0%

Mallery/Unknown (Axis) vs AKGrown/Vold (allies)

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Nice turn Vold. Annoying losing the Ukraine. I could have held it by advancing into Rostov, but knew then I would lose all my units next turn. Instead because I lost that 4-2 battle, I lost it before I should have. Looking good!

  • 13

    Sorry for the edit - use this file instead.  I took a plane by mistake in the ukraine battle - I thought I did not have any more land units to take but it turned out that I had 1 more tank than I thought.

    V

  • 13

    @Vold:

    Sorry for the edit - use this file instead.  I took a plane by mistake in the ukraine battle - I thought I did not have any more land units to take but it turned out that I had 1 more tank than I thought.

    V

    No worries….Japan coming tonight when I get home from work

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                6 armour, 2 artilleries, 4 infantry and 10 mech_infantrys moved from Burma to India
                1 mech_infantry moved from Yunnan to India
                2 fighters and 2 tactical_bombers moved from Shan State to India
                1 mech_infantry moved from Hunan to Shensi
                1 armour moved from Hunan to Shensi
                2 armour moved from Kweichow to Suiyuyan
                1 bomber moved from Malaya to Suiyuyan
                1 bomber moved from Malaya to Shensi
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 armour and 1 artillery moved from Borneo to 43 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 43 Sea Zone to Java
                3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 battleship moved from 43 Sea Zone to 42 Sea Zone
                1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                1 battleship moved from 43 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Java, round 1 :  2/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
                    ANZAC defend with 2 submarines
                        Japanese roll dice for 2 submarines in 45 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 1 :  4/7 hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines
                Battle in Shensi
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 1 :  2/3 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 :  1/2 hits
                        1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 2 armour and 1 bomber
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 2 armour and 1 bomber in Suiyuyan, round 1 :  3/3 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 1 :  2/2 hits
                        1 armour owned by the Russians , 2 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Suiyuyan
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 armour
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in India
                    Japanese attack with 6 armour, 2 artilleries, 2 fighters, 4 infantry, 11 mech_infantrys and 2 tactical_bombers
                    British defend with 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 fighter, 1 harbour, 7 infantry, 5 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  1/4 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 6 armour, 2 artilleries, 1 fighter, 4 infantry, 11 mech_infantrys and 2 tactical_bombers in India, round 1 :  9/26 hits
                        UK_Pacific roll dice for 2 aaGuns, 4 armour, 1 artillery, 1 fighter, 7 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 1 :  9/19 hits
                        7 infantry owned by the British , 4 infantry owned by the Japanese , 2 aaGuns owned by the British and 5 mech_infantrys owned by the Japanese lost in India
                        Japanese roll dice for 6 armour, 2 artilleries, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in India, round 2 :  7/17 hits
                        UK_Pacific roll dice for 4 armour, 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in India, round 2 :  6/12 hits
                        1 armour owned by the British , 1 artillery owned by the British , 5 mech_infantrys owned by the British and 6 mech_infantrys owned by the Japanese lost in India
                        Japanese roll dice for 6 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in India, round 3 :  4/11 hits
                        UK_Pacific roll dice for 3 armour, 1 fighter and 1 tactical_bomber in India, round 3 :  5/5 hits
                        1 tactical_bomber owned by the British , 3 armour owned by the British , 3 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in India
                        Japanese roll dice for 3 armour, 1 fighter and 2 tactical_bombers in India, round 4 :  3/6 hits
                        UK_Pacific roll dice for 1 fighter in India, round 4 :  0/1 hits
                        1 fighter owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 3 armour, 2 artilleries, 1 fighter, 4 infantry and 11 mech_infantrys
                    Casualties for British: 2 aaGuns, 4 armour, 1 artillery, 1 fighter, 7 infantry, 5 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 fighter and 2 tactical_bombers moved from India to Yunnan
                3 carriers moved from 43 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 fighter and 3 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
                1 carrier moved from 43 Sea Zone to 35 Sea Zone
                2 fighters moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Japan to Philippines
                4 submarines moved from 6 Sea Zone to 35 Sea Zone
                3 mech_infantrys moved from Shantung to Chahar
                1 bomber moved from Suiyuyan to Chahar
                1 bomber moved from Shensi to Chahar
                1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Shantung
                3 submarines placed in 37 Sea Zone
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Shantung : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 2 bombers and 3 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        New Britain : 1 flag, 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Java : 1 flag, 1 armour, 1 artillery and 2 infantry
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer and 2 submarines
        Olgiy : 1 flag
        37 Sea Zone : 3 submarines
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport
        34 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 27 / 39
        Japanese : 63 / 73
        Americans : 55 / 86
        Chinese : 4 / 4
        British : 29 / 35
        UK_Pacific : 2 / 0
        Italians : 9 / 6
        ANZAC : 14 / 14
        French : 17 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 2 carriers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 bomber moved from United Kingdom to Southern Italy

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 2 submarines
                        Japanese roll dice for 2 submarines in 45 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        2 submarines owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer and 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Strategic bombing raid in Southern Italy
                        AA guns fire in Southern Italy :  0/1 hits
                    Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 4 damage total.

    Non Combat Move - Americans
                1 bomber moved from Southern Italy to France
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                2 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Western United States to 10 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                4 transports moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 carriers, 1 destroyer and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 bomber placed in Western United States
                1 armour placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 armour and 1 infantry moved from 126 Sea Zone to Norway
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
                5 fighters moved from France to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Norway
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        British roll dice for 1 armour and 1 infantry in Norway, round 1 :  1/2 hits
                        Germans roll dice for 1 armour in Norway, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Holland Belgium
                    British attack with 1 armour, 2 artilleries, 7 fighters, 3 infantry and 2 mech_infantrys
                    Germans defend with 3 artilleries and 3 infantry
                        British roll dice for 1 armour, 2 artilleries, 7 fighters, 3 infantry and 2 mech_infantrys in Holland Belgium, round 1 :  4/15 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 1 :  0/6 hits
                        3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                        British roll dice for 1 armour, 2 artilleries, 7 fighters, 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 :  8/15 hits
                        Germans roll dice for 2 artilleries in Holland Belgium, round 2 :  0/2 hits
                        2 artilleries owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 armour, 2 artilleries, 7 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 artilleries and 3 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to United Kingdom
                5 fighters moved from Holland Belgium to France
                2 mech_infantrys moved from Eastern Persia to West India
                3 mech_infantrys moved from Iraq to Eastern Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 destroyer and 1 transport moved from 98 Sea Zone to 81 Sea Zone

    Place Units - British
                1 armour placed in Egypt
                1 destroyer and 1 transport placed in 81 Sea Zone
                1 transport placed in 110 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 13 times
            Average roll : 3.493
            Median : 4.000
            Variance : 0.162
            Standard Deviation : 0.402
            Total rolls : 69

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 5.444
            Median : 6.000
            Variance : 3.625
            Standard Deviation : 1.904
            Total rolls : 9

    British Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.710
            Standard Deviation : 0.842
            Total rolls : 32

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Western Germany to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,1,1,3,5,6,3,3,1,3,5,2,1,3,2,2
                Italians collect 1 PU (8 lost to blockades); end with 1 PU total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Nice UK Turn AKGrown. Germany has some thinking to do. Also did not forsee that I could not retake Norway after taking it off the US.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 bomber and 3 infantry moved from Queensland to South Australia
                2 infantry moved from New South Wales to South Australia

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to South Australia

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - French
                French buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Alexandria to Egypt

    Place Units - French
                3 infantry placed in France
                2 infantry placed in Southern France

    Turn Complete - French
                French collect 17 PUs; end with 19 PUs total


  • @wittmann:

    Nice UK Turn AKGrown. Germany has some thinking to do. Also did not forsee that I could not retake Norway after taking it off the US.

    Thanks.  You’ll get Norway back, just not for a couple rounds.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    AKGrown:We have had nothing but problems with the Resistance there. Might let you keep Norway.
    Also, we have the  (enraged)  Russian Bear knocking on the back door.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 armour, 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Novgorod to 126 Sea Zone
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                3 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 bomber moved from Novgorod to Ukraine
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                2 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 126 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Ukraine
                    Germans attack with 1 bomber, 3 infantry and 1 mech_infantry
                    Russians defend with 1 armour and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers
                    British defend with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                    Germans win, taking Holland Belgium from British with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 fighter moved from 126 Sea Zone to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Novgorod
                1 artillery moved from Novgorod to Karelia
                1 aaGun and 6 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Ukraine to Novgorod
                2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
                1 aaGun moved from Germany to Western Germany
                6 infantry moved from Poland to Baltic States
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Greece to Bulgaria

    Place Units - Germans
                1 aaGun placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                2 infantry placed in Germany
                4 artilleries and 4 infantry placed in Western Germany
                Germans undo move 1.
                1 aaGun placed in Germany
                Germans undo move 3.
                1 infantry placed in Germany
                4 artilleries and 3 infantry placed in Western Germany
                Germans undo move 5.
                1 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 fighter
                EDIT: Turning off Edit Mode
                4 artilleries and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,3,2,6,4,6,1,5,1,1,2,5,1,6,6,1
                Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I changed 2 Non Coms before I placed my Purchases. I hope that is acceptable to you all.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Russians
                Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Russians
                9 artilleries and 5 infantry moved from Smolensk to Archangel
                1 fighter moved from Russia to Shensi
                1 mech_infantry moved from Sikang to Shensi
                1 mech_infantry moved from Sikang to Shensi
                1 mech_infantry moved from Kansu to Shensi
                1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 armour moved from Timguska to Olgiy
                      Russians take Olgiy from Japanese
                1 armour moved from Olgiy to Dzavhan
                      Russians take Dzavhan from Japanese
                2 mech_infantrys moved from Russia to Vologda
                2 mech_infantrys moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Rostov to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                4 mech_infantrys moved from Russia to Archangel
                1 mech_infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 9 artilleries, 5 infantry and 4 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 9 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Shensi
                    Russians attack with 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 armour
                    Russians win, taking Shensi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 3 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Shensi to Kansu
                1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia

    Place Units - Russians
                1 armour and 5 mech_infantrys placed in Russia
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUs

  • 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 10 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 mech_infantrys moved from Chahar to Shensi
                1 bomber moved from Chahar to Shensi
                1 mech_infantry moved from Yunnan to Sikang
                1 tactical_bomber moved from Yunnan to Sikang
                1 fighter and 1 tactical_bomber moved from Yunnan to West India
                3 armour moved from India to West India
                1 mech_infantry moved from Yunnan to Shensi
                3 submarines moved from 37 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from Philippines to Celebes
                1 fighter moved from 42 Sea Zone to 62 Sea Zone
                2 battleships, 1 cruiser, 2 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                3 carriers moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 34 Sea Zone to 54 Sea Zone
                1 bomber moved from Chahar to 16 Sea Zone
                2 destroyers moved from 6 Sea Zone to 16 Sea Zone
                4 submarines moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone

  • 13

    Need scramble orders for Queensland


  • scramble both

  • 13

    will do

T-shirts, Hats, and More

Suggested Topics

  • 317
  • 512
  • 359
  • 440
  • 177
  • 189
  • 637
  • 409
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

18.0k

Users

40.8k

Topics

1.8m

Posts