I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Freefolk
Freefolk buy 2 archerss and 4 hobbitss; Remaining resources: 0 PUs;
Non Combat Move - Freefolk
2 archerss and 3 spearInfantrys moved from Bree to S. Downs
1 archers and 1 lightCavalry moved from Breelands to S. Downs
2 hobbitss moved from Shire to S. Downs
1 archers and 1 spearInfantry moved from S. Arthedain to Shire
2 hobbitss moved from Hobbiton to Shire
1 archers and 2 spearInfantrys moved from Fornost to Breelands
Place Units - Freefolk
2 archerss and 1 hobbits placed in Bree
2 hobbitss placed in Hobbiton
1 hobbits placed in Fornost
Turn Complete - Freefolk
Freefolk collect 14 PUs; end with 14 PUs total
Territory Summary for Freefolk :
Fornost : 1 castle and 1 hobbits
Breelands : 1 archers and 2 spearInfantrys
Bree : 2 archerss, 1 castle, 2 fortificationss and 1 hobbits
S. Downs : 3 archerss, 2 hobbitss, 1 lightCavalry and 3 spearInfantrys
Shire : 1 archers, 2 hobbitss and 1 spearInfantry
Hobbiton : 1 castle and 2 hobbitss
Production/PUs Summary :
Saruman : 14 / 14
Freefolk : 14 / 14
Mordor : 20 / 20
Rohan : 14 / 18
Goblins : 12 / 12
Elves : 22 / 22
Haradrim : 18 / 18
Gondor : 33 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
    Purchase Units - Freefolk
      Freefolk buy 2 archerss and 4 hobbitss;
Mmmm… dirty hobbitss… and yess, dirty archerss… Gollum hatess them all, my treassure! :lol:
Seems Gollum did this map! :mrgreen:
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Mordor
Mordor buy 2 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Mordor
8 orcss, 6 siegeTowers and 2 trollss moved from Minas Morgul to N. Ithilien
Mordor take N. Ithilien from Gondor
1 trolls moved from Minas Morgul to S. Ithilien
Mordor take S. Ithilien from Gondor
1 trolls moved from S. Ithilien to N. Ithilien
2 orcss moved from Udun to Dagorlad
Mordor take Dagorlad from Neutral
3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
Combat - Mordor
Battle in S. Mirkwood
Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
Elves defend with 2 entss and 2 hunterss
Mordor roll dice for 3 orcss, 1 siegeTower and 2 trollss in S. Mirkwood, round 1 : 2/0 hits
Elves roll dice for 2 entss and 2 hunterss in S. Mirkwood, round 1 : 2/0 hits
2 entss owned by the Elves and 2 orcss owned by the Mordor lost in S. Mirkwood
Mordor roll dice for 1 orcs, 1 siegeTower and 2 trollss in S. Mirkwood, round 2 : 2/1 hits
Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 1/0 hits
1 orcs owned by the Mordor and 2 hunterss owned by the Elves lost in S. Mirkwood
Mordor win, taking S. Mirkwood from Elves with 1 siegeTower and 2 trollss remaining. Battle score for attacker is -1
Casualties for Mordor: 3 orcss
Casualties for Elves: 2 entss and 2 hunterss
Non Combat Move - Mordor
6 orcss moved from Gorgoroth to Minas Morgul
3 nazguls moved from Barad Dur to Minas Morgul
Place Units - Mordor
2 orcss, 2 siegeTowers and 1 trolls placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 23 PUs; end with 23 PUs total
Territory Summary for Mordor :
S. Mirkwood : 1 flag, 1 siegeTower and 2 trollss
N. Ithilien : 1 flag, 8 orcss, 6 siegeTowers and 3 trollss
S. Ithilien : 1 flag
Minas Morgul : 1 castle, 4 fortificationss, 3 nazguls, 8 orcss, 2 siegeTowers, 4 towers and 1 trolls
Barad Dur : 1 castle, 6 fortificationss and 1 tower
Udun : 1 castle, 4 fortificationss and 2 towers
Dol Goldur : 1 castle, 2 fortificationss and 1 tower
Dagorlad : 1 flag, 2 orcss
Production/PUs Summary :
Saruman : 14 / 14
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 14 / 18
Goblins : 12 / 12
Elves : 21 / 22
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
�� �� �� �� Purchase Units - Freefolk
�� �� �� �� �� �� Freefolk buy 2 archerss and 4 hobbitss;Mmmm… dirty hobbitss… and yess, dirty archerss… Gollum hatess them all, my treassure!� :lol:
Seems Gollum did this map!� :mrgreen:
That’s really funny! :lol:
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
1 heavyCavalry and 4 spearInfantrys moved from Eastfold to Westfold
1 spearInfantry moved from Helms Deep to Westfold
2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Westfold
Combat - Rohan
Battle in Westfold
Rohan attack with 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys
Saruman defend with 1 urukhai
Rohan win, taking Westfold from Saruman with 3 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 2
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 1 urukhai
Non Combat Move - Rohan
Place Units - Rohan
6 spearInfantrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs total
Territory Summary for Rohan :
Helms Deep : 1 castle, 6 fortificationss, 6 spearInfantrys and 1 tower
Westfold : 3 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys
Eastfold : 1 castle and 4 fortificationss
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 12 / 12
Elves : 21 / 22
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Goblins
Goblins buy 2 trollss; Remaining resources: 0 PUs;
Combat Move - Goblins
5 shooterss, 8 stabberss, 2 trollss and 2 wargss moved from Moria to Celebran
Goblins take Celebran from Neutral
3 shooterss and 4 stabberss moved from S. Caves to Celebran
1 wargs moved from S. Caves to Celebran
4 wargss moved from Isengard to Fangorn
1 bats moved from Moria to Fangorn
1 stabbers moved from N. Caves to Eregion
Goblins take Eregion from Neutral
1 stabbers moved from N. Caves to Anduin West Bank
Goblins take Anduin West Bank from Neutral
2 shooterss and 1 stabbers moved from N. Caves to Drimrill Dale
Goblins take Drimrill Dale from Neutral
1 bats moved from N. Caves to Fangorn
4 wargss moved from Dol Goldur to Gladden
Goblins take Gladden from Neutral
Combat - Goblins
Battle in Fangorn
Goblins attack with 2 batss and 4 wargss
Elves defend with 3 entss
Goblins roll dice for 2 batss and 4 wargss in Fangorn, round 1 : 2/0 hits
Elves roll dice for 3 entss in Fangorn, round 1 : 2/1 hits
2 entss owned by the Elves and 2 wargss owned by the Goblins lost in Fangorn
Goblins roll dice for 2 batss and 2 wargss in Fangorn, round 2 : 1/1 hits
Elves roll dice for 1 ents in Fangorn, round 2 : 1/1 hits
1 ents owned by the Elves and 1 wargs owned by the Goblins lost in Fangorn
Goblins win, taking Fangorn from Elves with 2 batss and 1 wargs remaining. Battle score for attacker is -15
Casualties for Goblins: 3 wargss
Casualties for Elves: 3 entss
Non Combat Move - Goblins
1 bats moved from Fangorn to Moria
1 bats moved from Fangorn to Isengard
2 wargss moved from N. Caves to Celebran
Place Units - Goblins
2 trollss placed in Moria
Turn Complete - Goblins
Goblins collect 19 PUs; end with 19 PUs total
Territory Summary for Goblins :
Fangorn : 1 flag, 1 wargs
Isengard : 1 bats
N. Caves : 1 castle
Moria : 1 bats, 1 castle, 8 fortificationss and 2 trollss
S. Caves : 1 castle
Gladden : 1 flag, 4 wargss
Anduin West Bank : 1 flag, 1 stabbers
Drimrill Dale : 1 flag, 2 shooterss and 1 stabbers
Celebran : 1 flag, 8 shooterss, 12 stabberss, 2 trollss and 5 wargss
Eregion : 1 flag, 1 stabbers
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 19 / 19
Elves : 19 / 22
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Elves
Elves buy 11 hobbitss; Remaining resources: 0 PUs;
Combat Move - Elves
1 hunters moved from High Mirkwood to Carrock
Elves take Carrock from Neutral
2 hunterss moved from N. Mirkwood to Gladden
1 eagles and 1 ents moved from W. Mirkwood to Gladden
1 eagles moved from E. Mirkwood to Gladden
2 eagless moved from Lorien to Gladden
1 hunters moved from Lorien to Anduin East Bank
Elves take Anduin East Bank from Neutral
1 hobbits moved from Rivendell to Eregion
2 hunterss moved from Rivendell to Eregion
Combat - Elves
Battle in Eregion
Elves attack with 1 hobbits and 2 hunterss
Goblins defend with 1 stabbers
Elves win, taking Eregion from Goblins with 2 hunterss remaining. Battle score for attacker is 0
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 hobbits
Battle in Gladden
Elves attack with 4 eagless, 1 ents and 2 hunterss
Goblins defend with 4 wargss
Elves win, taking Gladden from Goblins with 4 eagless, 1 ents and 1 hunters remaining. Battle score for attacker is 16
Casualties for Goblins: 4 wargss
Casualties for Elves: 1 hunters
Non Combat Move - Elves
5 hunterss and 2 wizards moved from High Mirkwood to Gladden
5 hunterss and 2 wizards moved from Lorien to Gladden
1 ents moved from E. Mirkwood to N. Mirkwood
1 ents moved from High Mirkwood to N. Mirkwood
4 eagless moved from Gladden to N. Mirkwood
4 hunterss and 2 wizards moved from Rivendell to Rhudaur
Place Units - Elves
8 hobbitss placed in Rivendell
3 hobbitss placed in High Mirkwood
Turn Complete - Elves
Elves collect 23 PUs; end with 23 PUs total
Territory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 8 hobbitss and 2 towers
High Mirkwood : 1 castle, 2 fortificationss, 3 hobbitss and 1 tower
N. Mirkwood : 4 eagless and 3 entss
Lorien : 1 castle and 3 towers
Anduin East Bank : 1 flag, 1 hunters
Gladden : 1 flag, 1 ents, 11 hunterss and 4 wizards
Carrock : 1 flag, 1 hunters
Eregion : 1 flag, 2 hunterss
Rhudaur : 4 hunterss and 2 wizards
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Haradrim
Haradrim buy 2 caravels and 1 galleon; Remaining resources: 0 PUs;
Combat Move - Haradrim
1 oliphant and 2 spearInfantrys moved from Umbar to Debatable Land
Haradrim take Debatable Land from Neutral
1 oliphant and 2 spearInfantrys moved from N. Haradwaith to Debatable Land
Combat - Haradrim
Non Combat Move - Haradrim
1 caravel moved from Umbar Peninsula Coast to N. E. Central Sea Zone
1 galleon moved from Harnen to Umbar Peninsula Coast
4 galleons moved from Bay of Harad to Umbar Peninsula Coast
2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien
4 corsairss moved from Minas Morgul to S. Ithilien
Place Units - Haradrim
2 caravels and 1 galleon placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total
Territory Summary for Haradrim :
S. Ithilien : 4 corsairss, 2 oliphants and 4 spearInfantrys
City of Corsairs : 1 castle, 3 corsairss, 2 fortificationss and 3 spearInfantrys
Debatable Land : 1 flag, 2 oliphants and 4 spearInfantrys
Bay of Harad : 2 caravels and 1 galleon
Umbar Peninsula Coast : 1 caravel and 5 galleons
N. E. Central Sea Zone : 1 caravel
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Gondor
Gondor buy 3 spearInfantrys, 3 towerGuards and 3 trebuches; Remaining resources: 0 PUs;
Combat Move - Gondor
3 spearInfantrys and 1 towerGuard moved from Andrast to Druwaith Laur
2 galleons moved from Lefnui to N. E. Central Sea Zone
2 galleons moved from Morthond to N. E. Central Sea Zone
2 galleons moved from Gilrain to N. E. Central Sea Zone
2 caravels and 1 galleon moved from S. Gondor Coast to N. E. Central Sea Zone
Combat - Gondor
Battle in N. E. Central Sea Zone
Gondor attack with 2 caravels and 7 galleons
Haradrim defend with 1 caravel
Gondor win with 2 caravels and 7 galleons remaining. Battle score for attacker is 5
Casualties for Haradrim: 1 caravel
Battle in Druwaith Laur
Gondor attack with 3 spearInfantrys and 1 towerGuard
Neutral defend with 1 spearInfantry
Gondor win, taking Druwaith Laur from Neutral with 3 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Gondor
1 spearInfantry moved from S. Gondor to S. Gondor Coast
1 spearInfantry moved from Tolfolas to S. Gondor Coast
1 galleon and 2 spearInfantrys moved from S. Gondor Coast to Morthond
2 spearInfantrys moved from Morthond to Lebennin
1 spearInfantry moved from Belfalas to Lebennin
3 heavyCavalrys moved from Anfalas to Lebennin
3 spearInfantrys moved from Anfalas to Lamedon
10 undeads moved from Paths of the Dead to Lamedon
1 spearInfantry moved from W. Osg. to Anorien
2 heavyCavalrys and 3 spearInfantrys moved from E. Osg. to W. Osg.
3 heavyCavalrys moved from Minas Tirith to W. Osg.
3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Lossarnach
Place Units - Gondor
2 spearInfantrys placed in W. Osg.
1 spearInfantry, 3 towerGuards and 3 trebuches placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 32 PUs; end with 32 PUs total
Territory Summary for Gondor :
E. Osg. : 1 castle
W. Osg. : 1 castle, 5 heavyCavalrys, 6 spearInfantrys and 2 trebuches
Minas Tirith : 1 castle, 7 fortificationss, 1 spearInfantry, 4 towers, 3 towerGuards and 3 trebuches
Anorien : 1 spearInfantry
Lossarnach : 3 spearInfantrys, 4 towerGuards and 3 trebuches
Lebennin : 3 heavyCavalrys and 3 spearInfantrys
Lamedon : 3 spearInfantrys and 10 undeads
Anfalas : 1 castle and 3 fortificationss
Andrast : 1 castle and 4 fortificationss
Druwaith Laur : 1 flag, 3 spearInfantrys and 1 towerGuard
Morthond : 1 galleon
N. E. Central Sea Zone : 2 caravels and 7 galleons
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Rhun
Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
3 chariotArcherss and 1 warWagon moved from Rhun to Iron Hills
4 chariotArcherss, 5 spearInfantrys and 2 warChariots moved from N. Rhun to Iron Hills
2 spearInfantrys moved from Rhun to S. Dale
1 spearInfantry moved from S. Rhun to S. E. Rhovanion
Rhun take S. E. Rhovanion from Neutral
1 spearInfantry moved from S. Rhun to S. E. Rhovanion
1 chariotArchers moved from S. Rhun to S. Rhovanion
Rhun take S. Rhovanion from Neutral
2 chariotArcherss moved from S. Rhun to S. E. Rhovanion
Combat - Rhun
Battle in S. Dale
Rhun attack with 2 spearInfantrys
Dale defend with 1 archers
Rhun roll dice for 2 spearInfantrys in S. Dale, round 1 : 0/1 hits
Dale roll dice for 1 archers in S. Dale, round 1 : 0/1 hits
Rhun roll dice for 2 spearInfantrys in S. Dale, round 2 : 1/1 hits
Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits
1 archers owned by the Dale lost in S. Dale
Rhun win, taking S. Dale from Dale with 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Dale: 1 archers
Battle in Iron Hills
Rhun attack with 7 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon
Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
Rhun roll dice for 7 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 1 : 6/0 hits
Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 4 fortificationss in Iron Hills, round 1 : 3/1 hits
3 spearInfantrys owned by the Rhun , 4 fortificationss owned by the Dwarves and 2 berzerkerss owned by the Dwarves lost in Iron Hills
Rhun roll dice for 7 chariotArcherss, 2 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 2 : 5/0 hits
Dwarves roll dice for 3 axeInfantrys in Iron Hills, round 2 : 2/1 hits
2 spearInfantrys owned by the Rhun and 3 axeInfantrys owned by the Dwarves lost in Iron Hills
Rhun win, taking Iron Hills from Dwarves with 7 chariotArcherss, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 15
Casualties for Rhun: 5 spearInfantrys
Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss
Non Combat Move - Rhun
2 warChariots moved from Udun to S. Rhovanion
Place Units - Rhun
4 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 20 PUs; end with 20 PUs total
Territory Summary for Rhun :
Rhun : 1 castle, 2 fortificationss and 4 spearInfantrys
N. Rhun : 1 spearInfantry
S. Rhovanion : 1 flag, 1 chariotArchers and 2 warChariots
S. E. Rhovanion : 1 flag, 2 chariotArcherss and 2 spearInfantrys
S. Dale : 1 flag, 2 spearInfantrys
Iron Hills : 1 flag, 1 castle, 7 chariotArcherss, 2 warChariots and 1 warWagon
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 20 / 20
Dale : 7 / 9
Khand : 10 / 10
Dwarves : 12 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dale
Dale buy 2 archerss and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Dale
1 heavyCavalry and 2 spearInfantrys moved from N. Dale to S. Dale
Combat - Dale
Battle in S. Dale
Dale attack with 1 heavyCavalry and 2 spearInfantrys
Rhun defend with 2 spearInfantrys
1 heavyCavalry and 1 spearInfantry retreated to N. Dale
Rhun win with 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Rhun: 1 spearInfantry
Casualties for Dale: 1 spearInfantry
Non Combat Move - Dale
3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale
Place Units - Dale
2 archerss and 1 spearInfantry placed in Lake Town
Turn Complete - Dale
Dale collect 7 PUs; end with 7 PUs total
Territory Summary for Dale :
N. Dale : 3 archerss, 1 heavyCavalry and 4 spearInfantrys
Lake Town : 2 archerss, 1 castle, 4 fortificationss and 1 spearInfantry
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 10
Dwarves : 12 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Khand
Khand buy 1 raiders and 1 trebuche; Remaining resources: 2 PUs;
Non Combat Move - Khand
2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
2 raiderCavalrys and 1 warWolves moved from Harad Road to S. Ithilien
3 raiderss moved from S. Khand to Khand
Place Units - Khand
1 raiders and 1 trebuche placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 12 PUs total
Territory Summary for Khand :
S. Ithilien : 2 raiderCavalrys and 1 warWolves
Khand : 1 castle, 2 fortificationss, 4 raiderss and 1 trebuche
Harad Road : 4 raiderss and 2 xbowInfantrys
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dwarves
Dwarves buy 1 berzerkers and 2 cannons; Remaining resources: 1 PUs;
Combat Move - Dwarves
1 axeInfantry moved from Lonely Mtn. to Withered Heath
Dwarves take Withered Heath from Neutral
Combat - Dwarves
Non Combat Move - Dwarves
5 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale
Place Units - Dwarves
1 berzerkers and 2 cannons placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 13 PUs total
Territory Summary for Dwarves :
N. Dale : 5 axeInfantrys, 2 cannons and 2 phalanxs
Lonely Mtn. : 1 berzerkers, 2 cannons, 1 castle and 6 fortificationss
Withered Heath : 1 flag, 1 axeInfantry
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Saruman
Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;
Combat Move - Saruman
1 raiders moved from Isengard to S. Dunland
1 siegeTower moved from Isengard to S. Dunland
Combat - Saruman
Battle in S. Dunland
Saruman attack with 1 raiders and 1 siegeTower
Neutral defend with 1 spearInfantry
Saruman roll dice for 1 raiders and 1 siegeTower in S. Dunland, round 1 : 1/1 hits
Neutral roll dice for 1 spearInfantry in S. Dunland, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in S. Dunland
Saruman win, taking S. Dunland from Neutral with 1 raiders and 1 siegeTower remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Saruman
Place Units - Saruman
2 orcss and 2 siegeTowers placed in Isengard
Turn Complete - Saruman
Saruman collect 11 PUs; end with 11 PUs total
Territory Summary for Saruman :
Dol Goldur : 4 urukhais
Isengard : 1 castle, 4 fortificationss, 2 orcss, 2 siegeTowers, 1 tower, 1 trolls, 7 urukhais and 1 wizard
S. Dunland : 1 flag, 1 raiders and 1 siegeTower
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 14 / 14
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Freefolk
Freefolk buy 1 hobbits and 3 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 archers and 2 spearInfantrys moved from Breelands to E. Arnor
1 lightCavalry moved from S. Downs to E. Arnor
1 archers, 2 hobbitss and 1 spearInfantry moved from Shire to Minhiriath
2 archerss, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
1 spearInfantry moved from S. Downs to Cardolan
1 archers, 1 hobbits and 1 spearInfantry moved from S. Downs to Minhiriath
Combat - Freefolk
Battle in Cardolan
Freefolk attack with 2 archerss, 1 hobbits and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk win, taking Cardolan from Neutral with 2 archerss, 1 hobbits and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in Minhiriath
Freefolk attack with 2 archerss, 3 hobbitss and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk win, taking Minhiriath from Neutral with 2 archerss, 2 hobbitss and 2 spearInfantrys remaining. Battle score for attacker is 1
Casualties for Freefolk: 1 hobbits
Casualties for Neutral: 1 spearInfantry
Battle in E. Arnor
Freefolk attack with 1 archers, 1 lightCavalry and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk win, taking E. Arnor from Neutral with 1 archers, 1 lightCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
2 archerss and 1 hobbits moved from Bree to S. Downs
1 hobbits moved from Fornost to Breelands
2 hobbitss moved from Hobbiton to Shire
Place Units - Freefolk
3 lightCavalrys placed in Bree
1 hobbits placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 17 PUs; end with 17 PUs total
Territory Summary for Freefolk :
Minhiriath : 1 flag, 2 archerss, 2 hobbitss and 2 spearInfantrys
Cardolan : 1 flag, 2 archerss, 1 hobbits and 2 spearInfantrys
E. Arnor : 1 flag, 1 archers, 1 lightCavalry and 2 spearInfantrys
Fornost : 1 castle
Breelands : 1 hobbits
Bree : 1 castle, 2 fortificationss and 3 lightCavalrys
S. Downs : 2 archerss and 1 hobbits
Shire : 2 hobbitss
Hobbiton : 1 castle and 1 hobbits
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Mordor
Mordor buy 4 fortificationss, 3 orcss and 2 siegeTowers; Remaining resources: 0 PUs;
Combat Move - Mordor
1 trolls moved from Minas Morgul to S. Gondor
Mordor take S. Gondor from Gondor
3 nazguls moved from Minas Morgul to Anorien
1 orcs moved from N. Ithilien to Anorien
1 trolls moved from S. Mirkwood to W. Mirkwood
Mordor take W. Mirkwood from Elves
1 trolls moved from W. Mirkwood to S. Mirkwood
1 trolls moved from N. Ithilien to S. Brown Lands
Mordor take S. Brown Lands from Neutral
2 orcss moved from Dagorlad to S. Brown Lands
Combat - Mordor
Battle in Anorien
Mordor attack with 3 nazguls and 1 orcs
Gondor defend with 1 spearInfantry
Mordor roll dice for 3 nazguls and 1 orcs in Anorien, round 1 : 2/1 hits
Gondor roll dice for 1 spearInfantry in Anorien, round 1 : 1/1 hits
Units damaged: 1 nazgul owned by the Mordor
1 spearInfantry owned by the Gondor lost in Anorien
Mordor win, taking Anorien from Gondor with 3 nazguls and 1 orcs remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Non Combat Move - Mordor
3 nazguls moved from Anorien to N. Ithilien
8 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien
1 siegeTower and 1 trolls moved from S. Mirkwood to Dol Goldur
Place Units - Mordor
4 fortificationss placed in Dol Goldur
3 orcss and 2 siegeTowers placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 26 PUs; end with 26 PUs total
1 unit repaired.
Territory Summary for Mordor :
W. Mirkwood : 1 flag
S. Mirkwood : 1 flag, 1 trolls
N. Ithilien : 1 flag, 3 nazguls, 15 orcss, 8 siegeTowers and 2 trollss
S. Ithilien : 1 flag
Anorien : 1 flag, 1 orcs
S. Gondor : 1 flag, 1 trolls
Minas Morgul : 1 castle, 4 fortificationss, 3 orcss, 2 siegeTowers and 4 towers
Barad Dur : 1 castle, 6 fortificationss and 1 tower
Udun : 1 castle, 4 fortificationss and 2 towers
Dol Goldur : 1 castle, 6 fortificationss, 1 siegeTower, 1 tower and 1 trolls
Dagorlad : 1 flag
S. Brown Lands : 1 flag, 2 orcss and 1 trolls
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 22 / 23
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rohan
Rohan buy 2 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs;
Combat Move - Rohan
2 lightCavalrys and 1 spearInfantry moved from Westfold to S. Dunland
Combat - Rohan
Battle in S. Dunland
Rohan attack with 2 lightCavalrys and 1 spearInfantry
Saruman defend with 1 raiders and 1 siegeTower
2 lightCavalrys and 1 spearInfantry retreated to Westfold
Saruman win with 1 siegeTower remaining. Battle score for attacker is 4
Casualties for Saruman: 1 raiders
Non Combat Move - Rohan
6 spearInfantrys moved from Helms Deep to Westfold
Place Units - Rohan
2 spearInfantrys and 3 trebuches placed in Helms Deep
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs total
Territory Summary for Rohan :
Helms Deep : 1 castle, 6 fortificationss, 2 spearInfantrys, 1 tower and 3 trebuches
Westfold : 3 heavyCavalrys, 8 lightCavalrys and 10 spearInfantrys
Eastfold : 1 castle and 4 fortificationss
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 22 / 23
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Goblins
Goblins buy 3 shooterss and 6 stabberss; Remaining resources: 1 PUs;
Combat Move - Goblins
1 bats moved from Isengard to N. Dunland
1 wargs moved from Fangorn to N. Dunland
2 trollss moved from Moria to Eregion
1 bats moved from Moria to Eregion
1 wargs moved from Celebran to Eregion
8 shooterss moved from Celebran to Anduin East Bank
2 shooterss moved from Drimrill Dale to Anduin East Bank
1 stabbers moved from Celebran to Lorien
1 wargs moved from Celebran to Lorien
1 stabbers moved from Celebran to Lorien
1 wargs moved from Celebran to Lorien
1 wargs moved from Celebran to Lorien
1 stabbers moved from Celebran to Lorien
1 stabbers moved from Celebran to Lorien
8 stabberss, 2 trollss and 1 wargs moved from Celebran to Anduin East Bank
Combat - Goblins
Battle in Lorien
Goblins attack with 4 stabberss and 3 wargss
Elves defend with 1 castle and 3 towers
Goblins roll dice for 4 stabberss and 3 wargss in Lorien, round 1 : 1/1 hits
Elves roll dice for 3 towers in Lorien, round 1 : 2/0 hits
2 stabberss owned by the Goblins and 1 tower owned by the Elves lost in Lorien
Goblins roll dice for 2 stabberss and 3 wargss in Lorien, round 2 : 1/1 hits
Elves roll dice for 2 towers in Lorien, round 2 : 1/1 hits
1 stabbers owned by the Goblins and 1 tower owned by the Elves lost in Lorien
Goblins roll dice for 1 stabbers and 3 wargss in Lorien, round 3 : 1/1 hits
Elves roll dice for 1 tower in Lorien, round 3 : 0/1 hits
1 tower owned by the Elves lost in Lorien
Goblins win, taking Lorien from Elves with 1 stabbers and 3 wargss remaining. Battle score for attacker is 9
Casualties for Goblins: 3 stabberss
Casualties for Elves: 3 towers
Battle in N. Dunland
Goblins attack with 1 bats and 1 wargs
Neutral defend with 1 spearInfantry
Goblins roll dice for 1 bats and 1 wargs in N. Dunland, round 1 : 0/1 hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 1 : 0/1 hits
Goblins roll dice for 1 bats and 1 wargs in N. Dunland, round 2 : 1/1 hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits
1 spearInfantry owned by the Neutral lost in N. Dunland
Goblins win, taking N. Dunland from Neutral with 1 bats and 1 wargs remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in Anduin East Bank
Goblins attack with 10 shooterss, 8 stabberss, 2 trollss and 1 wargs
Elves defend with 1 hunters
Goblins roll dice for 10 shooterss, 8 stabberss, 2 trollss and 1 wargs in Anduin East Bank, round 1 : 4/1 hits
Elves roll dice for 1 hunters in Anduin East Bank, round 1 : 1/1 hits
1 stabbers owned by the Goblins and 1 hunters owned by the Elves lost in Anduin East Bank
Goblins win, taking Anduin East Bank from Elves with 10 shooterss, 7 stabberss, 2 trollss and 1 wargs remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 hunters
Battle in Eregion
Goblins attack with 1 bats, 2 trollss and 1 wargs
Elves defend with 2 hunterss
Goblins roll dice for 1 bats, 2 trollss and 1 wargs in Eregion, round 1 : 2/1 hits
Elves roll dice for 2 hunterss in Eregion, round 1 : 1/0 hits
1 bats owned by the Goblins and 2 hunterss owned by the Elves lost in Eregion
Goblins win, taking Eregion from Elves with 2 trollss and 1 wargs remaining. Battle score for attacker is 3
Casualties for Goblins: 1 bats
Casualties for Elves: 2 hunterss
Non Combat Move - Goblins
1 bats moved from N. Dunland to Moria
Place Units - Goblins
2 shooterss placed in N. Caves
1 shooters and 6 stabberss placed in Moria
Turn Complete - Goblins
Goblins collect 24 PUs; end with 25 PUs total
Territory Summary for Goblins :
Lorien : 1 flag, 1 castle, 1 stabbers and 3 wargss
Fangorn : 1 flag
N. Caves : 1 castle and 2 shooterss
Moria : 1 bats, 1 castle, 8 fortificationss, 1 shooters and 6 stabberss
S. Caves : 1 castle
Anduin East Bank : 1 flag, 10 shooterss, 7 stabberss, 2 trollss and 1 wargs
Anduin West Bank : 1 flag, 1 stabbers
Drimrill Dale : 1 flag, 1 stabbers
Celebran : 1 flag
N. Dunland : 1 flag, 1 wargs
Eregion : 1 flag, 2 trollss and 1 wargs
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 24 / 25
Elves : 16 / 23
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Elves
Elves buy 11 hobbitss; Remaining resources: 1 PUs;
Combat Move - Elves
1 ents, 11 hunterss and 4 wizards moved from Gladden to Anduin East Bank
4 eagless moved from N. Mirkwood to Anduin East Bank
1 ents moved from N. Mirkwood to W. Mirkwood
Elves take W. Mirkwood from Mordor
1 hunters moved from Carrock to Anduin East Bank
4 hunterss and 2 wizards moved from Rhudaur to Eregion
8 hobbitss moved from Rivendell to Eregion
Combat - Elves
Battle in Eregion
Elves attack with 8 hobbitss, 4 hunterss and 2 wizards
Goblins defend with 2 trollss and 1 wargs
Elves win, taking Eregion from Goblins with 7 hobbitss, 4 hunterss and 2 wizards remaining. Battle score for attacker is 15
Casualties for Goblins: 2 trollss and 1 wargs
Casualties for Elves: 1 hobbits
Battle in Anduin East Bank
Elves attack with 4 eagless, 1 ents, 12 hunterss and 4 wizards
Goblins defend with 10 shooterss, 7 stabberss, 2 trollss and 1 wargs
Elves win, taking Anduin East Bank from Goblins with 1 ents, 4 hunterss and 4 wizards remaining. Battle score for attacker is -5
Casualties for Goblins: 10 shooterss, 7 stabberss, 2 trollss and 1 wargs
Casualties for Elves: 4 eagless and 8 hunterss
Non Combat Move - Elves
2 entss moved from N. Mirkwood to W. Mirkwood
3 hobbitss moved from High Mirkwood to Carrock
Place Units - Elves
8 hobbitss placed in Rivendell
3 hobbitss placed in High Mirkwood
Turn Complete - Elves
Elves collect 19 PUs; end with 20 PUs total
Territory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 8 hobbitss and 2 towers
High Mirkwood : 1 castle, 2 fortificationss, 3 hobbitss and 1 tower
W. Mirkwood : 3 entss
Anduin East Bank : 1 flag, 1 ents, 4 hunterss and 4 wizards
Gladden : 1 flag
Carrock : 1 flag, 3 hobbitss
Eregion : 1 flag, 7 hobbitss, 4 hunterss and 2 wizards
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 25 / 26
Rohan : 18 / 18
Goblins : 22 / 25
Elves : 19 / 20
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Haradrim
Haradrim buy 2 galleons and 1 raft; Remaining resources: 0 PUs;
Non Combat Move - Haradrim
4 corsairss, 2 oliphants and 4 spearInfantrys moved from S. Ithilien to N. Ithilien
2 oliphants and 4 spearInfantrys moved from Debatable Land to S. Ithilien
2 oliphants moved from S. Ithilien to N. Ithilien
3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
Place Units - Haradrim
2 galleons and 1 raft placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total
Territory Summary for Haradrim :
N. Ithilien : 4 corsairss, 4 oliphants and 4 spearInfantrys
S. Ithilien : 4 spearInfantrys
City of Corsairs : 1 castle and 2 fortificationss
Umbar : 3 corsairss and 3 spearInfantrys
Debatable Land : 1 flag
Bay of Harad : 2 galleons and 1 raft
Umbar Peninsula Coast : 3 caravels and 6 galleons
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 17 / 17
Mordor : 25 / 26
Rohan : 18 / 18
Goblins : 22 / 25
Elves : 19 / 20
Haradrim : 18 / 18
Gondor : 30 / 32
Rhun : 20 / 20
Dale : 7 / 7
Khand : 10 / 12
Dwarves : 12 / 13