It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
13L G40 tcnance (axis) vs mryogen (allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
1 bomber moved from Germany to Belarus
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from France to Southern France
Germans take Southern France from French
2 mech_infantrys moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
1 bomber moved from Germany to Belarus
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from France to Southern France
Germans take Southern France from French
2 mech_infantrys moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy BordeauxAirborne Attack Move - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
1 bomber moved from Germany to Belarus
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from France to Southern France
Germans take Southern France from French
2 mech_infantrys moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy BordeauxAirborne Attack Move - Germans
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 1 : 5/10 hits
French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 0/4 hits
2 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for French: 2 artilleries and 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
2 tactical_bombers moved from Normandy Bordeaux to Germany
1 bomber moved from Normandy Bordeaux to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
2 armour moved from Baltic States to Eastern Poland
1 infantry moved from Poland to Baltic States
8 infantry moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 artillery moved from Poland to Eastern Poland
2 armour moved from France to Germany
1 artillery moved from France to Western Germany
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
3 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Norway to Finland
1 infantry moved from Norway to FinlandPlace Units - Germans
4 armour, 3 infantry and 3 mech_infantrys placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Romania : 1 infantry
Poland : 1 aaGun and 1 infantry
Germany : 1 aaGun, 6 armour, 1 factory_major, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Southern Italy : 1 fighter
Belarus : 1 flag, 3 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 6 armour, 5 artilleries, 2 bombers, 1 fighter, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 armour and 2 infantry
125 Sea Zone : 1 submarine
108 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
103 Sea Zone : 1 submarine
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 46 / 51
Russians : 30 / 40
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 17 / 17
Italians : 11 / 11
ANZAC : 14 / 24
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.958
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.611
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18French Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.250
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
lol another prefect round for ya. well done.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
6 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
11 infantry moved from Buryatia to UlaanbaatarCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 1 : 2/5 hits
Germans roll dice for 3 infantry in Belarus, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 2 armour, 1 artillery and 2 infantry in Western Ukraine, round 1 : 1/5 hits
Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 3/4 hits
Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 aaGun moved from Buryatia to Ulaanbaatar
1 aaGun moved from Buryatia to Ulaanbaatar
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
6 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Yenisey : 7 infantry
Timguska : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 aaGuns and 14 infantry
Tsagaan Olom : 1 flag
Belarus : 2 artilleries and 1 infantry
Baltic States : 1 artillery and 2 infantry
Bryansk : 6 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 7 infantry
Ukraine : 2 aaGuns, 1 factory_minor, 4 infantry and 2 mech_infantrys
Western Ukraine : 2 armour, 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 42 / 51
Russians : 36 / 36
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 17 / 17
Italians : 11 / 11
ANZAC : 14 / 24
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 7 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 5 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
4 fighters and 3 tactical_bombers moved from Kiangsi to Yunnan
2 bombers moved from Kiangsu to Yunnan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 7 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 5 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
4 fighters and 3 tactical_bombers moved from Kiangsi to Yunnan
2 bombers moved from Kiangsu to Yunnan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 14 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 1 : 9/17 hits
Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 1 : 5/15 hits
5 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Hunan
Chinese win with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 5 infantry
Casualties for Chinese: 9 infantryNon Combat Move - Japanese
1 armour moved from Kiangsu to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
3 artilleries moved from Anhwe to Hunan
3 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Amur
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
2 bombers moved from Yunnan to Kiangsu
4 fighters moved from Yunnan to Hunan
3 tactical_bombers moved from Yunnan to Hunan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
3 fighters moved from Manchuria to Japan
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to Chahar
1 destroyer moved from 20 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 submarines placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 2 bombers, 1 factory_minor, 4 infantry and 1 mech_infantry
Kiangsi : 1 artillery and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 2 artilleries, 1 factory_minor, 7 infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 armour, 5 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Hopei : 1 flag, 3 infantry
Chahar : 1 flag, 1 fighter and 2 infantry
Anhwe : 1 flag
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 3 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
36 Sea Zone : 1 submarine
25 Sea Zone : 1 submarine
20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
19 Sea Zone : 2 destroyers and 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 42 / 51
Russians : 33 / 36
Japanese : 37 / 47
Americans : 52 / 52
Chinese : 6 / 15
British : 30 / 33
UK_Pacific : 17 / 17
Italians : 11 / 11
ANZAC : 14 / 24
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.719
Median : 4.000
Variance : 0.516
Standard Deviation : 0.718
Total rolls : 32Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 6 times
Average roll : 3.824
Median : 4.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 17Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Guam to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 bomber moved from Hawaiian Islands to Wake Island
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 fighter moved from 26 Sea Zone to Wake Island
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 64 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 carrier moved from 26 Sea Zone to 64 Sea ZoneNon Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 battleship and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
43 Sea Zone : 1 destroyer
26 Sea Zone : 2 battleships, 3 cruisers, 2 destroyers, 1 submarine and 2 transports
10 Sea Zone : 1 battleship and 3 transports
56 Sea Zone : 1 submarine
Central United States : 1 factory_minor and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
64 Sea Zone : 3 carriers
101 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 51
Russians : 33 / 36
Japanese : 37 / 47
Americans : 52 / 53
Chinese : 6 / 15
British : 30 / 33
UK_Pacific : 17 / 17
Italians : 11 / 11
ANZAC : 14 / 24
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
4 infantry moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Kweichow : 2 infantry
Szechwan : 1 fighter and 10 infantryProduction/PUs Summary :
Germans : 42 / 51
Russians : 33 / 36
Japanese : 35 / 47
Americans : 52 / 53
Chinese : 8 / 13
British : 30 / 33
UK_Pacific : 17 / 17
Italians : 11 / 11
ANZAC : 14 / 24
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 4 destroyers; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Alberta Saskatchewan Manitoba to British Columbia
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
2 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 battleship moved from 71 Sea Zone to 72 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 fighter, 5 infantry and 1 tactical_bomber moved from Burma to Shan State
2 artilleries and 4 infantry moved from India to Burma
1 tactical_bomber moved from 39 Sea Zone to Shan State
1 fighter moved from 39 Sea Zone to Shan State
1 infantry moved from French West Africa to 87 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 fighter moved from Malta to EgyptCombat - British
Battle in Kenya
British attack with 2 artilleries
Italians defend with 1 infantry
British roll dice for 1 battleship in Kenya, round 1 : 0/1 hits
British roll dice for 2 artilleries in Kenya, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
British roll dice for 2 artilleries in Kenya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Shan StatePlace Units - British
3 destroyers placed in 106 Sea Zone
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Shan State : 3 aaGuns, 2 fighters, 10 infantry and 2 tactical_bombers
Burma : 2 artilleries and 4 infantry
British Columbia : 1 armour and 1 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Kenya : 2 artilleries
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
French Equatorial Africa : 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 3 destroyers
86 Sea Zone : 1 transport
Iraq : 1 flag
72 Sea Zone : 1 battleship and 2 transports
71 Sea Zone : 1 destroyer
79 Sea Zone : 2 cruisers and 1 destroyer
Brazil : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 42 / 51
Russians : 33 / 36
Japanese : 35 / 47
Americans : 52 / 53
Chinese : 8 / 13
British : 33 / 34
UK_Pacific : 17 / 17
Italians : 10 / 11
ANZAC : 14 / 24
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 96 Sea Zone to 98 Sea Zone
2 artilleries moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Albania to Greece
4 infantry moved from Bulgaria to Greece
2 fighters moved from Tobruk to Greece -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 96 Sea Zone to 98 Sea Zone
2 artilleries moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Albania to Greece
4 infantry moved from Bulgaria to Greece
2 fighters moved from Tobruk to GreeceAirborne Attack Move - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 96 Sea Zone to 98 Sea Zone
2 artilleries moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Albania to Greece
4 infantry moved from Bulgaria to Greece
2 fighters moved from Tobruk to GreeceAirborne Attack Move - Italians
Combat - Italians
Battle in Greece
Italians attack with 2 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 fighters and 6 infantry in Greece, round 1 : 0/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 fighters and 5 infantry in Greece, round 2 : 2/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 fighters and 5 infantry in Greece, round 3 : 3/7 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 3 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Yugoslavia, round 1 : 1/6 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 0/5 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Yugoslavia, round 2 : 2/6 hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 : 2/4 hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 3 : 2/4 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 artilleries remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 3 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 1 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 1 : 1/3 hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 : 2/2 hits
1 destroyer owned by the Italians , 1 fighter owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer and 1 fighterNon Combat Move - Italians
2 fighters moved from Greece to Albania
1 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Romania
3 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Alexandria : 1 flag, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 infantry
Romania : 1 armour and 1 infantry
Albania : 2 fighters
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Bulgaria : 1 flag
Greece : 1 flag, 4 infantry
97 Sea Zone : 1 transport
92 Sea Zone : 1 cruiser
Yugoslavia : 1 flag, 1 armour and 2 artilleries
98 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Germans : 42 / 51
Russians : 33 / 36
Japanese : 35 / 47
Americans : 52 / 53
Chinese : 8 / 13
British : 32 / 34
UK_Pacific : 17 / 17
Italians : 16 / 22
ANZAC : 14 / 24
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3.603
Median : 4.000
Variance : 0.358
Standard Deviation : 0.599
Total rolls : 68Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.952
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 4 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.465
Median : 3.000
Variance : 0.738
Standard Deviation : 0.859
Total rolls : 43 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from 41 Sea Zone to SumatraPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 cruiser and 1 destroyer
41 Sea Zone : 1 transport
62 Sea Zone : 1 carrier and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 51
Russians : 33 / 36
Japanese : 35 / 47
Americans : 52 / 53
Chinese : 8 / 13
British : 32 / 34
UK_Pacific : 17 / 17
Italians : 16 / 22
ANZAC : 18 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 3 infantry
French Equatorial Africa : 1 infantry
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 51
Russians : 33 / 36
Japanese : 35 / 47
Americans : 52 / 53
Chinese : 8 / 13
British : 32 / 34
UK_Pacific : 17 / 17
Italians : 16 / 22
ANZAC : 18 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Eastern Poland to Belarus
8 infantry moved from Eastern Poland to Western Ukraine
6 armour moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Baltic States
2 fighters moved from Western Germany to Baltic States
1 fighter moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Eastern Poland to Belarus
8 infantry moved from Eastern Poland to Western Ukraine
6 armour moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Baltic States
2 fighters moved from Western Germany to Baltic States
1 fighter moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 1 : 3/7 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour, 5 artilleries, 8 infantry and 3 mech_infantrys
Russians defend with 2 armour, 1 artillery and 1 infantry
Germans roll dice for 6 armour, 5 artilleries, 8 infantry and 3 mech_infantrys in Western Ukraine, round 1 : 9/22 hits
Russians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 1 : 2/4 hits
1 infantry owned by the Russians , 2 armour owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour, 5 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour, 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Baltic States, round 1 : 1/7 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 mech_infantrys moved from Germany to Eastern Poland
6 armour moved from Germany to Eastern Poland
2 tactical_bombers moved from Germany to Eastern Poland
2 fighters moved from Baltic States to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
2 artilleries moved from Normandy Bordeaux to France
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
2 infantry moved from Western Germany to France
3 infantry moved from Western Germany to Germany
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Germans
2 infantry placed in France
4 armour placed in Germany
6 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Greater Southern Germany : 1 mech_infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Poland : 3 infantry
Germany : 1 aaGun, 4 armour, 1 artillery, 1 factory_major and 9 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 3 infantry
Baltic States : 1 flag, 2 infantry
Eastern Poland : 1 flag, 2 aaGuns, 6 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
Bessarabia : 1 flag, 2 infantry
Western Ukraine : 1 flag, 2 aaGuns, 6 armour, 5 artilleries, 6 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
91 Sea Zone : 2 submarines
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 46 / 51
Russians : 29 / 36
Japanese : 35 / 47
Americans : 52 / 53
Chinese : 8 / 13
British : 32 / 34
UK_Pacific : 17 / 17
Italians : 16 / 22
ANZAC : 18 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.509
Median : 3.000
Variance : 0.946
Standard Deviation : 0.973
Total rolls : 57Germans Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.500
Median : 3.000
Variance : 1.023
Standard Deviation : 1.012
Total rolls : 44Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.538
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 2 infantry moved from Novgorod to Belarus
14 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Timguska to Novosibirsk
7 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Belarus
Russians attack with 3 artilleries and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 3 artilleries and 2 infantry in Belarus, round 1 : 3/5 hits
Germans roll dice for 3 infantry in Belarus, round 1 : 2/3 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Buryatia
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Buryatia, round 1 : 3/14 hits
Japanese roll dice for 1 infantry in Buryatia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 infantry moved from Persia to Northwest Persia
2 aaGuns moved from Ulaanbaatar to Buryatia
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Russia
4 infantry moved from Ukraine to Rostov
5 infantry moved from Bryansk to Russia
2 aaGuns and 7 infantry moved from Novgorod to ArchangelPlace Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Timguska : 7 infantry
Buryatia : 2 aaGuns and 14 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 3 artilleries
Bryansk : 1 infantry
Rostov : 2 aaGuns and 4 infantry
Archangel : 2 aaGuns and 7 infantry
Russia : 1 airfield, 1 factory_major, 22 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 31
Japanese : 34 / 47
Americans : 52 / 53
Chinese : 8 / 13
British : 32 / 34
UK_Pacific : 17 / 17
Italians : 16 / 22
ANZAC : 18 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Hopei to Kweichow
1 armour moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Kweichow
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Chahar to Kweichow
2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
4 fighters moved from Hunan to Kwangsi
3 tactical_bombers moved from Hunan to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kwangsi
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Hopei to Kweichow
1 armour moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Kweichow
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Chahar to Kweichow
2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
4 fighters moved from Hunan to Kwangsi
3 tactical_bombers moved from Hunan to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kwangsi
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansCombat - Japanese
Battle in Philippines
Japanese attack with 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Philippines, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 infantry and 2 tactical_bombers in Philippines, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 infantry and 2 tactical_bombers in Philippines, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 infantry and 2 mech_infantrys
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangtung, round 1 : 0/3 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 mech_infantrys in Kwangtung, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Kwangtung, round 4 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Kwangtung, round 5 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Kweichow, round 1 : 4/8 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Kwangsi, round 1 : 3/7 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Kweichow
5 artilleries moved from Hunan to Kweichow
2 infantry moved from Chahar to Suiyuyan
6 infantry moved from Manchuria to Amur
2 artilleries moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Kiangsu to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Kweichow to Anhwe
3 tactical_bombers moved from Kweichow to Kwangsi
1 bomber moved from Kweichow to Kwangsi
2 fighters moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
3 tactical_bombers moved from Kwangsi to Hunan
4 fighters moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to KiangsiPlace Units - Japanese
2 transports placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 45 PUs (1 lost to blockades); end with 46 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery
Korea : 2 infantry
Kiangsu : 1 factory_minor and 3 infantry
Kiangsi : 1 bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Siam : 1 infantry
Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 armour, 5 artilleries and 4 infantry
Hunan : 1 flag, 1 bomber, 4 fighters and 3 tactical_bombers
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 fighter and 2 infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun, 2 artilleries, 9 infantry and 1 tactical_bomber
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
36 Sea Zone : 1 submarine
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
24 Sea Zone : 1 submarine
25 Sea Zone : 1 submarine
19 Sea Zone : 2 destroyers
17 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 51
Russians : 31 / 31
Japanese : 46 / 46
Americans : 50 / 53
Chinese : 3 / 13
British : 32 / 34
UK_Pacific : 14 / 17
Italians : 16 / 22
ANZAC : 18 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.528
Median : 4.000
Variance : 0.673
Standard Deviation : 0.820
Total rolls : 53Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.658
Median : 4.000
Variance : 0.432
Standard Deviation : 0.658
Total rolls : 38UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4