@Entek Italy up
Mallery/Unknown (Axis) vs AKGrown/Vold (allies)
-
Good work: 20 in bonuses. Russia is a monster!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 6 infantry, 3 mech_infantrys and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 3 infantry, 6 submarines, 4 tactical_bombers and 3 transports moved from 35 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
3 artilleries moved from 54 Sea Zone to Queensland
1 bomber moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
3 submarines moved from 37 Sea Zone to 54 Sea Zone
1 bomber moved from Malaya to 54 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 artillery moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Kansu
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Szechwan to KansuCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 4 fighters, 9 submarines, 4 tactical_bombers and 3 transports
ANZAC defend with 2 destroyers; Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 9 submarines in 54 Sea Zone, round 1 : 3/9 hits
Units damaged: 3 carriers owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 4 fighters, 4 tactical_bombers and 3 transports in 54 Sea Zone, round 1 : 5/13 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 1 : 7/16 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 destroyers owned by the ANZAC and 7 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 4 fighters, 4 tactical_bombers and 3 transports in 54 Sea Zone, round 2 : 11/13 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/8 hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 2 carriers, 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
7 fighters owned by the Americans , 2 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 54 Sea Zone
1 transport owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits
Japanese win, taking 54 Sea Zone from Americans with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 2 fighters, 2 submarines, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 115
Casualties for Japanese: 2 fighters, 7 submarines and 1 tactical_bomber
Casualties for ANZAC: 2 destroyers
Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Queensland
Japanese attack with 3 artilleries and 3 infantry
ANZAC defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery, 3 bombers and 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Queensland, round 1 : 1/6 hits
ANZAC roll dice for 1 artillery, 3 bombers and 1 infantry in Queensland, round 1 : 2/5 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Japanese roll dice for 3 artilleries and 1 infantry in Queensland, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery and 3 bombers in Queensland, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Queensland
Japanese roll dice for 3 artilleries in Queensland, round 3 : 2/3 hits
ANZAC roll dice for 1 artillery and 2 bombers in Queensland, round 3 : 1/3 hits
2 bombers owned by the Americans and 1 artillery owned by the Japanese lost in Queensland
Japanese roll dice for 2 artilleries in Queensland, round 4 : 1/2 hits
ANZAC roll dice for 1 artillery in Queensland, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Queensland
Japanese win, taking Queensland from ANZAC with 2 artilleries remaining. Battle score for attacker is 30
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 artillery, 3 bombers and 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 1 armour and 3 mech_infantrys in Kansu, round 1 : 2/4 hits
Chinese roll dice for 1 armour in Kansu, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Japanese
3 mech_infantrys moved from Shantung to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 bombers moved from 54 Sea Zone to Paulau Island
1 transport moved from 79 Sea Zone to 39 Sea Zone
3 transports moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to India
3 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Malaya
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in India
2 transports placed in 37 Sea Zone
1 infantry placed in Malaya
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
3 mech_infantrys placed in Shantung
1 destroyer and 2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Paulau Island : 2 bombers
Shantung : 1 aaGun, 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 2 mech_infantrys
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Queensland : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 3 destroyers and 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer, 1 submarine and 1 transport
39 Sea Zone : 4 transports
20 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 2 fighters, 2 submarines, 4 tactical_bombers and 3 transports
West India : 1 flag
Eastern Persia : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 40 / 44
Russians : 35 / 56
Japanese : 68 / 73
Americans : 59 / 79
Chinese : 1 / 5
British : 34 / 48
UK_Pacific : 0 / 0
Italians : 1 / 0
ANZAC : 12 / 19
French : 15 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 cruisers, 3 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 submarines
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 2 fighters, 2 submarines, 4 tactical_bombers and 3 transports
2 submarines owned by the Japanese Submerged
Americans roll dice for 2 submarines in 54 Sea Zone, round 1 : 2/2 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser and 3 transports in 54 Sea Zone, round 1 : 3/7 hits
2 submarines owned by the Americans lost in 54 Sea Zone
Japanese win with 2 battleships, 4 carriers, 1 cruiser, 2 fighters, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
4 tactical_bombers owned by the Japanese forced to land in QueenslandNon Combat Move - Americans
1 bomber moved from Hawaiian Islands to New South Wales
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
4 transports moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 bomber placed in Central United States
1 infantry placed in Eastern United States
2 cruisers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - British
British repair 4 damage on 4 factory_minors; Remaining resources: 44 PUs;
British buy 1 armour, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Albania
1 artillery moved from Greece to Albania
1 armour moved from Greece to Bulgaria
1 armour and 1 artillery moved from Southern Italy to Northern Italy
1 bomber moved from Egypt to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 fighters moved from France to Northern Italy
2 fighters moved from France to Normandy Bordeaux
2 fighters moved from France to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 bomber moved from France to NorwayCombat - British
Battle in Eastern Persia
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Eastern Persia, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Eastern Persia
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Italy
British attack with 1 armour, 1 artillery and 2 fighters
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 fighters in Northern Italy, round 1 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northern Italy
British win, taking Northern Italy from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Albania
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Albania, round 1 : 0/2 hits
Italians roll dice for 1 artillery in Albania, round 1 : 1/1 hits
1 infantry owned by the British lost in Albania
British roll dice for 1 artillery in Albania, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Albania, round 2 : 1/1 hits
1 artillery owned by the British lost in Albania
Italians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Bulgaria
British attack with 1 armour
Germans defend with 1 infantry
British roll dice for 1 armour in Bulgaria, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Norway
AA guns fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.Non Combat Move - British
1 bomber moved from Norway to France
1 fighter moved from United Kingdom to France
2 fighters moved from Holland Belgium to France
2 fighters moved from Normandy Bordeaux to France
2 fighters moved from Northern Italy to France
2 transports moved from 95 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 78 Sea Zone
1 bomber moved from Eastern Persia to Iraq
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
3 infantry placed in Southern Italy
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
British undo move 2.
1 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
-
Hmmm…I thought those US subs should have survived.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - British
British repair 4 damage on 4 factory_minors; Remaining resources: 44 PUs;
British buy 1 armour, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Albania
1 artillery moved from Greece to Albania
1 armour moved from Greece to Bulgaria
1 armour and 1 artillery moved from Southern Italy to Northern Italy
1 bomber moved from Egypt to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 fighters moved from France to Northern Italy
2 fighters moved from France to Normandy Bordeaux
2 fighters moved from France to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 bomber moved from France to NorwayCombat - British
Battle in Eastern Persia
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Italy
British attack with 1 armour, 1 artillery and 2 fighters
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
British win, taking Northern Italy from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Albania
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Bulgaria
British attack with 1 armour
Germans defend with 1 infantry
British win, taking Bulgaria from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.Non Combat Move - British
1 bomber moved from Norway to France
1 fighter moved from United Kingdom to France
2 fighters moved from Holland Belgium to France
2 fighters moved from Normandy Bordeaux to France
2 fighters moved from Northern Italy to France
2 transports moved from 95 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 78 Sea Zone
1 bomber moved from Eastern Persia to Iraq
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
3 infantry placed in Southern Italy
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
British undo move 2.
1 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 carriers
EDIT: Adding units owned by Japanese to 54 Sea Zone: 2 carriers
EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 submarines
EDIT: Removing units owned by Japanese from Queensland: 4 tactical_bombers
EDIT: Adding units owned by Japanese to 54 Sea Zone: 4 tactical_bombers
EDIT: Turning off Edit Mode -
Well the ships get to fire back in defense. Also, I would have sunk my subs over damage my carriers and force my planes to land in Queensland where they would be subject to the Australian troops in an attack. I edit the UK map to reflect this and reposted.
-
Vold: I believe I only have that one Italian unit left.
Please do your Anzac/ France go as I can edit my Italian unit when I do Germany.I think it is out of harm’s way and all it can do is retake Greece (if still empty).
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Combat Move - Italians
1 artillery moved from Albania to Greece
Italians take Greece from BritishCombat - Italians
Non Combat Move - Italians
Turn Complete - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 1 PUs;Combat Move - ANZAC
3 artilleries and 3 infantry moved from South Australia to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 3 artilleries and 3 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
ANZAC win, taking Queensland from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from South Australia to New South WalesPlace Units - ANZAC
3 armour placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,5,6,2,1,3,1,5,4,5,5,2,5,2
ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Politics - French
Purchase Units - French
French buy 1 armour and 3 artilleries; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
1 artillery moved from Southern France to FrancePlace Units - French
3 artilleries placed in France
1 armour placed in Normandy BordeauxTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 40 PUs;
Germans buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Greater Southern Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 armour moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 tactical_bomber moved from Eastern Poland to Bulgaria
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Northern Italy
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 1 factory_minor
Germans win, taking Northern Italy from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Bulgaria
Germans attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Bulgaria from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 1 armour and 2 mech_infantrys
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 2 mech_infantrys
Germans win, taking Bessarabia from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 2 mech_infantrysNon Combat Move - Germans
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
1 bomber moved from Western Ukraine to Germany
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Bessarabia to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Bulgaria to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Greater Southern Germany to Slovakia HungaryPlace Units - Germans
3 infantry placed in Norway
3 infantry and 1 mech_infantry placed in Germany
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,2,2,5,2,1,2,1,5,3,4,4,2,1
Germans collect 32 PUs (9 lost to blockades); end with 32 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Kansu
1 tactical_bomber moved from Novosibirsk to Kansu
1 fighter moved from Volgograd to Kansu
1 mech_infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 mech_infantrys moved from Volgograd to Tsinghai
1 tactical_bomber moved from Kazakhstan to Tsinghai
3 artilleries and 2 infantry moved from Novgorod to Baltic States
2 mech_infantrys moved from Russia to Western Ukraine
2 mech_infantrys moved from Belarus to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 armour, 2 artilleries and 3 mech_infantrys moved from Ukraine to Bessarabia
1 fighter moved from Russia to Western Ukraine
2 artilleries moved from Belarus to Eastern PolandCombat - Russians
Battle in Tsinghai
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 2 artilleries
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
retreated to Kansu
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries and 3 mech_infantrys
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 4 mech_infantrys
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Baltic States
Russians attack with 3 artilleries and 2 infantry
Germans defend with 1 infantry and 2 mech_infantrys
Russians win, taking Baltic States from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Tsinghai to Novosibirsk
1 tactical_bomber moved from Kansu to Novosibirsk
1 fighter moved from Kansu to Novosibirsk
1 tactical_bomber moved from Novosibirsk to Russia
1 tactical_bomber moved from Novosibirsk to Russia
1 mech_infantry moved from Volgograd to Novosibirsk
2 artilleries and 2 mech_infantrys moved from Karelia to Finland
1 armour moved from Novgorod to Finland
1 fighter moved from Western Ukraine to NovgorodPlace Units - Russians
1 bomber and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 destroyers, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kansu to Szechwan
3 mech_infantrys moved from Kweichow to Szechwan
2 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 47 Sea Zone
2 bombers moved from Paulau Island to 47 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
3 armour and 3 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 armour and 2 infantry moved from 41 Sea Zone to Sumatra
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from India to 78 Sea Zone
1 destroyer moved from 37 Sea Zone to 78 Sea Zone
Japanese take 39 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Sumatra
Japanese attack with 2 armour and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour and 2 infantry in Sumatra, round 1 : 0/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 2 armour and 1 infantry in Sumatra, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 2 armour in Sumatra, round 3 : 1/2 hits
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 1 : 3/4 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 1 : 5/8 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 1 : 2/3 hits
1 artillery owned by the Americans , 2 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from Americans with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 1 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 47 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 47 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 47 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 47 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 78 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
British roll dice for 1 submarine in 78 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the British lost in 78 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Japanese
2 bombers moved from 47 Sea Zone to Paulau Island
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Shantung to Buyant-Uhaa
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Kweichow
2 infantry moved from Japan to 6 Sea Zone
1 armour and 1 artillery moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Malaya to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to Philippines
2 battleships, 4 carriers, 1 cruiser and 3 transports moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 infantry placed in India
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Shantung
3 destroyers placed in 6 Sea Zone
Japanese undo move 6.
Japanese undo move 5.
Japanese undo move 2.
2 armour and 1 mech_infantry placed in India
3 infantry placed in Japan
3 destroyers placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUsTerritory Summary for Japanese :
Paulau Island : 2 bombers
Shantung : 1 aaGun and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour and 3 mech_infantrys
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 2 infantry
Java : 1 flag, 1 armour and 1 artillery
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports
41 Sea Zone : 1 flag, 2 transports
44 Sea Zone : 1 flag, 2 transports
43 Sea Zone : 1 flag
47 Sea Zone : 1 submarine
37 Sea Zone : 2 destroyers and 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 2 transports
39 Sea Zone : 1 flag
20 Sea Zone : 1 transport
19 Sea Zone : 3 destroyers
16 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag, 1 mech_infantry
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag
West India : 1 flag
Eastern Persia : 1 flag
78 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 37 / 37
Russians : 36 / 56
Japanese : 76 / 86
Americans : 52 / 79
Chinese : 2 / 3
British : 32 / 47
UK_Pacific : 0 / 0
Italians : 3 / 0
ANZAC : 10 / 18
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 cruiser, 3 destroyers and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 78 Sea Zone
1 destroyer moved from 81 Sea Zone to 78 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 78 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 78 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier and 1 cruiser moved from 81 Sea Zone to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 77 Sea Zone
3 submarines moved from 97 Sea Zone to 81 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 28 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 bomber moved from 16 Sea Zone to Wake Island
2 cruisers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Central United States to New Zealand
1 destroyer moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 cruiser and 3 destroyers placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 bomber placed in Central United States
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - British
British buy 1 carrier, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from France to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from France to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
3 fighters moved from France to Holland Belgium
1 fighter moved from France to Northern Italy
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
British take Eastern Persia from Japanese
1 mech_infantry moved from Egypt to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from France to Northern ItalyCombat - British
Battle in Northern Italy
British attack with 1 bomber, 4 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 1 bomber, 4 fighters and 3 infantry in Northern Italy, round 1 : 3/8 hits
Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northern Italy
British win, taking Northern Italy from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 1 : 1/8 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
retreated to Holland Belgium
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber could not land in Eastern Persia and was removed
1 fighter moved from Holland Belgium to 110 Sea Zone
4 fighters moved from Northern Italy to Egypt
1 bomber moved from Northern Italy to Persia
1 bomber moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 submarines moved from 97 Sea Zone to 81 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to FrancePlace Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
3 infantry placed in United Kingdom
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
-
My planes did amazing in Holland… :roll:
Way to hold! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Greece to BulgariaTurn Complete - Italians





