Cow vs Boldfresh League G40 2E

  • 12

    take your time cow, this japanese turn won’t be fun.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 fighters, 12 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                3 infantry moved from Malaya to Shan State
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                4 infantry moved from Chahar to Hopei
                2 mech_infantrys moved from French Indo China to Kiangsi
                2 infantry moved from Korea to Manchuria
                1 artillery and 1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                2 fighters moved from Japan to 18 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to 42 Sea Zone

    Combat - Japanese
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 17 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 mech_infantry moved from Hunan to Hopei
                1 aaGun moved from Chahar to Anhwe
                5 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                5 infantry moved from 36 Sea Zone to Kwangsi
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to Kwangsi
                2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Kiangsu
                3 fighters and 1 tactical_bomber moved from 18 Sea Zone to Kiangsi
                3 carriers and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 bombers moved from 42 Sea Zone to Kwangsi

    Place Units - Japanese
                3 fighters and 1 tactical_bomber placed in Japan
                3 infantry placed in India
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Kwangsi : 1 airfield, 2 artilleries, 2 bombers, 10 fighters, 7 infantry and 5 tactical_bombers
        Kiangsu : 2 fighters and 2 tactical_bombers
        Kiangsi : 3 fighters, 2 mech_infantrys and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Manchuria : 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 4 infantry and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Shan State : 1 flag, 3 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 13 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 destroyers and 7 transports
        35 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 3 destroyers and 2 submarines
        19 Sea Zone : 1 destroyer
        18 Sea Zone : 1 submarine
        West India : 1 flag

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 27 / 36
        Japanese : 68 / 76
        Americans : 52 / 72
        Chinese : 2 / 6
        British : 30 / 37
        UK_Pacific : 0 / 0
        Italians : 14 / 14
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    SHOO CHINA STACK SHOO. GET AWAY FROM MY VICTORY CITIES.

  • 12

    Ready for game 2?

  • 12

    Your prized japan is a little pussycat.

  • 12

    and you shouldn’t be using the word “victory” in this thread.  :lol:

  • 12

    looks like it’s time for china to throw herself on the sword for the good of the greater cause.

  • 12

    if you’d rather lose aircraft in kwangsi go ahead and change em out.  you were going to kill me in 2 rounds regardless and i don’t care what you lose.

    your PERFECT round of hits on airstrikes of your ground units remains intact.  i’m so glad no one could ever accuse me of getting lucky in this game and yet you are getting CRUSHED.

  • 12

    the chinese came up on the short end.  i can never get lucky in a spot like that and take out a few EXTRA dudes  :lol:  good chance the chinese get into your aircraft there, possibly dramatically.  not that you made a bad move, it’s a chance you had to take with times being so desperate.  :-D

    moscow will NEVER fall.  USA dominates the pacific.  USA dominates the Med.  London will never fall.  hawaii will never fall.  sydney will never fall.  you won’t hold calcutta much longer.  what do the axis have going for them?    take your desperation shot on my pacific fleet and let’s get on to game 2.

  • TripleA

    Holy Cow you just suicide all your China units…

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Novgorod to Tambov
                1 armour moved from Bryansk to Tambov
                1 bomber moved from Southern Italy to Russia

    Combat - Italians
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Tambov
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Tambov, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Tambov to Bryansk
                4 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Russia to Bryansk
                1 armour moved from Poland to Western Ukraine
                1 fighter moved from Southern Italy to 113 Sea Zone
                1 fighter moved from Southern Italy to 113 Sea Zone
                1 infantry moved from France to Western Germany

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy
                2 infantry placed in Northern Italy
                Italians undo move 2.
                1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,3,3,2,5,2,6,4,3,3
                Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 5 infantry
        Western Germany : 1 infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 9 infantry and 2 mech_infantrys
        Bryansk : 1 flag, 1 bomber, 1 fighter and 4 infantry
        Tambov : 1 flag, 1 armour
        Western Ukraine : 1 armour
        113 Sea Zone : 2 fighters
        Yugoslavia : 1 flag
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 26 / 36
        Japanese : 66 / 76
        Americans : 56 / 76
        Chinese : 2 / 2
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 15 / 5
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    yeah, i don’t need those chinese anymore… this one’s OVER

  • 12

    the 5 anzac ftrs are all on US acc’s.  the anzac acc is empty.

  • 12

    i know you’re not much of a strategy guy cow, despite your copious “playbook” writings.  the chinese are useless to me at this point, they performed their function just fine already.  i thought why not take a chance at whittling your airforce, that’s one thing the chinese can still possibly do if they get a little luck.  alas, luck was not with the hapless chinese, but bad luck just makes a win all that much sweeter.  :-D

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 fighters and 3 tactical_bombers moved from Bryansk to Rostov
                1 bomber moved from Bryansk to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Smolensk to Bryansk
                5 artilleries and 4 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 fighters, 3 infantry and 3 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Rostov, round 1 :  4/8 hits
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 1 :  3/3 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Rostov
                    Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.

    Non Combat Move - Germans
                1 bomber moved from Russia to Bryansk
                2 fighters and 3 tactical_bombers moved from Rostov to Bryansk
                12 artilleries and 8 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Poland to Belarus
                6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Belarus
                1 aaGun moved from Archangel to Belarus
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 113 Sea Zone to 109 Sea Zone
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 transport moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                2 fighters and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Belarus : 1 flag, 1 aaGun, 12 artilleries, 9 infantry and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 9 armour, 20 artilleries, 1 bomber, 2 fighters, 37 infantry, 5 mech_infantrys and 3 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 6 armour and 3 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 aaGun and 2 infantry
        Samara : 1 flag, 1 mech_infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        115 Sea Zone : 10 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 22 / 36
        Japanese : 62 / 76
        Americans : 56 / 76
        Chinese : 2 / 2
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 15 / 5
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 7 damage on 7 factory_majors; Remaining resources: 29 PUs;
                Russians buy 8 infantry; Remaining resources: 5 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 fighter moved from Yunnan to West India
                1 mech_infantry moved from 79 Sea Zone to West India

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs

    Territory Summary for Russians :

    West India : 1 fighter and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 6 aaGuns, 1 airfield, 10 armour, 5 artilleries, 1 factory_major, 78 infantry and 12 mech_infantrys
        123 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 airfield
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 22 / 36
        Japanese : 62 / 76
        Americans : 56 / 76
        Chinese : 2 / 2
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 15 / 5
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    i officially declare the start of the “last ditch desperation attacks” season.   :wink:

  • 12

    times up.  you have 1% chance to win, at best.  game 2?

  • 12

    “Where did I go wrong?” you ask?  Soooo many places.  hard to count.

  • 12

    sitting here waiting… these japanese turns are getting
    longer and longer.

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