I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?13L G40 Mryogen (Axis) vs Andul (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 battleships, 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 4 transports moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 battleships, 1 carrier and 1 cruiser placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 artilleries moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries
Japanese defend with 3 artilleries
Chinese roll dice for 3 artilleries in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 3 artilleries in Yunnan, round 1 : 0/3 hits
Chinese roll dice for 3 artilleries in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 3 artilleries in Yunnan, round 2 : 1/3 hits
1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits
1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 3 artilleries
Casualties for Chinese: 2 artilleriesNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 51 / 60
Russians : 23 / 31
Japanese : 61 / 69
Americans : 53 / 75
Chinese : 5 / 13
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 12 / 8
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 airfield and 2 transports; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 1 carrier moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
2 destroyers and 1 submarine moved from 97 Sea Zone to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 99 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 99 Sea Zone, round 1 : 3/6 hits
Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
2 fighters moved from 99 Sea Zone to Bryansk
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
6 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
6 artilleries and 10 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 aaGun and 1 infantry moved from India to BurmaPlace Units - British
1 airfield placed in Egypt
2 transports placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 armour, 6 artilleries and 10 infantry
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 7 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 artillery and 1 infantry
Ethiopia : 1 flag
Bryansk : 2 fighters
99 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 51 / 60
Russians : 23 / 31
Japanese : 61 / 69
Americans : 53 / 75
Chinese : 5 / 13
British : 31 / 35
UK_Pacific : 7 / 7
Italians : 12 / 8
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 9 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,1,5,6,2,5,6,1,5
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Northern Italy : 2 aaGuns, 7 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor and 9 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 8 infantryProduction/PUs Summary :
Germans : 51 / 60
Russians : 21 / 31
Japanese : 61 / 69
Americans : 53 / 75
Chinese : 5 / 13
British : 31 / 35
UK_Pacific : 7 / 7
Italians : 14 / 17
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 57 Sea Zone
2 fighters moved from Queensland to 57 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Novgorod to Archangel
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
13 armour and 6 mech_infantrys moved from Belarus to Western Ukraine
4 armour, 2 artilleries and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Baltic States to Belarus
1 infantry moved from Belarus to Smolensk
1 bomber, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Smolensk
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in Archangel
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Archangel, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Smolensk, round 1 : 2/8 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 3 fighters and 3 tactical_bombers moved from Smolensk to Eastern PolandPlace Units - Germans
3 armour placed in Novgorod
3 mech_infantrys placed in Germany
3 infantry placed in Southern France
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Norway: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 factory_major and 3 mech_infantrys
Norway : 8 infantry
Northern Italy : 2 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 9 artilleries and 28 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 mech_infantry
Archangel : 1 flag, 2 armour
Eastern Poland : 1 flag, 3 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Western Ukraine : 1 flag, 21 armour, 2 artilleries, 1 infantry and 14 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 65
Russians : 17 / 31
Japanese : 61 / 69
Americans : 53 / 75
Chinese : 5 / 13
British : 31 / 35
UK_Pacific : 7 / 7
Italians : 13 / 17
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Kansu to Novosibirsk
1 infantry moved from Volgograd to Samara
4 aaGuns, 2 armour, 6 artilleries, 2 fighters, 58 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from Chahar to Kansu
Japanese take Kansu from Chinese
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
3 armour moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
5 fighters moved from Japan to Manchuria
3 mech_infantrys moved from Kiangsu to Hunan
3 armour moved from Kwangtung to Hunan
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 2 transports moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
3 infantry placed in Manchuria
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
Manchuria : 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 5 fighters and 21 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 armour, 2 bombers, 8 fighters, 3 mech_infantrys and 8 tactical_bombers
Kansu : 1 flag, 3 armour
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
36 Sea Zone : 1 transport
19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 3 transports
Central Mongolia : 1 flag, 3 armour
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 55 / 65
Russians : 15 / 17
Japanese : 64 / 69
Americans : 53 / 75
Chinese : 4 / 13
British : 31 / 35
UK_Pacific : 7 / 7
Italians : 13 / 17
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 5 artilleries, 6 infantry and 4 transports; Remaining resources: 9 PUs;Combat Move - Americans
1 unit repaired.Non Combat Move - Americans
1 bomber moved from Korea to Western United States
3 carriers moved from 26 Sea Zone to 64 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 64 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 64 Sea Zone
2 battleships and 1 cruiser moved from 10 Sea Zone to 64 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 4 transports moved from 26 Sea Zone to 64 Sea Zone
1 carrier moved from 10 Sea Zone to 64 Sea Zone
3 mech_infantrys moved from Western United States to Eastern United States
1 fighter moved from Western United States to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
4 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 3 fighters; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 units repaired.
7 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to 98 Sea Zone
4 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
4 infantry moved from 80 Sea Zone to Iraq
2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea ZoneCombat - British
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 2 battleships in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 7 armour, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 7 armour, 4 infantry and 1 mech_infantry in Iraq, round 1 : 2/12 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 7 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 3/11 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 7 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Bryansk to Russia
1 aaGun and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
2 fighters moved from United Kingdom to 92 Sea ZonePlace Units - British
3 fighters placed in EgyptTurn Complete - British
British collect 33 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 1 armour, 6 artilleries and 11 infantry
Burma : 1 artillery and 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Ethiopia : 1 flag
Russia : 2 fighters
80 Sea Zone : 2 transports
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Iraq : 1 flag, 7 armour, 3 infantry and 1 mech_infantry
92 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 55 / 65
Russians : 15 / 17
Japanese : 64 / 69
Americans : 53 / 82
Chinese : 4 / 11
British : 33 / 43
UK_Pacific : 7 / 7
Italians : 13 / 17
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 armour moved from Ukraine to Volgograd
Italians take Volgograd from Russians
9 infantry moved from Ukraine to RostovCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6,1,3,6,1,6,3
Italians collect 5 PUs (10 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 7 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Rostov : 9 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Volgograd : 1 flag, 3 armour and 1 factory_minor
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 8 infantryProduction/PUs Summary :
Germans : 55 / 65
Russians : 13 / 17
Japanese : 64 / 69
Americans : 53 / 82
Chinese : 4 / 11
British : 33 / 43
UK_Pacific : 7 / 7
Italians : 15 / 6
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 57 Sea Zone to Yunnan
2 fighters moved from Queensland to 57 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_AlliesPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
Yunnan : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
57 Sea Zone : 1 carrier and 2 fighters
62 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Egypt : 2 infantry
85 Sea Zone : 1 transport
Brazil : 1 flag, 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag, 2 infantry
Libya : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
3 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
9 artilleries and 28 infantry moved from Belarus to Smolensk
1 armour moved from Western Ukraine to Smolensk
Germans take Bryansk from Russians
20 armour and 14 mech_infantrys moved from Western Ukraine to Smolensk
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Archangel to Urals
3 armour moved from Novgorod to Smolensk
2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 bomber, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern ItalyCombat - Germans
Non Combat Move - Germans
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Southern France
3 armour placed in Novgorod
3 armour and 3 mech_infantrys placed in Germany
2 artilleries placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,2,1,3,4,6,5,6
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 9 infantry
France : 1 flag, 1 airfield, 5 artilleries and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Germany : 3 armour, 1 factory_major and 3 mech_infantrys
Norway : 10 infantry
Northern Italy : 1 aaGun and 3 infantry
Southern Italy : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag, 2 armour
Archangel : 1 flag
Eastern Poland : 1 flag, 3 mech_infantrys
Ukraine : 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 27 armour, 9 artilleries, 29 infantry and 18 mech_infantrys
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 73
Russians : 8 / 17
Japanese : 64 / 69
Americans : 53 / 82
Chinese : 4 / 11
British : 33 / 43
UK_Pacific : 7 / 7
Italians : 15 / 6
ANZAC : 12 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Russia
3 infantry moved from Novosibirsk to SamaraPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 6 armour, 3 artilleries and 2 fighters; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Kansu to Sikang
Japanese take Tsinghai from Chinese
Japanese take Sikang from Chinese
1 armour moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kansu to Sikang
1 armour moved from Central Mongolia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Central Mongolia to Shensi
1 armour moved from Central Mongolia to Shensi
3 armour, 2 bombers, 8 fighters, 3 mech_infantrys and 8 tactical_bombers moved from Hunan to Yunnan
3 armour moved from Kwangtung to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 3 transports moved from 19 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 6 armour, 2 bombers, 8 fighters, 3 mech_infantrys and 8 tactical_bombers
ANZAC defend with 2 fighters; British defend with 1 aaGun, 1 armour, 6 artilleries and 11 infantry; Chinese defend with 1 artillery and 7 infantry
AA guns fire in Yunnan : 1/3 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 6 armour, 2 bombers, 7 fighters, 3 mech_infantrys and 8 tactical_bombers in Yunnan, round 1 : 13/26 hits
Chinese roll dice for 1 aaGun, 1 armour, 7 artilleries, 2 fighters and 18 infantry in Yunnan, round 1 : 10/28 hits
9 infantry owned by the British , 6 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese , 1 aaGun owned by the British and 3 mech_infantrys owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 1 armour, 7 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is -28
Casualties for Japanese: 6 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 aaGun and 9 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers, 7 fighters and 7 tactical_bombers moved from Yunnan to Kwangtung
1 fighter moved from Japan to Kwangtung
1 fighter moved from Japan to KwangtungPlace Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
3 artilleries placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
Manchuria : 1 aaGun, 3 armour, 4 artilleries, 1 factory_minor, 5 fighters and 21 infantry
Shensi : 1 flag, 2 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 armour
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 9 fighters, 1 harbour, 3 mech_infantrys and 7 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
Dzavhan : 1 flag, 1 armour
20 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 4 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 60 / 73
Russians : 5 / 10
Japanese : 69 / 75
Americans : 53 / 82
Chinese : 2 / 11
British : 33 / 43
UK_Pacific : 7 / 7
Italians : 15 / 6
ANZAC : 12 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 6 artilleries, 5 infantry and 6 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 4 transports moved from 64 Sea Zone to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 64 Sea Zone to 101 Sea ZonePlace Units - Americans
6 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 harbour
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 2 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 2 aaGuns, 1 artillery and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
101 Sea Zone : 5 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 1 submarine, 4 tactical_bombers and 14 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUsTerritory Summary for Chinese :
Yunnan : 3 artilleries and 5 infantry





