13LG40 NT Hobo (Allies+9) vs Seththenewb (Axis)

  • 12

    nope no time for that… haven’t even downloaded a map yet.  just scanning over the text and getting the general lay of the dice so far.  if i had time to scout people, i might actually be dangerous.  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                4 infantry moved from Karelia to Finland
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 tactical_bomber moved from Karelia to Baltic States
                1 fighter moved from Karelia to Baltic States
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Finland
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Finland from Germans with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                2 armour moved from Bryansk to Caucasus
                1 tactical_bomber moved from Baltic States to Bryansk
                1 fighter moved from Baltic States to Bryansk
                6 infantry moved from Russia to Bryansk
                2 aaGuns moved from Karelia to Finland
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 40 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs


  • @Boldfresh:

    if i had time to scout people, i might actually be dangerous.   :lol:

    He’s scouting me.  Worry about your own games like ours and take your turn.


  • Ouch … both bombers shot down during an SBR on India  :|


  • It’s the magic of triplea’s dice engine.  Don’t know if you noticed, but it tends to spit out sequences rather than truly random dicing.  You’re get all highs, or all lows a lot, or even very long strings of the same number.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 artillery and 1 infantry moved from Anhwe to Chahar
                1 infantry moved from Jehol to Chahar
                1 fighter moved from Kiangsi to Chahar
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 bombers moved from Kwangsi to India
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                    2 bombers killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in Celebes
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Celebes from Dutch, taking Chahar from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Borneo
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 carriers moved from 31 Sea Zone to 33 Sea Zone
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Japan
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Kwangtung to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                2 battleships and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to Caroline Islands
                1 aaGun and 3 infantry moved from Jehol to Manchuria
                1 fighter moved from Chahar to Manchuria
                2 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Anhwe to Kwangsi
                1 fighter moved from 31 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 31 Sea Zone to Japan
                1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                1 factory_minor placed in French Indo China
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs total


  • @seththenewb:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Combat - Japanese
                Strategic bombing raid in India
                    2 bombers killed by AA
                    Bombing raid in India causes 0 damage total.

    :-o    :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 artillery moved from Central United States to Western United States
                1 infantry moved from British Columbia to Western United States
                1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 armour moved from 87 Sea Zone to French West Africa

    Place Units - Americans
                1 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 fighters moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Hunan

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in 93 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 cruiser
                    British win, taking 109 Sea Zone from Germans with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 98 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                    British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Kweichow
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kweichow to India
                1 tactical_bomber moved from Kweichow to India
                1 fighter moved from Hunan to India
                1 infantry moved from Eastern Persia to Persia
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone
                1 carrier moved from 97 Sea Zone to 94 Sea Zone
                2 fighters moved from 93 Sea Zone to 94 Sea Zone
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                3 infantry moved from Malaya to Shan State
                5 infantry moved from India to Burma
                1 aaGun moved from Burma to Shan State
                2 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan

    Place Units - British
                1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
                UK_Pacific collect 14 PUs; end with 16 PUs total
                Some Units in India change ownership: 6 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 12 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                3 infantry moved from Northern Italy to Yugoslavia
                6 infantry moved from Bulgaria to Greece
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 fighters moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Yugoslavia
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan
                1 armour moved from Slovakia Hungary to Belarus
                1 armour moved from Bulgaria to Eastern Poland

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 armour
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 1 fighter and 3 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 2 fighters and 6 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 6 infantry
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 artillery
                    Russians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Yugoslavia to Southern Italy
                2 fighters moved from Greece to Southern Italy
                1 infantry moved from Northern Italy to France
                1 artillery moved from Southern France to France
                1 artillery moved from Southern France to France
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 artillery and 4 infantry moved from Alexandria to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Alexandria

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
                Italians collect 21 PUs; end with 33 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Greece: 1 infantry
                EDIT: Changing ownership of Greece from Neutral_Allies to Italians
                EDIT: Changing PUs for Italians from 33 to 40
                EDIT: Turning off Edit Mode


  • Solid D for the allied cause that turn. I guess that means that it’ll be my turn to get good dice next turn . . . that seems to be the pattern. Good dice for one person in one turn followed by good dice for the other next turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                2 aaGuns moved from Queensland to New South Wales
                3 fighters moved from Queensland to New South Wales
                1 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                1 fighter moved from New South Wales to South Australia
                2 infantry moved from Trans-Jordan to Syria

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Syria
                2 infantry moved from Tunisia to Algeria
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                5 armour and 5 mech_infantrys moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                9 infantry moved from Eastern Poland to Belarus
                4 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                4 armour and 3 mech_infantrys moved from Romania to Belarus
                1 mech_infantry moved from Romania to Belarus
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from Western Germany to Finland
                4 infantry moved from Norway to Finland

    Combat - Germans
                Germans creates battle in territory 101 Sea Zone
                Americans scrambles 1 units out of Eastern United States to defend against the attack in 101 Sea Zone
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in 101 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 destroyer, 1 fighter and 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Baltic States
                    Germans attack with 5 armour and 5 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Baltic States from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 fighter and 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Novgorod
                Battle in Finland
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 2 aaGuns and 2 infantry
                    3 infantry owned by the Germans retreated to Norway
                    Russians win, taking Novgorod from Russians with 2 aaGuns and 2 infantry remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 bomber and 1 infantry
                Battle in Belarus
                    Germans attack with 8 armour, 4 artilleries, 10 infantry and 5 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Belarus from Russians with 8 armour, 4 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 bombers moved from Russia to Eastern Poland
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                2 infantry placed in Western Germany
                4 armour and 4 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Germans collect 38 PUs (3 lost to blockades); end with 38 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • Sorry, accidently hit the space bar one too many times against W. Ukr. Remove the inf and a tac if you aren’t kosher with that edit.


  • That’s going to have to be a no go and I’ll have to edit it back.  I’ve hit the wrong key before and eaten the results.  Plus it’s also hard to say because when you got an advantage strafing isn’t bad either.  Had I missed you can see where I’m going…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians repair 14 damage on 14 factory_majors; Remaining resources: 36 PUs;
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Persia to Iraq
                2 armour moved from Caucasus to Iraq
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 tactical_bomber moved from Bryansk to 115 Sea Zone

    Combat - Russians
                Battle in 115 Sea Zone
                    Russians attack with 1 tactical_bomber
                    Germans defend with 1 transport
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Iraq
                    Russians attack with 2 armour and 4 infantry
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns, 7 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 fighter moved from Ukraine to Russia
                3 infantry moved from Volgograd to Tambov
                1 tactical_bomber moved from 115 Sea Zone to Finland
                6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Russians collect 41 PUs; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
                EDIT: Removing units owned by Germans from Eastern Poland: 1 tactical_bomber
                EDIT: Turning off Edit Mode


  • hold up, going to do a minor edit


  • map


  • I can respect your decision and I understand it. But if we’re not playing a loose and friendly game, then no more edits from now on.

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