IRobot (Allies +8) v Entek (Axis)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to Alexandria: 1 infantry and 1 mech_infantry
                EDIT: Changing PUs for Russians from 37 to 38
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 103 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                2 fighters moved from Western Germany to 109 Sea Zone
                3 tactical_bombers moved from Western Germany to 109 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 109 Sea Zone
                    Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 :  2/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 2 artilleries and 6 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 2 :  1/8 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  2/5 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 3 :  1/6 hits
                        Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 :  0/4 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 4 :  2/6 hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 4 :  0/3 hits
                        2 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 5 :  2/6 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  5/5 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the British , 1 battleship owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                    Germans win with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in France
                    Germans attack with 5 armour, 2 artilleries, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA fire in France :  1/2 hits
                        1 fighter owned by the Germans lost in France
                        Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 :  5/18 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  5/11 hits
                        4 infantry owned by the French , 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 :  3/13 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 :  3/7 hits
                        2 infantry owned by the French , 1 infantry owned by the Germans , 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in France
                        Germans roll dice for 5 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 4 :  2/10 hits
                        French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 :  4/4 hits
                        1 armour owned by the British , 1 artillery owned by the French , 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
                        Germans roll dice for 5 armour and 1 tactical_bomber in France, round 5 :  2/6 hits
                        French roll dice for 1 armour and 1 fighter in France, round 5 :  2/2 hits
                        1 armour owned by the French , 2 armour owned by the Germans and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Germans: 2 armour, 2 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 tactical_bomber moved from France to Western Germany
                3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from 111 Sea Zone to 112 Sea Zone
                2 bombers moved from 111 Sea Zone to Western Germany
                3 aaGuns moved from Western Germany to Holland Belgium
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                5 infantry moved from Germany to Western Germany
                3 artilleries moved from Germany to Western Germany
                3 aaGuns and 6 infantry moved from Germany to Poland
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 armour moved from Romania to Poland

    Place Units - Germans
                1 carrier and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 armour and 1 factory_minor
        Slovakia Hungary : 1 armour and 2 infantry
        Western Germany : 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
        Romania : 1 infantry
        Poland : 3 aaGuns, 2 armour and 9 infantry
        Germany : 1 factory_major
        Denmark : 2 infantry
        Holland Belgium : 3 aaGuns, 3 fighters and 3 tactical_bombers
        112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
        Bulgaria : 1 flag, 5 infantry
        109 Sea Zone : 1 flag, 2 submarines
        Yugoslavia : 1 flag, 2 artilleries and 4 infantry
        Finland : 1 flag, 7 infantry
        111 Sea Zone : 1 battleship and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 38
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 24 times
                3 was rolled 23 times
                4 was rolled 33 times
                5 was rolled 14 times
                6 was rolled 26 times
            Average roll : 3.483
            Median : 4.000
            Variance : 1.345
            Standard Deviation : 1.160
            Total rolls : 143

    Neutral_Allies Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Germans Combat
                1 was rolled 15 times
                2 was rolled 15 times
                3 was rolled 14 times
                4 was rolled 24 times
                5 was rolled 9 times
                6 was rolled 18 times
            Average roll : 3.537
            Median : 4.000
            Variance : 1.351
            Standard Deviation : 1.162
            Total rolls : 95

    French Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.207
            Median : 3.000
            Variance : 0.607
            Standard Deviation : 0.779
            Total rolls : 29

    British Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Yunnan
                1 fighter moved from Russia to Yunnan

    Non Combat Move - Russians
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                3 infantry moved from Baltic States to Novgorod
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                2 infantry moved from Caucasus to Rostov
                1 infantry moved from Archangel to Novgorod
                6 infantry moved from Buryatia to Amur
                2 aaGuns and 6 infantry moved from Sakha to Amur

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yunnan : 1 fighter and 1 tactical_bomber
        Amur : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 16 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
                1 fighter and 4 infantry moved from Korea to Amur
                2 fighters and 2 tactical_bombers moved from Japan to Amur
                2 bombers moved from Japan to Yunnan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Hunan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 3 :  2/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 5 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA fire in Amur :  0/6 hits
                        Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 2 :  5/23 hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 :  6/18 hits
                        3 infantry owned by the Russians , 6 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 3 :  6/17 hits
                        Russians roll dice for 15 infantry in Amur, round 3 :  5/15 hits
                        6 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 1 mech_infantry and 4 tactical_bombers in Amur, round 4 :  5/12 hits
                        Russians roll dice for 9 infantry in Amur, round 4 :  5/9 hits
                        5 infantry owned by the Russians , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Amur, round 5 :  5/7 hits
                        Russians roll dice for 4 infantry in Amur, round 5 :  2/4 hits
                        4 infantry owned by the Russians , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -29
                    Casualties for Japanese: 1 artillery, 3 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 fighter and 1 tactical_bomber; Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/8 hits
                        Chinese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 :  5/6 hits
                        3 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery and 2 bombers in Yunnan, round 3 :  2/3 hits
                        Chinese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/3 hits
                        1 tactical_bomber owned by the Russians , 1 bomber owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -23
                    Casualties for Japanese: 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 tactical_bomber
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 artillery placed in Japan
                1 transport placed in 6 Sea Zone
                1 airfield placed in Kwangsi

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 bomber, 4 fighters and 2 tactical_bombers
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 1 aaGun
        Hunan : 1 flag, 1 artillery and 3 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery and 3 infantry
        Amur : 1 flag, 1 armour
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 battleships and 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to Guam
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                1 bomber moved from Central United States to Wake Island
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 26 Sea Zone to Wake Island
                1 tactical_bomber moved from 26 Sea Zone to Wake Island

    Combat - Americans

    Non Combat Move - Americans
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser moved from 101 Sea Zone to 11 Sea Zone

    Place Units - Americans
                2 battleships and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield, 1 bomber, 4 fighters and 1 tactical_bomber
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 submarine
        43 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
        11 Sea Zone : 1 cruiser
        10 Sea Zone : 2 battleships, 1 destroyer and 1 transport
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
        89 Sea Zone : 1 carrier
        101 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 30 / 40
        Americans : 52 / 56
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 1 fighter and 12 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 30 / 40
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from West India to India
                1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from India to 80 Sea Zone
                1 tactical_bomber moved from India to 80 Sea Zone
                3 infantry moved from Malaya to Shan State

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 fighter and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 :  2/11 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  1/6 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 :  6/10 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 :  3/4 hits
                        3 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Tobruk to Egypt
                1 fighter moved from Tobruk to Egypt
                1 fighter moved from 96 Sea Zone to Malta
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 artillery moved from 80 Sea Zone to Persia
                1 fighter and 2 infantry moved from Burma to Shan State
                3 aaGuns and 5 infantry moved from India to Burma
                1 armour moved from 88 Sea Zone to British Guiana
                1 infantry moved from 88 Sea Zone to British Guiana
                1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
                1 bomber moved from United Kingdom to French Central Africa

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,4,2
                British collect 25 PUs (5 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 fighter and 5 infantry
        Burma : 3 aaGuns and 5 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alberta Saskatchewan Manitoba : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 1 armour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        French Central Africa : 1 bomber
        Tobruk : 1 flag, 1 armour, 2 artilleries and 2 mech_infantrys
        80 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        96 Sea Zone : 1 cruiser and 1 transport
        92 Sea Zone : 1 battleship and 1 cruiser
        Persia : 1 flag, 1 artillery and 3 infantry
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 30 / 40
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 30 / 31
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Northern Italy to 92 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 fighter moved from 96 Sea Zone to Tobruk
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser and 1 transport
                    British defend with 1 cruiser and 1 transport
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 battleship and 1 cruiser
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 battleship in 92 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians and 1 battleship owned by the British lost in 92 Sea Zone
                    Italians win with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 18
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Gibraltar
                Battle in Southern France
                    Italians attack with 2 artilleries, 1 fighter and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Southern France, round 2 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Gibraltar from British, taking Southern France from French with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 armour, 2 artilleries and 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Tobruk, round 2 :  2/5 hits
                        British roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Tobruk, round 2 :  1/5 hits
                        2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Tobruk, round 3 :  0/4 hits
                        British roll dice for 1 armour and 2 artilleries in Tobruk, round 3 :  1/3 hits
                        1 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 armour, 1 artillery and 1 fighter in Tobruk, round 4 :  2/3 hits
                        British roll dice for 1 armour and 2 artilleries in Tobruk, round 4 :  2/3 hits
                        1 artillery owned by the Italians , 2 artilleries owned by the British and 1 armour owned by the Italians lost in Tobruk
                    British win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 2 artilleries and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                    1 fighter owned by the Italians retreated

    Non Combat Move - Italians
                1 fighter moved from Tobruk to Libya
                1 fighter moved from Southern France to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to France
                5 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                2 infantry moved from Albania to Bulgaria
                1 bomber moved from 92 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 1 harbour
        France : 1 aaGun
        Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
        Libya : 1 fighter
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        96 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Bulgaria : 2 infantry
        92 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 30 / 40
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 15 / 14
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from New Zealand to New South Wales
                1 fighter moved from New Zealand to New South Wales
                1 fighter moved from Queensland to Shan State
                1 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from Queensland to New South Wales

    Non Combat Move - ANZAC
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 fighter and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 30 / 40
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 15 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Morocco to Algeria
                1 cruiser moved from 110 Sea Zone to 102 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 cruiser, 1 destroyer and 1 fighter
                    Italians defend with 1 cruiser and 1 transport
                        French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
                    French win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Morocco

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter
        French Central Africa : 1 infantry
        Algeria : 3 infantry
        80 Sea Zone : 1 destroyer
        102 Sea Zone : 1 cruiser
        92 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 30 / 40
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 15 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Bulgaria to Greece
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                3 tactical_bombers moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom

  • '20 '19 '18 '17 '16

    Any intercept for the UK?


  • Nope

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Bulgaria to Greece
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                3 tactical_bombers moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom

    Combat - Germans
                Battle in Greece
                    Germans attack with 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 5 infantry in Greece, round 2 :  0/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 4 infantry in Greece, round 3 :  0/4 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 3 :  0/4 hits
                    4 infantry owned by the Germans retreated to Bulgaria
                    Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Air Battle in United Kingdom
                    Germans attacks with 10 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/7 hits
                    Bombing raid in United Kingdom rolls: 6,4,2,1,4 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 17 damage total.  Damaged units is as follows: airfield = 6, factory_major = 11
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                3 armour moved from France to Normandy Bordeaux
                2 infantry moved from Slovakia Hungary to Germany
                2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
                1 battleship moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 103 Sea Zone

    Place Units - Germans
                7 transports placed in 112 Sea Zone
                Germans undo move 1.
                7 transports placed in 112 Sea Zone
                3 infantry placed in Western Germany
                3 artilleries placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 4 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 armour, 2 artilleries and 4 infantry
        Western Germany : 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 8 infantry
        Romania : 1 infantry
        Poland : 3 aaGuns, 2 armour and 9 infantry
        Germany : 1 factory_major and 2 infantry
        Denmark : 2 infantry
        Holland Belgium : 2 aaGuns
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 10 transports
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 4 infantry
        109 Sea Zone : 1 flag
        103 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 30 / 40
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 15 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 3 armour and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Belarus to Eastern Poland
                1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Bryansk to Eastern Poland
                1 armour moved from Bryansk to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                3 artilleries moved from Novgorod to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Rostov to Ukraine

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine

    Place Units - Russians
                3 armour placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Manchuria : 1 infantry
        Yunnan : 1 fighter
        Timguska : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 3 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 4 artilleries and 1 infantry
        Bryansk : 6 infantry
        Eastern Poland : 2 armour, 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 1 factory_minor and 5 infantry
        Western Ukraine : 2 aaGuns and 3 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 16 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 27 / 40
        Americans : 52 / 56
        Chinese : 12 / 15
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 15 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 armour moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 2 infantry moved from Chahar to Central Mongolia
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Central Mongolia, round 2 :  0/3 hits
                        Russians roll dice for 3 infantry in Central Mongolia, round 2 :  1/3 hits
                        1 infantry owned by the Japanese lost in Central Mongolia
                        Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 3 :  1/2 hits
                        Russians roll dice for 3 infantry in Central Mongolia, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
                    1 artillery owned by the Japanese retreated to Chahar
                    Russians win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 fighters placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 1 artillery and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 1 artillery and 3 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery
        Anhwe : 1 flag
        Sakha : 1 flag, 1 armour
        Amur : 1 flag
        Siberia : 1 flag
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 37
        Japanese : 34 / 45
        Americans : 52 / 56
        Chinese : 7 / 15
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 15 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 battleships, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 cruiser moved from 11 Sea Zone to 30 Sea Zone
                1 carrier moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone

    Non Combat Move - Americans
                1 artillery moved from 31 Sea Zone to Wake Island
                1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry moved from 31 Sea Zone to Wake Island
                1 mech_infantry moved from 31 Sea Zone to Wake Island

    Place Units - Americans
                2 destroyers and 1 fighter placed in 101 Sea Zone
                3 transports placed in 101 Sea Zone
                3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 artillery, 1 bomber, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 submarine
        43 Sea Zone : 1 destroyer
        31 Sea Zone : 3 battleships, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
        30 Sea Zone : 1 cruiser
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 37
        Japanese : 34 / 45
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 15 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 :  0/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 :  4/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 14 infantry
        Kweichow : 5 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 37
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 15 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British repair 8 damage on 8 factory_majors; Remaining resources: 23 PUs;
                British buy 7 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from British Guiana to 88 Sea Zone
                1 armour moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
                1 armour moved from Tobruk to Libya
                1 fighter moved from Malta to Libya
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery moved from Persia to 80 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 bomber moved from French Central Africa to Anglo Egyptian Sudan
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                2 destroyers moved from 80 Sea Zone to 39 Sea Zone
                1 battleship moved from 39 Sea Zone to 42 Sea Zone
                5 infantry moved from Burma to Shan State
                2 artilleries and 4 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia

    Combat - British
                Battle in Libya
                    British attack with 1 armour and 1 fighter
                    Italians defend with 1 fighter
                        British roll dice for 1 armour and 1 fighter in Libya, round 2 :  0/2 hits
                        Italians roll dice for 1 fighter in Libya, round 2 :  1/1 hits
                        1 armour owned by the British lost in Libya
                        British roll dice for 1 fighter in Libya, round 3 :  1/1 hits
                        Italians roll dice for 1 fighter in Libya, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 fighter owned by the British lost in Libya
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour and 1 fighter
                    Casualties for Italians: 1 fighter
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 cruisers in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 :  3/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                1 infantry moved from 85 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 armour moved from 85 Sea Zone to Brazil

    Place Units - British
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 3 aaGuns, 1 fighter and 10 infantry
        Burma : 2 artilleries and 4 infantry
        British Columbia : 1 artillery and 1 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        42 Sea Zone : 1 battleship
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 2 destroyers
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 20 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery
        Tobruk : 1 flag
        85 Sea Zone : 1 transport
        81 Sea Zone : 1 carrier, 2 cruisers and 1 transport
        Brazil : 1 flag, 1 armour and 4 infantry
        Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 37
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 14 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 battleship, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 battleships, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 cruiser moved from 11 Sea Zone to 30 Sea Zone
                1 carrier moved from 89 Sea Zone to 101 Sea Zone

    Non Combat Move - Americans
                1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery moved from 31 Sea Zone to Wake Island
                1 mech_infantry moved from 31 Sea Zone to Wake Island

    Place Units - Americans
                1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 artillery, 1 bomber, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 submarine
        43 Sea Zone : 1 destroyer
        31 Sea Zone : 3 battleships, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
        30 Sea Zone : 1 cruiser
        10 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
        101 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 37
        Japanese : 34 / 45
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 15 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 16 infantry
        Kweichow : 3 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 37
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 15 / 14
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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