@Avner Still need your email to put into the game to get dice rolls
13L G40 blastherfast (allies+11) vs Amon-Sul (axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Tobruk to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Tobruk to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
1 armour moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Tunisia to Libya
1 armour moved from Algeria to Libya
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to LibyaPlace Units - Italians
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUsTerritory Summary for Italians :
Algeria : 1 flag
Southern France : 1 aaGun
Syria : 1 flag
Tunisia : 1 flag, 1 infantry
Romania : 2 infantry
Northern Italy : 1 aaGun and 1 factory_major
Libya : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
97 Sea Zone : 1 carrier, 2 fighters and 1 transport
Iraq : 1 flag, 1 armour and 3 infantry
Yugoslavia : 1 aaGun, 2 artilleries and 6 infantryProduction/PUs Summary :
Germans : 47 / 55
Russians : 37 / 37
Japanese : 41 / 44
Americans : 53 / 73
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 6 / 6
Italians : 14 / 16
ANZAC : 14 / 34
French : 4 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Null / Other
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
1 armour placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,4,4,4
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 10 artilleries and 1 harbour; Remaining resources: 0 PUs;Combat Move - Germans
3 battleships, 1 carrier and 2 fighters moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 tactical_bombers moved from Algeria to 96 Sea Zone
1 bomber moved from Algeria to 91 Sea Zone -
scramble?
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yes 2 us planes and uk fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 10 artilleries and 1 harbour; Remaining resources: 0 PUs;Combat Move - Germans
3 battleships, 1 carrier and 2 fighters moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 tactical_bombers moved from Algeria to 96 Sea Zone
1 bomber moved from Algeria to 91 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 96 Sea Zone
Germans attack with 3 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 3 tactical_bombers in 96 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 96 Sea Zone
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 3 battleships, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
British defend with 1 destroyer and 1 fighter; Americans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 3 battleships, 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 2/5 hits
Units damaged: 2 battleships owned by the Germans
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Americans and 1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 battleships, 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 5/7 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 fighter owned by the British lost in 91 Sea Zone
Germans win with 3 battleships, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 54
Casualties for British: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportNon Combat Move - Germans
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
2 artilleries and 3 infantry moved from Slovakia Hungary to Poland
4 armour and 1 mech_infantry moved from Holland Belgium to Germany
2 artilleries moved from Western Germany to Germany
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
1 armour moved from Southern France to Greater Southern Germany
1 infantry moved from Norway to Finland
3 tactical_bombers moved from 96 Sea Zone to Algeria
1 bomber moved from 91 Sea Zone to AlgeriaPlace Units - Germans
10 artilleries placed in Germany
1 harbour placed in MoroccoTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Morocco : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Algeria : 1 bomber, 1 infantry and 3 tactical_bombers
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Tunisia : 1 armour
Greater Southern Germany : 1 armour
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 3 armour
Poland : 3 aaGuns, 5 artilleries and 19 infantry
Germany : 4 armour, 12 artilleries, 1 factory_major and 1 mech_infantry
Bulgaria : 1 flag, 4 infantry
Greece : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Finland : 1 flag, 8 infantryProduction/PUs Summary :
Germans : 47 / 55
Russians : 37 / 37
Japanese : 41 / 44
Americans : 53 / 73
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 6 / 6
Italians : 13 / 16
ANZAC : 15 / 20
French : 4 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.387
Median : 3.000
Variance : 0.300
Standard Deviation : 0.548
Total rolls : 31Null / Other
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21French Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 artillery and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Smolensk to Belarus
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
3 infantry moved from Amur to Manchuria
1 artillery moved from Amur to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 artillery and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Smolensk to Belarus
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
3 infantry moved from Amur to Manchuria
1 artillery moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns, 1 artillery and 15 infantry moved from Amur to KoreaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change _To_Russians_Control_Switch attached to Russians
??
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im not sure. I haven’t been playing this game that long :|
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_major and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Manchuria
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Shan State to Manchuria
1 bomber moved from Shan State to Manchuria
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
2 fighters and 2 tactical_bombers moved from Shan State to Hunan
3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi -
the pieces didn’t change did they? I thought the only they changed is if japan attacked amur.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_major and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Manchuria
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Shan State to Manchuria
1 bomber moved from Shan State to Manchuria
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
2 fighters and 2 tactical_bombers moved from Shan State to Hunan
3 fighters and 3 tactical_bombers moved from Shan State to KwangsiCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 2 bombers and 4 infantry
Russians defend with 1 artillery and 3 infantry
Japanese roll dice for 2 bombers and 4 infantry in Manchuria, round 2 : 1/6 hits
Chinese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 bombers and 3 infantry in Manchuria, round 3 : 1/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 4 : 1/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 5 : 1/4 hits
Chinese roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 3/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 2 : 2/10 hits
Chinese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 2 : 0/5 hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 3 : 4/10 hits
Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 0/3 hits
2 artilleries owned by the Chinese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in Celebes
Battle in SumatraNon Combat Move - Japanese
1 fighter could not land in 6 Sea Zone and was removed
1 mech_infantry moved from Suiyuyan to Chahar
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Jehol
2 bombers moved from Manchuria to Jehol
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 battleships, 1 cruiser, 2 destroyers and 2 submarines moved from 37 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kweichow to Shantung
2 fighters and 2 tactical_bombers moved from Hunan to Shantung
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Anhwe to Shantung
3 fighters and 4 tactical_bombers moved from Kwangsi to Anhwe
1 carrier moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Shantung
Japanese undo move 1.
1 factory_minor placed in Kiangsu
Japanese undo move 1.
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 57 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor, 3 fighters and 3 tactical_bombers
Kwangsi : 1 flag, 1 artillery and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Jehol : 1 flag, 1 aaGun, 2 bombers and 1 infantry
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 1 artillery
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 3 fighters and 4 tactical_bombers
Shan State : 1 flag
Malaya : 1 flag, 1 airfield and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 carrier, 1 fighter and 1 transport
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 2 transports
35 Sea Zone : 1 carrier
19 Sea Zone : 2 battleships, 1 cruiser, 2 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 47 / 55
Russians : 37 / 37
Japanese : 57 / 64
Americans : 53 / 73
Chinese : 4 / 15
British : 29 / 34
UK_Pacific : 6 / 6
Italians : 13 / 16
ANZAC : 11 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3.988
Median : 4.000
Variance : 1.482
Standard Deviation : 1.218
Total rolls : 86Japanese Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.867
Median : 4.000
Variance : 0.780
Standard Deviation : 0.883
Total rolls : 60ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 4.320
Median : 5.000
Variance : 1.458
Standard Deviation : 1.208
Total rolls : 25 -
the program didnt allowes me to put the big ic in kiangsu
please do it in edit
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Korea to Manchuria
1 mech_infantry moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Korea to Manchuria
1 mech_infantry moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
Germans defend with 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Americans
Germans win with 1 battleship remaining. Battle score for attacker is 30
Casualties for Germans: 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Casualties for Americans: 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
Battle in Manchuria
Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Manchuria to KoreaPlace Units - Americans
1 battleship and 1 cruiser placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
3 armour placed in Korea
1 artillery and 1 infantry placed in Eastern United States
1 armour placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,3,6,5,2,2,3,4
Chinese collect 4 PUs (3 lost to blockades); end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs