@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L G40 - Atease (Axis) vs Mryogen (Allies)
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Suicide tokens?
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2 on each carrier please. every hit is 36 IPC’s worth of junk down the sea.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 4 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 armour, 1 battleship, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Hawaiian Islands to 8 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,6
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Americans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Korea, round 1 : 2/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in GibraltarNon Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
1 bomber moved from 8 Sea Zone to Western United States
1 fighter moved from Hawaiian Islands to Wake IslandPlace Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
1 destroyer, 1 submarine and 4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
22 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 4 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 artillery, 4 infantry and 3 mech_infantrys
101 Sea Zone : 1 destroyer, 1 submarine and 4 transports
91 Sea Zone : 1 cruiser, 4 destroyers and 4 transportsProduction/PUs Summary :
Germans : 45 / 52
Russians : 27 / 35
Japanese : 54 / 58
Americans : 53 / 68
Chinese : 4 / 7
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Sikang, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Yunnan : 2 infantry
Production/PUs Summary :
Germans : 45 / 52
Russians : 27 / 35
Japanese : 54 / 58
Americans : 53 / 68
Chinese : 4 / 5
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - British
British buy 3 armour, 1 artillery and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 3 battleships, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to France
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to French Indo China
3 infantry moved from Yunnan to Kwangsi
2 artilleries and 4 infantry moved from Burma to India
1 cruiser moved from 80 Sea Zone to 39 Sea ZoneCombat - British
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 1 damage to unit: factory_minor
Bombing raid in France causes 1 damage total.Non Combat Move - British
1 bomber moved from France to United Kingdom
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 transport placed in 106 Sea Zone
3 armour placed in Union of South Africa
1 artillery placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 28 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,6,1,2,6,2,2,1,1,4,3,3,3,6,5,5,6,2,5,1,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 2 artilleries and 6 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Burma : 3 aaGuns
India : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
French Indo China : 1 flag, 2 infantry
39 Sea Zone : 1 cruiser
Iceland : 1 airfield
Quebec : 2 artilleries, 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag
Persia : 1 flag, 1 artillery and 2 infantry
91 Sea Zone : 3 battleships, 1 cruiser, 3 destroyers and 1 transportProduction/PUs Summary :
Germans : 45 / 52
Russians : 27 / 35
Japanese : 49 / 58
Americans : 53 / 68
Chinese : 7 / 5
British : 30 / 29
UK_Pacific : 9 / 8
Italians : 14 / 24
ANZAC : 18 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Had to edit my 3 AA’s here is the updated file
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Novgorod to Finland
2 fighters and 2 tactical_bombers moved from Novgorod to Finland
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Kansu to Olgiy
1 infantry moved from Kansu to OlgiyCombat - Russians
Battle in Finland
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 5 infantry
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Finland, round 1 : 4/8 hits
Germans roll dice for 5 infantry in Finland, round 1 : 1/5 hits
4 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 : 3/7 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 5 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Finland to Novgorod
1 artillery moved from Archangel to Novgorod
1 aaGun moved from Archangel to Novgorod
1 infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
1 artillery and 5 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsTerritory Summary for Russians :
Olgiy : 1 flag, 4 infantry
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 6 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 17 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 23 infantry and 2 tactical_bombers
123 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 48
Russians : 34 / 42
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 8 / 8
British : 29 / 29
UK_Pacific : 17 / 17
Italians : 11 / 22
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I assume this was just a practice run for your Russian R3? A replay? Anyways i’m obviously going to play from Brit 4.
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Damn game crashed on me. I’m going to replay my move and edit everything. Kind of easy, you didn’t hit a single time. Again the dice…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
2 infantry moved from Trans-Jordan to Egypt
2 artilleries moved from Alexandria to Egypt
1 fighter moved from Tobruk to Egypt
2 fighters moved from Tobruk to Egypt
2 bombers moved from Southern Italy to Egypt
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Ukraine
Italians attack with 2 armour
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour in Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Egypt
Italians attack with 2 artilleries, 2 bombers, 3 fighters and 2 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 harbour and 2 infantry
Italians roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 infantry in Egypt, round 1 : 3/9 hits
British roll dice for 5 infantry in Egypt, round 1 : 3/5 hits
1 infantry owned by the French , 2 infantry owned by the ANZAC , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 2 bombers and 3 fighters in Egypt, round 2 : 3/6 hits
British roll dice for 2 infantry in Egypt, round 2 : 2/2 hits
2 infantry owned by the British , 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Egypt
Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is -9
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries, 1 fighter and 2 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Egypt: 2 artilleries and 2 infantry
EDIT: Adding units owned by Italians to Ukraine: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Syria to Iraq
2 fighters moved from Egypt to Syria
2 bombers moved from Egypt to Greece
1 armour moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea ZonePlace Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Egypt from British to Italians
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 45 / 52
Russians : 25 / 35
Japanese : 49 / 58
Americans : 53 / 68
Chinese : 7 / 5
British : 28 / 29
UK_Pacific : 9 / 8
Italians : 21 / 33
ANZAC : 18 / 20
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.320
Median : 3.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 25British Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.824
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17 -
Yea looking at the map, I realize I am done… again…
Either I am the worst player in this league or have the worst luck… not sure which yet.
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I think I am pretty guaranteed to have Moscow in 2 turns, but only because half your infantries were protecting Novgorod or gone to Finland. If you had retreated you would still be in this. I suck at playing Japan. Want to continue or start another one? I don’t care axis or allies. And I don’t think you’re a bad player, you played your KJF pretty well in japan, but as Russia you can’t separate. you don’t start with enough. And never ever stack Amur. I learned it the hard way. 18 infantries can be squished pretty easily on J1.
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K thanks for the advice.
I want more practice with allies, I feel my axis game is 7/10 but my allies game 5/10.
I’ll take allies no bid.
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OK I’ll post results and start new game soon. Going for supper with the prettiest girl in the world.





