It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
13L G40 tcnance (axis) vs mryogen (allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Eastern Poland to Belarus
8 infantry moved from Eastern Poland to Western Ukraine
6 armour moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Baltic States
2 fighters moved from Western Germany to Baltic States
1 fighter moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Eastern Poland to Belarus
8 infantry moved from Eastern Poland to Western Ukraine
6 armour moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Baltic States
2 fighters moved from Western Germany to Baltic States
1 fighter moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 1 : 3/7 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour, 5 artilleries, 8 infantry and 3 mech_infantrys
Russians defend with 2 armour, 1 artillery and 1 infantry
Germans roll dice for 6 armour, 5 artilleries, 8 infantry and 3 mech_infantrys in Western Ukraine, round 1 : 9/22 hits
Russians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 1 : 2/4 hits
1 infantry owned by the Russians , 2 armour owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour, 5 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour, 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Baltic States, round 1 : 1/7 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 mech_infantrys moved from Germany to Eastern Poland
6 armour moved from Germany to Eastern Poland
2 tactical_bombers moved from Germany to Eastern Poland
2 fighters moved from Baltic States to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
2 artilleries moved from Normandy Bordeaux to France
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
2 infantry moved from Western Germany to France
3 infantry moved from Western Germany to Germany
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Germans
2 infantry placed in France
4 armour placed in Germany
6 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Greater Southern Germany : 1 mech_infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Poland : 3 infantry
Germany : 1 aaGun, 4 armour, 1 artillery, 1 factory_major and 9 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 3 infantry
Baltic States : 1 flag, 2 infantry
Eastern Poland : 1 flag, 2 aaGuns, 6 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
Bessarabia : 1 flag, 2 infantry
Western Ukraine : 1 flag, 2 aaGuns, 6 armour, 5 artilleries, 6 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
91 Sea Zone : 2 submarines
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 46 / 51
Russians : 29 / 36
Japanese : 35 / 47
Americans : 52 / 53
Chinese : 8 / 13
British : 32 / 34
UK_Pacific : 17 / 17
Italians : 16 / 22
ANZAC : 18 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.509
Median : 3.000
Variance : 0.946
Standard Deviation : 0.973
Total rolls : 57Germans Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.500
Median : 3.000
Variance : 1.023
Standard Deviation : 1.012
Total rolls : 44Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.538
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 2 infantry moved from Novgorod to Belarus
14 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Timguska to Novosibirsk
7 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Belarus
Russians attack with 3 artilleries and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 3 artilleries and 2 infantry in Belarus, round 1 : 3/5 hits
Germans roll dice for 3 infantry in Belarus, round 1 : 2/3 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Buryatia
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Buryatia, round 1 : 3/14 hits
Japanese roll dice for 1 infantry in Buryatia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 infantry moved from Persia to Northwest Persia
2 aaGuns moved from Ulaanbaatar to Buryatia
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Russia
4 infantry moved from Ukraine to Rostov
5 infantry moved from Bryansk to Russia
2 aaGuns and 7 infantry moved from Novgorod to ArchangelPlace Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Timguska : 7 infantry
Buryatia : 2 aaGuns and 14 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 3 artilleries
Bryansk : 1 infantry
Rostov : 2 aaGuns and 4 infantry
Archangel : 2 aaGuns and 7 infantry
Russia : 1 airfield, 1 factory_major, 22 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 31
Japanese : 34 / 47
Americans : 52 / 53
Chinese : 8 / 13
British : 32 / 34
UK_Pacific : 17 / 17
Italians : 16 / 22
ANZAC : 18 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Hopei to Kweichow
1 armour moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Kweichow
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Chahar to Kweichow
2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
4 fighters moved from Hunan to Kwangsi
3 tactical_bombers moved from Hunan to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kwangsi
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Hopei to Kweichow
1 armour moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Kweichow
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Chahar to Kweichow
2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
4 fighters moved from Hunan to Kwangsi
3 tactical_bombers moved from Hunan to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kwangsi
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansCombat - Japanese
Battle in Philippines
Japanese attack with 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Philippines, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 infantry and 2 tactical_bombers in Philippines, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 infantry and 2 tactical_bombers in Philippines, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 infantry and 2 mech_infantrys
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangtung, round 1 : 0/3 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 mech_infantrys in Kwangtung, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Kwangtung, round 4 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Kwangtung, round 5 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Kweichow, round 1 : 4/8 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Kwangsi, round 1 : 3/7 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Kweichow
5 artilleries moved from Hunan to Kweichow
2 infantry moved from Chahar to Suiyuyan
6 infantry moved from Manchuria to Amur
2 artilleries moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Kiangsu to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Kweichow to Anhwe
3 tactical_bombers moved from Kweichow to Kwangsi
1 bomber moved from Kweichow to Kwangsi
2 fighters moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
3 tactical_bombers moved from Kwangsi to Hunan
4 fighters moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to KiangsiPlace Units - Japanese
2 transports placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 45 PUs (1 lost to blockades); end with 46 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery
Korea : 2 infantry
Kiangsu : 1 factory_minor and 3 infantry
Kiangsi : 1 bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Siam : 1 infantry
Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 armour, 5 artilleries and 4 infantry
Hunan : 1 flag, 1 bomber, 4 fighters and 3 tactical_bombers
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 fighter and 2 infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun, 2 artilleries, 9 infantry and 1 tactical_bomber
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
36 Sea Zone : 1 submarine
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
24 Sea Zone : 1 submarine
25 Sea Zone : 1 submarine
19 Sea Zone : 2 destroyers
17 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 31
Japanese : 46 / 46
Americans : 50 / 53
Chinese : 3 / 13
British : 32 / 34
UK_Pacific : 14 / 17
Italians : 16 / 22
ANZAC : 18 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.528
Median : 4.000
Variance : 0.673
Standard Deviation : 0.820
Total rolls : 53Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.658
Median : 4.000
Variance : 0.432
Standard Deviation : 0.658
Total rolls : 38UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 4 destroyers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 cruisers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
3 carriers moved from 64 Sea Zone to 101 Sea Zone
3 infantry moved from Central United States to Western United States
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from Wake Island to 24 Sea Zone
1 tactical_bomber moved from Wake Island to 24 Sea Zone
1 bomber moved from Wake Island to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Wake Island to 24 Sea Zone
1 fighter moved from Wake Island to 24 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 25 Sea Zone, round 1 : 2/5 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 24 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 24 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 24 Sea Zone, round 1 : 3/5 hits
1 submarine owned by the Japanese lost in 24 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 24 Sea Zone to Hawaiian Islands
1 fighter moved from 24 Sea Zone to Hawaiian Islands
1 fighter moved from 24 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 24 Sea Zone to Hawaiian Islands
1 battleship moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
4 destroyers and 3 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 armour, 1 artillery and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Johnston Island : 1 artillery, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 bomber, 6 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
42 Sea Zone : 1 submarine
43 Sea Zone : 1 destroyer
30 Sea Zone : 1 battleship and 3 transports
24 Sea Zone : 1 destroyer
10 Sea Zone : 4 destroyers and 3 transports
54 Sea Zone : 2 battleships, 3 cruisers, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
101 Sea Zone : 3 carriers and 1 destroyerProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 31
Japanese : 46 / 46
Americans : 50 / 70
Chinese : 3 / 13
British : 32 / 34
UK_Pacific : 14 / 17
Italians : 16 / 22
ANZAC : 18 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 10 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 1 : 1/11 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Yunnan : 14 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 31
Japanese : 45 / 46
Americans : 50 / 70
Chinese : 4 / 11
British : 32 / 34
UK_Pacific : 14 / 17
Italians : 16 / 22
ANZAC : 18 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 2 transports; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 destroyers moved from 106 Sea Zone to 91 Sea Zone
British take 106 Sea Zone from Germans
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery moved from Kenya to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
2 artilleries, 1 battleship and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
2 cruisers and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
2 artilleries and 4 infantry moved from Burma to Yunnan
2 artilleries and 3 infantry moved from India to Burma
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
8 infantry moved from Shan State to Yunnan
1 armour moved from British Columbia to Alaska
1 infantry moved from British Columbia to AlaskaCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber, 3 destroyers and 2 fighters
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 bomber, 3 destroyers and 2 fighters in 91 Sea Zone, round 1 : 3/6 hits
2 submarines owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
British win with 1 bomber, 2 destroyers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in 36 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Trans-Jordan
British attack with 2 artilleries, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship in Trans-Jordan, round 1 : 1/1 hits
British roll dice for 2 artilleries, 1 fighter and 1 infantry in Trans-Jordan, round 1 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 aaGun moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Trans-Jordan to EgyptPlace Units - British
1 factory_minor placed in Iraq
2 transports placed in 71 Sea Zone
1 artillery placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 33 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
Burma : 2 artilleries and 3 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
Alaska : 1 armour and 1 infantry
French Indo China : 1 flag, 2 infantry
42 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
41 Sea Zone : 2 cruisers and 1 destroyer
36 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 2 artilleries and 1 infantry
Gibraltar : 1 bomber, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor
71 Sea Zone : 2 transports
81 Sea Zone : 1 battleship and 2 transports
79 Sea Zone : 1 destroyer
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 31
Japanese : 43 / 46
Americans : 50 / 70
Chinese : 4 / 11
British : 33 / 37
UK_Pacific : 16 / 16
Italians : 15 / 22
ANZAC : 18 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 2 armour, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship in Egypt, round 1 : 0/1 hits
Italians roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Egypt, round 1 : 5/12 hits
British roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Egypt, round 1 : 0/9 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC and 2 mech_infantrys owned by the British lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Egypt, round 2 : 5/12 hits
British roll dice for 2 armour, 1 artillery and 1 fighter in Egypt, round 2 : 3/4 hits
2 armour owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 34
Casualties for ANZAC: 2 infantry
Casualties for British: 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Yugoslavia to Southern Italy
2 fighters moved from Albania to Southern Italy
2 artilleries moved from Yugoslavia to Northern Italy
1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to GreecePlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Bessarabia : 1 infantry
95 Sea Zone : 1 cruiser and 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 1 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship and 2 transportsProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 31
Japanese : 43 / 46
Americans : 50 / 70
Chinese : 4 / 11
British : 31 / 37
UK_Pacific : 16 / 16
Italians : 18 / 30
ANZAC : 18 / 18
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.263
Median : 3.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 38British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.154
Median : 5.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Italians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25 -
Avg. luck for ya again.
Italians roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Egypt, round 1 : 5/12 hits
British roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Egypt, round 1 : 0/9 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC and 2 mech_infantrys owned by the British lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Egypt, round 2 : 5/12 hits
British roll dice for 2 armour, 1 artillery and 1 fighter in Egypt, round 2 : 3/4 hits -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 infantry moved from Shan State to Yunnan
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from 44 Sea Zone to CelebesPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Yunnan : 1 infantry
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
44 Sea Zone : 1 transport
62 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 31
Japanese : 43 / 46
Americans : 50 / 70
Chinese : 4 / 11
British : 31 / 37
UK_Pacific : 16 / 16
Italians : 18 / 30
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 3 infantryProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 31
Japanese : 43 / 46
Americans : 50 / 70
Chinese : 4 / 11
British : 31 / 37
UK_Pacific : 16 / 16
Italians : 18 / 30
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Western Ukraine to Bryansk
5 artilleries moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Western Ukraine to Bryansk
6 armour moved from Western Ukraine to Bryansk
3 armour moved from Eastern Poland to Bryansk
2 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
2 infantry moved from Baltic States to Novgorod
2 bombers moved from Eastern Poland to Novgorod
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 tactical_bombers moved from Eastern Poland to Belarus
2 fighters moved from Eastern Poland to Western Ukraine
2 fighters moved from Western Ukraine to Ukraine
1 fighter moved from Eastern Poland to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Western Ukraine to Bryansk
5 artilleries moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Western Ukraine to Bryansk
6 armour moved from Western Ukraine to Bryansk
3 armour moved from Eastern Poland to Bryansk
2 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
2 infantry moved from Baltic States to Novgorod
2 bombers moved from Eastern Poland to Novgorod
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 tactical_bombers moved from Eastern Poland to Belarus
2 fighters moved from Eastern Poland to Western Ukraine
2 fighters moved from Western Ukraine to Ukraine
1 fighter moved from Eastern Poland to UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 3 mech_infantrys and 4 tactical_bombers
Russians defend with 3 artilleries
Germans roll dice for 1 armour, 3 mech_infantrys and 4 tactical_bombers in Belarus, round 1 : 3/8 hits
Russians roll dice for 3 artilleries in Belarus, round 1 : 2/3 hits
3 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 artilleries
Battle in Bryansk
Germans attack with 9 armour, 5 artilleries, 6 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 5 artilleries, 6 infantry and 3 mech_infantrys in Bryansk, round 1 : 4/23 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Ukraine, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Western Ukraine
3 infantry moved from Poland to Baltic States
1 artillery moved from Germany to Western Germany
4 armour moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
4 tactical_bombers moved from Belarus to Western Ukraine
2 bombers moved from Novgorod to Germany
3 fighters moved from Ukraine to Western Ukraine
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
2 artilleries moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
4 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
4 infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Slovakia HungaryPlace Units - Germans
4 armour placed in Germany
3 infantry placed in Germany
3 infantry placed in France
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Northern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor, 7 infantry and 1 mech_infantry
Slovakia Hungary : 1 mech_infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Poland : 5 infantry
Germany : 1 aaGun, 4 armour, 2 bombers, 1 factory_major and 3 infantry
Northern Italy : 2 artilleries, 1 fighter and 1 infantry
Belarus : 1 flag, 1 armour and 1 mech_infantry
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 3 infantry
Bryansk : 1 flag, 10 armour, 5 artilleries, 6 infantry and 3 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun, 4 armour and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 3 aaGuns, 1 armour, 3 fighters and 4 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 24 / 31
Japanese : 43 / 46
Americans : 50 / 70
Chinese : 4 / 11
British : 31 / 37
UK_Pacific : 16 / 16
Italians : 18 / 30
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.761
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 46Germans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.800
Median : 4.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 40Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
7 infantry moved from Archangel to Vologda
2 infantry moved from Novosibirsk to Samara
7 infantry moved from Timguska to Novosibirsk
4 infantry moved from Rostov to TambovNon Combat Move - Russians
3 infantry moved from Northwest Persia to Iraq
2 aaGuns moved from Rostov to Tambov
2 aaGuns moved from Archangel to VologdaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs totalTerritory Summary for Russians :
Buryatia : 2 aaGuns and 14 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Russia : 1 airfield, 1 factory_major, 32 infantry and 2 mech_infantrys
Tambov : 2 aaGuns and 4 infantry
Novosibirsk : 7 infantry
Vologda : 2 aaGuns and 7 infantry
Volgograd : 1 factory_minor
Samara : 2 infantry
Iraq : 3 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 24 / 25
Japanese : 43 / 46
Americans : 50 / 70
Chinese : 4 / 11
British : 31 / 37
UK_Pacific : 16 / 16
Italians : 18 / 30
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Hunan to 36 Sea Zone
2 fighters moved from Hunan to 36 Sea Zone
1 bomber moved from Kiangsi to 43 Sea Zone
2 fighters moved from Hunan to French Indo China
1 bomber moved from Hunan to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 17 Sea Zone to 24 Sea Zone
2 fighters moved from 6 Sea Zone to 24 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 24 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Hunan to 36 Sea Zone
2 fighters moved from Hunan to 36 Sea Zone
1 bomber moved from Kiangsi to 43 Sea Zone
2 fighters moved from Hunan to French Indo China
1 bomber moved from Hunan to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 17 Sea Zone to 24 Sea Zone
2 fighters moved from 6 Sea Zone to 24 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 24 Sea ZoneAirborne Attack Move - Japanese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Hunan to 36 Sea Zone
2 fighters moved from Hunan to 36 Sea Zone
1 bomber moved from Kiangsi to 43 Sea Zone
2 fighters moved from Hunan to French Indo China
1 bomber moved from Hunan to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 17 Sea Zone to 24 Sea Zone
2 fighters moved from 6 Sea Zone to 24 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 24 Sea ZoneAirborne Attack Move - Japanese
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 36 Sea Zone, round 1 : 4/6 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win with 2 bombers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in 24 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 24 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 24 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 24 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in French Indo China, round 1 : 1/4 hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 1 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 artillery and 2 fighters in French Indo China, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 mech_infantrys moved from Manchuria to Amur
1 infantry moved from Buyant-Uhaa to Amur
1 armour moved from Manchuria to Amur
1 transport moved from 6 Sea Zone to 17 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
5 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Szechwan
3 artilleries moved from Kweichow to Anhwe
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Shensi
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
2 fighters moved from French Indo China to Kiangsi
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Siberia to Amur
2 fighters moved from 36 Sea Zone to 19 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to Kiangsi
1 tactical_bomber moved from 44 Sea Zone to Kiangsi
1 tactical_bomber moved from 43 Sea Zone to Kiangsi
2 bombers moved from 43 Sea Zone to Kiangsi
2 fighters moved from 24 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
3 fighters moved from Japan to Amur
1 fighter moved from Anhwe to ShensiPlace Units - Japanese
2 armour and 1 infantry placed in Kiangsu
3 infantry placed in Manchuria
2 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kiangsu : 2 armour, 1 factory_minor and 7 infantry
Kiangsi : 2 bombers, 2 fighters, 3 infantry and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Manchuria : 1 factory_minor and 3 infantry
Shensi : 1 flag, 1 artillery, 1 fighter and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag, 4 artilleries and 3 infantry
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 3 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Yakut S.S.R. : 1 flag, 1 infantry
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 artillery
43 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 1 destroyer
24 Sea Zone : 1 submarine
19 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
16 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 22 / 25
Japanese : 55 / 55
Americans : 50 / 70
Chinese : 1 / 11
British : 31 / 37
UK_Pacific : 9 / 16
Italians : 18 / 30
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.750
Median : 4.000
Variance : 0.963
Standard Deviation : 0.981
Total rolls : 28Japanese Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 3 infantry and 3 transports; Remaining resources: 8 PUs;Combat Move - Americans
3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 cruisers, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
4 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 tactical_bomber moved from Hawaiian Islands to Wake Island
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
3 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 2 battleships, 3 cruisers, 2 submarines and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 2 submarines in 43 Sea Zone, round 1 : 0/2 hits
Americans win, taking 43 Sea Zone from Neutral with 2 battleships, 3 cruisers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Borneo, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Borneo, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 2 infantry and 2 mech_infantrys moved from 54 Sea Zone to QueenslandPlace Units - Americans
3 artilleries and 3 infantry placed in Western United States
1 battleship and 3 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Borneo : 1 armour, 1 artillery and 2 infantry
Queensland : 1 artillery, 2 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield, 1 bomber, 6 fighters and 1 tactical_bomber
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 airfield
43 Sea Zone : 1 flag, 2 battleships, 3 cruisers, 2 submarines and 2 transports
26 Sea Zone : 1 battleship, 3 destroyers and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship and 3 transports
54 Sea Zone : 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
91 Sea Zone : 3 carriers and 1 destroyerProduction/PUs Summary :
Germans : 52 / 62
Russians : 22 / 25
Japanese : 51 / 55
Americans : 50 / 78
Chinese : 1 / 11
British : 31 / 37
UK_Pacific : 13 / 16
Italians : 18 / 30
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0