ncm edit if youre okay with it J3 edit ncm.tsvg
BotA - r5 - Amorphous .vs Funcioneta - Middle Earth
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :1 Purchase Units - Goblins 
 Goblins buy 2 trollss; Remaining resources: 0 PUs;Combat Move - Goblins 
 5 shooterss, 8 stabberss, 2 trollss and 2 wargss moved from Moria to Celebran
 Goblins take Celebran from Neutral
 3 shooterss and 4 stabberss moved from S. Caves to Celebran
 1 wargs moved from S. Caves to Celebran
 4 wargss moved from Isengard to Fangorn
 1 bats moved from Moria to Fangorn
 1 stabbers moved from N. Caves to Eregion
 Goblins take Eregion from Neutral
 1 stabbers moved from N. Caves to Anduin West Bank
 Goblins take Anduin West Bank from Neutral
 2 shooterss and 1 stabbers moved from N. Caves to Drimrill Dale
 Goblins take Drimrill Dale from Neutral
 1 bats moved from N. Caves to Fangorn
 4 wargss moved from Dol Goldur to Gladden
 Goblins take Gladden from NeutralCombat - Goblins 
 Battle in Fangorn
 Goblins attack with 2 batss and 4 wargss
 Elves defend with 3 entss
 Goblins roll dice for 2 batss and 4 wargss in Fangorn, round 1 : 2/0 hits
 Elves roll dice for 3 entss in Fangorn, round 1 : 2/1 hits
 2 entss owned by the Elves and 2 wargss owned by the Goblins lost in Fangorn
 Goblins roll dice for 2 batss and 2 wargss in Fangorn, round 2 : 1/1 hits
 Elves roll dice for 1 ents in Fangorn, round 2 : 1/1 hits
 1 ents owned by the Elves and 1 wargs owned by the Goblins lost in Fangorn
 Goblins win, taking Fangorn from Elves with 2 batss and 1 wargs remaining. Battle score for attacker is -15
 Casualties for Goblins: 3 wargss
 Casualties for Elves: 3 entssNon Combat Move - Goblins 
 1 bats moved from Fangorn to Moria
 1 bats moved from Fangorn to Isengard
 2 wargss moved from N. Caves to CelebranPlace Units - Goblins 
 2 trollss placed in MoriaTurn Complete - Goblins 
 Goblins collect 19 PUs; end with 19 PUs totalTerritory Summary for Goblins : Fangorn : 1 flag, 1 wargs 
 Isengard : 1 bats
 N. Caves : 1 castle
 Moria : 1 bats, 1 castle, 8 fortificationss and 2 trollss
 S. Caves : 1 castle
 Gladden : 1 flag, 4 wargss
 Anduin West Bank : 1 flag, 1 stabbers
 Drimrill Dale : 1 flag, 2 shooterss and 1 stabbers
 Celebran : 1 flag, 8 shooterss, 12 stabberss, 2 trollss and 5 wargss
 Eregion : 1 flag, 1 stabbersProduction/PUs Summary : Saruman : 10 / 14 
 Freefolk : 14 / 14
 Mordor : 23 / 23
 Rohan : 18 / 18
 Goblins : 19 / 19
 Elves : 19 / 22
 Haradrim : 18 / 18
 Gondor : 31 / 33
 Rhun : 12 / 12
 Dale : 9 / 9
 Khand : 10 / 10
 Dwarves : 16 / 16
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :1 Purchase Units - Elves 
 Elves buy 11 hobbitss; Remaining resources: 0 PUs;Combat Move - Elves 
 1 hunters moved from High Mirkwood to Carrock
 Elves take Carrock from Neutral
 2 hunterss moved from N. Mirkwood to Gladden
 1 eagles and 1 ents moved from W. Mirkwood to Gladden
 1 eagles moved from E. Mirkwood to Gladden
 2 eagless moved from Lorien to Gladden
 1 hunters moved from Lorien to Anduin East Bank
 Elves take Anduin East Bank from Neutral
 1 hobbits moved from Rivendell to Eregion
 2 hunterss moved from Rivendell to EregionCombat - Elves 
 Battle in Eregion
 Elves attack with 1 hobbits and 2 hunterss
 Goblins defend with 1 stabbers
 Elves win, taking Eregion from Goblins with 2 hunterss remaining. Battle score for attacker is 0
 Casualties for Goblins: 1 stabbers
 Casualties for Elves: 1 hobbits
 Battle in Gladden
 Elves attack with 4 eagless, 1 ents and 2 hunterss
 Goblins defend with 4 wargss
 Elves win, taking Gladden from Goblins with 4 eagless, 1 ents and 1 hunters remaining. Battle score for attacker is 16
 Casualties for Goblins: 4 wargss
 Casualties for Elves: 1 huntersNon Combat Move - Elves 
 5 hunterss and 2 wizards moved from High Mirkwood to Gladden
 5 hunterss and 2 wizards moved from Lorien to Gladden
 1 ents moved from E. Mirkwood to N. Mirkwood
 1 ents moved from High Mirkwood to N. Mirkwood
 4 eagless moved from Gladden to N. Mirkwood
 4 hunterss and 2 wizards moved from Rivendell to RhudaurPlace Units - Elves 
 8 hobbitss placed in Rivendell
 3 hobbitss placed in High MirkwoodTurn Complete - Elves 
 Elves collect 23 PUs; end with 23 PUs totalTerritory Summary for Elves : Rivendell : 1 castle, 12 fortificationss, 8 hobbitss and 2 towers 
 High Mirkwood : 1 castle, 2 fortificationss, 3 hobbitss and 1 tower
 N. Mirkwood : 4 eagless and 3 entss
 Lorien : 1 castle and 3 towers
 Anduin East Bank : 1 flag, 1 hunters
 Gladden : 1 flag, 1 ents, 11 hunterss and 4 wizards
 Carrock : 1 flag, 1 hunters
 Eregion : 1 flag, 2 hunterss
 Rhudaur : 4 hunterss and 2 wizardsProduction/PUs Summary : Saruman : 10 / 14 
 Freefolk : 14 / 14
 Mordor : 23 / 23
 Rohan : 18 / 18
 Goblins : 17 / 19
 Elves : 23 / 23
 Haradrim : 18 / 18
 Gondor : 31 / 33
 Rhun : 12 / 12
 Dale : 9 / 9
 Khand : 10 / 10
 Dwarves : 16 / 16
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :1 Purchase Units - Haradrim 
 Haradrim buy 2 caravels and 1 galleon; Remaining resources: 0 PUs;Combat Move - Haradrim 
 1 oliphant and 2 spearInfantrys moved from Umbar to Debatable Land
 Haradrim take Debatable Land from Neutral
 1 oliphant and 2 spearInfantrys moved from N. Haradwaith to Debatable LandCombat - Haradrim Non Combat Move - Haradrim 
 1 caravel moved from Umbar Peninsula Coast to N. E. Central Sea Zone
 1 galleon moved from Harnen to Umbar Peninsula Coast
 4 galleons moved from Bay of Harad to Umbar Peninsula Coast
 2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien
 4 corsairss moved from Minas Morgul to S. IthilienPlace Units - Haradrim 
 2 caravels and 1 galleon placed in Bay of HaradTurn Complete - Haradrim 
 Haradrim collect 18 PUs; end with 18 PUs totalTerritory Summary for Haradrim : S. Ithilien : 4 corsairss, 2 oliphants and 4 spearInfantrys 
 City of Corsairs : 1 castle, 3 corsairss, 2 fortificationss and 3 spearInfantrys
 Debatable Land : 1 flag, 2 oliphants and 4 spearInfantrys
 Bay of Harad : 2 caravels and 1 galleon
 Umbar Peninsula Coast : 1 caravel and 5 galleons
 N. E. Central Sea Zone : 1 caravelProduction/PUs Summary : Saruman : 10 / 14 
 Freefolk : 14 / 14
 Mordor : 23 / 23
 Rohan : 18 / 18
 Goblins : 17 / 19
 Elves : 23 / 23
 Haradrim : 18 / 18
 Gondor : 31 / 33
 Rhun : 12 / 12
 Dale : 9 / 9
 Khand : 10 / 10
 Dwarves : 16 / 16
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :1 Purchase Units - Gondor 
 Gondor buy 3 spearInfantrys, 3 towerGuards and 3 trebuches; Remaining resources: 0 PUs;Combat Move - Gondor 
 3 spearInfantrys and 1 towerGuard moved from Andrast to Druwaith Laur
 2 galleons moved from Lefnui to N. E. Central Sea Zone
 2 galleons moved from Morthond to N. E. Central Sea Zone
 2 galleons moved from Gilrain to N. E. Central Sea Zone
 2 caravels and 1 galleon moved from S. Gondor Coast to N. E. Central Sea ZoneCombat - Gondor 
 Battle in N. E. Central Sea Zone
 Gondor attack with 2 caravels and 7 galleons
 Haradrim defend with 1 caravel
 Gondor win with 2 caravels and 7 galleons remaining. Battle score for attacker is 5
 Casualties for Haradrim: 1 caravel
 Battle in Druwaith Laur
 Gondor attack with 3 spearInfantrys and 1 towerGuard
 Neutral defend with 1 spearInfantry
 Gondor win, taking Druwaith Laur from Neutral with 3 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 3
 Casualties for Neutral: 1 spearInfantryNon Combat Move - Gondor 
 1 spearInfantry moved from S. Gondor to S. Gondor Coast
 1 spearInfantry moved from Tolfolas to S. Gondor Coast
 1 galleon and 2 spearInfantrys moved from S. Gondor Coast to Morthond
 2 spearInfantrys moved from Morthond to Lebennin
 1 spearInfantry moved from Belfalas to Lebennin
 3 heavyCavalrys moved from Anfalas to Lebennin
 3 spearInfantrys moved from Anfalas to Lamedon
 10 undeads moved from Paths of the Dead to Lamedon
 1 spearInfantry moved from W. Osg. to Anorien
 2 heavyCavalrys and 3 spearInfantrys moved from E. Osg. to W. Osg.
 3 heavyCavalrys moved from Minas Tirith to W. Osg.
 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to LossarnachPlace Units - Gondor 
 2 spearInfantrys placed in W. Osg.
 1 spearInfantry, 3 towerGuards and 3 trebuches placed in Minas TirithTurn Complete - Gondor 
 Gondor collect 32 PUs; end with 32 PUs totalTerritory Summary for Gondor : E. Osg. : 1 castle 
 W. Osg. : 1 castle, 5 heavyCavalrys, 6 spearInfantrys and 2 trebuches
 Minas Tirith : 1 castle, 7 fortificationss, 1 spearInfantry, 4 towers, 3 towerGuards and 3 trebuches
 Anorien : 1 spearInfantry
 Lossarnach : 3 spearInfantrys, 4 towerGuards and 3 trebuches
 Lebennin : 3 heavyCavalrys and 3 spearInfantrys
 Lamedon : 3 spearInfantrys and 10 undeads
 Anfalas : 1 castle and 3 fortificationss
 Andrast : 1 castle and 4 fortificationss
 Druwaith Laur : 1 flag, 3 spearInfantrys and 1 towerGuard
 Morthond : 1 galleon
 N. E. Central Sea Zone : 2 caravels and 7 galleonsProduction/PUs Summary : Saruman : 10 / 14 
 Freefolk : 14 / 14
 Mordor : 23 / 23
 Rohan : 18 / 18
 Goblins : 17 / 19
 Elves : 23 / 23
 Haradrim : 18 / 18
 Gondor : 32 / 32
 Rhun : 12 / 12
 Dale : 9 / 9
 Khand : 10 / 10
 Dwarves : 16 / 16
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :1 Purchase Units - Rhun 
 Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun 
 3 chariotArcherss and 1 warWagon moved from Rhun to Iron Hills
 4 chariotArcherss, 5 spearInfantrys and 2 warChariots moved from N. Rhun to Iron Hills
 2 spearInfantrys moved from Rhun to S. Dale
 1 spearInfantry moved from S. Rhun to S. E. Rhovanion
 Rhun take S. E. Rhovanion from Neutral
 1 spearInfantry moved from S. Rhun to S. E. Rhovanion
 1 chariotArchers moved from S. Rhun to S. Rhovanion
 Rhun take S. Rhovanion from Neutral
 2 chariotArcherss moved from S. Rhun to S. E. RhovanionCombat - Rhun 
 Battle in S. Dale
 Rhun attack with 2 spearInfantrys
 Dale defend with 1 archers
 Rhun roll dice for 2 spearInfantrys in S. Dale, round 1 : 0/1 hits
 Dale roll dice for 1 archers in S. Dale, round 1 : 0/1 hits
 Rhun roll dice for 2 spearInfantrys in S. Dale, round 2 : 1/1 hits
 Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits
 1 archers owned by the Dale lost in S. Dale
 Rhun win, taking S. Dale from Dale with 2 spearInfantrys remaining. Battle score for attacker is 3
 Casualties for Dale: 1 archers
 Battle in Iron Hills
 Rhun attack with 7 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon
 Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
 Rhun roll dice for 7 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 1 : 6/0 hits
 Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 4 fortificationss in Iron Hills, round 1 : 3/1 hits
 3 spearInfantrys owned by the Rhun , 4 fortificationss owned by the Dwarves and 2 berzerkerss owned by the Dwarves lost in Iron Hills
 Rhun roll dice for 7 chariotArcherss, 2 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 2 : 5/0 hits
 Dwarves roll dice for 3 axeInfantrys in Iron Hills, round 2 : 2/1 hits
 2 spearInfantrys owned by the Rhun and 3 axeInfantrys owned by the Dwarves lost in Iron Hills
 Rhun win, taking Iron Hills from Dwarves with 7 chariotArcherss, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 15
 Casualties for Rhun: 5 spearInfantrys
 Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationssNon Combat Move - Rhun 
 2 warChariots moved from Udun to S. RhovanionPlace Units - Rhun 
 4 spearInfantrys placed in RhunTurn Complete - Rhun 
 Rhun collect 20 PUs; end with 20 PUs totalTerritory Summary for Rhun : Rhun : 1 castle, 2 fortificationss and 4 spearInfantrys 
 N. Rhun : 1 spearInfantry
 S. Rhovanion : 1 flag, 1 chariotArchers and 2 warChariots
 S. E. Rhovanion : 1 flag, 2 chariotArcherss and 2 spearInfantrys
 S. Dale : 1 flag, 2 spearInfantrys
 Iron Hills : 1 flag, 1 castle, 7 chariotArcherss, 2 warChariots and 1 warWagonProduction/PUs Summary : Saruman : 10 / 14 
 Freefolk : 14 / 14
 Mordor : 23 / 23
 Rohan : 18 / 18
 Goblins : 17 / 19
 Elves : 23 / 23
 Haradrim : 18 / 18
 Gondor : 32 / 32
 Rhun : 20 / 20
 Dale : 7 / 9
 Khand : 10 / 10
 Dwarves : 12 / 16
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :1 Purchase Units - Dale 
 Dale buy 2 archerss and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Dale 
 1 heavyCavalry and 2 spearInfantrys moved from N. Dale to S. DaleCombat - Dale 
 Battle in S. Dale
 Dale attack with 1 heavyCavalry and 2 spearInfantrys
 Rhun defend with 2 spearInfantrys
 1 heavyCavalry and 1 spearInfantry retreated to N. Dale
 Rhun win with 1 spearInfantry remaining. Battle score for attacker is 0
 Casualties for Rhun: 1 spearInfantry
 Casualties for Dale: 1 spearInfantryNon Combat Move - Dale 
 3 archerss and 3 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale 
 2 archerss and 1 spearInfantry placed in Lake TownTurn Complete - Dale 
 Dale collect 7 PUs; end with 7 PUs totalTerritory Summary for Dale : N. Dale : 3 archerss, 1 heavyCavalry and 4 spearInfantrys 
 Lake Town : 2 archerss, 1 castle, 4 fortificationss and 1 spearInfantryProduction/PUs Summary : Saruman : 10 / 14 
 Freefolk : 14 / 14
 Mordor : 23 / 23
 Rohan : 18 / 18
 Goblins : 17 / 19
 Elves : 23 / 23
 Haradrim : 18 / 18
 Gondor : 32 / 32
 Rhun : 20 / 20
 Dale : 7 / 7
 Khand : 10 / 10
 Dwarves : 12 / 16
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :1 Purchase Units - Khand 
 Khand buy 1 raiders and 1 trebuche; Remaining resources: 2 PUs;Non Combat Move - Khand 
 2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
 2 raiderCavalrys and 1 warWolves moved from Harad Road to S. Ithilien
 3 raiderss moved from S. Khand to KhandPlace Units - Khand 
 1 raiders and 1 trebuche placed in KhandTurn Complete - Khand 
 Khand collect 10 PUs; end with 12 PUs totalTerritory Summary for Khand : S. Ithilien : 2 raiderCavalrys and 1 warWolves 
 Khand : 1 castle, 2 fortificationss, 4 raiderss and 1 trebuche
 Harad Road : 4 raiderss and 2 xbowInfantrysProduction/PUs Summary : Saruman : 10 / 14 
 Freefolk : 14 / 14
 Mordor : 23 / 23
 Rohan : 18 / 18
 Goblins : 17 / 19
 Elves : 23 / 23
 Haradrim : 18 / 18
 Gondor : 32 / 32
 Rhun : 20 / 20
 Dale : 7 / 7
 Khand : 10 / 12
 Dwarves : 12 / 16
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :1 Purchase Units - Dwarves 
 Dwarves buy 1 berzerkers and 2 cannons; Remaining resources: 1 PUs;Combat Move - Dwarves 
 1 axeInfantry moved from Lonely Mtn. to Withered Heath
 Dwarves take Withered Heath from NeutralCombat - Dwarves Non Combat Move - Dwarves 
 5 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. DalePlace Units - Dwarves 
 1 berzerkers and 2 cannons placed in Lonely Mtn.Turn Complete - Dwarves 
 Dwarves collect 12 PUs; end with 13 PUs totalTerritory Summary for Dwarves : N. Dale : 5 axeInfantrys, 2 cannons and 2 phalanxs 
 Lonely Mtn. : 1 berzerkers, 2 cannons, 1 castle and 6 fortificationss
 Withered Heath : 1 flag, 1 axeInfantryProduction/PUs Summary : Saruman : 10 / 14 
 Freefolk : 14 / 14
 Mordor : 23 / 23
 Rohan : 18 / 18
 Goblins : 17 / 19
 Elves : 23 / 23
 Haradrim : 18 / 18
 Gondor : 32 / 32
 Rhun : 20 / 20
 Dale : 7 / 7
 Khand : 10 / 12
 Dwarves : 12 / 13
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Saruman 
 Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman 
 1 raiders moved from Isengard to S. Dunland
 1 siegeTower moved from Isengard to S. DunlandCombat - Saruman 
 Battle in S. Dunland
 Saruman attack with 1 raiders and 1 siegeTower
 Neutral defend with 1 spearInfantry
 Saruman roll dice for 1 raiders and 1 siegeTower in S. Dunland, round 1 : 1/1 hits
 Neutral roll dice for 1 spearInfantry in S. Dunland, round 1 : 0/1 hits
 1 spearInfantry owned by the Neutral lost in S. Dunland
 Saruman win, taking S. Dunland from Neutral with 1 raiders and 1 siegeTower remaining. Battle score for attacker is 3
 Casualties for Neutral: 1 spearInfantryNon Combat Move - Saruman Place Units - Saruman 
 2 orcss and 2 siegeTowers placed in IsengardTurn Complete - Saruman 
 Saruman collect 11 PUs; end with 11 PUs totalTerritory Summary for Saruman : Dol Goldur : 4 urukhais 
 Isengard : 1 castle, 4 fortificationss, 2 orcss, 2 siegeTowers, 1 tower, 1 trolls, 7 urukhais and 1 wizard
 S. Dunland : 1 flag, 1 raiders and 1 siegeTowerProduction/PUs Summary : Saruman : 11 / 11 
 Freefolk : 14 / 14
 Mordor : 23 / 23
 Rohan : 18 / 18
 Goblins : 17 / 19
 Elves : 23 / 23
 Haradrim : 18 / 18
 Gondor : 32 / 32
 Rhun : 20 / 20
 Dale : 7 / 7
 Khand : 10 / 12
 Dwarves : 12 / 13
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Freefolk 
 Freefolk buy 1 hobbits and 3 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk 
 1 archers and 2 spearInfantrys moved from Breelands to E. Arnor
 1 lightCavalry moved from S. Downs to E. Arnor
 1 archers, 2 hobbitss and 1 spearInfantry moved from Shire to Minhiriath
 2 archerss, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
 1 spearInfantry moved from S. Downs to Cardolan
 1 archers, 1 hobbits and 1 spearInfantry moved from S. Downs to MinhiriathCombat - Freefolk 
 Battle in Cardolan
 Freefolk attack with 2 archerss, 1 hobbits and 2 spearInfantrys
 Neutral defend with 1 spearInfantry
 Freefolk win, taking Cardolan from Neutral with 2 archerss, 1 hobbits and 2 spearInfantrys remaining. Battle score for attacker is 3
 Casualties for Neutral: 1 spearInfantry
 Battle in Minhiriath
 Freefolk attack with 2 archerss, 3 hobbitss and 2 spearInfantrys
 Neutral defend with 1 spearInfantry
 Freefolk win, taking Minhiriath from Neutral with 2 archerss, 2 hobbitss and 2 spearInfantrys remaining. Battle score for attacker is 1
 Casualties for Freefolk: 1 hobbits
 Casualties for Neutral: 1 spearInfantry
 Battle in E. Arnor
 Freefolk attack with 1 archers, 1 lightCavalry and 2 spearInfantrys
 Neutral defend with 1 spearInfantry
 Freefolk win, taking E. Arnor from Neutral with 1 archers, 1 lightCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
 Casualties for Neutral: 1 spearInfantryNon Combat Move - Freefolk 
 2 archerss and 1 hobbits moved from Bree to S. Downs
 1 hobbits moved from Fornost to Breelands
 2 hobbitss moved from Hobbiton to ShirePlace Units - Freefolk 
 3 lightCavalrys placed in Bree
 1 hobbits placed in HobbitonTurn Complete - Freefolk 
 Freefolk collect 17 PUs; end with 17 PUs totalTerritory Summary for Freefolk : Minhiriath : 1 flag, 2 archerss, 2 hobbitss and 2 spearInfantrys 
 Cardolan : 1 flag, 2 archerss, 1 hobbits and 2 spearInfantrys
 E. Arnor : 1 flag, 1 archers, 1 lightCavalry and 2 spearInfantrys
 Fornost : 1 castle
 Breelands : 1 hobbits
 Bree : 1 castle, 2 fortificationss and 3 lightCavalrys
 S. Downs : 2 archerss and 1 hobbits
 Shire : 2 hobbitss
 Hobbiton : 1 castle and 1 hobbitsProduction/PUs Summary : Saruman : 11 / 11 
 Freefolk : 17 / 17
 Mordor : 23 / 23
 Rohan : 18 / 18
 Goblins : 17 / 19
 Elves : 23 / 23
 Haradrim : 18 / 18
 Gondor : 32 / 32
 Rhun : 20 / 20
 Dale : 7 / 7
 Khand : 10 / 12
 Dwarves : 12 / 13
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Mordor 
 Mordor buy 4 fortificationss, 3 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Mordor 
 1 trolls moved from Minas Morgul to S. Gondor
 Mordor take S. Gondor from Gondor
 3 nazguls moved from Minas Morgul to Anorien
 1 orcs moved from N. Ithilien to Anorien
 1 trolls moved from S. Mirkwood to W. Mirkwood
 Mordor take W. Mirkwood from Elves
 1 trolls moved from W. Mirkwood to S. Mirkwood
 1 trolls moved from N. Ithilien to S. Brown Lands
 Mordor take S. Brown Lands from Neutral
 2 orcss moved from Dagorlad to S. Brown LandsCombat - Mordor 
 Battle in Anorien
 Mordor attack with 3 nazguls and 1 orcs
 Gondor defend with 1 spearInfantry
 Mordor roll dice for 3 nazguls and 1 orcs in Anorien, round 1 : 2/1 hits
 Gondor roll dice for 1 spearInfantry in Anorien, round 1 : 1/1 hits
 Units damaged: 1 nazgul owned by the Mordor
 1 spearInfantry owned by the Gondor lost in Anorien
 Mordor win, taking Anorien from Gondor with 3 nazguls and 1 orcs remaining. Battle score for attacker is 3
 Casualties for Gondor: 1 spearInfantryNon Combat Move - Mordor 
 3 nazguls moved from Anorien to N. Ithilien
 8 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien
 1 siegeTower and 1 trolls moved from S. Mirkwood to Dol GoldurPlace Units - Mordor 
 4 fortificationss placed in Dol Goldur
 3 orcss and 2 siegeTowers placed in Minas MorgulTurn Complete - Mordor 
 Mordor collect 26 PUs; end with 26 PUs total
 1 unit repaired.Territory Summary for Mordor : W. Mirkwood : 1 flag 
 S. Mirkwood : 1 flag, 1 trolls
 N. Ithilien : 1 flag, 3 nazguls, 15 orcss, 8 siegeTowers and 2 trollss
 S. Ithilien : 1 flag
 Anorien : 1 flag, 1 orcs
 S. Gondor : 1 flag, 1 trolls
 Minas Morgul : 1 castle, 4 fortificationss, 3 orcss, 2 siegeTowers and 4 towers
 Barad Dur : 1 castle, 6 fortificationss and 1 tower
 Udun : 1 castle, 4 fortificationss and 2 towers
 Dol Goldur : 1 castle, 6 fortificationss, 1 siegeTower, 1 tower and 1 trolls
 Dagorlad : 1 flag
 S. Brown Lands : 1 flag, 2 orcss and 1 trollsProduction/PUs Summary : Saruman : 11 / 11 
 Freefolk : 17 / 17
 Mordor : 26 / 26
 Rohan : 18 / 18
 Goblins : 17 / 19
 Elves : 22 / 23
 Haradrim : 18 / 18
 Gondor : 30 / 32
 Rhun : 20 / 20
 Dale : 7 / 7
 Khand : 10 / 12
 Dwarves : 12 / 13
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Rohan 
 Rohan buy 2 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs;Combat Move - Rohan 
 2 lightCavalrys and 1 spearInfantry moved from Westfold to S. DunlandCombat - Rohan 
 Battle in S. Dunland
 Rohan attack with 2 lightCavalrys and 1 spearInfantry
 Saruman defend with 1 raiders and 1 siegeTower
 2 lightCavalrys and 1 spearInfantry retreated to Westfold
 Saruman win with 1 siegeTower remaining. Battle score for attacker is 4
 Casualties for Saruman: 1 raidersNon Combat Move - Rohan 
 6 spearInfantrys moved from Helms Deep to WestfoldPlace Units - Rohan 
 2 spearInfantrys and 3 trebuches placed in Helms DeepTurn Complete - Rohan 
 Rohan collect 18 PUs; end with 18 PUs totalTerritory Summary for Rohan : Helms Deep : 1 castle, 6 fortificationss, 2 spearInfantrys, 1 tower and 3 trebuches 
 Westfold : 3 heavyCavalrys, 8 lightCavalrys and 10 spearInfantrys
 Eastfold : 1 castle and 4 fortificationssProduction/PUs Summary : Saruman : 11 / 11 
 Freefolk : 17 / 17
 Mordor : 26 / 26
 Rohan : 18 / 18
 Goblins : 17 / 19
 Elves : 22 / 23
 Haradrim : 18 / 18
 Gondor : 30 / 32
 Rhun : 20 / 20
 Dale : 7 / 7
 Khand : 10 / 12
 Dwarves : 12 / 13
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Goblins 
 Goblins buy 3 shooterss and 6 stabberss; Remaining resources: 1 PUs;Combat Move - Goblins 
 1 bats moved from Isengard to N. Dunland
 1 wargs moved from Fangorn to N. Dunland
 2 trollss moved from Moria to Eregion
 1 bats moved from Moria to Eregion
 1 wargs moved from Celebran to Eregion
 8 shooterss moved from Celebran to Anduin East Bank
 2 shooterss moved from Drimrill Dale to Anduin East Bank
 1 stabbers moved from Celebran to Lorien
 1 wargs moved from Celebran to Lorien
 1 stabbers moved from Celebran to Lorien
 1 wargs moved from Celebran to Lorien
 1 wargs moved from Celebran to Lorien
 1 stabbers moved from Celebran to Lorien
 1 stabbers moved from Celebran to Lorien
 8 stabberss, 2 trollss and 1 wargs moved from Celebran to Anduin East BankCombat - Goblins 
 Battle in Lorien
 Goblins attack with 4 stabberss and 3 wargss
 Elves defend with 1 castle and 3 towers
 Goblins roll dice for 4 stabberss and 3 wargss in Lorien, round 1 : 1/1 hits
 Elves roll dice for 3 towers in Lorien, round 1 : 2/0 hits
 2 stabberss owned by the Goblins and 1 tower owned by the Elves lost in Lorien
 Goblins roll dice for 2 stabberss and 3 wargss in Lorien, round 2 : 1/1 hits
 Elves roll dice for 2 towers in Lorien, round 2 : 1/1 hits
 1 stabbers owned by the Goblins and 1 tower owned by the Elves lost in Lorien
 Goblins roll dice for 1 stabbers and 3 wargss in Lorien, round 3 : 1/1 hits
 Elves roll dice for 1 tower in Lorien, round 3 : 0/1 hits
 1 tower owned by the Elves lost in Lorien
 Goblins win, taking Lorien from Elves with 1 stabbers and 3 wargss remaining. Battle score for attacker is 9
 Casualties for Goblins: 3 stabberss
 Casualties for Elves: 3 towers
 Battle in N. Dunland
 Goblins attack with 1 bats and 1 wargs
 Neutral defend with 1 spearInfantry
 Goblins roll dice for 1 bats and 1 wargs in N. Dunland, round 1 : 0/1 hits
 Neutral roll dice for 1 spearInfantry in N. Dunland, round 1 : 0/1 hits
 Goblins roll dice for 1 bats and 1 wargs in N. Dunland, round 2 : 1/1 hits
 Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits
 1 spearInfantry owned by the Neutral lost in N. Dunland
 Goblins win, taking N. Dunland from Neutral with 1 bats and 1 wargs remaining. Battle score for attacker is 3
 Casualties for Neutral: 1 spearInfantry
 Battle in Anduin East Bank
 Goblins attack with 10 shooterss, 8 stabberss, 2 trollss and 1 wargs
 Elves defend with 1 hunters
 Goblins roll dice for 10 shooterss, 8 stabberss, 2 trollss and 1 wargs in Anduin East Bank, round 1 : 4/1 hits
 Elves roll dice for 1 hunters in Anduin East Bank, round 1 : 1/1 hits
 1 stabbers owned by the Goblins and 1 hunters owned by the Elves lost in Anduin East Bank
 Goblins win, taking Anduin East Bank from Elves with 10 shooterss, 7 stabberss, 2 trollss and 1 wargs remaining. Battle score for attacker is 2
 Casualties for Goblins: 1 stabbers
 Casualties for Elves: 1 hunters
 Battle in Eregion
 Goblins attack with 1 bats, 2 trollss and 1 wargs
 Elves defend with 2 hunterss
 Goblins roll dice for 1 bats, 2 trollss and 1 wargs in Eregion, round 1 : 2/1 hits
 Elves roll dice for 2 hunterss in Eregion, round 1 : 1/0 hits
 1 bats owned by the Goblins and 2 hunterss owned by the Elves lost in Eregion
 Goblins win, taking Eregion from Elves with 2 trollss and 1 wargs remaining. Battle score for attacker is 3
 Casualties for Goblins: 1 bats
 Casualties for Elves: 2 hunterssNon Combat Move - Goblins 
 1 bats moved from N. Dunland to MoriaPlace Units - Goblins 
 2 shooterss placed in N. Caves
 1 shooters and 6 stabberss placed in MoriaTurn Complete - Goblins 
 Goblins collect 24 PUs; end with 25 PUs totalTerritory Summary for Goblins : Lorien : 1 flag, 1 castle, 1 stabbers and 3 wargss 
 Fangorn : 1 flag
 N. Caves : 1 castle and 2 shooterss
 Moria : 1 bats, 1 castle, 8 fortificationss, 1 shooters and 6 stabberss
 S. Caves : 1 castle
 Anduin East Bank : 1 flag, 10 shooterss, 7 stabberss, 2 trollss and 1 wargs
 Anduin West Bank : 1 flag, 1 stabbers
 Drimrill Dale : 1 flag, 1 stabbers
 Celebran : 1 flag
 N. Dunland : 1 flag, 1 wargs
 Eregion : 1 flag, 2 trollss and 1 wargsProduction/PUs Summary : Saruman : 11 / 11 
 Freefolk : 17 / 17
 Mordor : 26 / 26
 Rohan : 18 / 18
 Goblins : 24 / 25
 Elves : 16 / 23
 Haradrim : 18 / 18
 Gondor : 30 / 32
 Rhun : 20 / 20
 Dale : 7 / 7
 Khand : 10 / 12
 Dwarves : 12 / 13
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Elves 
 Elves buy 11 hobbitss; Remaining resources: 1 PUs;Combat Move - Elves 
 1 ents, 11 hunterss and 4 wizards moved from Gladden to Anduin East Bank
 4 eagless moved from N. Mirkwood to Anduin East Bank
 1 ents moved from N. Mirkwood to W. Mirkwood
 Elves take W. Mirkwood from Mordor
 1 hunters moved from Carrock to Anduin East Bank
 4 hunterss and 2 wizards moved from Rhudaur to Eregion
 8 hobbitss moved from Rivendell to EregionCombat - Elves 
 Battle in Eregion
 Elves attack with 8 hobbitss, 4 hunterss and 2 wizards
 Goblins defend with 2 trollss and 1 wargs
 Elves win, taking Eregion from Goblins with 7 hobbitss, 4 hunterss and 2 wizards remaining. Battle score for attacker is 15
 Casualties for Goblins: 2 trollss and 1 wargs
 Casualties for Elves: 1 hobbits
 Battle in Anduin East Bank
 Elves attack with 4 eagless, 1 ents, 12 hunterss and 4 wizards
 Goblins defend with 10 shooterss, 7 stabberss, 2 trollss and 1 wargs
 Elves win, taking Anduin East Bank from Goblins with 1 ents, 4 hunterss and 4 wizards remaining. Battle score for attacker is -5
 Casualties for Goblins: 10 shooterss, 7 stabberss, 2 trollss and 1 wargs
 Casualties for Elves: 4 eagless and 8 hunterssNon Combat Move - Elves 
 2 entss moved from N. Mirkwood to W. Mirkwood
 3 hobbitss moved from High Mirkwood to CarrockPlace Units - Elves 
 8 hobbitss placed in Rivendell
 3 hobbitss placed in High MirkwoodTurn Complete - Elves 
 Elves collect 19 PUs; end with 20 PUs totalTerritory Summary for Elves : Rivendell : 1 castle, 12 fortificationss, 8 hobbitss and 2 towers 
 High Mirkwood : 1 castle, 2 fortificationss, 3 hobbitss and 1 tower
 W. Mirkwood : 3 entss
 Anduin East Bank : 1 flag, 1 ents, 4 hunterss and 4 wizards
 Gladden : 1 flag
 Carrock : 1 flag, 3 hobbitss
 Eregion : 1 flag, 7 hobbitss, 4 hunterss and 2 wizardsProduction/PUs Summary : Saruman : 11 / 11 
 Freefolk : 17 / 17
 Mordor : 25 / 26
 Rohan : 18 / 18
 Goblins : 22 / 25
 Elves : 19 / 20
 Haradrim : 18 / 18
 Gondor : 30 / 32
 Rhun : 20 / 20
 Dale : 7 / 7
 Khand : 10 / 12
 Dwarves : 12 / 13
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Haradrim 
 Haradrim buy 2 galleons and 1 raft; Remaining resources: 0 PUs;Non Combat Move - Haradrim 
 4 corsairss, 2 oliphants and 4 spearInfantrys moved from S. Ithilien to N. Ithilien
 2 oliphants and 4 spearInfantrys moved from Debatable Land to S. Ithilien
 2 oliphants moved from S. Ithilien to N. Ithilien
 3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
 2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula CoastPlace Units - Haradrim 
 2 galleons and 1 raft placed in Bay of HaradTurn Complete - Haradrim 
 Haradrim collect 18 PUs; end with 18 PUs totalTerritory Summary for Haradrim : N. Ithilien : 4 corsairss, 4 oliphants and 4 spearInfantrys 
 S. Ithilien : 4 spearInfantrys
 City of Corsairs : 1 castle and 2 fortificationss
 Umbar : 3 corsairss and 3 spearInfantrys
 Debatable Land : 1 flag
 Bay of Harad : 2 galleons and 1 raft
 Umbar Peninsula Coast : 3 caravels and 6 galleonsProduction/PUs Summary : Saruman : 11 / 11 
 Freefolk : 17 / 17
 Mordor : 25 / 26
 Rohan : 18 / 18
 Goblins : 22 / 25
 Elves : 19 / 20
 Haradrim : 18 / 18
 Gondor : 30 / 32
 Rhun : 20 / 20
 Dale : 7 / 7
 Khand : 10 / 12
 Dwarves : 12 / 13
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Gondor 
 Gondor buy 4 spearInfantrys, 1 towerGuard and 4 trebuches; Remaining resources: 0 PUs;Combat Move - Gondor 
 3 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Angren Bank
 1 spearInfantry and 1 trebuche moved from Minas Tirith to AnorienCombat - Gondor 
 Battle in Anorien
 Gondor attack with 1 spearInfantry and 1 trebuche
 Mordor defend with 1 orcs
 Gondor win, taking Anorien from Mordor with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
 Casualties for Mordor: 1 orcs
 Battle in Angren Bank
 Gondor attack with 3 spearInfantrys and 1 towerGuard
 Neutral defend with 1 spearInfantry
 Gondor win, taking Angren Bank from Neutral with 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is -3
 Casualties for Neutral: 1 spearInfantry
 Casualties for Gondor: 2 spearInfantrysNon Combat Move - Gondor 
 2 spearInfantrys moved from Lamedon to Morthond
 1 galleon and 2 spearInfantrys moved from Morthond to Anduin Mouth
 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Lossarnach to W. Osg.
 2 spearInfantrys moved from Anduin Mouth to W. Osg.
 3 heavyCavalrys moved from Lebennin to W. Osg.
 1 spearInfantry and 10 undeads moved from Lamedon to Lebennin
 2 caravels and 7 galleons moved from N. E. Central Sea Zone to Anduin Mouth
 3 spearInfantrys moved from Lebennin to LossarnachPlace Units - Gondor 
 2 trebuches placed in W. Osg.
 4 spearInfantrys, 1 towerGuard and 2 trebuches placed in Minas TirithTurn Complete - Gondor 
 Gondor collect 32 PUs; end with 32 PUs totalTerritory Summary for Gondor : E. Osg. : 1 castle 
 W. Osg. : 1 castle, 8 heavyCavalrys, 11 spearInfantrys, 4 towerGuards and 7 trebuches
 Minas Tirith : 1 castle, 7 fortificationss, 4 spearInfantrys, 4 towers, 4 towerGuards and 4 trebuches
 Anorien : 1 spearInfantry and 1 trebuche
 Lossarnach : 3 spearInfantrys
 Lebennin : 1 spearInfantry and 10 undeads
 Anfalas : 1 castle and 3 fortificationss
 Andrast : 1 castle and 4 fortificationss
 Druwaith Laur : 1 flag
 Angren Bank : 1 flag, 1 spearInfantry and 1 towerGuard
 Anduin Mouth : 2 caravels and 8 galleonsProduction/PUs Summary : Saruman : 11 / 11 
 Freefolk : 17 / 17
 Mordor : 24 / 26
 Rohan : 18 / 18
 Goblins : 22 / 25
 Elves : 19 / 20
 Haradrim : 18 / 18
 Gondor : 32 / 32
 Rhun : 20 / 20
 Dale : 7 / 7
 Khand : 10 / 12
 Dwarves : 12 / 13
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Rhun 
 Rhun buy 2 fortificationss, 1 tower and 2 warChariots; Remaining resources: 0 PUs;Combat Move - Rhun 
 1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
 Rhun take E. Rhovanion from Neutral
 1 spearInfantry moved from S. E. Rhovanion to Rhovanion
 Rhun take Rhovanion from NeutralCombat - Rhun Non Combat Move - Rhun 
 2 chariotArcherss moved from S. E. Rhovanion to Rhun
 1 chariotArchers and 2 warChariots moved from S. Rhovanion to E. Rhovanion
 7 chariotArcherss, 2 warChariots and 1 warWagon moved from Iron Hills to RhunPlace Units - Rhun 
 1 fortifications placed in Iron Hills
 1 fortifications, 1 tower and 2 warChariots placed in RhunTurn Complete - Rhun 
 Rhun collect 22 PUs; end with 22 PUs totalTerritory Summary for Rhun : Rhun : 1 castle, 9 chariotArcherss, 3 fortificationss, 4 spearInfantrys, 1 tower, 4 warChariots and 1 warWagon 
 N. Rhun : 1 spearInfantry
 S. Rhovanion : 1 flag
 S. E. Rhovanion : 1 flag
 Rhovanion : 1 flag, 1 spearInfantry
 E. Rhovanion : 1 flag, 1 chariotArchers, 1 spearInfantry and 2 warChariots
 S. Dale : 1 flag, 1 spearInfantry
 Iron Hills : 1 flag, 1 castle and 1 fortificationsProduction/PUs Summary : Saruman : 11 / 11 
 Freefolk : 17 / 17
 Mordor : 24 / 26
 Rohan : 18 / 18
 Goblins : 22 / 25
 Elves : 19 / 20
 Haradrim : 18 / 18
 Gondor : 32 / 32
 Rhun : 22 / 22
 Dale : 7 / 7
 Khand : 10 / 12
 Dwarves : 12 / 13
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Dale 
 Dale buy 2 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Dale 
 1 archers and 2 spearInfantrys moved from N. Dale to S. Dale
 1 archers and 2 spearInfantrys moved from N. Dale to N. Rhun
 1 archers and 1 heavyCavalry moved from N. Dale to Iron HillsCombat - Dale 
 Battle in N. Rhun
 Dale attack with 1 archers and 2 spearInfantrys
 Rhun defend with 1 spearInfantry
 Dale win, taking N. Rhun from Rhun with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3
 Casualties for Rhun: 1 spearInfantry
 Battle in S. Dale
 Dale attack with 1 archers and 2 spearInfantrys
 Rhun defend with 1 spearInfantry
 Dale win, taking S. Dale from Rhun with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3
 Casualties for Rhun: 1 spearInfantry
 Battle in Iron Hills
 Dale attack with 1 archers and 1 heavyCavalry
 Rhun defend with 1 castle and 1 fortifications
 Dale win, taking Iron Hills from Rhun with 1 archers and 1 heavyCavalry remaining. Battle score for attacker is 2
 Casualties for Rhun: 1 fortificationsNon Combat Move - Dale 
 2 archerss and 1 spearInfantry moved from Lake Town to N. DalePlace Units - Dale 
 2 spearInfantrys placed in Lake TownTurn Complete - Dale 
 Dale collect 12 PUs; end with 13 PUs totalTerritory Summary for Dale : N. Rhun : 1 flag, 1 archers and 2 spearInfantrys 
 S. Dale : 1 archers and 2 spearInfantrys
 N. Dale : 2 archerss and 1 spearInfantry
 Lake Town : 1 castle, 4 fortificationss and 2 spearInfantrys
 Iron Hills : 1 archers and 1 heavyCavalryProduction/PUs Summary : Saruman : 11 / 11 
 Freefolk : 17 / 17
 Mordor : 24 / 26
 Rohan : 18 / 18
 Goblins : 22 / 25
 Elves : 19 / 20
 Haradrim : 18 / 18
 Gondor : 32 / 32
 Rhun : 13 / 22
 Dale : 12 / 13
 Khand : 10 / 12
 Dwarves : 16 / 13
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Khand 
 Khand buy 3 trebuches; Remaining resources: 0 PUs;Combat Move - Khand 
 1 warWolves moved from S. Ithilien to E. Osg.
 Khand take E. Osg. from GondorCombat - Khand Non Combat Move - Khand 
 4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
 4 raiderss and 1 trebuche moved from Khand to Harad RoadPlace Units - Khand 
 3 trebuches placed in KhandTurn Complete - Khand 
 Khand collect 12 PUs; end with 12 PUs totalTerritory Summary for Khand : S. Ithilien : 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys 
 E. Osg. : 1 flag, 1 castle and 1 warWolves
 Khand : 1 castle, 2 fortificationss and 3 trebuches
 Harad Road : 4 raiderss and 1 trebucheProduction/PUs Summary : Saruman : 11 / 11 
 Freefolk : 17 / 17
 Mordor : 24 / 26
 Rohan : 18 / 18
 Goblins : 22 / 25
 Elves : 19 / 20
 Haradrim : 18 / 18
 Gondor : 30 / 32
 Rhun : 13 / 22
 Dale : 12 / 13
 Khand : 12 / 12
 Dwarves : 16 / 13
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Dwarves 
 Dwarves buy 2 axeInfantrys and 1 cannon; Remaining resources: 0 PUs;Non Combat Move - Dwarves 
 1 axeInfantry moved from Withered Heath to N. Dale
 1 berzerkers and 2 cannons moved from Lonely Mtn. to N. DalePlace Units - Dwarves 
 2 axeInfantrys and 1 cannon placed in Iron HillsTurn Complete - Dwarves 
 Dwarves collect 16 PUs; end with 16 PUs totalTerritory Summary for Dwarves : N. Dale : 6 axeInfantrys, 1 berzerkers, 4 cannons and 2 phalanxs 
 Lonely Mtn. : 1 castle and 6 fortificationss
 Withered Heath : 1 flag
 Iron Hills : 2 axeInfantrys, 1 cannon and 1 castleProduction/PUs Summary : Saruman : 11 / 11 
 Freefolk : 17 / 17
 Mordor : 24 / 26
 Rohan : 18 / 18
 Goblins : 22 / 25
 Elves : 19 / 20
 Haradrim : 18 / 18
 Gondor : 30 / 32
 Rhun : 13 / 22
 Dale : 12 / 13
 Khand : 12 / 12
 Dwarves : 16 / 16
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