Entek (Axis) vs. UnknownSoldie (Allies+12), no tech

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Eastern Poland
                2 fighters moved from Bryansk to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 armour moved from Rostov to Ukraine
                1 artillery moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Ukraine
                2 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                8 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 1 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Tsinghai
                        Russians roll dice for 2 armour in Tsinghai, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 2 armour, 1 artillery and 5 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                        Russians roll dice for 2 armour, 1 artillery and 5 infantry in Ukraine, round 1 :  3/8 hits
                        Germans roll dice for 1 artillery in Ukraine, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Eastern Poland
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 2 bombers and 2 mech_infantrys
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Eastern Poland, round 1 :  2/3 hits
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Eastern Poland, round 1 :  0/4 hits
                        1 bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Eastern Poland, round 2 :  0/3 hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 2 :  1/2 hits
                        1 fighter owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 :  0/2 hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Russians lost in Eastern Poland
                    retreated to Eastern Poland
                    Germans win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 bomber and 1 mech_infantry
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Eastern Poland to Bryansk
                6 infantry moved from Russia to Bryansk
                10 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Timguska to Kansu
                1 aaGun moved from Timguska to Novosibirsk

    Place Units - Russians
                3 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Kansu : 1 aaGun and 8 infantry
        Tsinghai : 2 armour
        Belarus : 1 infantry
        Bryansk : 1 aaGun, 1 fighter and 6 infantry
        Russia : 1 airfield, 3 armour, 1 factory_major and 4 mech_infantrys
        Ukraine : 2 armour, 1 artillery, 1 factory_minor and 5 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 aaGun and 10 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 32 / 32
        Japanese : 46 / 58
        Americans : 57 / 82
        Chinese : 4 / 2
        British : 35 / 40
        UK_Pacific : 10 / 7
        Italians : 14 / 14
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 2 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from Hunan to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Yunnan
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 1 :  3/4 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 2 destroyers; Americans defend with 1 battleship, 2 cruisers and 1 transport
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 :  4/6 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 42 Sea Zone, round 1 :  0/5 hits
                        2 cruisers owned by the Americans and 2 destroyers owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 2 destroyers
                    Casualties for Americans: 1 battleship, 2 cruisers and 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Yunnan, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 1 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                2 fighters moved from 37 Sea Zone to French Indo China
                2 tactical_bombers moved from 37 Sea Zone to French Indo China
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo
                2 bombers moved from 42 Sea Zone to Kwangsi
                2 fighters moved from Kwangsi to French Indo China
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 fighters moved from Japan to French Indo China

    Place Units - Japanese
                1 aaGun and 2 infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Kiangsu
                1 fighter placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
                Japanese collect 48 PUs (3 lost to blockades); end with 48 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 bombers and 1 harbour
        Korea : 1 aaGun and 4 infantry
        Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour and 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 2 fighters and 1 tactical_bomber
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 aaGun, 1 factory_minor, 6 fighters, 2 infantry and 2 tactical_bombers
        Celebes : 1 flag, 1 artillery and 1 infantry
        37 Sea Zone : 1 infantry and 2 transports
        36 Sea Zone : 2 destroyers
        35 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 32 / 32
        Japanese : 51 / 48
        Americans : 57 / 82
        Chinese : 2 / 2
        British : 35 / 40
        UK_Pacific : 7 / 7
        Italians : 14 / 14
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Algeria to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Australia to 37 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 2 artilleries and 2 infantry
                    Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  1/1 hits
                        Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 :  3/5 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Normandy Bordeaux, round 1 :  2/5 hits
                        3 infantry owned by the Germans , 1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Americans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry and 2 transports
                        2 transports owned by the Japanese and 1 infantry owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 infantry and 2 transports

    Non Combat Move - Americans
                1 bomber moved from 37 Sea Zone to India
                1 tactical_bomber moved from Western Australia to Queensland
                1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                3 mech_infantrys moved from Eastern United States to Quebec
                1 mech_infantry moved from Eastern United States to Quebec
                4 infantry moved from Eastern United States to Quebec
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 aaGun moved from Eastern United States to Quebec

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 artilleries and 3 infantry placed in Eastern United States
                1 carrier and 1 submarine placed in 10 Sea Zone
                2 tactical_bombers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    India : 1 bomber
        Queensland : 1 tactical_bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        26 Sea Zone : 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 submarine and 2 tactical_bombers
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Quebec : 1 aaGun, 4 infantry and 4 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        106 Sea Zone : 3 transports
        93 Sea Zone : 1 flag
        101 Sea Zone : 3 transports
        91 Sea Zone : 2 submarines
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 32 / 32
        Japanese : 51 / 48
        Americans : 59 / 82
        Chinese : 2 / 2
        British : 35 / 40
        UK_Pacific : 7 / 7
        Italians : 14 / 14
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 32 / 32
        Japanese : 51 / 48
        Americans : 59 / 82
        Chinese : 2 / 4
        British : 35 / 40
        UK_Pacific : 7 / 7
        Italians : 14 / 14
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British repair 6 damage on 6 airfields; Remaining resources: 34 PUs;
                British buy 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                      British take Tunisia from Italians
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                4 artilleries, 12 infantry and 2 mech_infantrys moved from Shan State to French Indo China
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from 99 Sea Zone to Greece
                1 armour moved from 99 Sea Zone to Greece
                1 fighter moved from India to French Indo China

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 125 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 destroyer
                        British roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 1 :  2/2 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Holland Belgium
                Battle in Greece
                Battle in French Indo China
                    British attack with 4 artilleries, 1 fighter, 12 infantry and 2 mech_infantrys
                    Japanese defend with 1 aaGun, 1 factory_minor, 6 fighters, 2 infantry and 2 tactical_bombers
                        AA guns fire in French Indo China :  0/1 hits
                        British roll dice for 4 artilleries, 1 fighter, 12 infantry and 2 mech_infantrys in French Indo China, round 1 :  6/19 hits
                        Japanese roll dice for 1 aaGun, 6 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 1 :  7/10 hits
                        7 infantry owned by the British , 2 infantry owned by the Japanese , 2 tactical_bombers owned by the Japanese , 1 aaGun owned by the Japanese and 1 fighter owned by the Japanese lost in French Indo China
                        British roll dice for 4 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in French Indo China, round 2 :  5/12 hits
                        Japanese roll dice for 5 fighters in French Indo China, round 2 :  3/5 hits
                        3 infantry owned by the British and 5 fighters owned by the Japanese lost in French Indo China
                    British win, taking Holland Belgium from Germans, taking Greece from Italians, taking French Indo China from Japanese with 4 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 63
                    Casualties for Japanese: 1 aaGun, 6 fighters, 2 infantry and 2 tactical_bombers
                    Casualties for British: 10 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Burma
                3 aaGuns and 6 infantry moved from India to Burma
                1 battleship moved from 81 Sea Zone to 99 Sea Zone
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 carrier moved from 92 Sea Zone to 99 Sea Zone
                2 fighters moved from 92 Sea Zone to 99 Sea Zone
                1 cruiser moved from 92 Sea Zone to 99 Sea Zone
                1 cruiser moved from 92 Sea Zone to 99 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from Italian Somaliland to Ethiopia
                1 mech_infantry moved from Tobruk to Egypt
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour moved from 87 Sea Zone to French West Africa
                1 infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from 125 Sea Zone to United Kingdom
                1 fighter moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom

    Place Units - British
                1 carrier and 1 destroyer placed in 110 Sea Zone
                1 transport placed in 106 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Burma : 3 aaGuns, 1 fighter and 6 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        French Indo China : 1 flag, 4 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 artillery and 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
        French West Africa : 1 armour and 1 infantry
        Tunisia : 1 flag, 1 armour
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        112 Sea Zone : 1 destroyer
        87 Sea Zone : 1 transport
        106 Sea Zone : 1 transport
        Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
        99 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag
        110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 32 / 32
        Japanese : 48 / 48
        Americans : 59 / 82
        Chinese : 2 / 4
        British : 42 / 47
        UK_Pacific : 10 / 8
        Italians : 10 / 14
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from Americans
                1 bomber moved from Southern Italy to Normandy Bordeaux
                2 mech_infantrys moved from Northern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 1 :  0/3 hits
                        Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 :  0/2 hits
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 2 :  2/3 hits
                        Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 :  1/2 hits
                        1 artillery owned by the Americans , 1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 armour and 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
                1 artillery and 1 infantry moved from Yugoslavia to Albania
                1 artillery moved from Southern France to Normandy Bordeaux
                2 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Albania : 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        93 Sea Zone : 1 flag
        Bulgaria : 1 artillery and 1 infantry
        97 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 flag, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 32 / 32
        Japanese : 48 / 48
        Americans : 57 / 82
        Chinese : 2 / 4
        British : 42 / 47
        UK_Pacific : 10 / 8
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to 36 Sea Zone
                2 fighters moved from Shan State to Kwangsi

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 2 destroyers
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 36 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 36 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 36 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 destroyers in 36 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 36 Sea Zone
                    retreated to 36 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Kwangsi
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 airfield, 2 bombers and 1 harbour
                        ANZAC roll dice for 2 fighters in Kwangsi, round 1 :  1/2 hits
                        Japanese roll dice for 2 bombers in Kwangsi, round 1 :  0/2 hits
                        1 bomber owned by the Japanese lost in Kwangsi
                        ANZAC roll dice for 2 fighters in Kwangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 bomber in Kwangsi, round 2 :  0/1 hits
                        1 bomber owned by the Japanese lost in Kwangsi
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 bombers

    Non Combat Move - ANZAC
                2 fighters moved from Kwangsi to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China
                2 submarines moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 fighter and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        French Indo China : 3 fighters
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 2 submarines
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 32 / 32
        Japanese : 48 / 48
        Americans : 57 / 82
        Chinese : 2 / 4
        British : 42 / 47
        UK_Pacific : 10 / 8
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Morocco : 2 infantry
        110 Sea Zone : 1 cruiser, 1 destroyer and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 32 / 32
        Japanese : 48 / 48
        Americans : 57 / 82
        Chinese : 2 / 4
        British : 42 / 47
        UK_Pacific : 10 / 8
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Need OOL for Sz 99

  • 13

    Damaged bb, damaged carrier, sink destroyer, carrier and cruiser

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                3 fighters moved from Southern France to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Eastern Poland to 99 Sea Zone
                1 tactical_bomber moved from Germany to Holland Belgium
                1 bomber moved from Western Germany to 99 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 4 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  3/5 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 1 tactical_bomber
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                        Germans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 1 :  5/7 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 99 Sea Zone, round 1 :  6/7 hits
                        1 cruiser owned by the British , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 1 carrier owned by the British , 4 fighters owned by the Germans and 1 destroyer owned by the British lost in 99 Sea Zone
                    retreated to 99 Sea Zone
                    British win with 1 battleship, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -27
                    Casualties for Germans: 1 bomber, 4 fighters and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                    2 fighters owned by the British forced to land in Greece

    Non Combat Move - Germans
                1 bomber moved from 99 Sea Zone to Western Germany
                1 armour and 1 mech_infantry moved from Greater Southern Germany to Romania
                1 armour moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                1 fighter and 5 infantry placed in Western Germany
                2 artilleries and 3 mech_infantrys placed in Germany
                2 armour and 1 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Romania : 1 armour and 1 mech_infantry
        Germany : 2 artilleries, 1 factory_major and 3 mech_infantrys
        Denmark : 1 aaGun and 3 infantry
        Holland Belgium : 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 armour and 1 mech_infantry
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 mech_infantry
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 tactical_bombers and 5 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 31 / 32
        Japanese : 48 / 48
        Americans : 57 / 82
        Chinese : 2 / 4
        British : 39 / 47
        UK_Pacific : 10 / 8
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Well that could have gone better!

  • 13

    @Entek:

    Well that could have gone better!

    Yeah that was some dicing  :|

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Tsinghai to Szechwan
                      Chinese take Shensi from Japanese
                      Chinese take Szechwan from Japanese
                1 armour moved from Tsinghai to Sikang
                7 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 armour moved from Ukraine to Romania
                      Russians take Bessarabia from Germans
                1 fighter moved from Bryansk to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Sikang
                    Russians attack with 1 armour
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 armour in Sikang, round 1 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 1 :  1/1 hits
                        1 armour owned by the Russians lost in Sikang
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 1 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Eastern Poland, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 2 armour
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 armour in Romania, round 1 :  2/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 1 :  1/2 hits
                        1 armour owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                1 artillery and 5 infantry moved from Ukraine to Bessarabia
                1 aaGun and 6 infantry moved from Bryansk to Belarus
                3 armour and 4 mech_infantrys moved from Russia to Belarus
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Kansu to Shensi
                1 aaGun moved from Kansu to Suiyuyan
                1 aaGun and 10 infantry moved from Novosibirsk to Vologda
                1 fighter moved from Eastern Poland to Belarus

    Place Units - Russians
                3 infantry placed in Ukraine
                5 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Suiyuyan : 1 aaGun and 7 infantry
        Szechwan : 1 armour
        Romania : 1 flag, 1 armour
        Belarus : 1 aaGun, 3 armour, 1 fighter, 7 infantry and 4 mech_infantrys
        Archangel : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 artillery and 5 infantry
        Russia : 1 airfield, 1 factory_major, 5 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor and 3 infantry
        Vologda : 1 aaGun and 10 infantry
        Volgograd : 1 factory_minor

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 36 / 44
        Japanese : 45 / 48
        Americans : 57 / 82
        Chinese : 5 / 4
        British : 39 / 47
        UK_Pacific : 10 / 8
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 2 mech_infantrys moved from Yunnan to French Indo China
                1 armour and 1 mech_infantry moved from Kweichow to French Indo China
                1 mech_infantry moved from Kweichow to French Indo China
                4 infantry moved from Kweichow to Szechwan
                1 artillery and 1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                2 fighters and 1 tactical_bomber moved from Borneo to French Indo China
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 4 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 4 infantry in Szechwan, round 1 :  0/4 hits
                        Chinese roll dice for 1 armour in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 armour in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 infantry in Szechwan, round 3 :  1/2 hits
                        Chinese roll dice for 1 armour in Szechwan, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 1 armour
                Battle in French Indo China
                    Japanese attack with 2 armour, 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 3 fighters; British defend with 4 artilleries, 2 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_minor
                        Japanese roll dice for 1 cruiser in French Indo China, round 1 :  0/1 hits
                        Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 1 :  3/11 hits
                        UK_Pacific roll dice for 4 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys in French Indo China, round 1 :  6/11 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 artillery owned by the Japanese and 4 mech_infantrys owned by the Japanese lost in French Indo China
                        Japanese roll dice for 2 armour, 2 fighters and 1 tactical_bomber in French Indo China, round 2 :  5/5 hits
                        UK_Pacific roll dice for 4 artilleries, 3 fighters and 1 mech_infantry in French Indo China, round 2 :  4/8 hits
                        2 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese , 4 artilleries owned by the British , 1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in French Indo China
                    UK_Pacific win with 3 fighters remaining. Battle score for attacker is -26
                    Casualties for Japanese: 2 armour, 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 4 artilleries, 2 infantry and 2 mech_infantrys
                    1 fighter owned by the Japanese retreated

    Non Combat Move - Japanese
                1 fighter moved from French Indo China to Kwangsi
                2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 aaGun and 4 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 bomber, 1 fighter and 1 infantry placed in Japan
                2 armour and 1 mech_infantry placed in Kiangsu
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 armour, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Manchuria : 1 aaGun and 4 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Kazakhstan : 1 flag, 1 mech_infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        37 Sea Zone : 1 submarine
        36 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 35 / 44
        Japanese : 48 / 48
        Americans : 57 / 82
        Chinese : 4 / 4
        British : 39 / 47
        UK_Pacific : 9 / 8
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 5 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from India to Kazakhstan

    Combat - Americans
                Battle in Kazakhstan
                    Americans attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber in Kazakhstan, round 1 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in Kazakhstan, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Kazakhstan to Russia
                2 carriers moved from 26 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 submarine and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
                3 infantry moved from Quebec to 106 Sea Zone
                3 mech_infantrys moved from Quebec to 106 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 106 Sea Zone to 109 Sea Zone
                3 mech_infantrys moved from 109 Sea Zone to United Kingdom
                3 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to Quebec
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                2 artilleries and 4 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        26 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        10 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        54 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Quebec : 2 aaGuns, 2 artilleries, 4 infantry and 1 mech_infantry
        United Kingdom : 3 infantry and 3 mech_infantrys
        Algeria : 1 flag
        Russia : 1 bomber
        106 Sea Zone : 3 transports
        102 Sea Zone : 2 transports
        109 Sea Zone : 3 transports
        101 Sea Zone : 3 transports
        91 Sea Zone : 2 submarines
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 35 / 44
        Japanese : 48 / 48
        Americans : 57 / 82
        Chinese : 4 / 4
        British : 39 / 47
        UK_Pacific : 9 / 8
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Waiting on China and UKs turns.

  • 13

    @Entek:

    Waiting on China and UKs turns.

    No worries….would you like me to take care of them???  :-D

  • 13

    @UnknownSoldier:

    @Entek:

    Waiting on China and UKs turns.

    No worries….would you like me to take care of them???  :-D

    I am sorry…I am a knucklehead. I thought I was Allies and it never occurred to me you were waiting on me. My apologies sir. I will get them done ASAP when I get home from work.

    :oops:

  • 13

    @UnknownSoldier:

    @UnknownSoldier:

    @Entek:

    Waiting on China and UKs turns.

    No worries….would you like me to take care of them???  :-D

    I am sorry…I am a knucklehead. I thought I was Allies Axis and it never occurred to me you were waiting on me. My apologies sir. I will get them done ASAP when I get home from work.

    :oops:

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