@dawgoneit I edited the Yunnan casualties to keep UK fighters instead of ANZAC and assumed no scramble for Northern Italy as it would be nearly 100% win rate for me
13LG40 NT Hobo (Allies+9) vs Seththenewb (Axis)
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scramble orders for japan
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not sure why that other map was attached, so disregard it. usa moved 5 fighters, 1 tac, and 1 bomber to japan’s sz
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scramble the fighter, ask for ool
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let me refine that;
cv tilt, 3dd, and then ask for ool.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 fighters, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Hawaiian Islands to 6 Sea Zone
3 fighters moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
2 cruisers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 battleship, 2 cruisers and 3 destroyers
Japanese defend with 1 destroyer
Americans win with 1 battleship, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber
Casualties for Americans: 3 fightersNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
2 carriers moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
3 infantry moved from Brazil to British Guiana
1 transport moved from 86 Sea Zone to 88 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
3 fighters and 3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Kweichow
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Tsinghai
1 artillery and 1 infantry placed in Kansu
1 artillery placed in Yunnan
Chinese undo move 3.
1 artillery placed in TsinghaiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
These dice are ridiculous . …
- 4 bombers shot down with 7 aa shots
- 1 hit in sz6 first round with four 2s, 3, and two 4s; turning a MAD battle with odds slightly in my favor to you winning big
- sz110 held with bb and fighter when you should’ve lost everything while killing about the same number of air that I actually did lose
- having to lose an air to take greece
Granted I held Ethiopia and then Sudan pretty strong. But the dice have been favoring you more by a considerable margin. I guess it’ll just make it that much sweeter when I win.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Kweichow
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantryOf course that has to happen right after I am trying to make a point . . . :roll:
:wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from India to Kweichow
1 fighter moved from India to Kweichow
1 fighter moved from India to 37 Sea Zone
1 infantry moved from Yunnan to Kweichow
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 fighters moved from United Kingdom to NorwayCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Kweichow from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Norway
British attack with 2 fighters and 2 infantry
Germans defend with 3 infantry
British win, taking Norway from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter and 1 infantryNon Combat Move - British
1 fighter moved from Norway to Finland
1 carrier, 1 cruiser and 2 fighters moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Persia to Iraq
1 fighter moved from Trans-Jordan to Persia
1 tactical_bomber moved from Kweichow to Tsinghai
1 fighter moved from Kweichow to Tsinghai
1 fighter moved from 37 Sea Zone to Yunnan
5 infantry moved from Burma to Yunnan
1 cruiser and 1 transport moved from 81 Sea Zone to 72 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship and 2 destroyers moved from 109 Sea Zone to 92 Sea ZonePlace Units - British
1 fighter and 1 mech_infantry placed in Union of South Africa
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
Blame the dice engine. I’m sure you noticed it if you played enough triplea games. It really needs to be fixed.
But the dicing so far, outside of the aa shots have been fairly even. You got a lot of luckier battles early on that really put me behind the eight ball. You know why you were able to take egypt and won both coin flips vs transports on g1. Finland also went pretty horrible and you were hitting on defense almost every time early on and my defensive attrition rolls have been horrible. That’s why russia is where it’s at with so few units. I wouldn’t be complaining too much.
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There’s an issue with triplea and it’s not letting my bomber land, even though I have 1 more move left to reach Belarus. 5 moves to Bryansk from Alex and then one to land. So I’ll have to ditch it and edit it in, just letting you know ahead of time since it’s a triplea issue and not me forgetting something and trying to edit it later.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 2 fighters; Remaining resources: 8 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
1 bomber moved from Alexandria to 100 Sea Zone
1 bomber moved from 100 Sea Zone to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber could not land in Bryansk and was removed
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Greece to Albania
2 fighters moved from Southern Italy to Egypt
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
2 artilleries and 1 infantry moved from France to Northern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
2 fighters placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Belarus: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,2,4,2,6
Italians collect 17 PUs (8 lost to blockades); end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
1 cruiser moved from 26 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
1 cruiser moved from 26 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Syria: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
6 armour, 4 artilleries, 10 infantry and 5 mech_infantrys moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 armour moved from Bryansk to Ukraine
5 armour and 5 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
2 bombers moved from Eastern Poland to Russia
1 submarine moved from 112 Sea Zone to 125 Sea Zone -
no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
6 armour, 4 artilleries, 10 infantry and 5 mech_infantrys moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 armour moved from Bryansk to Ukraine
5 armour and 5 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
2 bombers moved from Eastern Poland to Russia
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Ukraine
Germans attack with 2 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Belarus
3 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Ukraine to Belarus
4 armour and 4 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Novgorod
3 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 44 PUs;
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Volgograd to Rostov
2 infantry moved from Samara to Tambov
1 infantry moved from Samara to Russia
2 armour moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Finland to Russia
2 aaGuns and 2 infantry moved from Finland to NorwayPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter, 2 infantry and 1 tactical_bomber moved from Manchuria to Korea
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Kweichow
1 armour moved from Shantung to Kweichow
1 infantry moved from Shensi to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Kweichow
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Korea from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Hunan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
2 battleships, 1 carrier and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
1 fighter moved from Hunan to French Indo China
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 fighter placed in 19 Sea Zone
Japanese undo move 2.
1 carrier and 1 destroyer placed in 19 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs





