@ManuC23 What should I do to show this History reference ?
27b1795e-b36e-4a92-83b7-e5378e89ab93-image.png
Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedResearch Technology - Russians
Russians spend 5 on tech rolls
Russians roll 3 and gets 0 hits
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery and 12 infantry moved from Novgorod to Karelia
6 infantry moved from Ukraine to Bessarabia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 aaGun moved from Belarus to Bryansk
2 infantry moved from Russia to Bryansk
5 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Kazakhstan
1 bomber moved from Buryatia to Russia
2 aaGuns and 11 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Yenisey
4 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Volgograd
1 fighter placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Russians collect 39 PUs (1 lost to blockades); end with 39 PUs totalDice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
http://www.youtube.com/watch?v=btPJPFnesV4
Time for all out war!
-
Eye of the Tiger, eh? I guess that’s good if you’re trying raise the intensity as the Americans.
This one’s in German so you can save it for when we storm London…
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 airfield and 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 0 techTokens;Combat Move - Japanese
4 infantry moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 artillery moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
6 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Chahar to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 airfield and 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 0 techTokens;Combat Move - Japanese
4 infantry moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 artillery moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
6 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Chahar to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangsi to MalayaCombat - Japanese
Battle in Korea
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Korea, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 1 : 0/1 hits
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 1 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from Malaya to French Indo China
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to Japan
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
1 airfield and 1 factory_minor placed in French Indo China
1 factory_minor placed in Manchuria
Japanese undo move 2.
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs totalProduction/PUs Summary :
Germans : 39 / 52
Russians : 37 / 39
Japanese : 53 / 54
Americans : 50 / 70
Chinese : 6 / 16
British : 28 / 36
UK_Pacific : 11 / 11
Italians : 16 / 15
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 artillery moved from Quebec to Eastern United States
3 bombers moved from Western United States to United Kingdom
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to Sumatra
1 fighter moved from Hawaiian Islands to Central United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsDice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
3 artilleries and 11 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsDice Statistics:
Total
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Malta to 92 Sea Zone
1 bomber moved from Malta to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Kenya
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery moved from Ethiopia to Kenya
3 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
1 infantry moved from Eastern Persia to West India
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 armour, 1 artillery and 3 infantry moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Malta to 92 Sea Zone
1 bomber moved from Malta to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Kenya
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery moved from Ethiopia to Kenya
3 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
1 infantry moved from Eastern Persia to West India
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 armour, 1 artillery and 3 infantry moved from Egypt to AlexandriaCombat - British
Battle in Kenya
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kenya, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 fighter and 3 infantry
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 fighter and 3 infantry in Malaya, round 1 : 2/4 hits
Japanese roll dice for 2 infantry in Malaya, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 92 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 cruiser and 1 tactical_bomber in 92 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Italians , 1 cruiser owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 cruiser
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - British
1 tactical_bomber moved from 92 Sea Zone to Algeria
1 bomber moved from 92 Sea Zone to Algeria
1 fighter moved from Kenya to Egypt
1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
1 fighter moved from Malaya to YunnanPlace Units - British
1 armour and 9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,4,1,5,4,2,2
British collect 23 PUs (6 lost to blockades); end with 23 PUs totalDice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.000
Median : 3.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 41Null / Other
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.750
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,3,5,3,6
UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs total
Units Change Ownership
Some Units in India change ownership: 1 aaGun and 2 infantry
Some Units in Malaya change ownership: 1 harbourDice Statistics:
Total
1 was rolled 13 times
2 was rolled 5 times
3 was rolled 15 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.192
Median : 3.000
Variance : 1.882
Standard Deviation : 1.372
Total rolls : 52Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Germans Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
http://www.youtube.com/watch?v=zTcj40sf854
Just try it in China.
That said, you’re still getting pretty decent defenses which means that we still have a game to play here! ;)
FYI, you know that London is going to be abysmal for you right? :P Germany has a fairly clean track record of success so far… don’t say I didn’t warn you.
-
That said, you’re still getting pretty decent defenses which means that we still have a game to play here! ;)
FYI, you know that London is going to be abysmal for you right? :P Germany has a fairly clean track record of success so far… don’t say I didn’t warn you.
Ha! You think the dice god owe you something? Mr. Heavy bombers with the US first round?
-
I’m just trying to look out for you Kyle. :)
-
I’m just trying to look out for you Kyle. :)
I appreciate it. I didn’t see the 7 space flight-plan from Western US. :-)
It will keep Sealion interesting…
-
I’m just trying to look out for you Kyle. :)
I appreciate it. I didn’t see the 7 space flight-plan from Western US. :-)
It will keep Sealion interesting…
If you had -removed- your cruiser, I would have likely attached your acc and battleship. 3 hits would go a long way!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Western Germany to Southern Italy
1 armour, 1 artillery and 1 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to LibyaTurn Complete - Italians
Italians collect 15 PUs; end with 30 PUs totalTerritory Summary for Italians :
Gibraltar : 1 flag, 1 armour and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Tobruk : 1 infantry
Albania : 1 armour, 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Libya : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 39 / 52
Russians : 37 / 39
Japanese : 49 / 54
Americans : 50 / 71
Chinese : 7 / 13
British : 29 / 23
UK_Pacific : 14 / 9
Italians : 15 / 30
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Italians take a pass.
-
Chants
Kyyyyyyyy lllllleeeeee
Kyyyyyyyy lllllleeeeee:P