13L G40 tcnance (axis) vs mryogen (allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    43 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Morocco : 3 infantry

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 22 / 25
        Japanese : 44 / 55
        Americans : 50 / 78
        Chinese : 5 / 11
        British : 29 / 32
        UK_Pacific : 16 / 16
        Italians : 20 / 30
        ANZAC : 21 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                5 infantry moved from Bryansk to Tambov
                1 armour moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Western Ukraine to Tambov
                1 artillery moved from Bryansk to Tambov
                1 armour moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Tambov
                1 armour moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                5 infantry moved from Bryansk to Tambov
                1 armour moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Western Ukraine to Tambov
                1 artillery moved from Bryansk to Tambov
                1 armour moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Tambov
                1 armour moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns and 4 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tambov, round 1 :  4/10 hits
                        Russians roll dice for 2 aaGuns and 4 infantry in Tambov, round 1 :  2/4 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Tambov
                        Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tambov, round 2 :  4/8 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 aaGuns and 4 infantry

    Non Combat Move - Germans
                6 armour moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                2 mech_infantrys moved from Bryansk to Volgograd
                3 artilleries moved from Bryansk to Rostov
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                4 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                3 aaGuns moved from Western Ukraine to Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                3 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Archangel
                7 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                5 infantry moved from Poland to Baltic States
                4 armour moved from Germany to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Western Germany
                3 tactical_bombers moved from Western Ukraine to Ukraine
                3 fighters moved from Western Ukraine to Ukraine
                4 infantry moved from Western Germany to Northern Italy
                2 artilleries moved from Northern Italy to France
                3 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                3 infantry moved from Germany to Poland
                1 mech_infantry moved from France to Germany

    Place Units - Germans
                3 infantry placed in Ukraine
                1 armour and 2 artilleries placed in Novgorod
                5 armour placed in Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 13 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Poland : 3 infantry
        Germany : 1 aaGun, 5 armour, 2 bombers, 1 factory_major and 1 mech_infantry
        Northern Italy : 1 fighter and 5 infantry
        Belarus : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 5 infantry
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 3 artilleries and 1 infantry
        Nenetsia : 1 flag, 1 armour
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 4 armour
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Ukraine : 1 flag, 3 aaGuns, 4 armour, 1 factory_minor, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
        Western Ukraine : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 8 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 13 / 25
        Japanese : 44 / 55
        Americans : 50 / 78
        Chinese : 5 / 11
        British : 29 / 32
        UK_Pacific : 16 / 16
        Italians : 20 / 30
        ANZAC : 21 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.292
            Median : 3.000
            Variance : 0.261
            Standard Deviation : 0.511
            Total rolls : 24

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.278
            Median : 3.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                14 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                7 infantry moved from Vologda to Russia
                2 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Samara
                6 infantry moved from Novosibirsk to Vologda

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Vologda to Russia
                1 aaGun moved from Vologda to Russia
                1 aaGun moved from Buryatia to Sakha
                1 aaGun moved from Buryatia to Sakha

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 14 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 2 aaGuns, 1 airfield, 1 factory_major, 49 infantry and 2 mech_infantrys
        Vologda : 6 infantry
        Samara : 1 infantry
        Iraq : 3 infantry
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 14 / 15
        Japanese : 43 / 55
        Americans : 50 / 78
        Chinese : 5 / 11
        British : 29 / 32
        UK_Pacific : 16 / 16
        Italians : 20 / 30
        ANZAC : 21 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 10 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 2 artilleries, 3 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Amur to Sakha
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Kiangsi to Kwangsi
                2 fighters moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                2 tactical_bombers moved from Kiangsi to Hunan
                1 bomber moved from Kiangsi to Kwangsi
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 fighter moved from Shensi to Kweichow
                3 tactical_bombers moved from Kiangsi to Kweichow
                1 bomber moved from Kiangsi to Szechwan
                1 submarine moved from 24 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 10 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 2 artilleries, 3 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Amur to Sakha
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Kiangsi to Kwangsi
                2 fighters moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                2 tactical_bombers moved from Kiangsi to Hunan
                1 bomber moved from Kiangsi to Kwangsi
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 fighter moved from Shensi to Kweichow
                3 tactical_bombers moved from Kiangsi to Kweichow
                1 bomber moved from Kiangsi to Szechwan
                1 submarine moved from 24 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 3 infantry and 2 tactical_bombers in Hunan, round 1 :  1/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Hunan
                        Japanese roll dice for 3 infantry and 2 tactical_bombers in Hunan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Kweichow, round 1 :  3/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Sakha
                    Japanese attack with 1 armour, 2 artilleries, 3 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 14 infantry
                        AA guns fire in Sakha :  1/4 hits
                        1 fighter owned by the Japanese lost in Sakha
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 1 :  3/19 hits
                        Russians roll dice for 2 aaGuns and 14 infantry in Sakha, round 1 :  4/14 hits
                        1 infantry owned by the Russians , 4 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Sakha
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 2 :  4/15 hits
                        Russians roll dice for 13 infantry in Sakha, round 2 :  3/13 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Sakha
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 3 :  2/12 hits
                        Russians roll dice for 9 infantry in Sakha, round 3 :  2/9 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Sakha
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 4 :  8/10 hits
                        Russians roll dice for 7 infantry in Sakha, round 4 :  2/7 hits
                        7 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter and 11 infantry
                    Casualties for Russians: 2 aaGuns and 14 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 :  4/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Szechwan, round 1 :  1/3 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Kwangsi, round 1 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                7 infantry moved from Kiangsu to Anhwe
                2 armour moved from Kiangsu to Hopei
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 aaGun moved from Amur to Manchuria
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Sakha to Manchuria
                1 tactical_bomber moved from Sakha to Manchuria
                2 fighters moved from Kwangsi to Kiangsu
                1 bomber moved from Kwangsi to Kiangsu
                2 tactical_bombers moved from Hunan to Kiangsu
                3 tactical_bombers moved from Kweichow to Kiangsu
                1 fighter moved from Kweichow to Kiangsu
                1 bomber moved from Szechwan to Kiangsu
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                7 infantry placed in Japan
                Japanese undo move 2.
                4 submarines placed in 6 Sea Zone
                6 infantry placed in Japan
                1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 52 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 infantry
        Kiangsu : 2 bombers, 1 factory_minor, 3 fighters, 5 infantry and 5 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 3 infantry
        Manchuria : 1 aaGun, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
        Shensi : 1 flag, 1 artillery
        Suiyuyan : 1 flag
        Hunan : 1 flag, 3 infantry
        Kansu : 1 flag
        Hopei : 1 flag, 2 armour
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 armour and 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 3 artilleries and 7 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 armour, 2 artilleries and 2 mech_infantrys
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        36 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 destroyer
        25 Sea Zone : 1 submarine
        20 Sea Zone : 1 destroyer
        19 Sea Zone : 1 transport
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 2 tactical_bombers and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 9 / 15
        Japanese : 51 / 52
        Americans : 50 / 78
        Chinese : 2 / 11
        British : 29 / 32
        UK_Pacific : 16 / 16
        Italians : 20 / 30
        ANZAC : 21 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 26 times
                3 was rolled 24 times
                4 was rolled 26 times
                5 was rolled 26 times
                6 was rolled 21 times
            Average roll : 3.490
            Median : 4.000
            Variance : 0.174
            Standard Deviation : 0.417
            Total rolls : 145

    Japanese Combat
                1 was rolled 14 times
                2 was rolled 18 times
                3 was rolled 14 times
                4 was rolled 18 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.352
            Median : 3.000
            Variance : 0.483
            Standard Deviation : 0.695
            Total rolls : 88

    Russians Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.851
            Median : 4.000
            Variance : 0.674
            Standard Deviation : 0.821
            Total rolls : 47

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9


  • Do you want to use your kamikaze tokens?

  • 2007 AAR League

    nope


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Borneo to 43 Sea Zone
                1 armour moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Siam
                1 infantry moved from 37 Sea Zone to Siam
                2 battleships, 3 cruisers and 1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 artillery, 2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery, 2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Siam
                1 bomber moved from Wake Island to 36 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 30 Sea Zone
                1 battleship moved from 10 Sea Zone to 30 Sea Zone
                1 battleship and 2 destroyers moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from Wake Island to 25 Sea Zone
                1 tactical_bomber moved from Wake Island to 25 Sea Zone
                1 fighter moved from Wake Island to Guam
                1 fighter moved from Wake Island to Guam
                1 fighter moved from Wake Island to Guam
                1 fighter moved from Wake Island to Guam
                1 fighter moved from Wake Island to Guam

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 36 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 1 bomber in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 36 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 bomber and 1 submarine
                Battle in Siam
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Siam from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 2 battleships, 3 cruisers, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 2 battleships, 3 cruisers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines

    Non Combat Move - Americans
                1 fighter moved from 25 Sea Zone to Wake Island
                1 tactical_bomber moved from 25 Sea Zone to Wake Island

    Place Units - Americans
                1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 artilleries and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Siam : 1 flag, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield and 5 fighters
        Wake Island : 1 airfield, 1 fighter and 1 tactical_bomber
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        43 Sea Zone : 1 flag
        46 Sea Zone : 1 battleship and 2 destroyers
        30 Sea Zone : 3 artilleries, 1 battleship, 3 infantry and 3 transports
        37 Sea Zone : 4 transports
        35 Sea Zone : 1 flag, 2 battleships, 3 cruisers, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 2 destroyers and 1 transport
        54 Sea Zone : 4 infantry, 2 mech_infantrys and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        101 Sea Zone : 2 transports
        91 Sea Zone : 3 carriers and 1 destroyer

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 9 / 15
        Japanese : 48 / 52
        Americans : 53 / 78
        Chinese : 2 / 11
        British : 29 / 32
        UK_Pacific : 16 / 16
        Italians : 20 / 30
        ANZAC : 21 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                10 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour and 1 infantry in Szechwan, round 1 :  1/2 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 10 infantry in Kwangsi, round 1 :  4/10 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                3 infantry placed in Kwangsi
                Chinese undo move 1.
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
                Chinese collect 4 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 9 / 15
        Japanese : 46 / 52
        Americans : 53 / 78
        Chinese : 4 / 12
        British : 29 / 32
        UK_Pacific : 16 / 16
        Italians : 20 / 30
        ANZAC : 21 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                3 armour, 3 artilleries and 2 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 fighter moved from French Central Africa to Belgian Congo
                1 fighter moved from French Central Africa to Belgian Congo
                2 infantry moved from French West Africa to French Central Africa
                1 battleship and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from Yunnan to Hunan
                2 artilleries and 3 infantry moved from Burma to Yunnan
                1 artillery and 2 infantry moved from French Indo China to Kwangsi
                2 artilleries and 1 infantry moved from Shan State to Yunnan
                1 transport moved from 87 Sea Zone to 89 Sea Zone

    Combat - British
                Battle in Hunan
                    British attack with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Hunan, round 1 :  4/11 hits
                        Japanese roll dice for 3 infantry in Hunan, round 1 :  2/3 hits
                        2 infantry owned by the British and 3 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 2 infantry
                Battle in 36 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                    British win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Trans-Jordan
                    British attack with 3 armour, 3 artilleries and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 armour, 3 artilleries and 2 infantry in Trans-Jordan, round 1 :  3/8 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 3 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 mech_infantry moved from India to Eastern Persia
                1 artillery moved from India to West India
                1 artillery moved from India to West India
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,2
                British collect 29 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 artillery and 2 infantry
        Yunnan : 3 aaGuns, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
        Hunan : 1 artillery and 6 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour
        Alaska : 1 armour and 1 infantry
        French Indo China : 1 flag
        36 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
        39 Sea Zone : 1 battleship and 2 transports
        West India : 2 artilleries
        Belgian Congo : 2 armour and 2 fighters
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 3 armour, 3 artilleries and 2 infantry
        Gibraltar : 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Rhodesia : 1 infantry
        French Central Africa : 2 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 transport
        Iraq : 1 flag, 3 armour and 1 factory_minor
        Eastern Persia : 1 flag, 2 mech_infantrys
        71 Sea Zone : 2 transports
        Brazil : 1 flag
        Northwest Persia : 1 infantry
        91 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 9 / 15
        Japanese : 45 / 52
        Americans : 53 / 78
        Chinese : 5 / 12
        British : 30 / 30
        UK_Pacific : 16 / 18
        Italians : 19 / 30
        ANZAC : 21 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
                    British defend with 3 armour, 3 artilleries and 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  1/2 hits
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  2/11 hits
                        British roll dice for 3 armour, 3 artilleries and 2 infantry in Trans-Jordan, round 1 :  5/8 hits
                        2 infantry owned by the British , 1 artillery owned by the British and 5 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 :  2/6 hits
                        British roll dice for 3 armour and 2 artilleries in Trans-Jordan, round 2 :  2/5 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 2 artilleries owned by the British lost in Trans-Jordan
                        Italians roll dice for 2 armour, 1 bomber and 1 fighter in Trans-Jordan, round 3 :  2/4 hits
                        British roll dice for 3 armour in Trans-Jordan, round 3 :  2/3 hits
                        2 armour owned by the British and 2 armour owned by the Italians lost in Trans-Jordan
                    British win with 1 armour remaining. Battle score for attacker is -5
                    Casualties for British: 2 armour, 3 artilleries and 2 infantry
                    Casualties for Italians: 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    1 fighter owned by the Italians and 1 bomber owned by the Italians retreated

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                1 fighter moved from Trans-Jordan to Egypt
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Yugoslavia
                1 infantry moved from Ukraine to Bryansk

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                4 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 fighter, 1 harbour and 1 infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 bomber and 1 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Ethiopia : 1 artillery
        Bryansk : 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 2 destroyers and 1 transport
        Yugoslavia : 1 flag, 1 armour and 2 infantry
        98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 9 / 15
        Japanese : 45 / 52
        Americans : 53 / 78
        Chinese : 5 / 12
        British : 28 / 30
        UK_Pacific : 16 / 18
        Italians : 22 / 32
        ANZAC : 21 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.564
            Median : 4.000
            Variance : 0.605
            Standard Deviation : 0.778
            Total rolls : 39

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.938
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

  • 2007 AAR League

    bump


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer and 2 fighters moved from 43 Sea Zone to 20 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                1 battleship moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    retreated to 20 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Yunnan to Hunan

    Place Units - ANZAC
                1 battleship and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 45 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to Dutch New Guinea: 2 infantry
                EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
                EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Hunan : 1 infantry
        Shan State : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag
        45 Sea Zone : 1 battleship and 1 transport
        35 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
        62 Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 9 / 15
        Japanese : 45 / 52
        Americans : 53 / 78
        Chinese : 5 / 12
        British : 28 / 30
        UK_Pacific : 16 / 18
        Italians : 22 / 32
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    35 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Morocco : 3 infantry

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 9 / 15
        Japanese : 45 / 52
        Americans : 53 / 78
        Chinese : 5 / 12
        British : 28 / 30
        UK_Pacific : 16 / 18
        Italians : 22 / 32
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 destroyers, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Urals to Vologda
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Smolensk to Vologda
                1 armour moved from Novgorod to Vologda
                1 mech_infantry moved from Belarus to Vologda
                2 infantry moved from Tambov to Samara
                1 artillery moved from Tambov to Samara
                1 fighter moved from Ukraine to Vologda
                1 tactical_bomber moved from Ukraine to Vologda
                1 mech_infantry moved from Tambov to Samara
                1 tactical_bomber moved from Ukraine to Vologda
                1 armour moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia
                1 fighter moved from Ukraine to Northwest Persia
                1 tactical_bomber moved from Ukraine to Vologda
                1 fighter moved from Ukraine to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 armour moved from Volgograd to Samara

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 destroyers, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Urals to Vologda
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Smolensk to Vologda
                1 armour moved from Novgorod to Vologda
                1 mech_infantry moved from Belarus to Vologda
                2 infantry moved from Tambov to Samara
                1 artillery moved from Tambov to Samara
                1 fighter moved from Ukraine to Vologda
                1 tactical_bomber moved from Ukraine to Vologda
                1 mech_infantry moved from Tambov to Samara
                1 tactical_bomber moved from Ukraine to Vologda
                1 armour moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia
                1 fighter moved from Ukraine to Northwest Persia
                1 tactical_bomber moved from Ukraine to Vologda
                1 fighter moved from Ukraine to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 armour moved from Volgograd to Samara

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 armour, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 6 infantry
                        Germans roll dice for 2 armour, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Vologda, round 1 :  3/10 hits
                        Russians roll dice for 6 infantry in Vologda, round 1 :  2/6 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Vologda, round 2 :  5/8 hits
                        Russians roll dice for 3 infantry in Vologda, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 6 infantry
                Battle in Northwest Persia
                    Germans attack with 2 armour, 2 fighters and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Northwest Persia, round 1 :  2/6 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 2 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Samara, round 1 :  3/5 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                7 infantry moved from Novgorod to Archangel
                2 artilleries moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                4 armour moved from Eastern Poland to Ukraine
                5 infantry moved from Baltic States to Belarus
                3 infantry moved from Poland to Eastern Poland
                2 infantry moved from Ukraine to Rostov
                3 artilleries moved from Rostov to Volgograd
                3 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov
                2 fighters moved from Northwest Persia to Caucasus
                1 fighter moved from Vologda to Archangel
                3 tactical_bombers moved from Vologda to Archangel
                1 infantry moved from Belarus to Smolensk
                4 armour moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 bombers moved from Germany to Novgorod
                5 infantry moved from Northern Italy to France
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 tactical_bomber moved from Western Germany to Belarus
                1 fighter moved from Northern Italy to Western Ukraine
                1 armour moved from Volgograd to Caucasus

    Place Units - Germans
                3 armour placed in Volgograd
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                2 armour placed in Germany
                3 destroyers and 2 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 18 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 1 aaGun
        Germany : 1 aaGun, 2 armour and 1 factory_major
        Belarus : 1 flag, 1 aaGun, 5 infantry and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 infantry
        Rostov : 1 flag, 2 aaGuns and 2 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Archangel : 1 flag, 2 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers
        Eastern Poland : 1 flag, 5 armour, 3 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 armour, 1 artillery and 1 infantry
        Ukraine : 1 flag, 1 aaGun, 4 armour and 1 factory_minor
        Western Ukraine : 1 flag, 1 fighter and 1 mech_infantry
        Vologda : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Volgograd : 1 flag, 12 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Caucasus : 1 flag, 1 armour and 2 fighters
        Smolensk : 1 flag, 2 infantry
        Samara : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 3 destroyers and 2 transports
        Northwest Persia : 1 flag, 2 armour and 2 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 86
        Russians : 6 / 15
        Japanese : 45 / 52
        Americans : 53 / 78
        Chinese : 5 / 12
        British : 28 / 30
        UK_Pacific : 16 / 18
        Italians : 22 / 32
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.725
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 40

    Germans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.655
            Median : 4.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.909
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

  • 2007 AAR League

    bump


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