@Witt Fine with me
Mallery/Unknown (Axis) vs AKGrown/Vold (allies)
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We appreciate your stepping in Whittman :-D
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Happy to. Looks like this was the only team game going on, so seemed a shame not to see it through to completion.
I do think France was reactivated, so was that you again Vold?
Then it is me as poor old battered Germany. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
1 infantry moved from France to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
Turn Complete - French
French collect 20 PUs; end with 20 PUs total -
Ya, I’m always forgetting about lil ol’ France
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Easily done.
I am sure they had preferred that Germany had forgotten about them in 40 too, instead of teaching them about war. And defeat. Again! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Albania to Greece
Germans take Greece from British
4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Novgorod to Karelia
7 armour, 1 bomber, 1 fighter and 3 tactical_bombers moved from Belarus to Karelia
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Romania
Germans attack with 4 infantry
British defend with 1 infantry
Germans win, taking Romania from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Rostov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 artilleries
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 7 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
Americans defend with 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
Germans win, taking Karelia from Russians with 4 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 3 armour, 1 artillery and 2 infantry
Casualties for Americans: 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Belarus to Novgorod
3 armour and 5 mech_infantrys moved from Ukraine to Western Ukraine
1 fighter moved from Karelia to Novgorod
1 bomber moved from Karelia to Novgorod
3 tactical_bombers moved from Karelia to Novgorod
4 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 mech_infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 4 infantry placed in Western Germany
2 infantry placed in Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,5,1,6,3,4,1,5,3,2,4,3,3,1,2,4,6
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 3 infantry moved from Tambov to Bryansk
1 fighter moved from Samara to Bryansk
1 armour moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Vologda to Urals
1 fighter moved from Russia to Urals
2 artilleries and 2 mech_infantrys moved from Russia to Smolensk
3 artilleries and 2 infantry moved from Tambov to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Russia to KazakhstanCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Russians attack with 3 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Rostov from Germans with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 artillery and 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Novosibirsk from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Urals to Russia
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
2 mech_infantrys moved from Russia to Novosibirsk
1 armour moved from Russia to NovosibirskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kweichow to Burma
5 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from Shan State to Burma
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 mech_infantry moved from 47 Sea Zone to New Britain
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Malaya to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Malaya to 39 Sea Zone
2 tactical_bombers moved from Malaya to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians -
Gonna need scramble orders out of Calcutta
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kweichow to Burma
5 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from Shan State to Burma
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 mech_infantry moved from 47 Sea Zone to New Britain
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Malaya to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Malaya to 39 Sea Zone
2 tactical_bombers moved from Malaya to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 infantry moved from Kansu to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in Burma
Japanese attack with 6 armour, 2 artilleries, 4 infantry and 10 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 6 armour, 2 artilleries, 4 infantry and 10 mech_infantrys in Burma, round 1 : 8/22 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 armour, 2 artilleries, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 1 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in New Britain
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer and 2 submarines
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 39 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 1 : 3/8 hits
Americans roll dice for 1 cruiser and 1 destroyer in 39 Sea Zone, round 1 : 1/2 hits
2 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 cruiser in 39 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer and 2 submarines
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 2 destroyers and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 1 : 0/2 hits
2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transportNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 carriers and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
1 armour and 1 mech_infantry moved from Shantung to Hunan
2 armour moved from Kansu to Kweichow
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 2 submarines moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from 39 Sea Zone to MalayaPlace Units - Japanese
3 infantry placed in Malaya
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Shantung
1 artillery placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Shantung : 1 aaGun, 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour
Hunan : 1 flag, 1 armour and 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 fighters and 2 tactical_bombers
Burma : 1 flag, 6 armour, 2 artilleries, 4 infantry and 10 mech_infantrys
Malaya : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag, 1 armour and 1 artillery
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
New Britain : 1 flag, 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports
45 Sea Zone : 1 destroyer
47 Sea Zone : 1 transport
Olgiy : 1 flag
36 Sea Zone : 1 flag, 3 submarines
Dzavhan : 1 flag
6 Sea Zone : 3 destroyers, 4 submarines and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 41 / 46
Russians : 23 / 36
Japanese : 62 / 62
Americans : 64 / 90
Chinese : 0 / 4
British : 30 / 46
UK_Pacific : 5 / 6
Italians : 9 / 2
ANZAC : 14 / 19
French : 17 / 20
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 54 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
8 infantry moved from France to Western GermanyCombat - Americans
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 armour, 2 artilleries and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 2 armour, 2 artilleries and 3 infantry in Holland Belgium, round 1 : 4/7 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Americans attack with 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 1 harbour and 21 infantry
AA guns fire in Western Germany : 1/4 hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber in Western Germany, round 1 : 4/11 hits
Germans roll dice for 2 aaGuns, 7 artilleries, 2 fighters and 21 infantry in Western Germany, round 1 : 15/30 hits
1 fighter owned by the Americans , 2 infantry owned by the Germans , 2 aaGuns owned by the Germans , 1 tactical_bomber owned by the Americans , 8 infantry owned by the Americans and 1 bomber owned by the Americans lost in Western Germany
Germans win with 7 artilleries, 2 fighters and 19 infantry remaining. Battle score for attacker is -51
Casualties for Germans: 2 aaGuns and 2 infantry
Casualties for Americans: 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Central United States to Eastern United States
1 fighter moved from Central United States to Western United States
6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Norway to United Kingdom
1 mech_infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 47 Sea Zone to 54 Sea ZonePlace Units - Americans
3 infantry placed in Norway
1 armour and 1 artillery placed in Eastern United States
2 artilleries, 2 fighters and 1 infantry placed in Western United States
1 cruiser and 4 transports placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Americans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsDice Statistics:
Total
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.018
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 56Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.083
Median : 3.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.889
Median : 2.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - British
British buy 2 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 infantry moved from Normandy Bordeaux to France
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to France
1 mech_infantry moved from Eastern Persia to India
2 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - British
3 mech_infantrys placed in Egypt
2 armour, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryDice Statistics:
Total
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.018
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 56Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.083
Median : 3.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.889
Median : 2.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from FrenchCombat - Italians
Non Combat Move - Italians
1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,1,1,6,4,1,6,1,5,2,1,3,1,4,2
Italians collect 4 PUs (8 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 45 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - French
French buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - French
3 infantry moved from France to Southern FranceCombat - French
Battle in Southern France
French attack with 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French win, taking Southern France from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Place Units - French
3 infantry placed in France
French undo move 1.
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Normandy BordeauxTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Karelia to Finland
Germans take Finland from Americans
4 armour moved from Finland to Norway
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
3 artilleries and 3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Novgorod to Norway
1 bomber moved from Novgorod to Norway
1 tactical_bomber moved from Novgorod to Norway
1 infantry moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Belarus to Smolensk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 3 artilleries, 2 fighters and 4 infantry
Americans defend with 2 armour, 2 artilleries and 2 infantry
Germans win, taking Holland Belgium from Americans with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for Americans: 2 armour, 2 artilleries and 2 infantry
Battle in Norway
Germans attack with 4 armour, 1 bomber and 3 tactical_bombers
Americans defend with 1 factory_minor, 2 fighters and 3 infantry
Germans win, taking Norway from Americans with 1 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 3 armour
Casualties for Americans: 2 fighters and 3 infantry
Battle in Smolensk
Germans attack with 2 artilleries, 1 fighter and 1 infantry
Russians defend with 2 artilleries
Germans win, taking Smolensk from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 artilleries
Russians win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Norway to Novgorod
1 infantry moved from Novgorod to Archangel
1 fighter moved from Smolensk to Novgorod
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Novgorod to Belarus
6 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
3 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
4 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 tactical_bombers moved from Norway to Western Germany
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Novgorod to BelarusPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,3,3,4,2,3,4,4,2,3,3,5,4,6,3,6
Germans collect 43 PUs (5 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Germany was lucky, right until that last 4 on 2 battle in Russia(Bryansk).
I have never played a game like this( probably played 15 Global games), so am loving this. Thanks again guys. -
Most welcome sir. I actually prefer to play a team game since it brings a different perspective on strategy, as you already have for me. Also, it allows me to keep focused on one front.
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I would certainly play another if you three wished.
I am happy having 3-4 games on the go (as i do now) and do not want the pressure of League.
I am happy too, as you can talk to your ally, but it is hoped he is his own man and things may not go as you intended. That is an Alliance, surely?
Plus I am an awful Japanese player.





