Cow vs Boldfresh League G40 2E

  • 12

    your games all depend on aggressive J1/J2 results.  if they are great, you will probably win.  if they are mediocre to bad, you will almost certainly lose.

  • TripleA

    That does not explain the amount of wins I have on this forum. Does not explain how tried and true my strategy guides have been.

  • 12

    @Cow:

    That does not explain the amount of wins I have on this forum. Does not explain how tried and true my strategy guides have been.

    you apparently aren’t playing too many experienced and creative players.  rommel appears to be one and he wiped the floor with you.  let’s see if i’m right.

  • TripleA

    Fact: You are going to try super hard and lose.
    Fact: I already committed to standard play so I do not have to worry or think about what I am doing. I just go.

    If you can’t beat standard play, you are not as good as you claim to be.

  • TripleA

    I had extremely bad luck on Rommel. I lost most my air with Germany on round 1 and lots of ground units.

    I lost the average from France and only 1 inf from yugoslavia. All my air is in tact. I am good.

  • 12

    hehe, i hesitate to do what i’m about to do, because it will teach you.  but i’m not too worried about it, because i can just do something different the next time and you won’t be able to adapt.

  • TripleA

    I also did the risky optimal sea lion g1 and not standard g1.

    Japan did what he had to do to try and get the quick vc win and it did not work out. I did what Japan was supposed to do when Germany is in that spot.

  • 12

    @Cow:

    I also did the risky optimal sea lion g1 and not standard g1.

    Japan did what he had to do to try and get the quick vc win and it did not work out. I did what Japan was supposed to do when Germany is in that spot.

    :lol:  sure ya did.  textbook play.  :-P

  • TripleA

    YOU TEACH ME? YOU JOKING.

    THERE IS NOTHING YOU CAN DO WHICH I HAVE NOT SEEN.

    After thousands of games people still stand by my guides. I seen everything. I even seen the fall of hollywood and eastern USA on the same turn.

  • 12

    prepare to be schooled hard my boy.

  • 12

    yeah i pretty much have the moves worked out - should be able to
    post early tomorrow.  sweet dreams

  • 12

    you, being a know-it-all, have probably seen EVERYTHING.  cept you haven’t seen this.  :lol:

  • 12

    @Boldfresh:

    you, being a know-it-all, have probably seen EVERYTHING.  cept you haven’t seen this.   :lol:

    something tells me you will say you have anyway.  :wink:

  • TripleA

    zzzz. Standard G1 and J1. Allies cannot post soon. zzzzz

  • 12

    @Cow:

    zzz.  had US/UK1 ready last night just wanted to sleep on it.  decided in my dreams that since you were not hella lucky on G1/J1 that i do not need to bring my A game.  gonna bring C game for now and upgrade to B if necessary.  :-P

    new tripleA version is out - we will switch this game over as soon as i can get it downloaded - would take forever on my mobile.

  • 12

    C game special - custom US/CH/UK - enjoy.

  • 12

    this appears to be shaping up as a few impending desperation axis attacks followed by a turn 3 axis concession.  :wink:

  • 12

    oh and by the way, you don’t want to see my A game.  i’m saving that for the finals - saving a little something special just for you.  :wink:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour and 1 infantry moved from Albania to Yugoslavia
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 infantry moved from Albania to Yugoslavia
                1 battleship moved from 97 Sea Zone to 93 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 bomber and 2 fighters
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 93 Sea Zone, round 1 :  4/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 1 :  2/8 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour and 2 infantry
                    Neutral_Allies defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 1 :  1/3 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 1 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 cruiser and 1 destroyer
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 1 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 18 PUs; end with 18 PUs total

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
        Southern France : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        96 Sea Zone : 1 cruiser and 1 submarine
        94 Sea Zone : 1 cruiser
        93 Sea Zone : 1 flag, 1 battleship
        Yugoslavia : 1 flag, 1 armour and 2 infantry
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 38
        Japanese : 37 / 42
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 25 / 33
        UK_Pacific : 12 / 12
        Italians : 18 / 18
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    At least pay homage to the guy you ripped your opener from.

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