 1 :  7/17 hits
                        3 infantry owned by the Japanese , 10 infantry owned by the Chinese , 2 fighters owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 artilleries, 2 fighters and 3 infantry
                    Casualties for Chinese: 10 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 1 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 1 :  4/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 43 Sea Zone
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Kwangsi

    Place Units - Japanese
                1 harbour placed in Kwangsi
                1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 bombers, 4 fighters, 1 harbour and 5 tactical_bombers
        Korea : 1 aaGun and 5 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Jehol : 4 infantry
        Siam : 2 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 artillery and 3 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        37 Sea Zone : 1 submarine and 1 transport
        20 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 42 / 52
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 25 / 31
        UK_Pacific : 11 / 24
        Italians : 17 / 21
        ANZAC : 14 / 22
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 fighters moved from Central America to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 destroyer and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to Wake Island

    Place Units - Americans
                1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Burma to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 1 :  1/6 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 :  0/4 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 5 infantry
        Kweichow : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 41 / 52
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 25 / 31
        UK_Pacific : 11 / 24
        Italians : 17 / 21
        ANZAC : 14 / 22
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 artilleries and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  3/5 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 1 :  1/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                3 infantry moved from Shan State to Yunnan
                2 artilleries and 3 infantry moved from India to Burma
                1 aaGun moved from Burma to India
                2 aaGuns, 1 artillery and 5 infantry moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                1 fighter and 7 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,3,6,3,5
                British collect 25 PUs (3 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 8 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber
        Burma : 2 artilleries and 3 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Egypt : 1 artillery, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        76 Sea Zone : 1 battleship
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser and 2 destroyers
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 41 / 52
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 28 / 25
        UK_Pacific : 11 / 10
        Italians : 16 / 21
        ANZAC : 14 / 22
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Egypt
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from Alexandria to 98 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 artillery, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  2/3 hits
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in Egypt, round 1 :  4/10 hits
                        British roll dice for 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 :  4/9 hits
                        3 infantry owned by the British , 2 infantry owned by the ANZAC , 1 mech_infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 2 :  5/6 hits
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 2 :  1/3 hits
                        1 tactical_bomber owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 29
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 5 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Tobruk
                1 armour moved from Southern France to Yugoslavia
                1 aaGun moved from Southern France to Normandy Bordeaux
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 1 artillery, 1 harbour and 1 mech_infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        Normandy Bordeaux : 1 aaGun
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 1 artillery
        Tobruk : 1 bomber
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        95 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 armour
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 41 / 52
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 25 / 25
        UK_Pacific : 11 / 10
        Italians : 19 / 24
        ANZAC : 14 / 22
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 aaGun moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 fighters moved from 42 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
        Northern Territory : 2 fighters
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 aaGun
        42 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 41 / 52
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 25 / 25
        UK_Pacific : 11 / 10
        Italians : 19 / 24
        ANZAC : 14 / 26
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 41 / 52
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 25 / 25
        UK_Pacific : 11 / 10
        Italians : 19 / 24
        ANZAC : 14 / 26
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Do you want to submerge your sub in 115?


  • Yes submerge please.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 armour moved from Germany to Baltic States
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 armour and 2 infantry moved from Romania to Bessarabia
                4 infantry moved from Romania to Bessarabia
                2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour and 11 infantry moved from Poland to Baltic States
                1 armour and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                7 infantry moved from Finland to Karelia
                1 armour, 2 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to Baltic States
                1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Novgorod
                1 armour and 2 artilleries moved from 115 Sea Zone to Novgorod
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                2 bombers moved from Western Germany to Novgorod
                2 fighters moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 4 artilleries and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries and 10 infantry in Eastern Poland, round 1 :  1/14 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 4 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour, 1 artillery, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 1 artillery, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 1 :  3/17 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour, 1 artillery, 12 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 infantry in Karelia, round 1 :  3/7 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 6 infantry in Bessarabia, round 1 :  1/7 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports in 115 Sea Zone, round 1 :  6/6 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Novgorod
                    Germans attack with 1 armour, 2 artilleries, 2 bombers and 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 2 bombers and 3 infantry in Novgorod, round 1 :  1/8 hits
                        Russians roll dice for 3 infantry in Novgorod, round 1 :  0/3 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 1 armour, 2 artilleries, 2 bombers and 3 infantry in Novgorod, round 2 :  4/8 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from 115 Sea Zone to Germany
                2 fighters moved from 115 Sea Zone to Germany
                1 tactical_bomber moved from Baltic States to Germany
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Baltic States
                2 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Germany to Baltic States
                2 armour moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                2 bombers moved from Novgorod to Germany

    Place Units - Germans
                1 destroyer and 1 transport placed in 113 Sea Zone
                1 fighter placed in Western Germany
                1 armour, 2 artilleries and 1 mech_infantry placed in Germany
                3 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Poland : 1 infantry
        Germany : 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 mech_infantry and 3 tactical_bombers
        Denmark : 1 aaGun and 2 infantry
        Karelia : 1 flag, 7 infantry
        Baltic States : 1 flag, 1 aaGun, 4 armour, 1 artillery, 12 infantry and 3 mech_infantrys
        Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys
        Bessarabia : 1 flag, 1 armour and 6 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 destroyer and 4 transports
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        115 Sea Zone : 1 battleship, 1 cruiser and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 37
        Japanese : 41 / 52
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 25 / 25
        UK_Pacific : 11 / 10
        Italians : 19 / 24
        ANZAC : 14 / 26
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 1 cruiser and 3 transports
                    1 submarine owned by the Russians Submerged
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                1 aaGun, 1 armour, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 artillery and 3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Belarus to Archangel
                2 aaGuns, 1 armour, 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry moved from Belarus to Bryansk
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
        Archangel : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 1 cruiser and 3 transports
                    1 submarine owned by the Russians Submerged
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                1 aaGun, 1 armour, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 artillery and 3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Belarus to Archangel
                2 aaGuns, 1 armour, 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry moved from Belarus to Bryansk
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 infantry moved from Korea to Manchuria
                4 infantry moved from Jehol to Manchuria
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                2 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                2 fighters moved from 38 Sea Zone to Burma
                2 infantry moved from Siam to Shan State
                1 bomber moved from Kwangsi to Shan State
                1 mech_infantry moved from Kwangtung to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from Kwangtung to French Indo China
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 11 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA guns fire in Manchuria :  1/6 hits
                        1 fighter owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 11 infantry and 3 tactical_bombers in Manchuria, round 1 :  4/18 hits
                        Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 1 :  4/18 hits
                        2 infantry owned by the Russians , 4 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry and 3 tactical_bombers in Manchuria, round 2 :  4/14 hits
                        Chinese roll dice for 16 infantry in Manchuria, round 2 :  7/16 hits
                        4 infantry owned by the Russians and 7 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 3 tactical_bombers in Manchuria, round 3 :  4/7 hits
                        Chinese roll dice for 12 infantry in Manchuria, round 3 :  3/12 hits
                        4 infantry owned by the Russians , 1 armour owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                    Chinese win with 8 infantry remaining. Battle score for attacker is -23
                    Casualties for Japanese: 1 armour, 1 artillery, 2 fighters and 11 infantry
                    Casualties for Russians: 2 aaGuns and 10 infantry
                    3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese retreated
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 2 artilleries and 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Burma, round 1 :  0/6 hits
                        UK_Pacific roll dice for 2 artilleries and 3 infantry in Burma, round 1 :  1/5 hits
                        1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 :  1/5 hits
                        UK_Pacific roll dice for 2 artilleries and 3 infantry in Burma, round 2 :  3/5 hits
                        1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    UK_Pacific win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 1 infantry
                    2 fighters owned by the Japanese retreated
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 bomber and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Burma to 38 Sea Zone
                1 bomber moved from Shan State to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Manchuria to Korea
                2 tactical_bombers moved from Manchuria to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 fighter and 1 transport placed in 6 Sea Zone
                2 destroyers placed in 6 Sea Zone
                1 armour placed in Japan
                1 factory_minor placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Suiyuyan: 1 artillery and 1 infantry
                EDIT: Changing ownership of Kansu from Chinese to Japanese
                EDIT: Adding units owned by Japanese to Kansu: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 bombers, 4 fighters, 1 harbour, 1 infantry and 5 tactical_bombers
        Korea : 1 aaGun, 1 fighter and 1 tactical_bomber
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 armour and 1 mech_infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        45 Sea Zone : 1 submarine
        38 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        19 Sea Zone : 1 carrier, 2 tactical_bombers and 2 transports
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 32
        Japanese : 46 / 47
        Americans : 52 / 52
        Chinese : 9 / 13
        British : 25 / 25
        UK_Pacific : 10 / 10
        Italians : 19 / 24
        ANZAC : 10 / 26
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
                1 fighter moved from Wake Island to Western United States

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 battleship placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Central United States : 1 factory_minor, 1 infantry and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        64 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 armour, 2 artilleries, 4 battleships, 5 carriers, 3 cruisers, 4 destroyers, 6 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 32
        Japanese : 46 / 47
        Americans : 52 / 77
        Chinese : 9 / 13
        British : 25 / 25
        UK_Pacific : 10 / 10
        Italians : 19 / 24
        ANZAC : 10 / 26
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,6,2
                Chinese collect 7 PUs (3 lost to blockades); end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

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