@axis-dominion assumed no scramble to 35
Entek (Axis) vs. UnknownSoldie (Allies+12), no tech
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Well that could have gone better!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Tsinghai to Szechwan
Chinese take Shensi from Japanese
Chinese take Szechwan from Japanese
1 armour moved from Tsinghai to Sikang
7 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 armour moved from Ukraine to Romania
Russians take Bessarabia from Germans
1 fighter moved from Bryansk to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Sikang
Russians attack with 1 armour
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour in Sikang, round 1 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 1 : 1/1 hits
1 armour owned by the Russians lost in Sikang
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 1 : 0/3 hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 armour
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 armour in Romania, round 1 : 2/2 hits
Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 1 : 1/2 hits
1 armour owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
1 artillery and 5 infantry moved from Ukraine to Bessarabia
1 aaGun and 6 infantry moved from Bryansk to Belarus
3 armour and 4 mech_infantrys moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Kansu to Shensi
1 aaGun moved from Kansu to Suiyuyan
1 aaGun and 10 infantry moved from Novosibirsk to Vologda
1 fighter moved from Eastern Poland to BelarusPlace Units - Russians
3 infantry placed in Ukraine
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsTerritory Summary for Russians :
Shensi : 1 infantry
Suiyuyan : 1 aaGun and 7 infantry
Szechwan : 1 armour
Romania : 1 flag, 1 armour
Belarus : 1 aaGun, 3 armour, 1 fighter, 7 infantry and 4 mech_infantrys
Archangel : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 artillery and 5 infantry
Russia : 1 airfield, 1 factory_major, 5 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Vologda : 1 aaGun and 10 infantry
Volgograd : 1 factory_minorProduction/PUs Summary :
Germans : 41 / 56
Russians : 36 / 44
Japanese : 45 / 48
Americans : 57 / 82
Chinese : 5 / 4
British : 39 / 47
UK_Pacific : 10 / 8
Italians : 12 / 12
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour and 2 mech_infantrys moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from Kweichow to French Indo China
1 mech_infantry moved from Kweichow to French Indo China
4 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 fighters and 1 tactical_bomber moved from Borneo to French Indo China
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Battle in Szechwan
Japanese attack with 4 infantry
Russians defend with 1 armour
Japanese roll dice for 4 infantry in Szechwan, round 1 : 0/4 hits
Chinese roll dice for 1 armour in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits
Chinese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 armour
Battle in French Indo China
Japanese attack with 2 armour, 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
ANZAC defend with 3 fighters; British defend with 4 artilleries, 2 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 cruiser in French Indo China, round 1 : 0/1 hits
Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 1 : 3/11 hits
UK_Pacific roll dice for 4 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys in French Indo China, round 1 : 6/11 hits
2 infantry owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 artillery owned by the Japanese and 4 mech_infantrys owned by the Japanese lost in French Indo China
Japanese roll dice for 2 armour, 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 5/5 hits
UK_Pacific roll dice for 4 artilleries, 3 fighters and 1 mech_infantry in French Indo China, round 2 : 4/8 hits
2 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese , 4 artilleries owned by the British , 1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in French Indo China
UK_Pacific win with 3 fighters remaining. Battle score for attacker is -26
Casualties for Japanese: 2 armour, 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 4 artilleries, 2 infantry and 2 mech_infantrys
1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
1 fighter moved from French Indo China to Kwangsi
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 aaGun and 4 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 bomber, 1 fighter and 1 infantry placed in Japan
2 armour and 1 mech_infantry placed in Kiangsu
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 armour, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Manchuria : 1 aaGun and 4 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag, 1 mech_infantry
Celebes : 1 flag, 1 artillery and 1 infantry
37 Sea Zone : 1 submarine
36 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 41 / 56
Russians : 35 / 44
Japanese : 48 / 48
Americans : 57 / 82
Chinese : 4 / 4
British : 39 / 47
UK_Pacific : 9 / 8
Italians : 12 / 12
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 5 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to KazakhstanCombat - Americans
Battle in Kazakhstan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kazakhstan, round 1 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 1 : 0/1 hits
Americans roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Kazakhstan to Russia
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 submarine and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from Quebec to 106 Sea Zone
3 mech_infantrys moved from Quebec to 106 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 mech_infantrys moved from 109 Sea Zone to United Kingdom
3 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to Quebec
3 transports moved from 101 Sea Zone to 106 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
26 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
10 Sea Zone : 1 destroyer, 2 submarines and 2 transports
54 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Quebec : 2 aaGuns, 2 artilleries, 4 infantry and 1 mech_infantry
United Kingdom : 3 infantry and 3 mech_infantrys
Algeria : 1 flag
Russia : 1 bomber
106 Sea Zone : 3 transports
102 Sea Zone : 2 transports
109 Sea Zone : 3 transports
101 Sea Zone : 3 transports
91 Sea Zone : 2 submarines
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 41 / 56
Russians : 35 / 44
Japanese : 48 / 48
Americans : 57 / 82
Chinese : 4 / 4
British : 39 / 47
UK_Pacific : 9 / 8
Italians : 12 / 12
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Waiting on China and UKs turns.
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Waiting on China and UKs turns.
No worries….would you like me to take care of them??? :-D
I am sorry…I am a knucklehead. I thought I was Allies and it never occurred to me you were waiting on me. My apologies sir. I will get them done ASAP when I get home from work.
:oops:
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Waiting on China and UKs turns.
No worries….would you like me to take care of them??? :-D
I am sorry…I am a knucklehead. I thought I was
AlliesAxis and it never occurred to me you were waiting on me. My apologies sir. I will get them done ASAP when I get home from work.:oops:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 41 / 56
Russians : 35 / 44
Japanese : 48 / 48
Americans : 57 / 82
Chinese : 4 / 5
British : 39 / 47
UK_Pacific : 9 / 8
Italians : 12 / 12
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
1 artillery moved from Greece to Albania
1 armour moved from Greece to Bulgaria
1 fighter moved from Greece to Albania
1 fighter moved from Greece to Bulgaria
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 5 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 5/9 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/2 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 5 infantry in Shan State, round 1 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Albania
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Albania, round 1 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in Albania, round 1 : 1/2 hits
1 infantry owned by the British lost in Albania
British roll dice for 1 artillery and 1 fighter in Albania, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Albania
British roll dice for 1 artillery and 1 fighter in Albania, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Albania, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Albania
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Bulgaria
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Bulgaria, round 1 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Bulgaria, round 1 : 0/2 hits
1 infantry owned by the Italians lost in Bulgaria
British roll dice for 1 armour, 1 fighter and 1 infantry in Bulgaria, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Bulgaria, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Bulgaria
British win, taking Bulgaria from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Bulgaria to 98 Sea Zone
1 fighter moved from Albania to 98 Sea Zone
1 battleship, 1 cruiser and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Tunisia to Tobruk
1 aaGun moved from Burma to Shan State
2 aaGuns moved from Burma to India
1 infantry moved from Siam to French Indo China
1 fighter moved from Shan State to India
1 mech_infantry moved from India to Shan State
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Normandy Bordeaux to 109 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
2 tactical_bombers moved from Normandy Bordeaux to United KingdomPlace Units - British
1 carrier placed in 98 Sea Zone
1 submarine placed in 98 Sea Zone
2 transports placed in 110 Sea Zone
1 infantry placed in United Kingdom
1 destroyer placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
Shan State : 1 aaGun, 5 infantry and 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Alexandria : 1 artillery and 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 13 infantry, 1 mech_infantry and 2 tactical_bombers
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
French Central Africa : 1 infantry
French West Africa : 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
87 Sea Zone : 1 transport
Bulgaria : 1 flag, 1 armour and 1 infantry
109 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 40 / 56
Russians : 35 / 44
Japanese : 46 / 48
Americans : 57 / 82
Chinese : 5 / 5
British : 42 / 47
UK_Pacific : 10 / 8
Italians : 10 / 12
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Waiting on China and UKs turns.
No worries….would you like me to take care of them??? :-D
I am sorry…I am a knucklehead. I thought I was
AlliesAxis and it never occurred to me you were waiting on me. My apologies sir. I will get them done ASAP when I get home from work.:oops:
:-D no problem. I am going to try to take my turn in a little while.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Bulgaria
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to GreeceCombat - Italians
Battle in Greece
Battle in Romania
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour
Italians roll dice for 1 bomber and 2 mech_infantrys in Romania, round 1 : 1/3 hits
Russians roll dice for 1 armour in Romania, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
Italians win, taking Greece from British, taking Romania from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Bulgaria
Italians attack with 1 fighter and 2 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Bulgaria, round 1 : 1/3 hits
British roll dice for 1 armour and 1 infantry in Bulgaria, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Bulgaria
Italians roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 0/2 hits
British roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Bulgaria, round 3 : 1/2 hits
British roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits
1 armour owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria to Yugoslavia
1 bomber moved from Romania to Southern ItalyPlace Units - Italians
1 artillery and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Romania : 1 mech_infantry
Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 43 / 56
Russians : 32 / 44
Japanese : 46 / 48
Americans : 57 / 82
Chinese : 5 / 5
British : 39 / 47
UK_Pacific : 10 / 8
Italians : 13 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from French Indo China to India
1 fighter moved from French Indo China to India
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 submarines
62 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 43 / 56
Russians : 32 / 44
Japanese : 46 / 48
Americans : 57 / 82
Chinese : 5 / 5
British : 39 / 47
UK_Pacific : 10 / 8
Italians : 13 / 13
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 2 infantry
112 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 43 / 56
Russians : 32 / 44
Japanese : 46 / 48
Americans : 57 / 82
Chinese : 5 / 5
British : 39 / 47
UK_Pacific : 10 / 8
Italians : 13 / 13
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
2 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Eastern Poland, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 3 mech_infantrys in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 2 tactical_bombers in 112 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 112 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 1/8 hits
British roll dice for 4 infantry in Normandy Bordeaux, round 1 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/7 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the French and 2 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for French: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
2 artilleries moved from Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour, 2 artilleries and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries moved from 115 Sea Zone to Novgorod
1 armour moved from 115 Sea Zone to Novgorod
1 bomber moved from Eastern Poland to Western Germany
2 tactical_bombers moved from 112 Sea Zone to Western Germany
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Southern France to Normandy BordeauxPlace Units - Germans
1 armour, 3 infantry and 1 mech_infantry placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Germany
3 mech_infantrys placed in Novgorod
2 armour placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 3 armour, 1 factory_major, 1 infantry and 1 mech_infantry
Denmark : 1 aaGun and 5 infantry
Holland Belgium : 5 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag, 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
125 Sea Zone : 1 flag, 1 destroyer
109 Sea Zone : 1 flag
115 Sea Zone : 1 battleship, 1 carrier and 5 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 31 / 44
Japanese : 46 / 48
Americans : 57 / 82
Chinese : 5 / 5
British : 37 / 47
UK_Pacific : 10 / 8
Italians : 13 / 13
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour, 1 fighter, 6 infantry and 4 mech_infantrys moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
1 artillery moved from Bessarabia to Romania
2 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
6 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Bessarabia to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Romania, round 1 : 1/4 hits
Germans roll dice for 1 mech_infantry in Romania, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Novgorod
Russians attack with 3 armour, 1 fighter, 7 infantry and 4 mech_infantrys
Germans defend with 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Russians roll dice for 3 armour, 1 fighter, 7 infantry and 4 mech_infantrys in Novgorod, round 1 : 8/15 hits
Germans roll dice for 4 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Novgorod, round 1 : 4/10 hits
4 infantry owned by the Russians , 1 infantry owned by the Germans , 2 armour owned by the Germans , 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod
Russians roll dice for 3 armour, 1 fighter, 3 infantry and 4 mech_infantrys in Novgorod, round 2 : 3/11 hits
Germans roll dice for 2 armour in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 armour, 1 fighter, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 4 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 fighter moved from Novgorod to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
5 infantry moved from Russia to Bryansk
1 aaGun and 10 infantry moved from Vologda to ArchangelPlace Units - Russians
1 armour and 2 artilleries placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Suiyuyan : 1 aaGun
Kweichow : 1 infantry
Hopei : 6 infantry
Chahar : 1 infantry
Kazakhstan : 1 mech_infantry
Romania : 1 flag, 1 artillery and 3 infantry
Belarus : 1 infantry
Bryansk : 5 infantry
Archangel : 1 aaGun and 10 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 armour, 2 artilleries and 1 factory_minor
Western Ukraine : 1 fighter, 5 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrysProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 40
Japanese : 42 / 48
Americans : 57 / 82
Chinese : 8 / 5
British : 37 / 47
UK_Pacific : 10 / 8
Italians : 13 / 13
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 armour and 1 fighter moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Szechwan to YunnanCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking 37 Sea Zone from ANZAC, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yunnan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to Kwangsi
1 armour moved from Kiangsu to Anhwe
1 aaGun and 4 infantry moved from Manchuria to Jehol
1 bomber moved from Japan to Kwangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 transports placed in 6 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry placed in Japan
2 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 bomber, 1 fighter and 1 harbour
Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Jehol : 1 aaGun and 4 infantry
Yunnan : 1 flag, 1 armour and 1 infantry
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 armour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag, 1 artillery and 1 infantry
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 40
Japanese : 48 / 48
Americans : 55 / 82
Chinese : 6 / 5
British : 37 / 47
UK_Pacific : 8 / 8
Italians : 13 / 13
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
3 mech_infantrys moved from 110 Sea Zone to Holland Belgium
3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Russia to 125 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters, 3 infantry and 3 mech_infantrys
Germans defend with 5 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
Americans roll dice for 2 fighters, 3 infantry and 3 mech_infantrys in Holland Belgium, round 1 : 1/8 hits
Germans roll dice for 5 infantry in Holland Belgium, round 1 : 3/5 hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 3 mech_infantrys in Holland Belgium, round 2 : 1/5 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 fighters and 3 mech_infantrys in Holland Belgium, round 3 : 1/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 fighters and 2 mech_infantrys in Holland Belgium, round 4 : 3/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 5 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in 125 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber in 125 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomberNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
2 artilleries moved from Quebec to 106 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
3 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 artilleries moved from 109 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to Quebec
2 transports moved from 102 Sea Zone to 106 Sea Zone
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 artillery moved from 106 Sea Zone to Quebec
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 3 submarines
54 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Quebec : 2 aaGuns, 2 artilleries and 5 infantry
United Kingdom : 2 artilleries, 3 infantry and 1 mech_infantry
Algeria : 1 flag
Holland Belgium : 1 flag, 2 mech_infantrys
106 Sea Zone : 5 transports
109 Sea Zone : 3 transports
101 Sea Zone : 1 carrier and 2 fighters
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 38 / 56
Russians : 37 / 40
Japanese : 48 / 48
Americans : 58 / 78
Chinese : 6 / 5
British : 37 / 47
UK_Pacific : 8 / 8
Italians : 13 / 13
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total





