13L G40 blastherfast (allies+11) vs Amon-Sul (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 4 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Korea to Manchuria
                2 fighters moved from Korea to Manchuria
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
                    Germans defend with 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                    Units damaged: 1 carrier owned by the Germans
                    Units damaged: 1 battleship owned by the Americans
                    Germans win with 1 battleship remaining. Battle score for attacker is 30
                    Casualties for Germans: 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                    Casualties for Americans: 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
                Battle in Manchuria
                    Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Manchuria from Japanese with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Manchuria to Korea

    Place Units - Americans
                1 battleship and 1 cruiser placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                3 armour placed in Korea
                1 artillery and 1 infantry placed in Eastern United States
                1 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,3,6,5,2,2,3,4
                Chinese collect 4 PUs (3 lost to blockades); end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                1 bomber moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 cruiser, 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 battleship
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from India to Burma
                1 aaGun moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 aaGun moved from Burma to India
                2 infantry moved from Burma to Yunnan
                1 aaGun moved from Yunnan to Burma

    Place Units - British
                1 cruiser, 1 destroyer and 2 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 infantry


  • i cant believe the dices U get near Morocco  :-o

    My navy is beaten badly  :oops:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_major
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 fighters moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                3 infantry moved from Iraq to Persia
                1 armour moved from Northwest Persia to Persia
                1 mech_infantry moved from Libya to Alexandria
                      Italians take Alexandria from British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_major
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 fighters moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                3 infantry moved from Iraq to Persia
                1 armour moved from Northwest Persia to Persia
                1 mech_infantry moved from Libya to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 armour and 3 infantry
                    British defend with 3 infantry
                        Italians roll dice for 1 armour and 3 infantry in Persia, round 2 :  1/4 hits
                        British roll dice for 3 infantry in Persia, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                        Italians roll dice for 1 armour and 2 infantry in Persia, round 3 :  0/3 hits
                        British roll dice for 2 infantry in Persia, round 3 :  0/2 hits
                        Italians roll dice for 1 armour and 2 infantry in Persia, round 4 :  0/3 hits
                        British roll dice for 2 infantry in Persia, round 4 :  2/2 hits
                        2 infantry owned by the Italians lost in Persia
                        Italians roll dice for 1 armour in Persia, round 5 :  1/1 hits
                        British roll dice for 2 infantry in Persia, round 5 :  0/2 hits
                        1 infantry owned by the British lost in Persia
                        Italians roll dice for 1 armour in Persia, round 6 :  0/1 hits
                        British roll dice for 1 infantry in Persia, round 6 :  0/1 hits
                        Italians roll dice for 1 armour in Persia, round 7 :  1/1 hits
                        British roll dice for 1 infantry in Persia, round 7 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Italians: 3 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    British win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters
                    French defend with 1 cruiser
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 cruiser in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 3 :  1/2 hits
                        French roll dice for 1 cruiser in 99 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the French lost in 99 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser

    Non Combat Move - Italians
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Romania to Bulgaria
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Southern France to Northern Italy
                1 artillery and 3 infantry moved from Yugoslavia to Albania
                2 infantry moved from Yugoslavia to Bulgaria

    Place Units - Italians
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Western Germany : 1 aaGun
        Romania : 1 infantry
        Tobruk : 1 armour, 1 artillery and 1 infantry
        Albania : 1 artillery and 3 infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Libya : 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Bulgaria : 3 infantry
        97 Sea Zone : 2 transports
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        Yugoslavia : 1 aaGun
        98 Sea Zone : 1 carrier, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 37 / 37
        Japanese : 51 / 64
        Americans : 53 / 73
        Chinese : 7 / 10
        British : 29 / 36
        UK_Pacific : 9 / 9
        Italians : 15 / 33
        ANZAC : 11 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.657
            Median : 3.000
            Variance : 0.853
            Standard Deviation : 0.924
            Total rolls : 35

    French Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 4.050
            Median : 4.000
            Variance : 1.789
            Standard Deviation : 1.338
            Total rolls : 20


  • I think i still have the chances. Italians and the rest of the axis crew are still alive :)

    Interesting game so far.  8-)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 destroyers and 2 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
                    Casualties for ANZAC: 2 destroyers

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Shan State

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,6
                ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French


  • yes a very good game.  :-)


  • @blastherfast:

    yes a very good game.  :-)

    Well done with ANZAC , you outplayed me there.

    Surprise for me this attack was.

    Ok, Germany ;)


  • please make an edit to my ncm

    3 tanks from germany to western germany

    thats it


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                7 infantry moved from Finland to Norway
                4 infantry moved from Bulgaria to Yugoslavia
                12 artilleries moved from Germany to Slovakia Hungary
                2 aaGuns, 5 artilleries and 18 infantry moved from Poland to Slovakia Hungary
                3 armour moved from Romania to Germany
                1 armour moved from Greater Southern Germany to Germany
                1 armour moved from Tunisia to Tobruk

    Place Units - Germans
                1 armour, 1 bomber, 1 infantry and 4 mech_infantrys placed in Western Germany
                2 submarines placed in 93 Sea Zone
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Morocco : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Algeria : 1 bomber, 1 infantry and 3 tactical_bombers
        Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 aaGuns, 17 artilleries and 18 infantry
        Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Poland : 1 aaGun and 1 infantry
        Germany : 8 armour, 1 factory_major and 1 mech_infantry
        Norway : 7 infantry
        Tobruk : 1 armour
        113 Sea Zone : 1 submarine
        93 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 4 infantry
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 37 / 37
        Japanese : 51 / 64
        Americans : 53 / 73
        Chinese : 7 / 10
        British : 29 / 36
        UK_Pacific : 9 / 9
        Italians : 15 / 33
        ANZAC : 11 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 artillery and 9 infantry moved from Novgorod to Baltic States
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                4 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Tambov to Samara
                3 infantry moved from Volgograd to Rostov
                3 infantry moved from Korea to Manchuria
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 artillery and 9 infantry moved from Novgorod to Baltic States
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                4 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Tambov to Samara
                3 infantry moved from Volgograd to Rostov
                3 infantry moved from Korea to Manchuria
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Non Combat Move - Russians
                4 infantry moved from Korea to Manchuria
                4 infantry moved from Korea to Manchuria
                1 artillery moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 10 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Hunan to Yunnan
                3 fighters and 3 tactical_bombers moved from Shantung to Yunnan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 41 Sea Zone to Dutch New Guinea
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 bombers moved from Jehol to Shan State
                1 tactical_bomber moved from Anhwe to Shan State
                3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 10 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Hunan to Yunnan
                3 fighters and 3 tactical_bombers moved from Shantung to Yunnan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 41 Sea Zone to Dutch New Guinea
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 bombers moved from Jehol to Shan State
                1 tactical_bomber moved from Anhwe to Shan State
                3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 6 fighters, 1 infantry and 6 tactical_bombers
                    British defend with 3 infantry; Chinese defend with 1 fighter and 5 infantry
                        Japanese roll dice for 2 artilleries, 6 fighters, 1 infantry and 6 tactical_bombers in Yunnan, round 2 :  9/15 hits
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  4/9 hits
                        3 infantry owned by the British , 1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 5 infantry owned by the Chinese , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 artilleries, 1 fighter and 1 infantry
                    Casualties for British: 3 infantry
                    Casualties for Chinese: 1 fighter and 5 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 2 fighters; British defend with 1 infantry
                        Japanese roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Shan State, round 2 :  4/6 hits
                        UK_Pacific roll dice for 2 fighters and 1 infantry in Shan State, round 2 :  3/3 hits
                        1 infantry owned by the British , 3 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Shan State
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 2 fighters
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from Dutch New Guinea to 45 Sea Zone
                3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
                2 fighters and 3 tactical_bombers moved from Yunnan to Hunan
                2 bombers moved from Shan State to Malaya
                1 mech_infantry moved from Chahar to Kansu
                1 aaGun moved from Jehol to Shantung
                2 battleships, 1 cruiser, 2 destroyers and 2 submarines moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 artilleries placed in Shantung
                10 mech_infantrys placed in Kiangsu
                2 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_major
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_major
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_major and 10 mech_infantrys
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Jehol : 1 flag, 1 infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 2 fighters and 3 tactical_bombers
        Kansu : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 3 fighters and 3 tactical_bombers
        Malaya : 1 flag, 1 airfield, 2 bombers and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Timguska : 1 flag, 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        45 Sea Zone : 1 carrier, 1 fighter and 1 transport
        37 Sea Zone : 1 flag, 1 carrier, 1 tactical_bomber and 3 transports
        6 Sea Zone : 2 battleships, 1 cruiser, 2 destroyers and 4 submarines

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 36 / 37
        Japanese : 55 / 60
        Americans : 53 / 73
        Chinese : 4 / 10
        British : 29 / 36
        UK_Pacific : 9 / 9
        Italians : 15 / 33
        ANZAC : 11 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.919
            Median : 3.000
            Variance : 2.472
            Standard Deviation : 1.572
            Total rolls : 37

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.917
            Median : 3.000
            Variance : 1.826
            Standard Deviation : 1.351
            Total rolls : 24

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 3.111
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 armour, 1 cruiser, 1 destroyer, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Manchuria to Jehol
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco

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