cool, thx for letting me know!
and considering in-game: I am both excited and doubting, too, how this different round 1 will play out
@Cow:
To be honest I did try to hose him round 1 with the full scramble so I guess I am evil.
U r not evil… more like a fluffy little pussycat. :lol:
You are a gnat.
@Cow:
You are a gnat.
A gnat with a stinher the size of texas that just stung your mangy ass to DEATH :evil:
@Cow:
You are a gnat.
A gnat with a stinher the size of texas that just stung your mangy ass to DEATH :evil:
Let me know when u r ready to lose to the gnat again.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 cruisers moved from 97 Sea Zone to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
4 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Tambov
1 bomber moved from Eastern Poland to Tambov
1 fighter moved from 97 Sea Zone to Rostov
1 fighter moved from 97 Sea Zone to Rostov
1 fighter moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 fighter in 93 Sea Zone, round 1 : 3/6 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 battleship, 2 cruisers, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 2 fighters and 4 infantry
Russians defend with 2 infantry
Italians roll dice for 2 fighters and 4 infantry in Rostov, round 1 : 1/6 hits
Russians roll dice for 2 infantry in Rostov, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Tambov, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 bomber moved from Tambov to Ukraine
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 carriers moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
3 infantry placed in Ukraine
Italians undo move 2.
Italians undo move 1.
2 fighters and 1 infantry placed in Ukraine
3 infantry placed in Southern Italy
Italians undo move 1.
2 fighters placed in Ukraine
1 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
1 fighter and 2 infantry placed in Southern Italy
1 fighter and 1 infantry placed in Ukraine
Italians undo move 3.
1 fighter placed in Ukraine
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Bryansk : 1 flag
Rostov : 1 flag, 3 infantry
Ukraine : 1 flag, 1 bomber, 1 factory_minor and 3 fighters
Western Ukraine : 1 flag
93 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers and 3 destroyers
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 48 / 59
Russians : 23 / 28
Japanese : 49 / 53
Americans : 54 / 74
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 13 / 13
Italians : 24 / 24
ANZAC : 13 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
79 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 59
Russians : 23 / 28
Japanese : 49 / 53
Americans : 54 / 74
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 13 / 13
Italians : 24 / 24
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
java was not that close, 3:1 odds of me wiping it
z6 however was a coin flip
java was not that close, 3:1 odds of me wiping it
z6 however was a coin flip
small details like that are outside cow’s realm.
It was 52-55% You had 2 inf 2 arty 2 fighter 2 tactical 2 bomber 2 bombardments vs 2 inf 2 tacticals 6 fighter.
10 units vs 10 units, my rolls were bigger, but you had bombardments. If you run the calc it is about even.
You had slightly better than pocket pair vs big slick odds.
hmm I thought I changed my builds to something else but I didn’t and didn’t realize it until I got to unit placement.
if you want to allow the change then my intended builds were 3tac,2bom
You are talking about germany right?
Yeah that is the right buy to make. I would do the same thing. At least threaten Russia to force the air units in or attack it the next turn.
oh, what it has me building now is 3mec,3bom,1tac
you basically planning for next next round then. OK. That is fine.
thanks, made changes in edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Nenetsia to Vologda
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Archangel to Vologda
1 bomber moved from Western Germany to Vologda
1 mech_infantry moved from Bryansk to Caucasus
3 fighters moved from Southern Italy to Caucasus
3 tactical_bombers moved from Southern Italy to Caucasus
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
Combat - Germans
Battle in Caucasus
Germans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Caucasus, round 1 : 3/7 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Smolensk
1 bomber moved from Vologda to Archangel
3 armour moved from Novgorod to Bryansk
2 fighters moved from Western Germany to Archangel
1 tactical_bomber moved from Western Germany to Novgorod
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Archangel
3 fighters and 3 tactical_bombers moved from Caucasus to Rostov
1 mech_infantry moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
2 mech_infantrys and 1 tactical_bomber placed in Novgorod
3 bombers and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
EDIT: Adding units owned by Germans to Archangel: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 2 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Novgorod: 2 tactical_bombers
EDIT: Changing PUs for Germans from 66 to 68
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Germany : 1 factory_major
Northern Italy : 1 aaGun
Belarus : 1 flag
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Bryansk : 1 aaGun, 13 armour, 9 artilleries, 21 infantry and 32 mech_infantrys
Rostov : 3 fighters and 3 tactical_bombers
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 aaGun and 1 infantry
Western Ukraine : 2 infantry
Vologda : 1 flag, 1 artillery
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 tactical_bombers
Smolensk : 1 flag, 1 aaGun and 1 infantry
Samara : 1 flag, 1 armour
112 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 53 / 68
Russians : 18 / 28
Japanese : 49 / 53
Americans : 54 / 74
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 13 / 13
Italians : 24 / 24
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Russia to Samara
1 armour moved from Urals to Samara
1 fighter moved from Russia to Volgograd
1 mech_infantry moved from Novosibirsk to Volgograd
1 fighter moved from Urals to Vologda
1 mech_infantry moved from Urals to Vologda
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
4 infantry moved from Siberia to Soviet Far East
1 infantry moved from Siberia to Amur
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Battle in Soviet Far East
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Soviet Far East, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 1 : 0/1 hits
Russians roll dice for 4 infantry in Soviet Far East, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 1 : 0/2 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 mech_infantry in Vologda, round 1 : 1/2 hits
Germans roll dice for 1 artillery in Vologda, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 tactical_bomber in Samara, round 1 : 0/2 hits
Germans roll dice for 1 armour in Samara, round 1 : 1/1 hits
1 armour owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Volgograd to Russia
1 mech_infantry moved from Urals to Tsinghai
1 infantry moved from Trans-Jordan to Egypt
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 12 infantry
Tsinghai : 1 mech_infantry
Soviet Far East : 4 infantry
Amur : 1 infantry
Egypt : 1 infantry
Tobruk : 1 flag, 1 armour
Russia : 4 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters, 71 infantry and 1 tactical_bomber
Vologda : 1 mech_infantry
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 52 / 68
Russians : 23 / 29
Japanese : 45 / 53
Americans : 54 / 74
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 13 / 13
Italians : 24 / 24
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from Hunan to Tsinghai
1 armour, 1 artillery, 4 infantry and 7 mech_infantrys moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
2 bombers moved from Shan State to Tsinghai
1 artillery moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to Sumatra
1 fighter moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 4 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 carrier and 1 fighter
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 1 : 4/11 hits
Americans roll dice for 1 fighter in 6 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 carrier in 6 Sea Zone, round 1 : 0/1 hits
1 fighter owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Americans: 1 carrier and 1 fighter
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Battle in Dutch New Guinea
Battle in Malaya
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 1 : 1/3 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Celebes from ANZAC, taking Dutch New Guinea from ANZAC, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 3 infantry
ANZAC defend with 1 fighter; British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Sumatra, round 1 : 2/6 hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Sumatra, round 1 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits
UK_Pacific roll dice for 1 fighter in Sumatra, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 infantry, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry; British defend with 1 fighter; Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 infantry, 7 mech_infantrys and 1 tactical_bomber in Tsinghai, round 1 : 6/17 hits
Chinese roll dice for 2 fighters, 10 infantry and 1 mech_infantry in Tsinghai, round 1 : 4/13 hits
4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 6/13 hits
Chinese roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Tsinghai, round 2 : 3/7 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 1 mech_infantry owned by the Russians , 4 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 3/10 hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits
1 fighter owned by the British and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 2 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 5 infantry and 3 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 1 mech_infantry
Casualties for Chinese: 1 fighter and 10 infantry
Non Combat Move - Japanese
1 aaGun moved from Yunnan to French Indo China
4 artilleries and 5 infantry moved from Shan State to French Indo China
3 mech_infantrys moved from Kiangsu to Hunan
1 tactical_bomber moved from Tsinghai to Shensi
1 mech_infantry moved from Hunan to Shensi
2 bombers moved from Tsinghai to Kweichow
2 mech_infantrys moved from Hunan to Kweichow
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Yunnan to Kweichow
Place Units - Japanese
3 infantry placed in Kiangsu
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Kwangsi : 2 infantry
Kiangsu : 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Shensi : 1 flag, 1 mech_infantry and 1 tactical_bomber
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 bombers, 1 infantry and 2 mech_infantrys
Hunan : 1 flag, 3 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour, 1 artillery and 4 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag, 1 aaGun, 4 artilleries and 5 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
44 Sea Zone : 1 transport
45 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 52 / 68
Russians : 23 / 29
Japanese : 56 / 59
Americans : 54 / 74
Chinese : 4 / 5
British : 31 / 36
UK_Pacific : 6 / 13
Italians : 24 / 24
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Manchuria to Kiangsu
1 submarine moved from 35 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Brazil to British Guiana
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 2 fighters and 1 transport
Germans defend with 1 cruiser
Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 110 Sea Zone, round 1 : 2/5 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Strategic bombing raid in Kiangsu
AA guns fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kiangsu causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Kiangsu to Buryatia
2 fighters moved from 7 Sea Zone to Buryatia
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 infantry, 5 submarines and 2 transports moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 28 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 25 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
2 tactical_bombers moved from Western United States to Midway
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Americans undo move 3.
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 artillery, 3 infantry and 2 tactical_bombers
Buryatia : 1 bomber and 2 fighters
44 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag
26 Sea Zone : 3 destroyers
25 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier and 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Southeast Mexico : 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
British Guiana : 2 infantry
United Kingdom : 1 artillery and 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
89 Sea Zone : 1 transport
101 Sea Zone : 1 carrier and 2 transports
Brazil : 1 flag
110 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 68
Russians : 23 / 29
Japanese : 56 / 59
Americans : 56 / 76
Chinese : 4 / 5
British : 31 / 36
UK_Pacific : 6 / 13
Italians : 24 / 24
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters and 1 tactical_bomber moved from Persia to Samara
1 fighter moved from Morocco to 93 Sea Zone
2 cruisers and 4 destroyers moved from 98 Sea Zone to 94 Sea Zone
1 battleship and 3 carriers moved from 98 Sea Zone to 95 Sea Zone
1 battleship and 3 carriers moved from 95 Sea Zone to 93 Sea Zone
2 cruisers and 4 destroyers moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 bomber moved from Egypt to Russia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
4 artilleries and 24 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in Samara
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 4 fighters and 1 tactical_bomber in Samara, round 1 : 0/5 hits
Germans roll dice for 1 armour in Samara, round 1 : 0/1 hits
British roll dice for 4 fighters and 1 tactical_bomber in Samara, round 2 : 3/5 hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Germans lost in Samara
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 93 Sea Zone
British attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 transport
Italians defend with 1 battleship, 2 carriers, 2 cruisers and 3 destroyers
British roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 transport in 93 Sea Zone, round 1 : 2/8 hits
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 3 destroyers in 93 Sea Zone, round 1 : 4/8 hits
Units damaged: 1 battleship owned by the British and 3 carriers owned by the British
British roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 3 destroyers in 93 Sea Zone, round 2 : 5/8 hits
2 destroyers owned by the Italians , 3 carriers owned by the British and 2 destroyers owned by the British lost in 93 Sea Zone
British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 93 Sea Zone, round 3 : 2/6 hits
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 1 destroyer in 93 Sea Zone, round 3 : 0/6 hits
1 carrier owned by the Italians and 1 destroyer owned by the Italians lost in 93 Sea Zone
British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 93 Sea Zone, round 4 : 0/6 hits
Italians roll dice for 1 battleship, 1 carrier and 2 cruisers in 93 Sea Zone, round 4 : 2/4 hits
2 destroyers owned by the British lost in 93 Sea Zone
British roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 transport in 93 Sea Zone, round 5 : 3/4 hits
Italians roll dice for 1 battleship, 1 carrier and 2 cruisers in 93 Sea Zone, round 5 : 2/4 hits
1 carrier owned by the Italians , 2 cruisers owned by the British and 2 cruisers owned by the Italians lost in 93 Sea Zone
British roll dice for 1 battleship, 1 fighter and 1 transport in 93 Sea Zone, round 6 : 1/2 hits
Italians roll dice for 1 battleship in 93 Sea Zone, round 6 : 1/1 hits
1 battleship owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 battleship and 1 transport remaining. Battle score for attacker is -14
Casualties for British: 3 carriers, 2 cruisers, 4 destroyers and 1 fighter
Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers and 3 destroyers
Battle in Southern France
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Samara to Russia
3 fighters moved from 98 Sea Zone to Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 aaGun moved from Burma to Yunnan
Place Units - British
3 fighters placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 4 artilleries and 24 infantry
Shan State : 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 5 mech_infantrys
Central United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tobruk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russia : 1 bomber, 4 fighters and 1 tactical_bomber
93 Sea Zone : 1 flag, 1 battleship and 1 transport
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
Northwest Persia : 1 infantry
Persia : 1 flag, 3 fighters
Production/PUs Summary :
Germans : 50 / 68
Russians : 23 / 29
Japanese : 53 / 59
Americans : 56 / 76
Chinese : 6 / 7
British : 34 / 39
UK_Pacific : 7 / 7
Italians : 21 / 24
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0