Odonis (Axis) vs Mallory29 (Allies +9) G40L No Tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  4/6 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                4 artilleries and 9 infantry moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 armour, 3 artilleries and 5 infantry moved from Russia to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 fighter and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 12 infantry
        Bryansk : 4 aaGuns, 3 armour, 14 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber
        Archangel : 1 infantry
        Russia : 1 airfield, 1 factory_major, 1 fighter and 8 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 3 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 31 / 36
        Japanese : 47 / 58
        Americans : 52 / 78
        Chinese : 4 / 4
        British : 22 / 26
        UK_Pacific : 11 / 10
        Italians : 25 / 41
        ANZAC : 14 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                2 bombers moved from Anhwe to India
                4 fighters moved from Yunnan to Shensi
                3 tactical_bombers moved from Yunnan to Shensi
                1 armour moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                2 tactical_bombers moved from Yunnan to Shan State
                2 fighters moved from 37 Sea Zone to 41 Sea Zone
                2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 carrier moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 20 Sea Zone to Philippines
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 45 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to Java
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Yunnan to Shan State
                2 artilleries and 2 infantry moved from Yunnan to Shan State
                1 armour moved from French Indo China to Shan State
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Malaya to Shan State

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                2 bombers moved from Anhwe to India
                4 fighters moved from Yunnan to Shensi
                3 tactical_bombers moved from Yunnan to Shensi
                1 armour moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                2 tactical_bombers moved from Yunnan to Shan State
                2 fighters moved from 37 Sea Zone to 41 Sea Zone
                2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 carrier moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 20 Sea Zone to Philippines
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 45 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to Java
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Yunnan to Shan State
                2 artilleries and 2 infantry moved from Yunnan to Shan State
                1 armour moved from French Indo China to Shan State
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Malaya to Shan State

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 transport
                    British defend with 1 cruiser
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                Battle in 38 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking Sumatra from UK_Pacific with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 armour, 3 artilleries, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Strategic bombing raid in India
                    Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.

    Non Combat Move - Japanese
                2 bombers moved from India to Yunnan
                4 fighters and 3 tactical_bombers moved from Shensi to Yunnan
                2 tactical_bombers moved from Shan State to Yunnan
                2 fighters moved from 41 Sea Zone to 38 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                2 tactical_bombers moved from Java to 41 Sea Zone
                1 destroyer moved from 43 Sea Zone to 56 Sea Zone
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 armour moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                2 mech_infantrys moved from Kiangsi to Kweichow
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 armour and 1 mech_infantry placed in Kiangsu
                1 tactical_bomber placed in Japan
                2 submarines placed in 6 Sea Zone
                Japanese undo move 2.
                2 armour placed in Kiangsu
                1 transport placed in 19 Sea Zone
                1 mech_infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 1 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 fighters moved from Hawaiian Islands to 26 Sea Zone


  • I’m not done, but have to go…will finish later.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Gibraltar from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                2 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 2 destroyers and 5 submarines
        18 Sea Zone : 1 submarine
        Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
        Gibraltar : 1 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        101 Sea Zone : 1 destroyer and 2 submarines
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 31 / 36
        Japanese : 63 / 68
        Americans : 50 / 70
        Chinese : 2 / 4
        British : 22 / 26
        UK_Pacific : 5 / 10
        Italians : 25 / 41
        ANZAC : 10 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Accidentally hit the end move vice keep moving phase…have to reload and edit in to get the FTR back since can’t add it back.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kansu: 1 infantry
                EDIT: Removing units owned by Japanese from Shensi: 1 artillery and 1 infantry
                EDIT: Removing units owned by Chinese from Tsinghai: 8 infantry
                EDIT: Adding units owned by Chinese to Shensi: 4 infantry
                EDIT: Adding units owned by Chinese to Kansu: 2 infantry
                EDIT: Turning off Edit Mode

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Kansu

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 4 infantry
        Kansu : 2 infantry
        Tsinghai : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 31 / 36
        Japanese : 61 / 68
        Americans : 50 / 70
        Chinese : 4 / 5
        British : 22 / 26
        UK_Pacific : 5 / 10
        Italians : 25 / 41
        ANZAC : 10 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 31 / 36
        Japanese : 60 / 68
        Americans : 50 / 70
        Chinese : 4 / 5
        British : 25 / 25
        UK_Pacific : 6 / 6
        Italians : 24 / 41
        ANZAC : 10 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 armour, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Syria to Iraq
                1 bomber moved from Southern Italy to Iraq
                1 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 armour, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Syria to Iraq
                1 bomber moved from Southern Italy to Iraq
                1 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British

    Combat - Italians
                Battle in Iraq
                    Italians attack with 3 artilleries, 1 bomber and 1 infantry
                    British defend with 3 infantry
                    Italians win, taking Iraq from British with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 destroyer and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Egypt to Anglo Egyptian Sudan
                2 armour moved from Kenya to Anglo Egyptian Sudan
                1 bomber moved from Iraq to Egypt
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Northern Italy to Slovakia Hungary

    Place Units - Italians
                2 armour placed in Northern Italy
                1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                1 carrier placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 2 infantry
                EDIT: Adding units owned by Italians to Egypt: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1,6
                Italians collect 26 PUs (1 lost to blockades); end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

  • '20 '19 '18 '15 '13

    Sorry for the last minute edit there, one non-com I forgot. You’re up!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                2 fighters moved from South Australia to 56 Sea Zone
                1 fighter moved from South Australia to 56 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 3 fighters in 56 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 56 Sea Zone
                    ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 56 Sea Zone to South Australia

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 3 artilleries, 3 fighters and 5 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        56 Sea Zone : 1 submarine
        62 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 31 / 36
        Japanese : 60 / 68
        Americans : 50 / 70
        Chinese : 4 / 5
        British : 22 / 25
        UK_Pacific : 6 / 6
        Italians : 27 / 38
        ANZAC : 10 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 70 Sea Zone

    Combat - French
                Battle in 70 Sea Zone
                    French attack with 1 destroyer
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 70 Sea Zone
                    French win, taking 70 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        70 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 31 / 36
        Japanese : 60 / 68
        Americans : 50 / 70
        Chinese : 4 / 5
        British : 22 / 25
        UK_Pacific : 6 / 6
        Italians : 27 / 38
        ANZAC : 10 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 64 PUs;
                Germans buy 3 armour, 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Germany to Archangel
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 submarine moved from 83 Sea Zone to 70 Sea Zone
                1 fighter moved from 84 Sea Zone to 70 Sea Zone
                1 tactical_bomber moved from 84 Sea Zone to 70 Sea Zone

  • '20 '19 '18 '15 '13

    Battle of Britain? Scramble in London?


  • we will defend!

  • '20 '19 '18 '15 '13

    “We shall defend our island, whatever the cost may be…”

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 64 PUs;
                Germans buy 3 armour, 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Germany to Archangel
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 submarine moved from 83 Sea Zone to 70 Sea Zone
                1 fighter moved from 84 Sea Zone to 70 Sea Zone
                1 tactical_bomber moved from 84 Sea Zone to 70 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 70 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                    Germans win, taking 70 Sea Zone from French with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                1 aaGun, 3 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
                1 aaGun moved from Baltic States to Belarus
                4 infantry moved from Novgorod to Belarus
                1 bomber moved from Archangel to Novgorod
                1 tactical_bomber moved from Western Germany to Belarus
                1 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 2 infantry moved from Poland to Baltic States
                3 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 aaGun moved from Germany to Poland
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from French Equatorial Africa to Belgian Congo
                1 fighter and 2 tactical_bombers moved from Egypt to Belgian Congo
                1 fighter and 1 tactical_bomber moved from 70 Sea Zone to Belgian Congo
                2 transports moved from 82 Sea Zone to 70 Sea Zone
                1 carrier moved from 84 Sea Zone to 69 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                5 mech_infantrys placed in Germany
                1 artillery, 1 fighter and 2 infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Bryansk to Bessarabia
                      Russians take Bessarabia from Germans
                3 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 fighter moved from Bryansk to Archangel
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  3/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Eastern Poland, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 5 :  1/1 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 1 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                4 aaGuns, 3 armour, 14 artilleries and 32 infantry moved from Bryansk to Russia
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Rostov
                6 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                10 infantry placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry and 1 mech_infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 3 fighters, 49 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Vologda : 6 infantry
        Volgograd : 1 armour and 1 factory_minor
        Caucasus : 1 infantry
        Smolensk : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 32 / 37
        Japanese : 60 / 68
        Americans : 50 / 70
        Chinese : 4 / 5
        British : 22 / 25
        UK_Pacific : 6 / 6
        Italians : 27 / 38
        ANZAC : 10 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 20
  • 17
  • 15
  • 249
  • 276
  • 95
  • 238
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.8k

Users

40.4k

Topics

1.8m

Posts