I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?13L G40 tcnance (axis) vs mryogen (allies)
-
Game on…
-
+9 bid for allies 1 tank and 1 Inf in Alexandria
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 armour moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
3 armour moved from Greater Southern Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 tactical_bomber moved from Poland to Bessarabia
2 artilleries moved from Holland Belgium to France
4 infantry moved from Holland Belgium to France
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 infantry moved from Western Germany to France
1 armour moved from Holland Belgium to France
1 infantry moved from Western Germany to France
1 armour moved from Holland Belgium to France
1 infantry moved from Western Germany to France -
scramble orders?
-
Yea 3 in SZ 110, thanks.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 armour moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
3 armour moved from Greater Southern Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 tactical_bomber moved from Poland to Bessarabia
2 artilleries moved from Holland Belgium to France
4 infantry moved from Holland Belgium to France
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 infantry moved from Western Germany to France
1 armour moved from Holland Belgium to France
1 infantry moved from Western Germany to France
1 armour moved from Holland Belgium to France
1 infantry moved from Western Germany to France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 armour moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
3 armour moved from Greater Southern Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 tactical_bomber moved from Poland to Bessarabia
2 artilleries moved from Holland Belgium to France
4 infantry moved from Holland Belgium to France
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 infantry moved from Western Germany to France
1 armour moved from Holland Belgium to France
1 infantry moved from Western Germany to France
1 armour moved from Holland Belgium to France
1 infantry moved from Western Germany to FranceCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in France
Germans attack with 2 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 2 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 1 : 6/16 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 3/11 hits
5 infantry owned by the French , 3 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 2 : 1/13 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 2/6 hits
1 infantry owned by the French and 2 infantry owned by the Germans lost in France
Germans roll dice for 2 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 3/11 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 1/5 hits
1 armour owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 4 : 4/10 hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits
1 armour owned by the French , 1 infantry owned by the Germans , 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 2 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 7 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 1 : 4/5 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British , 1 battleship owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans win with 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 5/6 hits
British roll dice for 3 fighters in 110 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 0/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 fighter owned by the French and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in Eastern Poland
Germans attack with 4 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour and 2 infantry in Eastern Poland, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 armour and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 armour and 3 infantry in Baltic States, round 1 : 2/5 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 0/3 hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Germany
2 fighters moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Bessarabia to Slovakia Hungary
1 fighter moved from Slovakia Hungary to Southern Italy
1 armour moved from Holland Belgium to Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
10 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
2 artilleries moved from Greater Southern Germany to Slovakia Hungary
6 infantry moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
3 aaGuns moved from Germany to PolandPlace Units - Germans
3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys
Slovakia Hungary : 2 artilleries, 6 infantry and 1 tactical_bomber
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
Poland : 3 aaGuns, 3 artilleries and 12 infantry
Germany : 1 aaGun, 4 armour, 1 bomber, 1 factory_major, 1 infantry and 3 mech_infantrys
Norway : 3 infantry
Southern Italy : 1 fighter
Baltic States : 1 flag, 2 armour and 3 infantry
Eastern Poland : 1 flag, 4 armour and 1 infantry
Bessarabia : 1 flag, 2 infantry
106 Sea Zone : 1 flag, 2 submarines
114 Sea Zone : 1 cruiser and 1 transport
110 Sea Zone : 2 submarines
111 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 36 / 60
Russians : 35 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 24 times
3 was rolled 26 times
4 was rolled 22 times
5 was rolled 28 times
6 was rolled 21 times
Average roll : 3.601
Median : 4.000
Variance : 0.555
Standard Deviation : 0.745
Total rolls : 138Germans Combat
1 was rolled 10 times
2 was rolled 22 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 16 times
6 was rolled 15 times
Average roll : 3.511
Median : 3.000
Variance : 0.946
Standard Deviation : 0.973
Total rolls : 94French Combat
1 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.750
Median : 4.000
Variance : 1.304
Standard Deviation : 1.142
Total rolls : 24Russians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.111
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11 -
Good to see how luck sucks as always…. :roll:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Russia to Eastern Poland
6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Sakha to Buryatia
5 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Russia to Ukraine
1 mech_infantry moved from Russia to Ukraine
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Novgorod to BelarusCombat - Russians
Battle in 111 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship
Russians roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 111 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 4 armour and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 2/6 hits
Germans roll dice for 4 armour and 1 infantry in Eastern Poland, round 1 : 3/5 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Russians roll dice for 2 fighters and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits
Germans roll dice for 3 armour in Eastern Poland, round 2 : 2/3 hits
1 armour owned by the Germans and 2 fighters owned by the Russians lost in Eastern Poland
Russians roll dice for 1 tactical_bomber in Eastern Poland, round 3 : 1/1 hits
Germans roll dice for 2 armour in Eastern Poland, round 3 : 2/2 hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Germans win with 1 armour remaining. Battle score for attacker is -20
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Battle in 114 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Germans lost in 114 Sea Zone
1 transport owned by the Germans lost in 114 Sea Zone
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 aaGun moved from Sakha to Buryatia
1 aaGun moved from Sakha to BuryatiaPlace Units - Russians
3 artilleries placed in Novgorod
1 artillery and 1 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Amur : 1 infantry
Yakut S.S.R. : 6 infantry
Buryatia : 2 aaGuns and 11 infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns
Rostov : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 2 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 11 infantry
Smolensk : 1 artillery and 1 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 36 / 60
Russians : 35 / 40
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
Good to see how luck sucks as always…. :roll:
my luck was awful the first 8 league games or so……but man has it turned completely around
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsi to Hunan
3 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Kiangsi to Hunan
2 infantry moved from Korea to Amur
2 fighters moved from Manchuria to Amur
1 fighter moved from Formosa to Hunan
1 fighter moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 bombers moved from Japan to Kweichow
2 fighters moved from 6 Sea Zone to Amur
1 fighter moved from Japan to Amur
1 tactical_bomber moved from Japan to AmurAirborne Attack Move - Japanese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsi to Hunan
3 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Kiangsi to Hunan
2 infantry moved from Korea to Amur
2 fighters moved from Manchuria to Amur
1 fighter moved from Formosa to Hunan
1 fighter moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 bombers moved from Japan to Kweichow
2 fighters moved from 6 Sea Zone to Amur
1 fighter moved from Japan to Amur
1 tactical_bomber moved from Japan to AmurAirborne Attack Move - Japanese
Combat - Japanese
Battle in Hunan
Japanese attack with 2 artilleries, 1 fighter and 6 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 1 : 4/9 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Siberia
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kweichow
Japanese win, taking Siberia from Russians with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Amur, round 1 : 2/8 hits
Russians roll dice for 1 infantry in Amur, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
1 fighter moved from Hunan to Kiangsi
1 tactical_bomber moved from Kweichow to Kiangsi
2 bombers moved from Kweichow to Kiangsu
1 fighter moved from Okinawa to Kiangsi
2 tactical_bombers moved from Manchuria to Kiangsi
1 fighter moved from 33 Sea Zone to Kiangsi
1 tactical_bomber moved from 33 Sea Zone to Kiangsi
5 fighters moved from Amur to Manchuria
1 tactical_bomber moved from Amur to Manchuria
1 fighter moved from Korea to Japan
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to Kiangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Japanese collect 31 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 artillery and 1 infantry
Kiangsu : 1 armour, 2 bombers, 1 factory_minor and 1 infantry
Kiangsi : 4 fighters and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 2 infantry
Okinawa : 1 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 1 artillery, 1 factory_minor, 5 fighters, 6 infantry and 1 tactical_bomber
Hunan : 1 flag, 2 artilleries and 5 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag, 2 infantry
36 Sea Zone : 1 submarine
25 Sea Zone : 1 submarine
20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber
19 Sea Zone : 1 destroyer and 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 36 / 60
Russians : 33 / 40
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.808
Median : 4.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 fighter moved from Philippines to Guam
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 fighter moved from Eastern United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to Central United StatesNon Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 battleship and 2 carriers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
43 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
11 Sea Zone : 1 cruiser and 1 transport
10 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 transport
56 Sea Zone : 1 submarine
Central United States : 1 artillery, 1 factory_minor and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 36 / 60
Russians : 33 / 40
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to ShensiNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 1 fighter and 14 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 36 / 60
Russians : 33 / 40
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 87 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 artillery moved from Ontario to Quebec
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
5 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from West India to IndiaCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 111 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 battleship
British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the Germans lost in 111 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in Ethiopia
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Ethiopia, round 1 : 0/2 hits
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 2/3 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery in Ethiopia, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
retreated to 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from 111 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to BurmaPlace Units - British
1 battleship and 1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5,3,5
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Shan State : 5 infantry
Burma : 3 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
37 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alberta Saskatchewan Manitoba : 1 armour and 1 infantry
Trans-Jordan : 2 armour, 1 artillery and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
French West Africa : 1 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 artillery
80 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
96 Sea Zone : 1 cruiser
76 Sea Zone : 2 cruisers and 1 transport
87 Sea Zone : 1 transport
Iraq : 1 flag, 1 artillery and 1 mech_infantry
71 Sea Zone : 1 battleship and 1 destroyer
79 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 36 / 60
Russians : 33 / 40
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 31 / 33
UK_Pacific : 17 / 17
Italians : 9 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea ZoneAirborne Attack Move - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea ZoneAirborne Attack Move - Italians
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
British defend with 1 cruiser
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone
retreated to 93 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -18
Casualties for Italians: 1 cruiser and 1 submarine
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 1 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Tobruk
1 fighter moved from 93 Sea Zone to Tobruk
1 bomber moved from Northern Italy to Tobruk
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from Albania to Bulgaria
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 1 infantry
Kenya : 1 flag, 1 infantry
Tobruk : 1 armour, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
Albania : 1 infantry
Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
96 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Bulgaria : 1 flag, 1 armour and 5 infantryProduction/PUs Summary :
Germans : 36 / 60
Russians : 33 / 40
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 17 / 17
Italians : 11 / 11
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.167
Median : 2.000
Variance : 1.647
Standard Deviation : 1.283
Total rolls : 18Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3French Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.300
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to Shan StateNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to JavaTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser
Egypt : 2 infantryProduction/PUs Summary :
Germans : 36 / 60
Russians : 33 / 40
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 17 / 17
Italians : 11 / 11
ANZAC : 14 / 24
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
French Central Africa : 1 infantry
Algeria : 3 infantry
Southern France : 1 factory_minor and 1 harbour
92 Sea Zone : 1 cruiser and 1 destroyer
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 60
Russians : 33 / 40
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 17 / 17
Italians : 11 / 11
ANZAC : 14 / 24
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0





