@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
Nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
3 tactical_bombers moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
Combat - Germans
Battle in Greece
Germans attack with 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 5 infantry in Greece, round 2 : 0/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Germans lost in Greece
Germans roll dice for 4 infantry in Greece, round 3 : 0/4 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 0/4 hits
4 infantry owned by the Germans retreated to Bulgaria
Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Air Battle in United Kingdom
Germans attacks with 10 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/7 hits
Bombing raid in United Kingdom rolls: 6,4,2,1,4 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total. Damaged units is as follows: airfield = 6, factory_major = 11
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
3 armour moved from France to Normandy Bordeaux
2 infantry moved from Slovakia Hungary to Germany
2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
Place Units - Germans
7 transports placed in 112 Sea Zone
Germans undo move 1.
7 transports placed in 112 Sea Zone
3 infantry placed in Western Germany
3 artilleries placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 4 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour, 2 artilleries and 4 infantry
Western Germany : 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 8 infantry
Romania : 1 infantry
Poland : 3 aaGuns, 2 armour and 9 infantry
Germany : 1 factory_major and 2 infantry
Denmark : 2 infantry
Holland Belgium : 2 aaGuns
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 10 transports
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 4 infantry
109 Sea Zone : 1 flag
103 Sea Zone : 1 submarine
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 30 / 40
Americans : 52 / 56
Chinese : 9 / 15
British : 28 / 31
UK_Pacific : 17 / 17
Italians : 15 / 14
ANZAC : 14 / 16
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Olgiy to Timguska
1 infantry moved from Olgiy to Timguska
1 infantry moved from Belarus to Eastern Poland
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
3 artilleries moved from Novgorod to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
Combat - Russians
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
Place Units - Russians
3 armour placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Territory Summary for Russians :
Manchuria : 1 infantry
Yunnan : 1 fighter
Timguska : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 4 artilleries and 1 infantry
Bryansk : 6 infantry
Eastern Poland : 2 armour, 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 3 infantry
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 2 aaGuns and 3 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 16 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 27 / 40
Americans : 52 / 56
Chinese : 12 / 15
British : 28 / 31
UK_Pacific : 17 / 17
Italians : 15 / 14
ANZAC : 14 / 16
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Chahar to Central Mongolia
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 artillery and 2 infantry in Central Mongolia, round 2 : 0/3 hits
Russians roll dice for 3 infantry in Central Mongolia, round 2 : 1/3 hits
1 infantry owned by the Japanese lost in Central Mongolia
Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 3 : 1/2 hits
Russians roll dice for 3 infantry in Central Mongolia, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
1 artillery owned by the Japanese retreated to Chahar
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 fighters placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 1 artillery and 3 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag
Sakha : 1 flag, 1 armour
Amur : 1 flag
Siberia : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 41 / 51
Russians : 34 / 37
Japanese : 34 / 45
Americans : 52 / 56
Chinese : 7 / 15
British : 28 / 31
UK_Pacific : 17 / 17
Italians : 15 / 14
ANZAC : 14 / 16
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 battleships, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Guam to Wake Island
1 cruiser moved from 11 Sea Zone to 30 Sea Zone
1 carrier moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
Non Combat Move - Americans
1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from 31 Sea Zone to Wake Island
Place Units - Americans
2 destroyers and 1 fighter placed in 101 Sea Zone
3 transports placed in 101 Sea Zone
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 1 artillery, 1 bomber, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 submarine
43 Sea Zone : 1 destroyer
31 Sea Zone : 3 battleships, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
30 Sea Zone : 1 cruiser
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 41 / 51
Russians : 34 / 37
Japanese : 34 / 45
Americans : 52 / 52
Chinese : 7 / 15
British : 28 / 31
UK_Pacific : 17 / 17
Italians : 15 / 14
ANZAC : 14 / 16
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 1/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 4/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Yunnan : 1 fighter and 14 infantry
Kweichow : 5 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 34 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 8 / 14
British : 28 / 31
UK_Pacific : 17 / 17
Italians : 15 / 14
ANZAC : 14 / 16
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British repair 8 damage on 8 factory_majors; Remaining resources: 23 PUs;
British buy 7 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from British Guiana to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
1 armour moved from Tobruk to Libya
1 fighter moved from Malta to Libya
1 infantry moved from Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from French Central Africa to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
5 infantry moved from Burma to Shan State
2 artilleries and 4 infantry moved from India to Burma
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
Combat - British
Battle in Libya
British attack with 1 armour and 1 fighter
Italians defend with 1 fighter
British roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits
Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits
1 armour owned by the British lost in Libya
British roll dice for 1 fighter in Libya, round 3 : 1/1 hits
Italians roll dice for 1 fighter in Libya, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Libya
Italians win with no units remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 fighter
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 infantry moved from 85 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 armour moved from 85 Sea Zone to Brazil
Place Units - British
7 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Territory Summary for British, UK_Pacific :
Shan State : 3 aaGuns, 1 fighter and 10 infantry
Burma : 2 artilleries and 4 infantry
British Columbia : 1 artillery and 1 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
42 Sea Zone : 1 battleship
37 Sea Zone : 1 destroyer
39 Sea Zone : 2 destroyers
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 20 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Tobruk : 1 flag
85 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 2 cruisers and 1 transport
Brazil : 1 flag, 1 armour and 4 infantry
Persia : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 34 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 8 / 14
British : 31 / 33
UK_Pacific : 17 / 17
Italians : 14 / 14
ANZAC : 14 / 16
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 battleships, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Guam to Wake Island
1 cruiser moved from 11 Sea Zone to 30 Sea Zone
1 carrier moved from 89 Sea Zone to 101 Sea Zone
Non Combat Move - Americans
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from 31 Sea Zone to Wake Island
Place Units - Americans
1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 1 artillery, 1 bomber, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 submarine
43 Sea Zone : 1 destroyer
31 Sea Zone : 3 battleships, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
30 Sea Zone : 1 cruiser
10 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
101 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 41 / 51
Russians : 34 / 37
Japanese : 34 / 45
Americans : 52 / 52
Chinese : 7 / 15
British : 28 / 31
UK_Pacific : 17 / 17
Italians : 15 / 14
ANZAC : 14 / 16
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Yunnan : 1 fighter and 16 infantry
Kweichow : 3 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 34 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 8 / 14
British : 28 / 31
UK_Pacific : 17 / 17
Italians : 15 / 14
ANZAC : 14 / 16
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
I loaded the wrong file, just play from the British turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 battleship and 1 cruiser moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in Greece
Italians attack with 1 fighter and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits
Italians roll dice for 1 fighter and 4 infantry in Greece, round 2 : 2/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 fighter and 3 infantry in Greece, round 3 : 1/4 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 fighter and 3 infantry in Greece, round 4 : 1/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
Italians roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the French and 1 bomber owned by the Italians lost in 92 Sea Zone
French win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 bomber and 1 fighter
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Kenya to Ethiopia
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
Kenya : 1 flag
Normandy Bordeaux : 2 aaGuns
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 aaGun, 3 artilleries, 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Ethiopia : 1 infantry
Greece : 1 flag, 3 infantry
97 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Yugoslavia : 2 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 34 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 8 / 14
British : 31 / 33
UK_Pacific : 17 / 17
Italians : 16 / 26
ANZAC : 14 / 16
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from 41 Sea Zone to Sumatra
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Territory Summary for ANZAC :
Shan State : 1 fighter and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Java : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 cruiser and 1 destroyer
41 Sea Zone : 1 transport
35 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 34 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 8 / 14
British : 31 / 33
UK_Pacific : 17 / 17
Italians : 16 / 26
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
3 infantry moved from Algeria to Tunisia
1 fighter moved from Morocco to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 102 Sea Zone to 101 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 1 fighter and 3 infantry
101 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 41 / 51
Russians : 34 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 8 / 14
British : 31 / 33
UK_Pacific : 17 / 17
Italians : 16 / 26
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
4 armour and 3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 6 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
5 tactical_bombers moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 submarine moved from 91 Sea Zone to 86 Sea Zone
1 submarine moved from 86 Sea Zone to 85 Sea Zone
Need Scramble Orders.
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
4 armour and 3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 6 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
5 tactical_bombers moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 submarine moved from 91 Sea Zone to 86 Sea Zone
1 submarine moved from 86 Sea Zone to 85 Sea Zone
Combat - Germans
Battle in 85 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 85 Sea Zone
Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 1/1 hits
Germans win, taking 85 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 4 armour, 6 artilleries, 2 bombers, 2 fighters, 10 infantry and 5 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 20 infantry and 1 mech_infantry
AA fire in United Kingdom : 2/9 hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits
Germans roll dice for 4 armour, 6 artilleries, 2 bombers, 10 infantry and 5 tactical_bombers in United Kingdom, round 2 : 12/27 hits
British roll dice for 5 aaGuns, 3 fighters, 22 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/26 hits
7 infantry owned by the British , 2 infantry owned by the French , 10 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 6 artilleries, 2 bombers and 5 tactical_bombers in United Kingdom, round 3 : 9/17 hits
British roll dice for 3 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/17 hits
9 infantry owned by the British , 2 armour owned by the Germans and 6 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 2 armour, 2 bombers and 5 tactical_bombers in United Kingdom, round 4 : 5/9 hits
British roll dice for 3 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/8 hits
4 infantry owned by the British , 2 tactical_bombers owned by the Germans , 1 armour owned by the Germans and 1 mech_infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 2 bombers and 3 tactical_bombers in United Kingdom, round 5 : 4/6 hits
British roll dice for 3 fighters in United Kingdom, round 5 : 2/3 hits
2 tactical_bombers owned by the Germans and 3 fighters owned by the British lost in United Kingdom
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 3 armour, 6 artilleries, 2 fighters, 10 infantry and 4 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 3 fighters, 20 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
2 infantry moved from Germany to Poland
4 infantry moved from Bulgaria to Romania
1 submarine moved from 103 Sea Zone to 91 Sea Zone
Place Units - Germans
1 fighter placed in Western Germany
4 armour, 2 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour, 2 artilleries and 4 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
Romania : 5 infantry
Poland : 3 aaGuns, 2 armour and 11 infantry
Germany : 4 armour, 2 artilleries, 1 factory_major and 3 infantry
Holland Belgium : 2 aaGuns
125 Sea Zone : 1 submarine
85 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 10 transports
Production/PUs Summary :
Germans : 47 / 90
Russians : 34 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 8 / 14
British : 25 / 0
UK_Pacific : 17 / 17
Italians : 16 / 26
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 armour, 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Timguska to Novosibirsk
5 infantry moved from Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Bessarabia
6 infantry moved from Bryansk to Western Ukraine
3 armour moved from Novgorod to Bryansk
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Slovakia Hungary
Russians attack with 2 armour, 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys
Germans defend with 1 armour, 2 artilleries and 4 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 4/15 hits
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Slovakia Hungary, round 2 : 2/7 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys in Slovakia Hungary, round 3 : 6/13 hits
Germans roll dice for 1 armour and 2 artilleries in Slovakia Hungary, round 3 : 1/3 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 armour, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 2 artilleries and 4 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 fighter moved from Slovakia Hungary to Western Ukraine
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
2 aaGuns and 15 infantry moved from Novgorod to Baltic States
4 artilleries moved from Belarus to Baltic States
Place Units - Russians
3 armour placed in Ukraine
Russians undo move 1.
3 armour placed in Novgorod
3 mech_infantrys placed in Ukraine
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Territory Summary for Russians :
Yunnan : 1 fighter
Suiyuyan : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Baltic States : 2 aaGuns, 4 artilleries and 16 infantry
Bryansk : 3 armour and 3 infantry
Eastern Poland : 1 infantry
Bessarabia : 2 aaGuns and 8 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 fighter and 6 infantry
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 90
Russians : 37 / 41
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 8 / 14
British : 25 / 0
UK_Pacific : 17 / 17
Italians : 16 / 26
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Sakha to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
Accidentally hit done instead of post. here’s the file and the turn summary.
Purchase Units
Japanese buy 3 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move
Giving bonus movement to units
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
Turn Summary: http://www.axisandallies.org/forums/index.php?topic=31279.10000
Post Turn Summary to AxisAndAllies.org success = true
Combat
Battle in Soviet Far East
Battle in Suiyuyan
Recording Battle Statistics
Non Combat Move
1 artillery and 1 infantry moved from Manchuria to Jehol
Japanese undo move 1.
1 artillery and 1 infantry moved from Manchuria to Jehol
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
2 artilleries moved from 37 Sea Zone to Siam
Cleaning up after movement phases
Place Units
3 armour placed in Kiangsu
2 artilleries, 1 fighter and 3 infantry placed in Japan
Turn Complete
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs