TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 armour moved from Alexandria to Libya
1 fighter moved from Egypt to Libya
1 bomber moved from Algeria to Libya
1 fighter moved from Yunnan to Malaya
1 fighter moved from India to Malaya
1 tactical_bomber moved from India to Malaya
1 infantry moved from Yunnan to Shan State
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 armour moved from Alexandria to Libya
1 fighter moved from Egypt to Libya
1 bomber moved from Algeria to Libya
1 fighter moved from Yunnan to Malaya
1 fighter moved from India to Malaya
1 tactical_bomber moved from India to Malaya
1 infantry moved from Yunnan to Shan State
Combat - British
Battle in Malaya
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 1 : 3/3 hits
Japanese roll dice for 1 artillery in Malaya, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Libya
British attack with 1 armour, 1 bomber and 1 fighter
Italians defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 fighter in Libya, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Libya, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Libya
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Algeria to Morocco
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 aaGun moved from 92 Sea Zone to Morocco
2 cruisers and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Libya to Morocco
1 fighter moved from Libya to Tobruk
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from Malaya to Burma
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Burma
1 infantry moved from West India to India
2 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from India to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
Turn Complete - British
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 20 times
3 was rolled 18 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 11 times
Average roll : 3.430
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 86
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.227
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22
British Combat
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.889
Median : 4.000
Variance : 1.771
Standard Deviation : 1.331
Total rolls : 36
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.368
Median : 3.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 20 times
3 was rolled 18 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 11 times
Average roll : 3.430
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 86
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.227
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22
British Combat
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.889
Median : 4.000
Variance : 1.771
Standard Deviation : 1.331
Total rolls : 36
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.368
Median : 3.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19
Well I made some serious mistakes. (Visible from last turn.)
And I didn’t capital on an oppurtunity enough to make it pay for itself :( (American naval attack).
But I’ll take the game for where it’s at.
Going to be a LONG haul… Things are looking up though I think!
We have both made some big mistakes: (leaving German forces on the front line after Sealion, ehhemm.) we will se where it goes.
Also you didnt post after the Yanks, again!
I’m starting to get suspicious…
;-)
LOL… I know right…
I just am to used to press -done-.
I already requested that Veqryn on his next version seperate the buttons more.
Well I made some serious mistakes. (Visible from last turn.)
And I didn’t capital on an oppurtunity enough to make it pay for itself :( (American naval attack).
Hahaha, you just couldn’t resist my divided stack could you… :evil:
Oh well, I’ve got big problems of my own. Like what the fuck am I going to do with Italy now? You would think once you eliminate UK the Italian game gets easier right? Not so. What a fucking mess that Med is… 4-nation pincer movement in North Africa and a butt-load of leaderless planes buzzing around pissing me off… ick.
Well I made some serious mistakes. (Visible from last turn.)
And I didn’t capital on an oppurtunity enough to make it pay for itself :( (American naval attack).
Hahaha, you just couldn’t resist my divided stack could you…Â :evil:
Oh well, I’ve got big problems of my own. Like what the ���� am I going to do with Italy now? You would think once you eliminate UK the Italian game gets easier right? Not so. What a ����ing mess that Med is… 4-nation pincer movement in North Africa and a butt-load of leaderless planes buzzing around pissing me off… ick.
That’s my ticket to success in Europe.
I almost sent my navy to interdict you for 10 in Sz97, you would have had to sacrifice German Air to take it, but I think I’m better served by it off the coast of Gibraltar.
I’m also in a postion now to start spending in the Pacific with America again, which is also going to cause you some more difficulties.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy nothing; Remaining resources: 30 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Albania to Slovakia Hungary
1 bomber moved from Southern Italy to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Slovakia Hungary, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 bomber moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Albania to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Italians collect 14 PUs (2 lost to blockades); end with 44 PUs total
Production/PUs Summary :
Germans : 40 / 80
Russians : 46 / 63
Japanese : 52 / 64
Americans : 50 / 70
Chinese : 7 / 13
British : 23 / 0
UK_Pacific : 11 / 11
Italians : 16 / 44
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
1 infantry moved from Tobruk to Libya
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
1 infantry moved from Tobruk to Libya
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Tobruk to Morocco
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Tobruk to Morocco
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Hey,
Screwed up a bit on the anzac turn and had to do some edits.
No dice rolled obviously, and I’ve adjusted everything to be correct.
Didn’t miss pressing the button either!
Man my play has been REALLY sloppy… it’s been way too damn long.
Hahaha, dont sweat it man. That makes 2 of us. I’ve got 1 thing going right on each board and at least one thing on each that I’ve let get completely out of controll…
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 artillery and 10 infantry moved from Romania to Slovakia Hungary
Germans take Slovakia Hungary from Russians
2 artilleries and 3 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
2 fighters and 4 tactical_bombers moved from Holland Belgium to Poland
1 bomber moved from Western Germany to 113 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 artillery and 10 infantry moved from Romania to Slovakia Hungary
Germans take Slovakia Hungary from Russians
2 artilleries and 3 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
2 fighters and 4 tactical_bombers moved from Holland Belgium to Poland
1 bomber moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber and 2 transports
British defend with 1 transport; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Gibraltar
Germans attack with 1 armour and 2 infantry
Americans defend with 1 artillery and 1 harbour
Germans roll dice for 1 armour and 2 infantry in Gibraltar, round 1 : 1/3 hits
Americans roll dice for 1 artillery in Gibraltar, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Poland
Germans attack with 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 armour, 4 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Poland, round 1 : 3/12 hits
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Poland, round 1 : 1/6 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Poland, round 2 : 4/11 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Poland, round 2 : 2/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Russians , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 4 infantry and 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Turning off Edit Mode
2 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 8 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from 113 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
2 armour and 1 infantry moved from 112 Sea Zone to Western Germany
2 fighters and 4 tactical_bombers moved from Poland to Germany
1 bomber moved from 91 Sea Zone to Holland Belgium
Place Units - Germans
5 artilleries and 5 infantry placed in Western Germany
2 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Production/PUs Summary :
Germans : 47 / 52
Russians : 41 / 63
Japanese : 52 / 64
Americans : 50 / 70
Chinese : 7 / 13
British : 21 / 0
UK_Pacific : 11 / 11
Italians : 15 / 44
ANZAC : 11 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Bessarabia to Romania
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Eastern Poland to Poland
3 infantry moved from Baltic States to Poland
1 bomber moved from Bessarabia to Poland
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to Iraq
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from Russia to Kansu
1 fighter moved from Yunnan to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Timguska to Kansu
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Bessarabia to Poland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 2 and gets 0 hits
Russians removing all Technology Tokens after unsuccessful research.
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Bessarabia to Romania
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Eastern Poland to Poland
3 infantry moved from Baltic States to Poland
1 bomber moved from Bessarabia to Poland
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to Iraq
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from Russia to Kansu
1 fighter moved from Yunnan to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Timguska to Kansu
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Bessarabia to Poland
Combat - Russians
Battle in Shensi
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 bomber, 4 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 1 mech_infantry
Russians roll dice for 1 bomber, 4 infantry and 1 mech_infantry in Poland, round 1 : 1/6 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Poland, round 1 : 0/3 hits
1 mech_infantry owned by the Germans lost in Poland
Russians roll dice for 1 bomber, 4 infantry and 1 mech_infantry in Poland, round 2 : 2/6 hits
Germans roll dice for 2 artilleries in Poland, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 artilleries and 1 mech_infantry
Battle in Romania
Russians attack with 1 infantry
Germans defend with 3 aaGuns
3 aaGuns owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns
Battle in 37 Sea Zone
Russians attack with 1 fighter; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kansu
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kansu, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 1 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 tactical_bomber moved from Iraq to Persia
2 artilleries and 1 infantry moved from Novgorod to Karelia
1 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Kansu to Kweichow
1 fighter moved from Shensi to Hunan
1 fighter moved from 37 Sea Zone to Burma
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
2 aaGuns, 2 artilleries and 12 infantry moved from Bessarabia to Eastern Poland
1 aaGun and 2 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 bomber moved from Poland to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 aaGun, 1 artillery and 9 infantry moved from Finland to Karelia
Place Units - Russians
1 fighter placed in Russia
3 armour placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Russians undo move 4.
1 infantry and 1 mech_infantry placed in Volgograd
Russians undo move 4.
2 mech_infantrys placed in Russia
1 infantry placed in Volgograd
Russians undo move 3.
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Novgorod
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 51 PUs; end with 51 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 71 PUs
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.711
Median : 4.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 38
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
5 was rolled 5 times
Average roll : 5.000
Median : 5.000
Variance : 6.250
Standard Deviation : 2.500
Total rolls : 5
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.769
Median : 4.000
Variance : 0.960
Standard Deviation : 0.980
Total rolls : 26