13L G40 - Atease (Axis) vs Mryogen (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                4 infantry moved from Chahar to Suiyuyan
                5 fighters and 5 tactical_bombers moved from Chahar to Amur
                2 bombers moved from Manchuria to Amur
                1 infantry moved from Korea to Amur
                1 armour moved from Soviet Far East to Amur
                      Japanese take Siberia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 artillery and 5 infantry moved from Manchuria to Amur
                1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Chahar to Yunnan
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Hunan
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 8 infantry and 5 tactical_bombers
                    Russians defend with 1 aaGun and 11 infantry
                        AA guns fire in Amur :  0/3 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 8 infantry and 5 tactical_bombers in Amur, round 1 :  14/22 hits
                        Russians roll dice for 1 aaGun and 11 infantry in Amur, round 1 :  4/11 hits
                        11 infantry owned by the Russians , 4 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 1 aaGun and 11 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese lost in 37 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 fighter and 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 :  3/3 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/5 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Kwangtung, round 1 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 battleships moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 fighters moved from Kwangtung to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
                2 bombers moved from Amur to Hunan
                5 fighters and 5 tactical_bombers moved from Amur to Manchuria
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to Borneo: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 transport
                EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                Japanese collect 48 PUs; end with 48 PUs total

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 3.061
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 66

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 12 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 2.900
            Median : 2.500
            Variance : 1.179
            Standard Deviation : 1.086
            Total rolls : 40

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    UK_Pacific Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Wake Island to 16 Sea Zone
                1 destroyer moved from 31 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Wake Island to Caroline Islands
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 12 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 bomber moved from Caroline Islands to Gilbert Islands

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 battleship, 2 destroyers and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Gilbert Islands : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        30 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        101 Sea Zone : 2 battleships, 3 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 42 / 91
        Russians : 39 / 48
        Japanese : 48 / 48
        Americans : 52 / 77
        Chinese : 2 / 12
        British : 27 / 0
        UK_Pacific : 10 / 17
        Italians : 16 / 30
        ANZAC : 18 / 18
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 8 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 1 :  1/9 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Szechwan : 11 infantry
        Sikang : 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 42 / 91
        Russians : 39 / 48
        Japanese : 47 / 48
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 27 / 0
        UK_Pacific : 10 / 17
        Italians : 16 / 30
        ANZAC : 18 / 18
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Going to need your OOL for SZ 43.


  • What are you attacking with?


  • Oh yea forgot the file.


  • Sorry there, rolled by accident.

    OOL is tip the Battleships, tip the carriers, destroyers, cruiser, fighter x2, tactical x2, leftover fighter, 2 carriers, 1 BB, last carrier, last BB.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from Shan State to 43 Sea Zone
                1 tactical_bomber moved from Shan State to 43 Sea Zone
                2 artilleries and 3 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                9 infantry moved from Shan State to French Indo China
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from Italian Somaliland to Ethiopia
                1 cruiser moved from 76 Sea Zone to 79 Sea Zone
                1 cruiser moved from 76 Sea Zone to 79 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 82 Sea Zone to 71 Sea Zone

    Combat - British
                Battle in Yunnan
                    British attack with 2 artilleries and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 artilleries and 3 infantry in Yunnan, round 1 :  2/5 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    British attack with 9 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 9 infantry in French Indo China, round 1 :  1/9 hits
                        Japanese roll dice for 2 infantry in French Indo China, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 9 infantry in French Indo China, round 2 :  0/9 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 9 infantry in French Indo China, round 3 :  1/9 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 9 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 43 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers
                    Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport
                        British roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 1 :  6/7 hits
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 1 :  6/13 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Japanese , 1 fighter owned by the British , 1 carrier owned by the British and 2 destroyers owned by the British lost in 43 Sea Zone
                        British roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 :  4/12 hits
                        2 tactical_bombers owned by the British , 1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese , 1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the Japanese lost in 43 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -56
                    Casualties for Japanese: 1 cruiser, 2 destroyers and 1 fighter
                    Casualties for British: 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers
                    2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Borneo

    Non Combat Move - British
                3 aaGuns, 2 artilleries and 4 infantry moved from India to Burma
                1 armour moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 armour moved from Eastern Persia to West India
                1 mech_infantry moved from Persia to West India
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                3 infantry moved from Persia to Eastern Persia
                1 infantry moved from 101 Sea Zone to Eastern United States
                1 artillery and 1 infantry moved from British Columbia to Alaska

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 2 artilleries and 2 infantry
        Burma : 3 aaGuns, 2 artilleries and 4 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        Alaska : 1 artillery and 1 infantry
        French Indo China : 1 flag, 9 infantry
        Eastern United States : 1 infantry
        West India : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 artillery
        Iraq : 1 flag
        Eastern Persia : 1 flag, 3 infantry
        101 Sea Zone : 1 transport
        71 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        81 Sea Zone : 2 transports
        79 Sea Zone : 2 cruisers
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 91
        Russians : 39 / 48
        Japanese : 43 / 48
        Americans : 52 / 77
        Chinese : 4 / 3
        British : 27 / 0
        UK_Pacific : 13 / 13
        Italians : 16 / 30
        ANZAC : 18 / 18
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from French
                2 infantry moved from Greece to 97 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Libya to 81 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to France
                1 armour moved from Yugoslavia to Greece
                1 fighter moved from Southern Italy to Alexandria
                2 fighters moved from Albania to Alexandria
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 armour moved from 98 Sea Zone to Syria

    Airborne Attack Move - Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from French
                2 infantry moved from Greece to 97 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Libya to 81 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to France
                1 armour moved from Yugoslavia to Greece
                1 fighter moved from Southern Italy to Alexandria
                2 fighters moved from Albania to Alexandria
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 armour moved from 98 Sea Zone to Syria

    Airborne Attack Move - Italians

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Syria

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 4 infantry and 3 transports
                EDIT: Adding units owned by Italians to 98 Sea Zone: 3 transports
                EDIT: Adding units owned by Italians to Alexandria: 2 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from 81 Sea Zone to Tobruk

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 42 / 91
        Russians : 39 / 48
        Japanese : 43 / 48
        Americans : 52 / 77
        Chinese : 4 / 3
        British : 27 / 0
        UK_Pacific : 13 / 13
        Italians : 18 / 35
        ANZAC : 18 / 18
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Shan State to 43 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from Queensland to 43 Sea Zone
                1 fighter moved from Queensland to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Shan State to Yunnan

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 cruiser and 3 fighters
                    Japanese defend with 2 battleships, 3 carriers and 1 transport
                        ANZAC roll dice for 1 cruiser and 3 fighters in 43 Sea Zone, round 1 :  0/4 hits
                        Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 43 Sea Zone, round 1 :  1/5 hits
                        1 fighter owned by the ANZAC lost in 43 Sea Zone
                        ANZAC roll dice for 1 cruiser and 2 fighters in 43 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 43 Sea Zone, round 2 :  4/5 hits
                        1 cruiser owned by the ANZAC , 2 carriers owned by the Japanese and 2 fighters owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 2 battleships, 1 carrier and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Japanese: 2 carriers
                    Casualties for ANZAC: 1 cruiser and 3 fighters

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 carrier and 1 destroyer
        62 Sea Zone : 2 destroyers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 91
        Russians : 39 / 48
        Japanese : 43 / 48
        Americans : 52 / 77
        Chinese : 4 / 3
        British : 27 / 0
        UK_Pacific : 13 / 13
        Italians : 18 / 35
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 cruiser moved from 109 Sea Zone to 103 Sea Zone

    Combat - French
                Battle in 43 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 2 battleships, 1 carrier and 1 transport
                        French roll dice for 1 destroyer in 43 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 2 battleships, 1 carrier and 1 transport in 43 Sea Zone, round 1 :  2/3 hits
                        1 carrier owned by the Japanese and 1 destroyer owned by the French lost in 43 Sea Zone
                    Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 carrier
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        103 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 42 / 91
        Russians : 39 / 48
        Japanese : 43 / 48
        Americans : 52 / 77
        Chinese : 4 / 3
        British : 27 / 0
        UK_Pacific : 13 / 13
        Italians : 18 / 35
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Again luck saves your fleet.

    ANZAC roll dice for 1 cruiser and 3 fighters in 43 Sea Zone, round 1 :  0/4 hits


  • Your first battle you rolled way above average you rolled 9/11. My OOL sucked balls too I should have never tipped all my carriers. Only saw 1 fighter in range.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans repair 2 damage on 2 factory_minors; Remaining resources: 89 PUs;
                Germans buy 1 armour, 6 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 9 transports moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 9 transports moved from 113 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to Poland
                2 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Romania
                3 artilleries and 9 infantry moved from Germany to Poland
                1 artillery and 12 infantry moved from Slovakia Hungary to Poland
                5 armour and 4 mech_infantrys moved from Western Germany to Poland
                3 bombers moved from Western Germany to Romania
                2 tactical_bombers moved from Holland Belgium to 114 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Southern Italy to Alexandria

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the Russians Submerged
                Battle in Poland
                    Germans attack with 5 armour, 4 artilleries, 1 fighter, 21 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 4 artilleries, 1 fighter, 21 infantry and 4 mech_infantrys in Poland, round 1 :  11/35 hits
                        Russians roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans winRussians win with no units remaining, taking Poland from Russians with 5 armour, 4 artilleries, 1 fighter, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 tactical_bombers and 9 transports
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 9 transports in 114 Sea Zone, round 1 :  3/5 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 9 transports remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Romania
                    Germans attack with 1 artillery, 3 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Romania, round 1 :  3/6 hits
                        Russians roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 bombers moved from Romania to Western Germany
                3 aaGuns moved from Slovakia Hungary to Poland
                1 artillery moved from Western Germany to Greater Southern Germany
                3 aaGuns moved from Western Germany to Greater Southern Germany
                3 artilleries moved from France to Northern Italy
                1 fighter moved from Poland to Greater Southern Germany

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                1 armour, 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 34 / 48
        Japanese : 43 / 48
        Americans : 52 / 77
        Chinese : 4 / 3
        British : 25 / 0
        UK_Pacific : 13 / 13
        Italians : 18 / 35
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3.661
            Median : 4.000
            Variance : 0.655
            Standard Deviation : 0.809
            Total rolls : 56

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.400
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Germans Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.089
            Standard Deviation : 0.298
            Total rolls : 46

    Russians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.400
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Slovakia Hungary
                2 artilleries and 3 infantry moved from Eastern Poland to Romania
                1 fighter moved from Novgorod to Romania
                1 tactical_bomber moved from Novgorod to Romania
                1 artillery moved from Eastern Poland to Slovakia Hungary
                6 infantry moved from Timguska to Kansu

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 :  3/3 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 1 :  2/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Romania, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                        Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Kansu, round 1 :  1/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Romania to Ukraine
                1 tactical_bomber moved from Romania to Ukraine
                1 armour moved from Ukraine to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                4 artilleries and 4 infantry moved from Baltic States to Eastern Poland
                5 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Russia to Western Ukraine
                1 aaGun moved from Yenisey to Timguska

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    Territory Summary for Russians :

    Kansu : 6 infantry
        Timguska : 1 aaGun
        Slovakia Hungary : 1 flag, 1 artillery and 2 infantry
        Romania : 1 flag, 2 artilleries
        Eastern Poland : 2 aaGuns, 6 armour, 6 artilleries, 14 infantry and 4 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Western Ukraine : 5 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 17 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 40 / 46
        Japanese : 42 / 48
        Americans : 52 / 77
        Chinese : 5 / 3
        British : 25 / 0
        UK_Pacific : 13 / 13
        Italians : 18 / 35
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 37 Sea Zone
                2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 2 battleships, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer, 2 submarines and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 mech_infantrys moved from Shantung to 19 Sea Zone
                1 destroyer, 2 mech_infantrys, 2 submarines and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 4 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Kansu
                2 bombers moved from Hunan to Kansu
                1 armour moved from Amur to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to 5 Sea Zone
                1 artillery moved from Amur to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                2 infantry moved from Amur to Manchuria
                2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Kweichow
                5 fighters and 5 tactical_bombers moved from Manchuria to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                2 fighters moved from Borneo to 36 Sea Zone
                2 tactical_bombers moved from Borneo to Hainan

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 artillery, 2 bombers and 5 infantry
                    Russians defend with 6 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 5 infantry in Kansu, round 1 :  2/8 hits
                        Chinese roll dice for 6 infantry in Kansu, round 1 :  2/6 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Kansu, round 2 :  2/6 hits
                        Chinese roll dice for 4 infantry in Kansu, round 2 :  3/4 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 artillery and 2 bombers in Kansu, round 3 :  2/3 hits
                        Chinese roll dice for 2 infantry in Kansu, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 5 infantry
                    Casualties for Russians: 6 infantry
                Battle in Malaya
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                2 bombers moved from Kansu to Kweichow
                2 mech_infantrys moved from 36 Sea Zone to Hainan

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 armour and 1 mech_infantry placed in Shantung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 11 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.276
            Median : 3.000
            Variance : 2.107
            Standard Deviation : 1.452
            Total rolls : 29

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.353
            Median : 3.000
            Variance : 2.562
            Standard Deviation : 1.601
            Total rolls : 17

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12


  • Scramble and kamizaze orders?


  • forgot the file again

    scrambletokenJ4.tsvg


  • 1 kami on a cruiser on SZ6, one kami on one DD in 35 and 2 kami on one DD in 35. 1 kami left.

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